Executioner: Difference between revisions

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The '''''Executioner''''' is a heavy '''[[:Category:Carrier|Carrier]]''' with Battlecruiser-Fighters.
The '''''Executioner''''' is a Dreadnought-like '''[[:Category:Carrier|Carrier]]''' equipped with two resilient and powerful fighters.
 
{{Ship Infobox
{{Ship Infobox
|(f)_spinal = 4 Large Phaser
|(f)_spinal = 4 Large Phaser
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|warp_drive = Yes
|warp_drive = Yes
}}
}}
== Description ==
 
==Description==
The '''Executioner''' is a [[Ships|Carrier]] that houses two [[Hunter]]s, which are powerful Battlecruiser-like fighters. Unlike most carriers, the '''Executioner '''does not rely fully on its fighters for damage output, as it is equipped with powerful [[Spinals|Spinal]] and [[Turrets|Turret]] weaponry, as well as having a good healthpool to tank damage.
The '''Executioner''' is a [[Ships|Carrier]] that houses two [[Hunter]]s, which are powerful Battlecruiser-like fighters. Unlike most carriers, the '''Executioner '''does not rely fully on its fighters for damage output, as it is equipped with powerful [[Spinals|Spinal]] and [[Turrets|Turret]] weaponry, as well as having a good healthpool to tank damage.
== Appearance ==
==Appearance==
The interior of the '''Executioner''' is a room with 3 teleporters: one to get in or out and 2 for the fighters. The pilot seat is in the middle, & 3 screens line the walls.  
The interior of the '''Executioner''' is a room with 3 teleporters: one to get in or out and 2 for the fighters. The pilot seat is in the middle, & 3 screens line the walls.  
== Advantages ==
==Advantages==
* Its [[:Category:Fighters|Fighters]] have great firepower and health due to them being [[Ships|Battlecruiser]] sized.
*High overall damage output; its average DPS is comparable to that of many [[:Category:Dreadnought|Dreadnoughts]].
* Good for PvP because of its well-armed fighters and [[Turrets]].
 
* Powerful [[Spinals]].
*Relatively cheap to fully outfit with AI Fighters, as it only has 2 fighters.
* Good loadout for a carrier, allowing the '''Executioner''' to defend against smaller [[Ships]] while the [[Spinals]] allow it to fight larger [[Ships]] and [[Starbase]]s. Combined with its [[:Category:Fighters|Fighters]], the '''Executioner''' is a formidable opponent.
*Great speed and mobility for its class; its maneuverability rivals that of the [[Leviathan]]'s.
* Well defended against small [[Ships]].
*Its [[Hunter|Hunters]] are very strong; they can be compared to [[:Category:Battlecruiser|Battlecruisers]] firepower-wise and have the 2nd highest health in their class, right behind the [[Elanis]].
* The fighters can block attacks coming from certain angles.
* The fighters can still be used even when recalled, due to them being directly attached to the ship's structure.
* Faster than most carriers and dreadnoughts.
==Disadvantages==
*Since it only has 2 fighters, it's relatively easy to get enough players to do full DPS, and fairly cheap to outfit with [[AI Fighters]].
*Lacks significant long range weaponry.  
== Disadvantages ==
 
* Not the best for [[Sieging]].
*Requires good Spinal aiming skills in order to use this ship to its full potential.
* Lower overall range with the turrets compared to the spinals.
* Because of their positioning, the fighters are also directly exposed to enemy fire and can be easily destroyed when unreleased.
== Strategy ==
*Pretty expensive compared to other options.
* Warp to a base, release [[:Category:Fighters|Fighters]] and warp out. For max damage, let the hunters tank first and deal damage with your turrets.
==Strategy==
* Use the [[:Category:Fighters|Fighters]] as a distraction for the [[Starbase]] [[Turrets]] or even enemy [[Ships]] as they might overreact seeing your Battlecruiser-sized [[:Category:Fighters|Fighters]].
*Warp to a base, release [[:Category:Fighters|Fighters]] and warp out. For max damage, let the hunters tank first and deal damage with your turrets.
*Use the [[:Category:Fighters|Fighters]] as a distraction for the [[Starbase]] [[Turrets]] or even enemy [[Ships]] as they might overreact seeing your Battlecruiser-sized [[:Category:Fighters|Fighters]].
*Release [[:Category:Fighters|Fighters]], both fighters get used, recall them, they can still attack even if recalled.
*Release [[:Category:Fighters|Fighters]], both fighters get used, recall them, they can still attack even if recalled.
== Version History ==
==Version History==
* Health increased from 6250/5250 to 8000/6000 in version .68d.
* Health increased from 6250/5250 to 8000/6000 in version .68d.
== Trivia ==
==Trivia ==  
* The [[Vansnova]] remodel was based on '''Executioner's''' fighter design.
*The [[Vansnova]] remodel was based on '''Executioner's''' fighter design.
* One of the only carriers to have Battlecruisers as [[:Category:Fighters|Fighters]].
*One of the only carriers to have Battlecruisers as [[:Category:Fighters|Fighters]].
* One of the few [[Ships]] to have an interior with an animated screen.
*One of the few [[Ships]] to have an interior with an animated screen.
* Made by the Galaxy Faction [[Chaotic Unity]].
*Made by the Galaxy Faction [[Chaotic Unity]].
* Resembles a stripped down Harvest King.
*Resembles a stripped down Harvest King.<br />
 
 
__NOTOC__
__NOTOC__
[[Category:Carrier]]
[[Category:Carrier]]

Revision as of 01:59, 24 October 2022

The Executioner is a Dreadnought-like Carrier equipped with two resilient and powerful fighters.


Description

The Executioner is a Carrier that houses two Hunters, which are powerful Battlecruiser-like fighters. Unlike most carriers, the Executioner does not rely fully on its fighters for damage output, as it is equipped with powerful Spinal and Turret weaponry, as well as having a good healthpool to tank damage.

Appearance

The interior of the Executioner is a room with 3 teleporters: one to get in or out and 2 for the fighters. The pilot seat is in the middle, & 3 screens line the walls.

Advantages

  • High overall damage output; its average DPS is comparable to that of many Dreadnoughts.
  • Relatively cheap to fully outfit with AI Fighters, as it only has 2 fighters.
  • Great speed and mobility for its class; its maneuverability rivals that of the Leviathan's.
  • Its Hunters are very strong; they can be compared to Battlecruisers firepower-wise and have the 2nd highest health in their class, right behind the Elanis.
  • The fighters can still be used even when recalled, due to them being directly attached to the ship's structure.

Disadvantages

  • Lacks significant long range weaponry.
  • Requires good Spinal aiming skills in order to use this ship to its full potential.
  • Because of their positioning, the fighters are also directly exposed to enemy fire and can be easily destroyed when unreleased.
  • Pretty expensive compared to other options.

Strategy

  • Warp to a base, release Fighters and warp out. For max damage, let the hunters tank first and deal damage with your turrets.
  • Use the Fighters as a distraction for the Starbase Turrets or even enemy Ships as they might overreact seeing your Battlecruiser-sized Fighters.
  • Release Fighters, both fighters get used, recall them, they can still attack even if recalled.

Version History

  • Health increased from 6250/5250 to 8000/6000 in version .68d.

Trivia

  • The Vansnova remodel was based on Executioner's fighter design.
  • One of the only carriers to have Battlecruisers as Fighters.
  • One of the few Ships to have an interior with an animated screen.
  • Made by the Galaxy Faction Chaotic Unity.
  • Resembles a stripped down Harvest King.