Nightmare: Difference between revisions

From Galaxypedia
m (Removed section of trivia stating a damage output advantage over the Atheon and Zhen, as that is no longer the case.)
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{{Artifact Ship}}The '''''Nightmare''''' is an [[:Category:Advanced Ship|Advanced]]''' [[:category:destroyer|Destroyer]]''' and is fast for a non-admin ship.
{{Artifact Ship}}''Visit this [[Advanced Ship Computers|Page]] to see if this ship is in rotation as it is classified as an [[:Category:Advanced Ship|Advanced Ship.]]''
 
The '''''Nightmare''''' is an extremely agile and powerful [[:Category:Advanced Ship|Advanced]]''' [[:category:destroyer|Destroyer]]'''.


{{Ship Infobox Template
{{Ship Infobox Template
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|image1 = <gallery>
|image1 = <gallery>
Nightmare-icon.png|Overview
Nightmare-icon.png|Overview
Nightmare_Front.png|Front
Nightmare-front.png|Front
Nightmare_Back.png|Back
Nightmare-back.png|Back
Nightmare_Top.png|Top
Nightmare-side.png|Side
Nightmare_Bottom.png|Bottom
Nightmare-top.png|Top
Nightmare_Side.png|Side
Nightmare-bottom.png|Bottom
Nightmare-trails.png|Trails
</gallery>
</gallery>
|shields = 600
|shields = 600
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|total_cost = $100,000
|total_cost = $100,000
|plasma_batteries = 5
|plasma_batteries = 5
|data_archive = 1
|ascension_crystal=1|warehouse = N/A
|warehouse = N/A
|description = A precise and deadly advanced  warship designed to defeat much larger vessels without taking a hit.
|description = A precise and deadly advanced  warship designed to defeat much larger vessels without taking a hit.
|creator = lordmoneymonkey (Original)
|creator = lordmoneymonkey (Original)
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}}
}}
==Description==
==Description==
The '''Nightmare''' is an incredibly fast and highly maneuverable [[:Category:Destroyer|Destroyer]] and the only one equipped with [[Turrets|Auto-Cannons]]. On top of that, its damage profile is balanced out between [[Shields]] and [[Hull]], so it can easily adapt to combating enemy ships. It also can defend against unbalanced ships, and escape easily if all else fails.
The '''Nightmare''' is an incredibly fast and highly maneuverable [[:Category:Destroyer|Destroyer]] and the only one equipped with [[Turrets|Auto-Cannons]]. On top of that, its damage profile is balanced out between [[Shields]] and [[Hull]], so it excels at adapting to combating enemy ships. It also can defend against unbalanced ships, and escape easily if all else fails with it's agility.
 
All these combined, the Nightmare can be used as a multi-role ship like other [[:Category:Advanced Ship|Advanced Ships]].
==Appearance==
==Appearance==
The '''Nightmare's''' interior is a single black seat when you step into the cockpit.
The Nightmare has a long and thin profile for a [[:Category:Destroyer|Destroyer]]. It has a somewhat older look compared to the other [[:Category:Advanced Ship|Advanced Ships]] with it's detailing and orange tinted glass. It features a large spinal barrel on the front; it's size almost half of the ship itself, and 4 long angled engines on the back, with similar design to the [[Zhen]].
==Advantages==
 
