Subjugator: Difference between revisions
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{{Outdated}}{{SuperCapital}} | {{Outdated}}{{SuperCapital}} | ||
The '''''Subjugator''''' is a [[:Category:Super Capital Ship|'''Super Capital Ship''']] capable of tanking | The '''''Subjugator''''' is a [[:Category:Super Capital Ship|'''Super Capital Ship''']] capable of tanking monstrous damage when compared to other Super Capitals. | ||
{{Ship Infobox Template | {{Ship Infobox Template | ||
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The '''Subjugator''' is one of the few [[:Category:Super Capital Ship|Super Capital Ships]] in the game. It is extremely large and contains many large weapons. It has a long body with [[Turrets]] lined along its top and bottom and shield projectors along the side. There are multiple [[United Nations Of Earth|U.N.E.]] flags located throughout the ship. | The '''Subjugator''' is one of the few [[:Category:Super Capital Ship|Super Capital Ships]] in the game. It is extremely large and contains many large weapons. It has a long body with [[Turrets]] lined along its top and bottom and shield projectors along the side. There are multiple [[United Nations Of Earth|U.N.E.]] flags located throughout the ship. | ||
== Interior == | == Interior == | ||
The interior is a round room with 3 screens and | The interior is a round room with 3 screens and a control seat that is very similar to the [[Executioner]]. | ||
== Advantages == | == Advantages == | ||
* Very high HP. | * Very high HP. | ||
* Can hit all [[Turrets]] along its broadsides. | * Can hit all [[Turrets]] along its broadsides. | ||
* [[Ships]] that have low | * [[Ships]] that have low damage do not affect the Subjugator at all, and even vessels with large Alpha damage take a long time to kill a Subjugator due to its massive health. | ||
* Amazing Shield damage, capable of hulling other Super Capitals quite quickly. | * Amazing Shield damage, capable of hulling other Super Capitals quite quickly. | ||
* Most vulnerable angles are covered by large unique shields, which can block incoming [[Turrets|Turret]] fire for a decent amount of time, and reduce spinal damage to a small portion. | * Most vulnerable angles are covered by large unique shields, which can block incoming [[Turrets|Turret]] fire for a decent amount of time, and reduce spinal damage to a small portion. | ||
* Has a high explosion value of 1,300 (for reference, the [[Prometheus]] has | * Has a high explosion value of 1,300 (for reference, the [[Prometheus]] has an explosion radius of 800). | ||
* Shieldsides have a whopping 9.5k health, and both of them equal 19k health, putting Subjugator's total health at 49k. | * Shieldsides have a whopping 9.5k health, and both of them equal 19k health, putting Subjugator's total health at 49k. | ||
* The most durable non-[[:Category:Limited|Limited]] ship in the game, with a whopping total of 15,000 [[Shields|Shield]] and [[Hull]] health at 65% damage resistance; not including the auxiliary shield projectors. | * The most durable non-[[:Category:Limited|Limited]] ship in the game, with a whopping total of 15,000 [[Shields|Shield]] and [[Hull]] health at 65% damage resistance; not including the auxiliary shield projectors. | ||
* Turns slightly better | * Turns slightly better than most Super Capitals despite it being one of the largest. (.11 turn speed, .10 on most SC's) | ||
== Disadvantages == | == Disadvantages == | ||
* Huge, making it an easy target for [[Spinals]] and heavy weaponry. | * Huge, making it an easy target for [[Spinals]] and heavy weaponry. | ||
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== Strategy == | == Strategy == | ||
* Don't travel alone in this ship. | * Don't travel alone in this ship. | ||
* Don't take high value risks, | * Don't take high-value risks, don't overestimate your massive health, a Subjugator can die very fast if swarmed with the correct ships. | ||
* It is very hard to take out small ships with this, so use it for fighting [[Starbase]]s or large ships head-on. | * It is very hard to take out small ships with this, so use it for fighting [[Starbase]]s or large ships head-on. | ||
*Utilize the shields to tank extra damage from starbases/large ships, as the shield HP is very beneficial. | *Utilize the shields to tank extra damage from starbases/large ships, as the shield HP is very beneficial. | ||
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* Buffed/slightly remodeled to add "shield generators" in version .69a2. | * Buffed/slightly remodeled to add "shield generators" in version .69a2. | ||
*Shields and Turn Speed increased in version .69f. | *Shields and Turn Speed increased in version .69f. | ||
*External shields nerfed in | *External shields nerfed in an unknown version. | ||
*Shield projectors buffed moderately in version .72e1; update later reverted? | *Shield projectors buffed moderately in version .72e1; update later reverted? | ||
*2 more Shield projectors added on each side of the ship respectively in version .72f1. | *2 more Shield projectors added on each side of the ship respectively in version .72f1. | ||
*Four | *Four smaller shields with 2.5k health each added in version .73a3. | ||
*Turn Speed increased from 0.1 to 0.11, loses 2 shields (not the small shields), explosion radius increased to 1300 and re-released onto the build menu in version .73b. | *Turn Speed increased from 0.1 to 0.11, loses 2 shields (not the small shields), explosion radius increased to 1300 and re-released onto the build menu in version .73b. | ||
*Explosion radius reduced to 1000 in | *Explosion radius reduced to 1000 in an unknown version (only revealed in-game). | ||
*Explosion radius reverted to 1300 in | *Explosion radius reverted to 1300 in an unknown version (only revealed in-game). | ||
== Trivia == | == Trivia == | ||
{{Picture Infobox Mk II|title1 = Old Photos|image1 = <gallery> | {{Picture Infobox Mk II|title1 = Old Photos|image1 = <gallery> | ||
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</gallery>}} | </gallery>}} | ||
* Often considered Immortal due to its health. | * Often considered Immortal due to its health. | ||
* Extremely large. | * Extremely large. | ||
* Contains several U.N.E flags. | * Contains several U.N.E flags. | ||
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* One of the few ships to have an interior with an animated screen. | * One of the few ships to have an interior with an animated screen. | ||
* It is the longest ship in the game. | * It is the longest ship in the game. | ||
* | *It's latest remodel gave it unique shields along each side of the ship that have independent health pools. | ||
*Has half as much main (not shield generator) health as the [[Eradicator]]. | *Has half as much main (not shield generator) health as the [[Eradicator]]. | ||
*This Ship has a U.N.E variant as of 27.06.2021. | *This Ship has a U.N.E variant as of 27.06.2021. |
Revision as of 00:11, 23 January 2022
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Super Capital Ship
This ship is classified as a Super Capital. It is one of the most powerful Capital Ships in the game.
