Swarmer: Difference between revisions

From Galaxypedia
imported>Fartpluswetone
m (Added trivia.)
m (fixed some stuff with the triva)
 
(17 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{NPCShip}}
The '''''Swarmer '''''is an AI [[Aliens|'''Alien''']] ship made by the '''[[Kneall]]'''.
The '''''Swarmer '''''is an AI [[Aliens|'''Alien''']] ship made by the '''[[Kneall]]'''.
 
{{Ship Infobox
{{Ship Infobox Template
|acceleration = 16
|cargo_hold = 0
|creator = Rcouret (Old)
lightning9160 (New)
|description = Kneall Fighter ship used to attack lone vessels.
|explosion_radius = 8
|hull = 250
|image = Swarmer-icon.png
|loyalty_required = 0% + Level 1 Starbase
|m_class_range = 5,000
|r_class_range = 5,000
|shields = 900
|small_turrets = 1 Tiny Alien Laser
|stealth = No
|tiny_turrets = 1 Tiny Alien Laser
|title = Swarmer
|title1 = The Swarmer
|title1 = The Swarmer
|image1 = Swarmer-icon.png
|shields = 600
|hull = 150
|top_speed = 175
|top_speed = 175
|turn_speed = 0.7
|total_cost = Unobtainable
|acceleration = 16
|turn_speed = 0.70
|small_turrets = 1 Tiny Alien Laser
|turret_dps = 7
|cargo_hold = 0
|version_added = .54a
|vip_required = No
|warp_drive = Yes
|warp_drive = Yes
|total_cost = Unobtainable
}}
|description = Kneall Fighter ship used to attack lone vessels.
|creator = ??? (Old)
lightning9160 (New)
|version_added = ???
|damage_res=30%
|turret_dps=8}}
==Description==
==Description==
The '''Swarmer''' is the [[Aliens|Alien]] equivalent of a [[:Category:Frigate|Frigate]]/[[:Category:Fighters|Fighters|Fighter]] and is well known for annoying [[:Category:Miner|Miners]] and [[:Category:Freighter|Freighters]]. It is mostly black with small neon areas and has a bottom-mounted [[Turrets|Turret]].
The '''Swarmer''' is the [[Aliens|Alien]] equivalent of a [[:Category:Frigate|Frigate]]/[[:Category:Fighters|Fighters|Fighter]] and is well known for annoying [[:Category:Miner|Miners]] and [[:Category:Freighter|Freighters]]. It is mostly black with small neon areas and has a bottom-mounted [[Turrets|Turret]].
Line 24: Line 32:
'''Swarmers''' will attempt to stay around 3 to 3.5K studs away from whatever they are attacking and may move below [[Ships]] to maintain their turret's line of sight. When attacking a slow or stationary target, they are often seen moving back and forth in mostly straight lines. They have a tendency to go underneath Ships to make it hard for main [[Turrets]] to hit.
'''Swarmers''' will attempt to stay around 3 to 3.5K studs away from whatever they are attacking and may move below [[Ships]] to maintain their turret's line of sight. When attacking a slow or stationary target, they are often seen moving back and forth in mostly straight lines. They have a tendency to go underneath Ships to make it hard for main [[Turrets]] to hit.


'''Swarmers''' will always answer a call from an [[Punisher|Alien Punisher]] when it is attacking any player or Starbase. Hordes of '''Swarmers''' can easily destroy [[Starbase]]s, even if said Starbase is the maximum level. When the Punisher they are called to is destroyed, '''Swarmers''' will either start to scatter, go to another nearby Punisher (if there is one), continue to attack the Punisher's target, or drift slowly away from the location.
'''Swarmers''' will always answer a call from an [[Punisher|Alien Punisher]] when it is attacking any player or Starbase. Hordes of '''Swarmers''' can easily destroy [[Starbase]]s, even if said Starbase is the maximum level. Even if the Punisher or ship they were called to was destroyed, the leftover fleet stays, unless they are called to another Alien ship. Additionally, it appears that spawning Swarmers, along with [[Bruiser]]s and [[Outrider]]s, will still go to a calling Punisher's location for a few minutes even after it is destroyed.


