Halkaryak: Difference between revisions

From Galaxypedia
imported>Loudboom46
No edit summary
imported>Ketchupbot101
m (Automatic General Fixes, typos fixed: individial → individual)
Line 46: Line 46:
* Sins have somewhat high and balanced health.
* Sins have somewhat high and balanced health.
*Very slim, making it hard to hit.
*Very slim, making it hard to hit.
*Sins have extremely high individial damage-per-second against hull, having a volley of 24 Small Cannons each.
*Sins have extremely high individual damage-per-second against hull, having a volley of 24 Small Cannons each.
*No blindspots.
*No blindspots.
*Pairs well with the fighters, as the ship does high shield damage, while the fighters do high hull damage.
*Pairs well with the fighters, as the ship does high shield damage, while the fighters do high hull damage.
==Disadvantages==
==Disadvantages==
* Fighters mostly deal hull damage, making them weak against shield-based ships unless used together with the carrier, and vice-versa.
* Fighters mostly deal hull damage, making them weak against shield-based ships unless used together with the carrier, and vice-versa.
* Low fighter count, only having 3 [[Sin|Sins]].
* Low fighter count, only having 3 [[Sin]]s.
* Low Cargo Hold for its class.
* Low Cargo Hold for its class.
*Very expensive.
*Very expensive.

Revision as of 04:15, 27 January 2022

The Halkaryak is a Carrier added during the 2021 Halloween Event. Template:Ship Infobox Template

Description

The Halkaryak is the first carrier in the game to be vertical. It shares a similar model to the Slipstream, Ampharos and Mjolnheimr. It shares design traits with the Revenant.

Interior

The interior for both bridge and fighter bays are very basic:

  • Bridge: A brown box that consists of a pilot seat, a teleporter, and a wall of text that mocks the nature of the lazily made interior.
  • Fighter bays: Three narrow brown boxes that contain one Sin each, with a dynamic rippling forcefield in front of the fighter. The boxes are so small that the player barely has room to jump when the Sin is inside.

Advantages

  • High overall health.
  • Very high damage-per-second to shield.
  • Fast considering its size and class.
  • One of the highest turret damage-per-second stats of all carriers.
  • Sins have somewhat high and balanced health.
  • Very slim, making it hard to hit.
  • Sins have extremely high individual damage-per-second against hull, having a volley of 24 Small Cannons each.
  • No blindspots.
  • Pairs well with the fighters, as the ship does high shield damage, while the fighters do high hull damage.

Disadvantages

  • Fighters mostly deal hull damage, making them weak against shield-based ships unless used together with the carrier, and vice-versa.
  • Low fighter count, only having 3 Sins.
  • Low Cargo Hold for its class.
  • Very expensive.
  • Inaccurate turrets
  • No spinals, meaning you cannot manually aim any of your shots.
  • Will be hunted due to it being a limited ship.

Strategy

  • Use this ship in fleets, not only due to its lack of hull damage, but also because this expensive carrier is a huge target for pirates.
  • Focus fire on larger ships so all of your turrets can hit, decimating enemy shields.
  • Use your slim width and speed to strafe shots coming towards you.
  • Pair up with hull-shredding ships such as the Ridgebreaker to become the perfect ship-destroying duo.

Version History

  • No logged changes.

Trivia

  • Vaguely looks like the Naglfar Tornado from EVE Online.
  • Is called a ''Bow'' by most players.
    • Many people find this ship incredibly ugly.