Zeus: Difference between revisions
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The '''''Zeus''''' is a [[Shields|Shield]]-breaker '''[[:Category:Dreadnought|Dreadnought]]''' class ship. | The '''''Zeus''''' is a [[Shields|Shield]]-breaker '''[[:Category:Dreadnought|Dreadnought]]''' class ship. | ||
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== Description == | == Description == | ||
The '''Zeus''' is designed to destroy the [[Shields]] of large [[Ships]] and [[Starbase]]s, it can prove a nightmare for other [[:Category:Battleship|Battleships]] and [[:Category:Dreadnought|Dreadnoughts]]. It is also a prominent tank, having a very strong [[Shields|Shield]], but has proved to be an inefficient PvP vessel, as it is unable to finish off most of its opponents due to the lack of [[Turrets|Kinetic armament]]. | The '''Zeus''' is designed to destroy the [[Shields]] of large [[Ships]] and [[Starbase]]s, it can prove a nightmare for other [[:Category:Battleship|Battleships]] and [[:Category:Dreadnought|Dreadnoughts]]. It is also a prominent tank, having a very strong [[Shields|Shield]], but has proved to be an inefficient PvP vessel, as it is unable to finish off most of its opponents due to the lack of [[Turrets|Kinetic armament]]. | ||
== Interior == | == Interior == | ||
Despite the size of this [[:Category:Dreadnought|Dreadnought]], the '''Zeus''''s interior is very small, (like the [[Apocalypse]].) The player boards via a hatch. This hatch leads to a ramp, which takes the player to another hatch, behind this hatch is the captain's chair and the bridge. | Despite the size of this [[:Category:Dreadnought|Dreadnought]], the '''Zeus''''s interior is very small, (like the [[Apocalypse]].) The player boards via a hatch. This hatch leads to a ramp, which takes the player to another hatch, behind this hatch is the captain's chair and the bridge. | ||
== Advantages == | == Advantages == | ||
* Entire [[Turrets|Laser]] arsenal eats [[Shields]]. | * Entire [[Turrets|Laser]] arsenal eats [[Shields]]. | ||
* Excellent [[Shields|Shield]] tank of itself. | * Excellent [[Shields|Shield]] tank of itself. | ||
* Overall high health. | * Overall high health. | ||
== Disadvantages == | == Disadvantages == | ||
* No Kinetic weapons means that it has no efficient way to break [[Hull]]. | * No Kinetic weapons means that it has no efficient way to break [[Hull]]. | ||
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* Lacks long-range [[Turrets]]. | * Lacks long-range [[Turrets]]. | ||
*Sluggish mobility. | *Sluggish mobility. | ||
==<nowiki/>Strategy== | ==<nowiki/>Strategy== | ||
*This is a good ship to use for [[Shields|Shield]] killing when camping at the [[Mega Base]] or when sieging because it can absorb a lot more damage than other [[Shields|Shield]] breakers. | *This is a good ship to use for [[Shields|Shield]] killing when camping at the [[Mega Base]] or when sieging because it can absorb a lot more damage than other [[Shields|Shield]] breakers. | ||
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*Don't use this ship as a frontline tank as its [[Shields]] will quickly be drained by the [[Turrets|Heavy Lasers]] from the [[Starbase]]. | *Don't use this ship as a frontline tank as its [[Shields]] will quickly be drained by the [[Turrets|Heavy Lasers]] from the [[Starbase]]. | ||
*This ship can be pretty good at scaring off bigger ships. Removing their [[Shields]] at a fast rate can force them to warp away, fearing for a possible dive if hulled. | *This ship can be pretty good at scaring off bigger ships. Removing their [[Shields]] at a fast rate can force them to warp away, fearing for a possible dive if hulled. | ||
== Version History == | == Version History == | ||
* Nerfed in .58b, removed a [[Turrets|Heavy Laser]] and a [[Turrets|Light Flak Cannon]] in exchange for a [[Turrets|Medium Laser]]. | * Nerfed in .58b, removed a [[Turrets|Heavy Laser]] and a [[Turrets|Light Flak Cannon]] in exchange for a [[Turrets|Medium Laser]]. |
Revision as of 14:51, 12 February 2022
Incomplete Images
This page contains incomplete images. If anyone can update the page with images from the front, sides, and back, please do so. Once the images have been corrected, this notice can be removed.
The Zeus is a Shield-breaker Dreadnought class ship.
Template:Ship Infobox Template
Description
The Zeus is designed to destroy the Shields of large Ships and Starbases, it can prove a nightmare for other Battleships and Dreadnoughts. It is also a prominent tank, having a very strong Shield, but has proved to be an inefficient PvP vessel, as it is unable to finish off most of its opponents due to the lack of Kinetic armament.
Interior
Despite the size of this Dreadnought, the Zeus's interior is very small, (like the Apocalypse.) The player boards via a hatch. This hatch leads to a ramp, which takes the player to another hatch, behind this hatch is the captain's chair and the bridge.
Advantages
Disadvantages
- No Kinetic weapons means that it has no efficient way to break Hull.
- No Spinals.
- Vulnerable bottom.
- Practically countered by itself and similar Shield breakers.
- It can be difficult to have all the Turrets shoot at the same target.
- Low Hull health.
- Lacks long-range Turrets.
- Sluggish mobility.
Strategy
- This is a good ship to use for Shield killing when camping at the Mega Base or when sieging because it can absorb a lot more damage than other Shield breakers.
- It's also a good siege support as its Heavy Lasers would bring down the base Shield while 2 Heavy Point Defense Lasers give it a good defense against incoming hostiles.
- When against the Zeus, approach the ship from the bottom at full speed so that the Turrets will have a hard time hitting you.
- Don't use this ship as a frontline tank as its Shields will quickly be drained by the Heavy Lasers from the Starbase.
- This ship can be pretty good at scaring off bigger ships. Removing their Shields at a fast rate can force them to warp away, fearing for a possible dive if hulled.
Version History
- Nerfed in .58b, removed a Heavy Laser and a Light Flak Cannon in exchange for a Medium Laser.
- Buffed in .58c, Shield was boosted by 2000.
- Buffed in .61e4, Shield and Hull were boosted.
- Buffed in .63h, Medium Laser switched to a Heavy Laser, and pre existing Heavy Lasers switched to Triple Heavy Lasers.
- Medium Lasers replaced with Dual Medium Lasers and Shield increased to 8750 in .65b.
- 2 Medium Lasers replaced with Point Defence Lasers and Triple Heavy Lasers together with Heavy Laser replaced with Rapid Fire Lasers in .66b
- Turnspeed increased from 0.06 to 0.08 in version .66b
- Received a remodel in version .66n.
- 3 Triple Heavy Lasers switched out with 2 Triple Capital Turrets and a Heavy Point Defense Laser in version .68e.
- Turnspeed increased from 0.1 to 0.12, Speed increased from 45 to 55, Acceleration increased from 5 to 25, 2 Triple Capital Lasers and 1 Triple Heavy Laser switched out for 5 SR PDLs, one Heavy Point Defence Laser added in version .74b14
Trivia
- The Turret placements were updated on 10/19/2016.
- Received several remodels.
- Named after the Greek God Zeus.
- Has a limited time counterpart, the Jupiter
- Extremely rare to see as very few players have the ship, much less use it, due to its poor weapon configuration.
- As of version .74b14, Zeus has more DPS than Jupiter, its limited counterpart.