Marauder: Difference between revisions
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The '''''Marauder '''''is a '''[[:Category:Battlecruiser|Battlecruiser]]''' designed to be well-rounded. | The '''''Marauder '''''is a '''[[:Category:Battlecruiser|Battlecruiser]]''' designed to be well-rounded. | ||
{{Ship Infobox | {{Ship Infobox | ||
|(f)_spinal = 4 | |(f)_spinal = 4 Large Phaser | ||
|(g)_spinal = | |(g)_spinal = 4 Medium Cannon | ||
|acceleration = 30 | |acceleration = 30 | ||
|cargo_hold = 250 | |cargo_hold = 250 | ||
Line 26: | Line 26: | ||
</gallery> | </gallery> | ||
|loyalty_required = 3% + Level 1 Starbase | |loyalty_required = 3% + Level 1 Starbase | ||
|m_class_range = | |m_class_range = 5,000 | ||
|med_turrets = 1 | |med_turrets = 1 Triple Medium Laser | ||
|r_class_range = 4,500 | |||
|r_class_range = | |||
|shields = 1,700 | |shields = 1,700 | ||
|small_turrets = 2 Light | |small_turrets = 2 Light Autocannon | ||
2 Light Autolaser | |||
|spinal_dps = | |spinal_1 = 4 Large Phaser | ||
|spinal_2 = 2 Medium Cannon | |||
2 Medium Cannon | |||
|spinal_dps = 96 | |||
|stealth = No | |stealth = No | ||
|title = Marauder | |title = Marauder | ||
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|total_cost = $16199 | |total_cost = $16199 | ||
|turn_speed = 0.30 | |turn_speed = 0.30 | ||
|turret_dps = | |turret_dps = 86 | ||
|version_added = .65b | |version_added = .65b | ||
|vip_required = No | |vip_required = No |
Latest revision as of 18:08, 12 January 2024
The Marauder is a Battlecruiser designed to be well-rounded.
Description
The Marauder is a small, nimble Battlecruiser with a balance of turret and spinal firepower and a heavy emphasis on Hull health.
Appearance
The interior is simple, with a teleporter pad that takes you into a room that has a carpet and a few screens as well as the pilot seat.
Advantages
- Cheap.
- Balanced damage output.
- Majority of DPS comes from Spinals
- High Hull for its class.
- Explosion Value of 34
Disadvantages
- Vulnerable at the bottom.
- if you miss Spinals, you are missing out on a big chunk of your dps
- Low shields.
Strategy
- Use this ship in swarms to take down larger ships.
- Don't attack ships that have lots of small Turrets.
- Avoid Shield breakers.
Version History
- Name fixed in .69d.
- Rebalanced in .75a5.
- Marauder Speed increased (65 -> 90) Marauder Acceleration increased (25 -> 30) .75a12
Trivia
- The name of the ship used to have a space before it. That meant that players must add an extra space when using the :cost command. It also meant that the ship appears on the top of the "spawn ship" list because of alphabetical order. (this is probably fixed?)
- A Carrier called the Warlord has a design that looks very similar to this ship; also, a Fighter called the Harbinger, which is found exclusively on the Prometheus, shares a similar model.
- The Marauder has a slight resemblance to the Daedalus from Stargate, while the Warlord is almost identical to it.