Mantid: Difference between revisions

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|turn_speed = 0.18
|turn_speed = 0.18
|large_turrets = 4 Avellian Spears
|large_turrets = 4 Avellian Spears
|med_turrets = 6 Avellian Spear-S
6 Avellian Spear-S
|med_turrets =
|(f)_spinal = 4 Huge Cannons
|(f)_spinal = 4 Huge Cannons
|cargo_hold = 200
|cargo_hold = 200
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|snowflake = 400
|snowflake = 400
|warehouse = 4
|warehouse = 4
|description = ?
|description = @auri write some lore please and dm yname
|creator = ap_ek
|creator = ap_ek
|version_added = .75a1
|version_added = .75a1
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|loyalty_required = 7%}}
|loyalty_required = 7%}}
==Description==
==Description==
The '''Mantid''' is an Avellian Dreadnought that is obtained via a quest from a gift box in the [[Mega Base]], similar to the [[Khapri]] and [[Shadowmane]]. Its turret armament is relatively balanced(though biased toward shield damage), although lacking reliable accuracy against against ships smaller than [[:Category:Battleship|Battleships]]. It is also equipped with [[Spinal Weaponry|Huge Cannon]] spinals that balance the bias towards shield damage and allow the Mantid to tear apart the hull of crippled ships.
The '''Mantid''' was an Avellian Dreadnought that was obtained via a quest from a gift box in a Christmas-themed cabin that could be reached through a teleporter in the [[Mega Base]]. It is similar to the [[Khapri]] and [[Shadowmane]] in design and some traits of its armament. It's loadout is mainly hull-based, sporting an array of point-defense weaponry, as well as a terrifying 4 Huge Cannons for spinals.
==Interior==
==Interior==
The Interior is simplistic; there is one long hallway with a pilot's seat and hexagonal texturing. Next to the pilot's seat there is a "Holy Glock Sniper", presumably for use in emergencies.
The Interior is simplistic; there is one long hallway with a pilot's seat and hexagonal texturing. Next to the pilot's seat there is a "Holy Glock Sniper", presumably for use in emergencies.
==Advantages==
==Advantages==
*Balanced turret firepower, coupled with effective kinetic firepower from the spinals.
*High damage to hull, making it an effective hull-shredder.
*Above average speed for a Dreadnought.
*Above average speed and acceleration for a Dreadnought.
*Very small profile when facing head-on or backwards, causing inaccurate turrets to often miss your ship.
*Very small profile when facing head-on or backwards, causing inaccurate turrets to often miss your ship.
*An average health pool of 12,000 health.
*Has a combined health pool of 12,000 health.
*Hull shredder.
*Turrets are very accurate, and deadly at close range.
*200 Cargo Hold.
*High fire-rate, especially from the Avellian Spears, which have a reload speed of just one second.
*High fire-rate from secondary turrets.
*Extremely good line-of-sight, having almost no blindspots, and most turrets being able to fire from all forward-facing angles.
*<s>Great for stealing kills!</s>
==Disadvantages==
==Disadvantages==
*Inaccurate turrets, and somewhat sluggish turning; making for an easily swarmed ship.
*Somewhat sluggish turning, making for an easily swarmed ship.
*Mediocre [[Shields|shield]] damage in comparison to [[hull]] damage.
*Mediocre shield damage in comparison to hull damage.
*Flatness makes you very easy to hit when being targeted from above or below.
*No hull-based weaponry on the underbelly of the ship.
*Spinals have a high interval, and are sometimes difficult to aim due to the ship's slow turning.
*[[:Category:Limited|Limited]] classification means you will be targeted often.
*[[:Category:Limited|Limited]] classification means you will be targeted often.
*While it is cheap in comparison to other [[:Category:Limited|Limited Dreadnoughts]] in the past, it is still quite expensive.
==Strategy==
==Strategy==
*Only use this ship if you are sure you will not lose it.
*Only use this ship if you are sure you will not lose it.
*Try to only target ships with a decently sized profile, as attempting to target fast or small ships will result in your turrets missing instead of hitting your target.
*Don't attempt to fight ships that can easy get below you and abuse your lack of turrets underneath, such as the [[Judgement]].
*Use this to chase down hulled ships, it is effective at damaging hull.
*Use this to chase down hulled ships, it is effective at damaging hull.
*Target hull based ships such as the [[Armageddon]], and get under its blindspot.
*Target hull based ships such as the [[Armageddon]] for maximum effectiveness.
*Stay where you are comfortable in fights: don't take risks, as being hulled can quickly spell doom for this ship.
==Version History==
==Version History==
*Mantid's cargo hold was at 0 but then changed to 200 in .75a1.
*Mantid's cargo hold was at 0 but then changed to 200 in .75a1.
*8 Tiny Phasers and 8 Tiny Cannons changed to 2 Large Cannons, then currently 4 Huge Cannons in version .75a1.
*8 Tiny Phasers and 8 Tiny Cannons changed to 2 Large Cannons, then currently 4 Huge Cannons in version .75a1.
==Trivia==
==Trivia==
*This ship's model is actually one of the former rejected remodels in a modeling contest for the [[Lazarus]].
*This ship's model is actually a modified version of one of the former rejected remodels in a modeling contest for the [[Lazarus]], also created by ap_ek.
*The first person to lose a '''Mantid''' was xlCamm to an [[Avellian Stronghold]].
*The first person to lose a '''Mantid''' was xlCamm to an [[Avellian Stronghold]].
*Was once unable to spawn for 3 hours due to the Turrets issue
*Was once unable to spawn for 3 hours due to an issue causing the turrets to not load in at all.
*It has been rumored that rocket turrets were planned  to be introduced and used for this ship, as well as other Avellian ships, however were never added due to needing rcouret for them to be properly implemented.
*The description for this ship is in reference to how the Christmas 2021 event ended early, meaning the lore for the event was not fully completed. "auri" is referencing Preauri, one of the game's Loremasters. yname is a Developer.
[[Category:Ships]][[Category:Limited]][[Category:Dreadnought]][[Category:Hull breaker]][[Category:Christmas Event 2021]]
[[Category:Ships]][[Category:Limited]][[Category:Dreadnought]][[Category:Hull breaker]][[Category:Christmas Event 2021]]

