Annihilator: Difference between revisions

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*Its extremely powerful nuke will be a threat to your own fleet/team when your ship is destroyed.
*Its extremely powerful nuke will be a threat to your own fleet/team when your ship is destroyed.
* Teammates may ask you to despawn due to its ambience. However this is a small disadvantage considering people can just turn the volume down.
* Teammates may ask you to despawn due to its ambience. However this is a small disadvantage considering people can just turn the volume down.
* Annihilator's current ambience is utterly terrible. It is basically a server-wide (terrible) music player. Spawning this will automatically make you the most annoying person in the server.
* Annihilator's current ambience is very loud and may provoke other players. This can make you a big target


== Strategy==
== Strategy==
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*Try not to engage when you don't have fighters. This ship is only extremely powerful when paired with its fighters.
*Try not to engage when you don't have fighters. This ship is only extremely powerful when paired with its fighters.
*If you think your ship will be destroyed, Warp your ship away as '''far as possible''' from your own fleet or starbase as the nuke has a whopping radius of 12,500 studs, and if possible, you can warp to the enemy's fleet or starbase to bring the nuke there instead.
*If you think your ship will be destroyed, Warp your ship away as '''far as possible''' from your own fleet or starbase as the nuke has a whopping radius of 12,500 studs, and if possible, you can warp to the enemy's fleet or starbase to bring the nuke there instead.
*<s>Annoy players using it's extremely loud and 200k+ stud wide ambience.</s>  
*<s>Annoy players using the extremely loud and 200k+ stud wide ambience.</s>  
==Version History ==
==Version History ==
*Added in version .75a10
*Added in version .75a10