Rhino

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Revision as of 15:17, 20 March 2022 by imported>Aquarium (→‎Version History)

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The Rhino is a large, durable and heavily armed Carrier.

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Description

The Rhino is the fourth largest Carrier in the game and has the second most Fighters excluding limited carriers. The Turret placement allows for decent defense from any side of the ship except underneath.

Interior

The Rhino can be entered through a red teleporter on the back. This pad will teleport players into the lower hangar, which contains 8 fighters. There is also a ladder that lets players ascend to the upper hangar and the driver's seat. The upper hangar contains 2 fighters. If players continue to walk up, they will arrive at the highest point of the ship, with a weird sphere, which is surprisingly the pilot's seat.

The Rhino's lower hangar contains four doors, with two on each side. Each of these doors has an opening for two fighters. The Rhino's higher hangar contains two doors, with one on each side. These doors have an opening for one fighter.

Advantages

  • Large amount of Frenzies and Strikers combined.
  • High health.
  • Huge explosion size making it a nightmare for nearby Ships.
  • Variety of accurate Turrets.
  • Fairly low Warehouse requirement.
  • One of the best Carriers for fighter support.

Disadvantages

  • Vulnerable underside and rear.
  • Poor maneuverability.
  • Large profile makes it a big target.
  • Has a low Spinal count.
  • You'll need an entire team that is willing to fly the fighters.
  • Equipping all fighters with AI pilots is relatively costly, costing 2500 robux without VIP.

Strategy

  • Use the high Fighter count to swarm bases and opposing Ships, giving new pilots something to do during war.
  • The Rhino's exposed underside, slow speed, sub-optimal Turret types, and awkward handling means it will need support from a fleet, or a Starbase to survive any dedicated assault.
  • When Sieging, stay out of range of the base but turn sideways towards it to allow faster Fighter release. Also, bring some Frigates and Destroyers as escorts to defend against the Battleships and Dreadnoughts that may counterattack.

Version History

  • After being added, the Rhino received a remodel in an unknown version.
  • Health buff in .65b
  • Health increased from 8000/7250 to 11000/8000 and loadout changed to 4 Light Flak Cannons, 1 Light Laser, 2 Heavy Flak Cannons, and 2 Heavy Point Defense Lasers in version .68d.
  • Replaced 4 Frenzies with 4 Strikers in version .73a3.
  • Health decreased to 10000/7000 in version 75a5.

Trivia

  • Used to be one of the only Carriers with non-solid Fighter bay doors. Because of this, players could walk through the doors and even pilot small ships into the Rhino. This has since been removed with the new interior remodel, although players can still pilot small ships into the Rhino with proper timing.
  • Named after the species Rhinoceros.