Revision as of 12:05, 30 January 2022

Limited Ship

This ship is a limited ship, and could only be acquired for a limited time or it has since become limited.
You lose it forever once it is destroyed, or otherwise has limited availability on the Limited Build Menu.

The Mantid is a Limited Dreadnought from the 2021 Christmas Event.

Template:Ship Infobox Template

Description

The Mantid was an Avellian Dreadnought that was obtained via a quest from a gift box in a Christmas-themed cabin that could be reached through a teleporter in the Mega Base. It is similar to the Khapri and Shadowmane in design and some traits of its armament. It's loadout is mainly hull-based, sporting an array of point-defense weaponry, as well as a terrifying 4 Huge Cannons for spinals.

Interior

The Interior is simplistic; there is one long hallway with a pilot's seat and hexagonal texturing. Next to the pilot's seat there is a "Holy Glock Sniper", presumably for use in emergencies.

Advantages

  • High damage to hull, making it an effective hull-shredder.
  • Above average speed and acceleration for a Dreadnought.
  • Very small profile when facing head-on or backwards, causing inaccurate turrets to often miss your ship.
  • Has a combined health pool of 12,000 health.
  • Turrets are very accurate, and deadly at close range.
  • High fire-rate, especially from the Avellian Spears, which have a reload speed of just one second.
  • Extremely good line-of-sight, having almost no blindspots, and most turrets being able to fire from all forward-facing angles.
  • Great for stealing kills!

Disadvantages

  • Somewhat sluggish turning, making for an easily swarmed ship.
  • Mediocre shield damage in comparison to hull damage.
  • Flatness makes you very easy to hit when being targeted from above or below.
  • No hull-based weaponry on the underbelly of the ship.
  • Spinals have a high interval, and are sometimes difficult to aim due to the ship's slow turning.
  • Limited classification means you will be targeted often.

Strategy

  • Only use this ship if you are sure you will not lose it.
  • Don't attempt to fight ships that can easy get below you and abuse your lack of turrets underneath, such as the Judgement.
  • Use this to chase down hulled ships, it is effective at damaging hull.
  • Target hull based ships such as the Armageddon for maximum effectiveness.
  • Stay where you are comfortable in fights: don't take risks, as being hulled can quickly spell doom for this ship.

Version History

  • Mantid's cargo hold was at 0 but then changed to 200 in .75a1.
  • 8 Tiny Phasers and 8 Tiny Cannons changed to 2 Large Cannons, then currently 4 Huge Cannons in version .75a1.

Trivia

  • This ship's model is actually a modified version of one of the former rejected remodels in a modeling contest for the Lazarus, also created by ap_ek.
  • The first person to lose a Mantid was xlCamm to an Avellian Stronghold.
  • Was once unable to spawn for 3 hours due to an issue causing the turrets to not load in at all.
  • It has been rumored that rocket turrets were planned to be introduced and used for this ship, as well as other Avellian ships, however were never added due to needing rcouret for them to be properly implemented.
  • The description for this ship is in reference to how the Christmas 2021 event ended early, meaning the lore for the event was not fully completed. "auri" is referencing Preauri, one of the game's Loremasters. yname is a Developer.