ShieldSide: Difference between revisions
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|explosion_radius = 0 | |explosion_radius = 0 | ||
|hull = 1 | |hull = 1 | ||
|image = ShieldSide-icon.png | |||
|loyalty_required = 0% + Level 1 Starbase | |loyalty_required = 0% + Level 1 Starbase | ||
|shields = 8,500 | |shields = 8,500 | ||
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|title = ShieldSide | |title = ShieldSide | ||
|title1 = ShieldSide | |title1 = ShieldSide | ||
|top_speed = 45 | |top_speed = 45 | ||
|total_cost = Free | |total_cost = Free |
Revision as of 15:02, 29 January 2023
The ShieldSide is a "Fighter" found on each sides of the Subjugator.
Description
The ShieldSide's primary purpose as implied in the name; is to act as a static, physical shield on the Subjugator. It's fairly large in size, but is only really effective against incoming turret firepower from the sides.
Appearance
The ShieldSide looks like its, name, a Shield, with 2 equipped on each side of the Subjugator. The ShieldSide is extremely long, almost spanning length of the Subjugator. It is curved, with a blue-ish color and has hexagonal textures on themselves.
Advantages
- Highest health out of all Fighter-class ships.
- Incredibly effective at tanking kinetic weaponry.
- Large size allows it to function well as a shield for the Subjugator.
- Acts as an expendable health for the already extremely high health of the Subjugator.
Disadvantages
- Incredibly weak to anti-shield weaponry, not to mention ships with very high alpha damage are able to wipe this shield out in a single volley.
- Due to being a "Fighter"-class ship, the shields have 0% Damage resistance.
- Only is effective at tanking against Turret firepower; Spinal Weaponry passes right through the shields as if they're not there.
Strategy
- Position your Subjugator well in order to make full use of the ShieldSides, as they act as expendable health.
- Always face the enemy at your sides in order to use these well.
- It is better to use this to tank against Capital Ships rather than swarms, because swarms rely on spinals to do damage, which ShieldSide cannot protect Subjugator from.
Version History
- Health changed from unknown amount(please add former shield health amount) to 9,500/1 Shield/Hull HP in unknown version(please add version when possible).
- 9,500 changed to 8,500 Shields in an unknown version.
Trivia
- Due to it being a Fighter, it can re-spawn, or rather "Regenerate" after a period of time.
- The only "Fighter" that is present on a Super Capital Ship.
- The first ship of its type to be introduced into the game, and also unique in that it is the only Fighter unable to be piloted.
- Despite having spinals, the ShieldSide cannot be piloted, making them useless.
- There used to be a ShieldFront counterpart to this ship on the Subjugator, but it was removed from that ship. It was similar to this ship, except that it had a smaller profile.
- The UNE Subjugator lacks both of these in each sides of the ship, unlike its playable counterpart.