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The Slipstream is a fast and maneuverable Dreadnought with a focus on speed and Hull health.


What the Slipstream lacks in shield integrity it makes up with sheer Hull strength. Its speed of 119 makes it faster than all other Dreadnoughts in the game, tied with the Cyber Leviathan. This ship's speed and decent accuracy makes it great for Pirating large Freighters and Miners.


The interior is pretty simple, having a cockpit and two terminals at the right and left side of the pilot's seat and a hologram in front of the seat. There are also a few decorative elements that do not function.


  • Turrets have good placement and a decent line of sight and can shoot behind the ship.
  • High speed for a Dreadnought at a whopping 119 max speed, faster than most Battleships and even some Battlecruisers, as well as being much faster than the Prototypes.
  • Very high Hull health.
  • Its high Hull health makes it really useful for diving Ships near Starbases as it can't take optimal damage from their Heavy Lasers.
  • A good ship against shield breakers.
  • One of the best Dreadnoughts to dive a Starbase, having enough speed to dodge most of the Heavy Lasers.
  • High turn speed for a Dreadnought
  • More HP than the Armageddon in both stats.
  • A good hull tank, it's fast speed allows it dodge most base turrets if at a range of 5k studs.
  • A jack of all trades.


  • Extremely weak shields for a Dreadnought.
  • Low firepower compared to other Dreadnoughts, especially when it lacks Spinals.
  • Tall build makes it easier for Spinals to land a hit on the ship vertically.
  • Susceptible to hull-breakers like the Ridgebreaker.
  • Third most expensive build menu Dreadnought.
  • On the weaker side of Dreadnoughts.
  • Has difficulty docking if other large ships are under it.
  • Jack of all trades, master of few.


  • Use the excellent Turret Placement and mobility to fight other Ships.
  • If you line up correctly with an enemy ship chasing you, the chances to hit it at 100% speed will Increase.
  • Use this to chase down Ships and miners to abuse its powerful speed and damage.
  • When going against Spinal focused ships, exploit their requirement to travel and keep a long distance to dodge the Spinals with its speed, while picking away at the enemy's health.
  • Avoid large groups of skilled battlecruisers, as just 3 Aeaphiels can heavily damage or even destroy you.

Version History

  • Hull buffed from 6150 to 7150 and turn speed increased from 0.07 to 0.1 in .65b.
  • Turn speed increased to 0.19 from 0.1 in .65b.
  • Hull buffed from 7150 to 8850 in version .66b??, Medium Lasers replaced with Point Defense Lasers.
  • Hull buffed again from 8850 to 10,150 in version .66b
  • Remodel added in version .66b
  • Top speed increased to 120 in version .68e.
  • 4 Capital Cannons changed to 2 Heavy Railguns and 2 Heavy Flak Cannons in version .69a1.
  • Received a major overhaul in .72d4, 2 Heavy Railguns removed for an extra 2 Heavy Flak cannons, shield buffed from 1850 to 2750, hull nerfed from 10150 to 9850, turn speed buffed from 0.21 to 0.24, cargo hold nerfed from 300 to 40.


  • One of the few Dreadnoughts with a trail, along with the Apocalypse.
  • The first vertically oriented ship in the game.
  • Resembles the Myrmidon and Naglfar from EVE Online.
  • Often referred to as the "Slipmeme"
  • The Alien text on the side of the Ship says "PEACE FOR ALL"
  • Built by the Slarfie