Swarmers are more likely to attack [[:Category:Miner|Miners]] and [[:Category:Freighter|Freighters]], so stay alert and look at the [[Minimap]] every few minutes when [[Mining]] or [[Trading]]
Swarmers are more likely to attack [[:Category:Miner|Miners]] and [[:Category:Freighter|Freighters]], So stay alert and look at the [[Minimap]] every few minutes when [[Mining]] or [[Trading]]
==Strategy==
==Strategy==
Due to their small profile and high top speed, '''Swarmers''' are best attacked using ships with high-accuracy [[Turrets]]. Light and Medium-sized [[Turrets]], aside from Railguns, best fit these guidelines.
Due to their small profile and high top speed, '''Swarmers''' are best attacked using ships with high-accuracy [[Turrets]]. Light and Medium-sized [[Turrets]], aside from Railguns, best fit these guidelines.
Line 37: Line 45:
* If the player that is attacking them [[Warp Drive|Warps]] away, they will likely not follow and will go away, or if in a fleet, scatter.
* If the player that is attacking them [[Warp Drive|Warps]] away, they will likely not follow and will go away, or if in a fleet, scatter.
* Swarmers are often seen as nuisances more than threats to many players (although can still be dangerous in fleets or against low-health [[:Category:Miner|Miners]].
* Swarmers are often seen as nuisances more than threats to many players (although can still be dangerous in fleets or against low-health [[:Category:Miner|Miners]].
* Old models can be seen here:
* Received a Halloween remodel for the 2019 Halloween Event, receiving a brown icon and a recolor to a brown/orange combination, eventually being removed for lag issues.
* Received a Halloween remodel for the 2019 Halloween Event, receiving a brown icon and a recolor to a brown/orange combination, eventually being removed for lag issues.
* At the same time, the Swarmer Received 25 Uranium as its drop for the [[Halloween Event 2019|2019 Halloween Event]], then being increased to 75 Uranium, becoming very if not ''extremely'' profitable.
* At the same time, the Swarmer Received 25 Uranium as its drop for the [[Halloween Event 2019|2019 Halloween Event]], then being increased to 75 Uranium, becoming very if not ''extremely'' profitable.
* The Swarmer received an update in .66b in which the Tiny Alien Laser received a reload decrease to 0.2 seconds and 2 damage, meaning large amounts of these ships will cause lag in older/slower devices.
* The Swarmer received an update in .66b in which the Tiny Alien Laser received a reload decrease to 0.2 seconds and 2 damage, meaning large amounts of these ships will cause lag in older/slower devices.
* Based on its loot, a '''Swarmer''' would take the following materials to build: 140 Silicate, 113 Carbon, 27 Iridium, 27 Adamantine, 13 Palladium, 20 Titanium, 20 Quantium, and 500 Uranium. It would have a build cost of 23,240 Credits, 20,500 of which is the 500 Uranium.
* Based on its loot, a '''Swarmer''' would take the following materials to build: 140 Silicate, 113 Carbon, 27 Iridium, 27 Adamantine, 13 Palladium, 20 Titanium, 20 Quantium, and 500 Uranium. It would have a build cost of 23,240 Credits, 20,500 of which is the 500 Uranium.
*Unlike the Bruiser, Outrider and Punisher, there is no limit to how many can be spawned in a server at any time. However, the alien spawn limit of 20 still applies.
*Unlike the Bruiser, Outrider and Punisher, there is no limit to how many can be spawned in a server at any time. However, the alien spawn limit of 20 still applies.[[File:Screenshot 2024-04-06 112901.png|alt=Old model of the Swarmer|thumb|Old model of the Swarmer]]A video exists with at least 100 Swarmers present on the map, made by Sean Morabito: [https://www.youtube.com/watch?v=ItJSuvcZGVs Link]
*A video exists with at least 100 Swarmers present on the map, made by Sean Morabito: [https://www.youtube.com/watch?v=ItJSuvcZGVs Link]
*Old model can be seen below: (On the right)
{{Picture Infobox Mk II|title1 = Old Photos|image1 = <gallery>}}
Swarmer Picture.png|Original Model
Swarmer.png|Second Model
</gallery>}}
{{ShipNavbox}}
__NOTOC__
__NOTOC__
[[Category:Alien]]
[[Category:Alien]]
[[Category:AI]]
[[Category:AI]]
[[Category:Ships]]

Latest revision as of 07:19, 6 April 2024

NPC Ship

This ship is unobtainable and can only be used by NPCs.

The Swarmer is an AI Alien ship made by the Kneall.

Description

The Swarmer is the Alien equivalent of a Frigate/Fighters|Fighter and is well known for annoying Miners and Freighters. It is mostly black with small neon areas and has a bottom-mounted Turret.

Behavior

Swarmers will attempt to stay around 3 to 3.5K studs away from whatever they are attacking and may move below Ships to maintain their turret's line of sight. When attacking a slow or stationary target, they are often seen moving back and forth in mostly straight lines. They have a tendency to go underneath Ships to make it hard for main Turrets to hit.

Swarmers will always answer a call from an Alien Punisher when it is attacking any player or Starbase. Hordes of Swarmers can easily destroy Starbases, even if said Starbase is the maximum level. Even if the Punisher or ship they were called to was destroyed, the leftover fleet stays, unless they are called to another Alien ship. Additionally, it appears that spawning Swarmers, along with Bruisers and Outriders, will still go to a calling Punisher's location for a few minutes even after it is destroyed.

Swarmers are more likely to attack Miners and Freighters, So stay alert and look at the Minimap every few minutes when Mining or Trading

Strategy

Due to their small profile and high top speed, Swarmers are best attacked using ships with high-accuracy Turrets. Light and Medium-sized Turrets, aside from Railguns, best fit these guidelines.

Loot

Swarmers drop 10 Alien Parts.

Trivia

  • Has a Laughable Explosion value of 8
  • The Swarmer got a remodel in version .65a6.
  • The Swarmer has a purple trail.
  • If the player that is attacking them Warps away, they will likely not follow and will go away, or if in a fleet, scatter.
  • Swarmers are often seen as nuisances more than threats to many players (although can still be dangerous in fleets or against low-health Miners.
  • Received a Halloween remodel for the 2019 Halloween Event, receiving a brown icon and a recolor to a brown/orange combination, eventually being removed for lag issues.
  • At the same time, the Swarmer Received 25 Uranium as its drop for the 2019 Halloween Event, then being increased to 75 Uranium, becoming very if not extremely profitable.
  • The Swarmer received an update in .66b in which the Tiny Alien Laser received a reload decrease to 0.2 seconds and 2 damage, meaning large amounts of these ships will cause lag in older/slower devices.
  • Based on its loot, a Swarmer would take the following materials to build: 140 Silicate, 113 Carbon, 27 Iridium, 27 Adamantine, 13 Palladium, 20 Titanium, 20 Quantium, and 500 Uranium. It would have a build cost of 23,240 Credits, 20,500 of which is the 500 Uranium.
  • Unlike the Bruiser, Outrider and Punisher, there is no limit to how many can be spawned in a server at any time. However, the alien spawn limit of 20 still applies.
    Old model of the Swarmer
    Old model of the Swarmer
    A video exists with at least 100 Swarmers present on the map, made by Sean Morabito: Link
  • Old model can be seen below: (On the right)