Rhino: Difference between revisions

From Galaxypedia
imported>Ketchupbot101
(→‎Trivia: removing ship navbox because its broken, removed: {{ShipNavbox}})
(Automatic Infobox Update)
 
(40 intermediate revisions by 12 users not shown)
Line 1: Line 1:
{{Outdated (Image)}}The '''''Rhino''''' is a large, durable and heavily-armed '''[[:Category:Carrier|Carrier]]'''.
The '''''Rhino''''' is a large, durable and heavily armed '''[[:Category:Carrier|Carrier]]'''.
{{Ship Infobox
|(f)_spinal = 3 Large Cannon
|acceleration = 9
|cargo_hold = 1,400
|creator = oChaosWarrioro (Original)<br/>VaderTahu101 (Current)
|credit = $27,045
|description = Revisions to the Rhino's design led to key changes in the hull's shape. The renewed Rhino Heavy carrier is more durable than its predecessor, with extra capacity dedicated to storing numerous fighters, as well as powerful shield generators. Whilst not armed for capital combat, the ship can fend for itself while its swarm of fighters devastates enemies.
|explosion_radius = 700
|fighter_spinal_dps = 412
|fighters = 6 Frenzy
4 Striker
|hull = 22,500
|image = <gallery>
Rhino-icon.png|Overview
Rhinofront.png|Front
Rhinoback.png|Back
Rhinoside.png|Side
Rhinotop.png|Top
Rhinobottom.png|Bottom
Rhinobridge.png|Bridge
Rhinohangar.png|Interior
Rhinotrails.png|Trails
</gallery>
|large_turrets = 2 Heavy Flak Cannon
 
2 Heavy Point Defence Laser
|loyalty_required = 9% + Level 2 Starbase
|m_class_range = 5,800
|r_class_range = 4,400
|shields = 22,500
|small_turrets = 4 Light Cannon


{{Ship Infobox Template
2 Light Flak Cannon
|title1 = The Rhino
 
|image1 = Rhino-icon.png
2 Light Gatling Laser
|shields = 11000
|hull = 8000
|top_speed = 45
|turn_speed = 0.1
|acceleration = 9
|small_turrets = 4 Light Gatling Cannons


1 Light Laser
1 Light Laser
|large_turrets = 2 Heavy Point Defence Lasers
|spinal_dps = 66
 
|stealth = No
2 Heavy Flak Cannons
|title = Rhino
|(f)_spinal = 1 Large Cannon
|title1 = The Rhino
|fighters = 6 Frenzies<br/>4 Strikers
|top_speed = 40
|cargo_hold = 1300
|total_cost = $249,529
|warp_drive = Yes
|turn_speed = 0.10
|silicate = 17289
|turret_dps = 152
|carbon = 13561
|iridium = 9995
|adamantite = 2855
|palladium = 3457
|titanium = 3020
|quantium = 3020
|uranium = 2239
|credit = $41,446
|total_cost = $424,768
|warehouse = 24
|description = Armed with a huge fleet of Frenzy fighters and a powerful point-defense armament, the Rhino is equipped to barrel headlong through swarms and capital ships alike.
|creator = oChaosWarrioro (Original)<br/>VaderTahu101 (Current)
|version_added = .46
|version_added = .46
|vip_required = No
|vip_required = No
|loyalty_required = 9% + Level 2 Starbase
|warehouse = 18
|warp_drive = Yes
}}
}}
== Description ==
== Description==
The '''Rhino''' is the fourth largest [[:Category:Carrier|Carrier]] in the game and has the second most [[:Category:fighters|Fighters]].  
The '''Rhino''' is the fourth largest [[:Category:Carrier|Carrier]] in the game and has the second most [[:Category:fighters|Fighters]] excluding limited carriers. The Turret placement allows for decent defense from any side of the ship except underneath.
The Turret placement allows for decent defense from any side of the ship except underneath.
==Appearance==
 
The rhino is remodeled, all descriptions and images are currently inaccurate.  
== Interior ==
==Advantages==
The '''Rhino''' can be entered through a red teleporter on the back. This pad will teleport players into the lower hangar, which contains 8 fighters. There is also a ladder that lets players ascend to the upper hangar and the driver's seat. The upper hangar contains 2 fighters. If players continue to walk up, they will arrive at the highest point of the ship, with a weird sphere, which is surprisingly the pilot's seat.
* Large amount of [[Frenzy|Frenzies]] and [[Striker]]s combined.
 
*High health.
The '''Rhino's''' lower hangar contains four doors, with two on each side. Each of these doors has an opening for two fighters. The '''Rhino's''' higher hangar contains two doors, with one on each side. These doors have an opening for one fighter.
*The fighters possess incredible combined firepower if used in a swarm.
 
*Variety of accurate [[Turrets]].
== Advantages ==
*Fairly low [[Warehouse]] requirement.
* Large amount of [[Frenzy|Frenzies]] and [[Striker|Strikers]] combined.
*The carrier itself can provide decent pest control support.
* High health.
*One of the best [[:Category:Carrier|Carriers]] for fighter support.
* Huge explosion size making it a nightmare for nearby [[Ships]].
==Disadvantages==
* Variety of accurate [[Turrets]].
*Vulnerable underside and rear.
* Fairly low [[Warehouse]] requirement.
*The carrier itself is weak against ships of its size.
* One of the best [[:Category:Carrier|Carriers]] for fighter support.
*Poor maneuverability.
 
