Executioner: Difference between revisions

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{{Ship Infobox Template
{{Ship Infobox Template
|title1 = Executioner
|(f)_spinal = 4 Large Phaser
|(g)_spinal = 5 Large Cannon
|acceleration = 12
|carbon = 9,140
|cargo_hold = 1,400
|creator = GalaxyOrigins
|credit = $23,580
|damage_res = 55%
|description = The Executioner is a heavy warship manufactured by the SBS with salvaged kneall technology. The carrier is equipped with powerful spinals perfect for obliterating enemies at a distance, as well as two powerful Hunter fighters designed to fire high-energy projectiles in short bursts.
|explosion_radius = 150
|fighter_spinal_dps = 329
|fighter_turret_dps = 59
|fighters = 2 Hunter
|hull = 7,500
|image1 = <gallery>Executioner-icon.png|Overview
|image1 = <gallery>Executioner-icon.png|Overview
Executioner-interior.png|Interior
Executioner-interior.png|Interior
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Execside.png|Side
Execside.png|Side
</gallery>
</gallery>
|shields = 7,500
|iridium = 7,261
|hull = 7,500
|top_speed = 70
|turn_speed = 0.20
|acceleration = 12
|small_turrets = 2 Light Railgun
|med_turrets = 2 Point Defence Lasers
|large_turrets = 2 Heavy Point Defence Laser
|large_turrets = 2 Heavy Point Defence Laser


2 Heavy Flak Cannon
2 Heavy Flak Cannon
|(f)_spinal = 4 Large Phaser
|loyalty_required = 9% + Level 2 Starbase
|(g)_spinal = 5 Large Cannon
|m_class_range = 6,001
|m_class_range = 6,001
|material_cost = $146,731
|med_turrets = 2 Point Defence Lasers
|quantium = 1,364
|r_class_range = 4,500
|r_class_range = 4,500
|fighters = 2 Hunter
|shields = 7,500
|cargo_hold = 1,400
|warp_drive = Yes
|fighter_spinal_dps = 329
|silicate = 12,294
|silicate = 12,294
|carbon = 9,140
|small_turrets = 2 Light Railgun
|iridium = 7,261
|spinal_dps = 193
|stealth = No
|titanium = 1,366
|titanium = 1,366
|quantium = 1,364
|title = Executioner
|title1 = Executioner
|top_speed = 70
|total_cost = $379,857
|turn_speed = 0.20
|turret_dps = 97
|uranium = 1,256
|uranium = 1,256
|credit = $23,580
|total_cost = $379,857
|warehouse = 17
|description = The Executioner is a heavy warship manufactured by the SBS with salvaged kneall technology. The carrier is equipped with powerful spinals perfect for obliterating enemies at a distance, as well as two powerful Hunter fighters designed to fire high-energy projectiles in short bursts.
|creator = GalaxyOrigins
|version_added = .66b
|version_added = .66b
|vip_required = No
|vip_required = No
|loyalty_required = 9% + Level 2 Starbase
|warehouse = 17
|damage_res = 55%
|warp_drive = Yes
|turret_dps = 97
|spinal_dps = 193
|fighter_turret_dps = 59
|material_cost = $146,731
|title = Executioner
|stealth = No
|explosion_radius = 150
}}
}}
== Description ==
== Description ==

Revision as of 05:31, 3 August 2022

The Executioner is a heavy Carrier with Battlecruiser-Fighters.

Template:Ship Infobox Template

Description

The Executioner is a Carrier that houses two Hunters, which are powerful Battlecruiser-like fighters. Unlike most carriers, the Executioner does not rely fully on its fighters for damage output, as it is equipped with powerful Spinal and Turret weaponry, as well as having a good healthpool to tank damage.

Appearance

The interior of the Executioner is a room with 3 teleporters: one to get in or out and 2 for the fighters. The pilot seat is in the middle, & 3 screens line the walls.

Advantages

  • Its Fighters have great firepower and health due to them being Battlecruiser sized.
  • Good for PvP because of its well-armed fighters and Turrets.
  • Powerful Spinals.
  • Good loadout for a carrier, allowing the Executioner to defend against smaller Ships while the Spinals allow it to fight larger Ships and Starbases. Combined with its Fighters, the Executioner is a formidable opponent.
  • Well defended against small Ships.
  • The fighters can block attacks coming from certain angles.
  • Faster than most carriers and dreadnoughts.
  • Since it only has 2 fighters, it's relatively easy to get enough players to do full DPS, and fairly cheap to outfit with AI Fighters.

Disadvantages

  • Not the best for Sieging.
  • Lower overall range with the turrets compared to the spinals.

Strategy

  • Warp to a base, release Fighters and warp out. For max damage, let the hunters tank first and deal damage with your turrets.
  • Use the Fighters as a distraction for the Starbase Turrets or even enemy Ships as they might overreact seeing your Battlecruiser-sized Fighters.
  • Release Fighters, both fighters get used, recall them, they can still attack even if recalled.

Version History

  • Health increased from 6250/5250 to 8000/6000 in version .68d.

Trivia

  • The Vansnova remodel was based on Executioner's fighter design.
  • One of the only carriers to have Battlecruisers as Fighters.
  • One of the few Ships to have an interior with an animated screen.
  • Made by the Galaxy Faction Chaotic Unity.
  • Resembles a stripped down Harvest King.