The Subjugator is a Super Capital Ship capable of tanking monstrous damage when compared to other Super Capitals.
Template:Ship Infobox Template
Description
The Subjugator is one of the few Super Capital Ships in the game. It is extremely large and contains many large weapons. It has a long body with Turrets lined along its top and bottom and shield projectors along the side. There are multiple U.N.E. flags located throughout the ship.
Interior
The interior is a round room with 3 screens and a control seat that is very similar to the Executioner.
Advantages
- Very high HP.
- Can hit all Turrets along its broadsides.
- Ships that have low damage do not affect the Subjugator at all, and even vessels with large Alpha damage take a long time to kill a Subjugator due to its massive health.
- Amazing Shield damage, capable of hulling other Super Capitals quite quickly.
- Most vulnerable angles are covered by large unique shields, which can block incoming Turret fire for a decent amount of time, and reduce spinal damage to a small portion.
- Has a high explosion value of 1,300 (for reference, the Prometheus has an explosion radius of 800).
- Shieldsides have a whopping 9.5k health, and both of them equal 19k health, putting Subjugator's total health at 49k.
- The most durable non-Limited ship in the game, with a whopping total of 15,000 Shield and Hull health at 65% damage resistance; not including the auxiliary shield projectors.
- Turns slightly better than most Super Capitals despite it being one of the largest. (.11 turn speed, .10 on most SC's)
Disadvantages
- Huge, making it an easy target for Spinals and heavy weaponry.
- Easily swarmed thanks to a blind spot at the back.
- No Spinals.
- Low Hull Damage.
- Due to only having Capital and Huge Turrets, it is very difficult to hit small ships.
- Shields can block Turret line of sight.
- The space between the left/right shields and the ship itself allows for smaller ships to hide inside the shield, which can lead to serious damage if not dealt with.
- Can only fire all turrets at a broadside angle, making it easier for ships to land spinals.
- Shields and Small Shields are weak to shield-breakers such as the Zeus.
Strategy
- Don't travel alone in this ship.
- Don't take high-value risks, don't overestimate your massive health, a Subjugator can die very fast if swarmed with the correct ships.
- It is very hard to take out small ships with this, so use it for fighting Starbases or large ships head-on.
- Utilize the shields to tank extra damage from starbases/large ships, as the shield HP is very beneficial.
- Have teammates attack the starbase while you tank all the shots.
Version History
- Disabled in .66b along with the other Super Capitals due to weapon part/alien device duplication glitch.
- Received a turret placement change during the Halloween 2019 Event.
- Received a remodel in .66b
- Reactivated in .66b shortly after being disabled, but now with a credit cost.
- Buffed/slightly remodeled to add "shield generators" in version .69a2.
- Shields and Turn Speed increased in version .69f.
- External shields nerfed in an unknown version.
- Shield projectors buffed moderately in version .72e1; update later reverted?
- 2 more Shield projectors added on each side of the ship respectively in version .72f1.
- Four smaller shields with 2.5k health each added in version .73a3.
- Turn Speed increased from 0.1 to 0.11, loses 2 shields (not the small shields), explosion radius increased to 1300 and re-released onto the build menu in version .73b.
- Explosion radius reduced to 1000 in an unknown version (only revealed in-game).
- Explosion radius reverted to 1300 in an unknown version (only revealed in-game).
Trivia
Template:Picture Infobox Mk II
- Often considered Immortal due to its health.
- Extremely large.
- Contains several U.N.E flags.
- The original model's interior included user Wiscyy's profile picture, commonly used in her builds as a signature.
- Has six Capital Triple Lasers, allowing for absurd shield damage if used correctly.
- Closely resembles the Invincible from the game Star Conflict
- One of the few ships to have an interior with an animated screen.
- It is the longest ship in the game.
- It's latest remodel gave it unique shields along each side of the ship that have independent health pools.
- Has half as much main (not shield generator) health as the Eradicator.
- This Ship has a U.N.E variant as of 27.06.2021.