Zeus: Difference between revisions

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The '''''Zeus''''' is a [[Shields|Shield]]-breaker '''[[:Category:Dreadnought|Dreadnought]]''' class ship.
The '''''Zeus''''' is a [[Shields|Shield]]-breaker '''[[:Category:Dreadnought|Dreadnought]]''' class ship.


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Despite the size of this [[:Category:Dreadnought|Dreadnought]], the '''Zeus''''s interior is very small, (like the [[Apocalypse]].) The player boards via a hatch. This hatch leads to a ramp, which takes the player to another hatch, behind this hatch is the captain's chair and the bridge.
Despite the size of this [[:Category:Dreadnought|Dreadnought]], the '''Zeus''''s interior is very small, (like the [[Apocalypse]].) The player boards via a hatch. This hatch leads to a ramp, which takes the player to another hatch, behind this hatch is the captain's chair and the bridge.
== Advantages ==
== Advantages ==
* Entire [[Turrets|Laser]] arsenal eats [[Shields]].
* Entirely [[Turrets|Laser]]-based arsenal eats [[Shields]].
* Excellent [[Shields|Shield]] tank of itself.
* Excellent [[Shields|Shield]] tank of itself.
* Overall high health.
* Overall high health.
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*Sluggish mobility.
*Sluggish mobility.
==<nowiki/>Strategy==
==<nowiki/>Strategy==
*This is a good ship to use for [[Shields|Shield]] killing when camping at the [[Mega Base]] or when sieging because it can absorb a lot more damage than other [[Shields|Shield]] breakers.
*This is a good ship to use for [[Shields|Shield]] shredding while sieging or camping at the [[Mega Base]], since it can absorb a lot more damage than other [[Shields|Shield]] breakers.
*It's also a good siege support as its [[Turrets|Heavy Lasers]] would bring down the base [[Shields|Shield]] while 2 [[Turrets|Heavy Point Defense Lasers]] give it a good defense against incoming hostiles.
*It's also a good siege support as its [[Turrets|Heavy Lasers]] would bring down the base [[Shields|Shield]] while 2 [[Turrets|Heavy Point Defense Lasers]] give it a good defense against incoming hostiles.
*When against the Zeus, approach the ship from the bottom at full speed so that the [[Turrets]] will have a hard time hitting you.
*When against the Zeus, approach the ship from the bottom at full speed so that the [[Turrets]] will have a hard time hitting you.
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* Received several remodels.
* Received several remodels.
* Named after the Greek God '''Zeus'''.
* Named after the Greek God '''Zeus'''.
* Has a limited time counterpart, the Jupiter
* Has a limited counterpart, the [[Jupiter]]
* Extremely rare to see as very few players have the ship, much less use it, due to its poor weapon configuration.
* Extremely rare to see as very few players have the ship, much less use it, due to its poor weapon configuration.
* As of version .74b14, Zeus has more DPS than [[Jupiter|Jupiter]], its limited counterpart.
* As of version .74b14, Zeus has more DPS than [[Jupiter|Jupiter]], its limited counterpart.

Revision as of 00:12, 9 March 2022

Incomplete Images

This page contains incomplete images. If anyone can update the page with images from the front, sides, and back, please do so. Once the images have been corrected, this notice can be removed.

The Zeus is a Shield-breaker Dreadnought class ship.

Template:Ship Infobox Template

Description

The Zeus is designed to destroy the Shields of large Ships and Starbases, it can prove a nightmare for other Battleships and Dreadnoughts. It is also a prominent tank, having a very strong Shield, but has proved to be an inefficient PvP vessel, as it is unable to finish off most of its opponents due to the lack of Kinetic armament.

Interior

Despite the size of this Dreadnought, the Zeus's interior is very small, (like the Apocalypse.) The player boards via a hatch. This hatch leads to a ramp, which takes the player to another hatch, behind this hatch is the captain's chair and the bridge.

Advantages

  • Entirely Laser-based arsenal eats Shields.
  • Excellent Shield tank of itself.
  • Overall high health.

Disadvantages

  • No Kinetic weapons means that it has no efficient way to break Hull.
  • No Spinals.
  • Vulnerable bottom.
  • Practically countered by itself and similar Shield breakers.
  • It can be difficult to have all the Turrets shoot at the same target.
  • Low Hull health.
  • Lacks long-range Turrets.
  • Sluggish mobility.

Strategy

  • This is a good ship to use for Shield shredding while sieging or camping at the Mega Base, since it can absorb a lot more damage than other Shield breakers.
  • It's also a good siege support as its Heavy Lasers would bring down the base Shield while 2 Heavy Point Defense Lasers give it a good defense against incoming hostiles.
  • When against the Zeus, approach the ship from the bottom at full speed so that the Turrets will have a hard time hitting you.
  • Don't use this ship as a frontline tank as its Shields will quickly be drained by the Heavy Lasers from the Starbase.
  • This ship can be pretty good at scaring off bigger ships. Removing their Shields at a fast rate can force them to warp away, fearing for a possible dive if hulled.

Version History

Trivia

  • The Turret placements were updated on 10/19/2016.
  • Received several remodels.
  • Named after the Greek God Zeus.
  • Has a limited counterpart, the Jupiter
  • Extremely rare to see as very few players have the ship, much less use it, due to its poor weapon configuration.
  • As of version .74b14, Zeus has more DPS than Jupiter, its limited counterpart.
Old Zeus Model.