Mini Alpha Cyclops: Difference between revisions

From Galaxypedia
(made page, at this moment infobox is not correct but ketch will update it)
Tag: 2017 source edit
 
(Automatic Infobox Update)
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{{Ship Infobox
{{Ship Infobox
|(f)_spinal = 2 Tiny Cannon
|(f)_spinal = 1 Small Cannon
|acceleration = 13
|acceleration = 12
|cargo_hold = 0
|cargo_hold = 0
|cmax_drift = 90%
|cmax_drift = 90%
Line 13: Line 13:
|r_class_range = 6,000
|r_class_range = 6,000
|shields = 550
|shields = 550
|small_turrets = 3 Mini Alpha Heavy Laser
|small_turrets = 6 Mini Alpha Medium Railgun


4 Mini Alpha Medium Railgun
2 Mini Alpha Heavy Railgun


2 Mini Alpha Medium Laser
1 Mini Alpha Super Heavy Laser
|spinal_dps = 30
|spinal_dps = 21
|stealth = No
|stealth = No
|title = Mini Beta Cyclops
|title = Mini Alpha Cyclops
|top_speed = 195
|top_speed = 200
|turn_speed = 0.65
|turn_speed = 0.70
|turret_dps = 66
|turret_dps = 68
|vip_required = No
|vip_required = No
|warp_drive = No
|warp_drive = No

Revision as of 22:00, 21 June 2023


The Mini Alpha Cyclops is a Fighter-class ship found in the Alpha Ship.

Description

The Mini Alpha Cyclops is a Fighter that spawns on Alpha Ship. It has a preference for hull damage.

Appearance

The Mini Alpha Cyclops is a shrunken down version of the old Cyclops model.

Advantages

  • Great hull damage
  • Good speed
  • 9 Turrets
  • Most turrets have 7k range

Disadvantages

  • Poor shield damage
  • Low acceleration
  • Exclusive to the Alpha Ship

Strategy

  • Stay at a high speed to avoid enemy fire
  • Avoid AA ships such as the Ampharos or the Mjolnheimr
  • Maintain distance from enemies and lay down fire using its long range
  • Orbit enemy bases at full speed with the turrets pointing towards the Starbase