*Large profile makes it a big target.
== Disadvantages ==
*Has a low [[Spinals|Spinal]] count.
* Vulernable underside and rear.
*You'll need an entire team that is willing to fly the fighters.(If you don't have AI fighters)
* Poor maneverability.
*Equipping all fighters with AI pilots is relatively costly, costing 2500 robux without VIP.
* Large profile makes it a big target.
==Strategy==
* Has a low [[Spinals|Spinal]] count.
*Use the high Fighter count to swarm bases and opposing Ships.
* You'll need an entire team that is willing to fly the fighters.
*The Rhino itself can provide good support against small, fast ships due to all turrets being flaks and PDLs.
 
*The '''Rhino's''' exposed underside, slow speed, sub-optimal Turret types, and awkward handling means it will need support from a fleet, or a [[Starbase]] to survive any dedicated assault.
== Strategy ==
*When [[Sieging]], stay out of range of the base but turn sideways towards it to allow faster Fighter release. Also, bring some [[:Category:Frigate|Frigates]] and [[:Category:Destroyer|Destroyers]] as escorts to defend against the [[:Category:Battleship|Battleships]] and [[:Category:Dreadnought|Dreadnoughts]] that may counterattack.
* Use the high Fighter count to swarm bases and opposing Ships, giving new pilots something to do during war.
==Version History==
* The '''Rhino's''' exposed underside, slow speed, sub-optimal Turret types, and awkward handling means it will need support from a fleet, or a [[Starbase]] to survive any dedicated assault.
*After being added, the '''Rhino''' received a remodel in an unknown version.
* When [[Sieging]], stay out of range of the base but turn sideways towards it to allow faster Fighter release. Also, bring some [[:Category:Frigate|Frigates]] and [[:Category:Destroyer|Destroyers]] as escorts to defend against the [[:Category:Battleship|Battleships]] and [[:Category:Dreadnought|Dreadnoughts]] that may counterattack.
*Health buff in .65b
 
*Health increased from 8000/7250 to 11000/8000 and loadout changed to 4 Light Flak Cannons, 1 Light Laser, 2 Heavy Flak Cannons, and 2 Heavy Point Defense Lasers in version .68d.
== Version History ==
*Replaced 4 Frenzies with 4 Strikers in version .73a3.
* After being added, the '''Rhino''' received a remodel in an unknown version.
*Health decreased to 10000/7000 in version 75a5.
* Health buff in .65b
==Trivia ==
* Health increased from 8000/7250 to 11000/8000 and loadout changed to 4 Light Flak Cannons, 1 Light Laser, 2 Heavy Flak Cannons, and 2 Heavy Point Defense Lasers in version .68d.
* Replaced 4 Frenzies with 4 Strikers in version .73a3.
 
== Trivia ==
* Used to be one of the only Carriers with non-solid Fighter bay doors. Because of this, players could walk through the doors and even pilot small ships into the '''Rhino'''. This has since been removed with the new interior remodel, although players can still pilot small ships into the '''Rhino''' with proper timing.
* Used to be one of the only Carriers with non-solid Fighter bay doors. Because of this, players could walk through the doors and even pilot small ships into the '''Rhino'''. This has since been removed with the new interior remodel, although players can still pilot small ships into the '''Rhino''' with proper timing.
* Named after the species Rhinoceros.
*Named after the species Rhinoceros.
 
[[File:Rhino-icon.png|thumb|left|Rhino's previous model]]
__NOTOC__
__NOTOC__
[[Category:Ships]]
[[Category:Ships]]
[[Category:Carrier]]
[[Category:Carrier]]

Latest revision as of 21:04, 23 October 2023

The Rhino is a large, durable and heavily armed Carrier.

Description

The Rhino is the fourth largest Carrier in the game and has the second most Fighters excluding limited carriers. The Turret placement allows for decent defense from any side of the ship except underneath.

Appearance

The rhino is remodeled, all descriptions and images are currently inaccurate.

Advantages

  • Large amount of Frenzies and Strikers combined.
  • High health.
  • The fighters possess incredible combined firepower if used in a swarm.
  • Variety of accurate Turrets.
  • Fairly low Warehouse requirement.
  • The carrier itself can provide decent pest control support.
  • One of the best Carriers for fighter support.

Disadvantages

  • Vulnerable underside and rear.
  • The carrier itself is weak against ships of its size.
  • Poor maneuverability.
  • Large profile makes it a big target.
  • Has a low Spinal count.
  • You'll need an entire team that is willing to fly the fighters.(If you don't have AI fighters)
  • Equipping all fighters with AI pilots is relatively costly, costing 2500 robux without VIP.

Strategy

  • Use the high Fighter count to swarm bases and opposing Ships.
  • The Rhino itself can provide good support against small, fast ships due to all turrets being flaks and PDLs.
  • The Rhino's exposed underside, slow speed, sub-optimal Turret types, and awkward handling means it will need support from a fleet, or a Starbase to survive any dedicated assault.
  • When Sieging, stay out of range of the base but turn sideways towards it to allow faster Fighter release. Also, bring some Frigates and Destroyers as escorts to defend against the Battleships and Dreadnoughts that may counterattack.

Version History

  • After being added, the Rhino received a remodel in an unknown version.
  • Health buff in .65b
  • Health increased from 8000/7250 to 11000/8000 and loadout changed to 4 Light Flak Cannons, 1 Light Laser, 2 Heavy Flak Cannons, and 2 Heavy Point Defense Lasers in version .68d.
  • Replaced 4 Frenzies with 4 Strikers in version .73a3.
  • Health decreased to 10000/7000 in version 75a5.

Trivia

  • Used to be one of the only Carriers with non-solid Fighter bay doors. Because of this, players could walk through the doors and even pilot small ships into the Rhino. This has since been removed with the new interior remodel, although players can still pilot small ships into the Rhino with proper timing.
  • Named after the species Rhinoceros.
Rhino's previous model