Arthur: Difference between revisions
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{{ | {{RemovedShip}} | ||
The '''''Arthur''''' is a fast and powerful '''[[:Category:Cruiser|Cruiser]]'''. | The '''''Arthur''''' is a fast and powerful '''[[:Category:Cruiser|Cruiser]]'''. | ||
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|creator = ToschaMijasik | |creator = ToschaMijasik | ||
|credit = $0 | |credit = $0 | ||
|description = The Arthur uses its frontal phasers to pommel enemy shields and its flak cannons to finish the job. | |description = The Arthur uses its frontal phasers to pommel enemy shields and its flak cannons to finish the job. | ||
|explosion_radius = 15 | |explosion_radius = 15 | ||
|hull = | |hull = 1,150 | ||
|image = <gallery> | |image = <gallery> | ||
Arthur-icon.png|Overview | |||
Arthur-front.png|Front | Arthur-front.png|Front | ||
Arthur-back.png|Back | Arthur-back.png|Back | ||
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|m_class_range = 4,000 | |m_class_range = 4,000 | ||
|r_class_range = 4,000 | |r_class_range = 4,000 | ||
|shields = | |shields = 2,100 | ||
|small_turrets = 5 Light Flak Cannon | |small_turrets = 5 Light Flak Cannon | ||
|spinal_dps = 71 | |spinal_dps = 71 |
Latest revision as of 22:38, 27 March 2023
Removed from Game
This content used to be in the game but has since been removed or disabled.
The Arthur is a fast and powerful Cruiser.
Description
The Arthur is a fast Cruiser with a very unique shape. It is a very balanced ship (in terms of firepower) divided into both Spinals and Turrets, and it has a decent amount of health for its class. It also has great speed and maneuverability for a Cruiser.
Appearance
The Arthur does not have an interior, and it is entered by falling straight through the cockpit into the pilot's seat.
Advantages
Disadvantages
Strategy
- If you have more than 4 people in your faction and a Dreadnought shows up at your Starbase, the Arthur would be a good ship to swarm with because of its relatively low cost, high speeds, and good Spinals and Turrets.
- Only use it to support your faction's fleet; never go near a Starbase as it will rip you apart.
- Use it to destroy smaller ships and harass larger ships.
- If going alone, use hit and run tactics. Strike your enemy hard, return to your Starbase for repairs, and repeat.
- If attempting a 1v1 battle, make sure that your enemy is a Cruiser or lower class. Use the Arthur's maneuverability to find your enemy's blindspot and stay there.
Version History
Trivia
- Some new players tend to take this into battle alone, most likely overestimating this ship's power.
- The Arthur does not have a clear hatch or entry hole. However, the bridge/cockpit's roof does not have collision, so one can enter through there.