Jormungand: Difference between revisions

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The '''''Jormungand''''' is a Pirate '''[[:Category:AI|AI]] [[:Category:Battlecruiser|Battlecruiser]]''' that acts as a weaker version of the [[Scowling]].
{{NPCShip}}
{{Ship Infobox Template
The '''''Jormungand''''' is a Pirate '''[[:Category:AI|AI]] [[:Category:Battlecruiser|Battlecruiser]]''' that acts as the big brother to the [[Dragoon]].
{{Ship Infobox
|(f)_spinal = 3 Small Phaser
|(g)_spinal = 3 Small Phaser
|acceleration = 35
|cargo_hold = 118
|creator = Starforce6000 ''(Model)''
|description = This cruiser was stolen, and tweaked by pirates. It can detect ships up to 6K away.
|explosion_radius = 35
|hull = 2,950
|image = Jormungand-icon.png
|loyalty_required = 3% + Level 1 Starbase
|m_class_range = 3,835
|med_turrets = 2 Pirate Flak
|r_class_range = 3,835
|shields = 850
|small_turrets = 2 Pirate Flak
|spinal_1 = 3 Small Phaser
|spinal_2 = 3 Small Phaser
|spinal_dps = 96
|stealth = No
|title = Jormungand
|title1 = The Jormungand
|title1 = The Jormungand
|image1 = Jormungand-icon.png
|shields = 500
|hull = 1750
|top_speed = 135
|top_speed = 135
|acceleration = 38
|total_cost = Unobtainable
|turn_speed = 0.55
|turn_speed = 0.55
|(f)_spinal = 3 Small Phasers
|turret_dps = 32
|(g)_spinal = 2 Small Phasers
|small_turrets = 1 Pirate Flak
|spinal_dps = 135
|turret_dps = 23
|damage_res = 40%
|total_cost = Unobtainable
|description = This cruiser was stolen, and tweaked by pirates. It can detect ships up to 14K away.
|creator = ???
|version_added = .72f
|version_added = .72f
|vip_required = No
|warp_drive = Yes
}}
}}
==Description==
==Description==
The '''''Jormungand''''' is a pirate AI that uses the same recolored Nidhogg model, but has weaker weaponry and lower health. Despite these nerfs, this ship is still classified as a Battlecruiser.
The '''''Jormungand''''' is a [[Pirates|Pirate]] [[AI]] that has high shield damage compared to other [[Pirates|Pirate]] ships.
 
==Behavior==
==Behavior==
The '''''Jormungand''''' behaves identically to the Scowling, engaging ships within its range by firing its single turret and four spinals. This ship, like the Scowling and weaker aliens, cannot call reinforcements to its side, but will respond to the calls of rouge pirate dreadnoughts or the [[X-0]].
The Jormungand behaves identically to the pattern of an [[AI]] ship. This ship, like the [[Dragoon]] and weaker [[Aliens]], cannot call reinforcements to its side, but will respond to the calls of [[Kodiak]], [[X-0]], or [[Galleon]].


It is presumed that this ship spawns more often than the [[Scowling]] to help balance out the threat poised by the Scowling's more powerful armament, but said presumption is unconfirmed.
1-3 Jormungands have a chance to spawn every 10 Minutes.


One unusual factor about it that sets it unique from other [[AI]] Ships is that you can grab its attention up to 25k Studs away, unlike the normal 14k Stud attention range. This means that if you were 20k Studs away from a Jormungand, it would lock on to you.
==Strategy==
==Strategy==
*Any ships effective against the Scowling will be equally effective against this ship, as its health pool is similarly hull-focused. Additionally, its single flak leaves it somewhat lacking in hull firepower, so hull-tank ships may be more effective.
* Move near it so that it turns its back from you and blocks its spinals from firing.
 
* If you don't plan on using a capital ship, it is suggested to use a ship with powerful spinal weaponry like the [[Razor Wing]] or [[Guillotine]]
* The Jormungand can not be seen without the [[Minimap]] for ~100k studs.
==Loot==
==Loot==
*15 Armor Scraps.
10 [[Armor Scrap]], 50 [[Material Scrap]] and ~5.5k in combat rewards.
 
==Version History==
==Version History==
*4 Small Phasers on the [F] spinal changed to 3 Small Phasers, and 2 Phasers added as the [G] spinal in version ???.
*4 Small Phasers on the [F] spinal changed to 3 Small Phasers, and 2 Phasers added as the [G] spinal in version ???.
*15 Armor Scraps added for loot in version .73c10.
*15 Armor Scraps added for loot in version .73c10.
*Size up-scaled, combat rewards increased by ~65%, can now detect up to 6k away instead of 14k away in version .74b17.
*Size up-scaled, combat rewards increased by ~65%, can now detect up to 6k away instead of 14k away in version .74b17.
 
*Model changed from [[Nidhogg]] to [[Radiance]] in version .75a15.
==Trivia==
==Trivia==
*This ship was added to the game without being announced in the [[Update Log]]
*This ship was added to the game without being announced in the [[Update Log]].
*The name of this ship comes from Norse Mythology, from Jörmungandr, otherwise known as the World Serpent.
*The name of this ship comes from Norse Mythology, from [https://en.wikipedia.org/wiki/J%C3%B6rmungand Jörmungandr], otherwise known as the World Serpent.
__NOTOC__
__NOTOC__
{{ShipNavbox}}
 
[[Category:AI]]
[[Category:AI]]
[[Category:Ships]]
[[Category:Battlecruiser]]
[[Category:Battlecruiser]]
[[Category:Game Mechanics]]
[[Category:Pirates]]

Latest revision as of 18:07, 12 January 2024

NPC Ship

This ship is unobtainable and can only be used by NPCs.

The Jormungand is a Pirate AI Battlecruiser that acts as the big brother to the Dragoon.

Description

The Jormungand is a Pirate AI that has high shield damage compared to other Pirate ships.

Behavior

The Jormungand behaves identically to the pattern of an AI ship. This ship, like the Dragoon and weaker Aliens, cannot call reinforcements to its side, but will respond to the calls of Kodiak, X-0, or Galleon.

1-3 Jormungands have a chance to spawn every 10 Minutes.

One unusual factor about it that sets it unique from other AI Ships is that you can grab its attention up to 25k Studs away, unlike the normal 14k Stud attention range. This means that if you were 20k Studs away from a Jormungand, it would lock on to you.

Strategy

  • Move near it so that it turns its back from you and blocks its spinals from firing.
  • If you don't plan on using a capital ship, it is suggested to use a ship with powerful spinal weaponry like the Razor Wing or Guillotine
  • The Jormungand can not be seen without the Minimap for ~100k studs.

Loot

10 Armor Scrap, 50 Material Scrap and ~5.5k in combat rewards.

Version History

  • 4 Small Phasers on the [F] spinal changed to 3 Small Phasers, and 2 Phasers added as the [G] spinal in version ???.
  • 15 Armor Scraps added for loot in version .73c10.
  • Size up-scaled, combat rewards increased by ~65%, can now detect up to 6k away instead of 14k away in version .74b17.
  • Model changed from Nidhogg to Radiance in version .75a15.

Trivia

  • This ship was added to the game without being announced in the Update Log.
  • The name of this ship comes from Norse Mythology, from Jörmungandr, otherwise known as the World Serpent.