Retro Cyclops: Difference between revisions
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|vip_required = No | |vip_required = No | ||
|loyalty_required = 7% + Level 2 Starbase | |loyalty_required = 7% + Level 2 Starbase | ||
}} | |explosion_radius=900}} | ||
==Description== | ==Description== | ||
The '''Retro Cyclops '''is a limited version of the original [[Cyclops]] featuring the ship's original model and weapon loadout. Unlike the current version of the Cyclops, the '''Retro Cyclops''' is a [[:Category:Siege Ship|Siege]] ship, though it can still do well in [[:Category:PVP Ship|PvP]]. | The '''Retro Cyclops '''is a limited version of the original [[Cyclops]] featuring the ship's original model and weapon loadout. Unlike the current version of the Cyclops, the '''Retro Cyclops''' is a [[:Category:Siege Ship|Siege]] ship, though it can still do well in [[:Category:PVP Ship|PvP]]. | ||
==Interior== | ==Interior== | ||
The interior of the '''Retro Cyclops''' consists of two nice-looking rooms. One room contains four sofas, and the other room contains another four sofas alongside two tables. The pilot's seat is at the front of the 2nd room. | The interior of the '''Retro Cyclops''' consists of two nice-looking rooms. One room contains four sofas, and the other room contains another four sofas alongside two tables. The pilot's seat is at the front of the 2nd room. | ||
==Advantages== | ==Advantages== | ||
*Large health pool allows it to take a beating from enemy ships. | *Large health pool allows it to take a beating from enemy ships. | ||
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*Large cargo hold. | *Large cargo hold. | ||
*Top mounted Turrets allow it to fire on enemy vessels and starbases from below. | *Top mounted Turrets allow it to fire on enemy vessels and starbases from below. | ||
==Disadvantages== | ==Disadvantages== | ||
*Very sluggish. | *Very sluggish. | ||
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*Limited ships are targeted more frequently. | *Limited ships are targeted more frequently. | ||
*No [[Spinals]]. | *No [[Spinals]]. | ||
==Strategy== | ==Strategy== | ||
* Stay under ships as much as possible, letting all your Turrets fire. | * Stay under ships as much as possible, letting all your Turrets fire. | ||
* Stay 7.5k away and let your turrets destroy [[Starbase]]s during sieges. | * Stay 7.5k away and let your turrets destroy [[Starbase]]s during sieges. | ||
* Use it as you would use an [[Apocalypse]]. | * Use it as you would use an [[Apocalypse]]. | ||
==Version History== | ==Version History== | ||
*Hull increased from 4000 to 6900 in version .68e. | *Hull increased from 4000 to 6900 in version .68e. | ||
*Explosion Size 125 ----> 900 .75a12 | |||
==Trivia== | ==Trivia== | ||
* Capable of beating a [[Subjugator]] if used correctly. | * Capable of beating a [[Subjugator]] if used correctly. | ||
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* Jeffenator_3000X was the first to lose one to Shad_owLord's Osiris. He rebought it 3 hours later. | * Jeffenator_3000X was the first to lose one to Shad_owLord's Osiris. He rebought it 3 hours later. | ||
__NOTOC__ | __NOTOC__ | ||
[[Category:Ships]] | [[Category:Ships]] | ||
[[Category:Dreadnought]] | [[Category:Dreadnought]] |
Revision as of 01:11, 18 June 2022
Limited Ship
This ship is a limited ship, and could only be acquired for a limited time or it has since become limited.
You lose it forever once it is destroyed, or otherwise has limited availability on the Limited Build Menu.
The Retro Cyclops is a replica of the original Cyclops-class Dreadnought added during the Retro Ship Event 2020.
Template:Ship Infobox Template
Description
The Retro Cyclops is a limited version of the original Cyclops featuring the ship's original model and weapon loadout. Unlike the current version of the Cyclops, the Retro Cyclops is a Siege ship, though it can still do well in PvP.
Interior
The interior of the Retro Cyclops consists of two nice-looking rooms. One room contains four sofas, and the other room contains another four sofas alongside two tables. The pilot's seat is at the front of the 2nd room.
Advantages
- Large health pool allows it to take a beating from enemy ships.
- Long range Turrets allow it to attack from a distance.
- Large cargo hold.
- Top mounted Turrets allow it to fire on enemy vessels and starbases from below.
Disadvantages
- Very sluggish.
- Extremely low DPS.
- Inaccurate Turrets leave it prone to swarms.
- Vulnerable bottom and rear.
- Expensive.
- It's a limited ship, so you can't get it back if you lose it.
- Limited ships are targeted more frequently.
- No Spinals.
Strategy
- Stay under ships as much as possible, letting all your Turrets fire.
- Stay 7.5k away and let your turrets destroy Starbases during sieges.
- Use it as you would use an Apocalypse.
Version History
- Hull increased from 4000 to 6900 in version .68e.
- Explosion Size 125 ----> 900 .75a12
Trivia
- Capable of beating a Subjugator if used correctly.
- Looks very much like the Mothership and is often referred to as a "Mini" Mothership.
- Can capture Aqueous II in 2 minutes and 15 seconds.
- Jeffenator_3000X was the first to lose one to Shad_owLord's Osiris. He rebought it 3 hours later.