*Has special [[Turrets]] that completely shred small ships.
The '''Cockpit''' of the Nightmare is fully made of glass, tinted with orange, from top to bottom, with control panels on the front.
==Advantages ==
* Has special [[Turrets]] that completely shred small ships.
*Amazing DPS for a [[:Category:Destroyer|Destroyer]], being higher than some [[:Category:Dreadnought|Dreadnoughts]].
*Amazing DPS for a [[:Category:Destroyer|Destroyer]], being higher than some [[:Category:Dreadnought|Dreadnoughts]].
*Very fast, and highly maneuverable.
*Very fast, and highly maneuverable.
*Powerful [[Spinals]] for its class.
* Powerful [[Spinals]] for its class.
*Deals balanced damage to [[Shields]] and [[Hull]].
*Deals [[Galaxy Slang|Balanced]] damage to [[Shields]] and [[Hull]].
*Can reliably fight big and small [[ships]] alike with its amazing armament and speed.
*Can reliably fight big and small [[ships]] alike with its amazing armament and speed.
*Flat design makes it harder to hit.
*Flat design makes it harder to hit.
*Can easily hide in blind spots of slower, larger ships while dealing high damage.
*Can easily hide in blind spots of slower, larger ships while dealing high damage.
*Small spinals reload and move quickly, making it easier to deal great damage when dogfighting.
*Small spinals reload and move quickly, making it easier to deal great damage when dogfighting.
* Higher DPS than the [[Zhen]], for less than half the price.
==Disadvantages==
==Disadvantages==
*One of the most expensive [[:Category:Destroyer|Destroyers]] so far at 100,000 credits, 1 ascension crystal and 5 plasma batteries.
*One of the most expensive [[:Category:Destroyer|Destroyers]] so far at 100,000 Credits, 1 [[Artifacts|Ascension Crystal]] and 5 [[Plasma Battery|Plasma Batteries]].
*Vulnerable underbelly, but not a major concern for skilled pilots because of the Turn Speed.
*Vulnerable underbelly, but not a major concern for skilled pilots because of the Turn Speed.
*Has a mere 1200 total health, meaning it won't last long under heavy fire.
*Has a mere 1200 total health, meaning it won't last long under heavy fire.
*Advanced ship; if you lose it, it's gone until it comes back into rotation.
*''[[:Category:Advanced Ship|Advanced Ship]]''; if you lose it, it's gone until it comes back into rotation.
*Can be destroyed with little difficulty by ships with precision weapons.
* Can be destroyed with little difficulty by ships with precision weapons.
==Strategy==
==Strategy==
* This ship excels at dogfighting: due to its Speed and Turn Speed, it can pick at its targets with less risk of taking high damage from the likes of the [[Spectre]] or other [[Spinals|Spinal]]-based ships.
*This ship excels at Dogfighting: due to its Speed and Turn Speed, it can pick at its targets with less risk of taking high damage from the likes of the [[Spectre]] or other [[Spinals|Spinal]]-based ships.
* The '''Nightmare''' is quite literally a "Nightmare" for any stray [[:Category:Miner|Miner]] or [[:Category:Freighter|Freighter]] due to its fantastic agility.
*Turn your Nightmare 90 Degrees from its axis then [[Strategies#Drifting|Drift]], but with Z and C, this makes it much more harder for enemies to hit you.
*If a ship with high-accuracy [[Turrets]] starts picking at your health, don't hesitate. Warp to quickly reposition yourself in a weak spot and use your exceptional Turn Speed to stay positioned in this spot.
*The Nightmare is quite literally a "'''Nightmare'''" for any stray [[:Category:Miner|Miner]] or [[:Category:Freighter|Freighter]] due to its fantastic agility.
*Use your extreme agility to exploit [[Galaxy Slang|Blindspots]].
*Pilots using this ship need to be skilled in aiming [[Spinal Weaponry]] due to most of the firepower coming from Spinals.
* If a ship with high-accuracy [[Turrets]] starts picking at your health, don't hesitate. Warp to quickly reposition yourself in a weak spot and use your exceptional Turn Speed to stay positioned in this spot.
*Because the spinal barrel placement is more widespread, use A and D to tilt your ship to make sure you hit the most [[Spinals]] possible.
*Because the spinal barrel placement is more widespread, use A and D to tilt your ship to make sure you hit the most [[Spinals]] possible.
*Be extremely cautious around ships like the Ampharos, their turrets will easily shred you.
* Be extremely cautious around [[Galaxy Slang|AA]] ships like the [[Ampharos]], their turrets will easily shred you.
*Always target slow, inaccurate ships. They usually have multiple blind spots and difficulty hitting smaller ships like the '''Nightmare'''.
*Always target slow, inaccurate ships. They usually have multiple blind spots and difficulty hitting smaller ships like the Nightmare.
*Use this ship in swarms to completely obliterate slow ships like most carriers.
*Use this ship in swarms to completely obliterate slow ships like most [[:Category:Carrier|Carrier]].
*When fighting carriers, hide in the fighter bay and use your spinals. If they warp a short distance, quickly move into another blind spot or warp away.
* When fighting carriers, hide in the fighter bay and use your spinals. If they warp a short distance, quickly move into another blind spot or warp away.
* Beware of any explosions from ships you destroy; Your health will lead to a quick destruction if you don’t pay attention.
==Version History==
==Version History==
*Re-Introduced in Version .74b14 with a cost of 60k Credits and 4 Plasma batteries.
*Re-Introduced in Version .74b14 with a cost of 60k Credits and 4 Plasma batteries.
*Top Speed reduced from 290 to 250 shortly after it being introduced as of version .64f.
*Top Speed reduced from 290 to 250 shortly after it being introduced as of version .64f.
*Disabled along with all other [[:Category:Advanced Ship|Advanced Ships]] (previously identified as Artifact Ships) in version .65a (?).
*Disabled along with all other [[:Category:Advanced Ship|Advanced Ships]] (previously identified as Artifact Ships) in version .65a.
*Re-enabled in version .65b, but cost increased dramatically to 150,000 [[Credits]].
*Re-enabled in version .65b, but cost increased dramatically to 150,000 [[Credits]].
*Made partially limited in version .66b due to the Advanced Ship Rotations.
*Made partially limited in version .66b due to the Advanced Ship Rotations.
**Re-introduced in the October 2019 [[Shady Dealer|Advanced Ship rotation]].
** Re-introduced in the October 2019 [[Shady Dealer|Advanced Ship rotation]].
*Turn speed reduced from 0.9 to 0.75 in version .66b.
*Turn speed reduced from 0.9 to 0.75 in version .66b.
*Received a remodel and custom turrets in version .66j3.
*Received a remodel and custom turrets in version .66j3.
* Made available with every other advanced ship (except [[Osiris]]) for a month in version .69e.
*Made available with every other advanced ship (except [[Osiris]]) for a month in version .69e.
*Price increased to 150k in version .69e.
*Price increased to 150k in version .69e.
* 1 [[Turrets|Compact Advanced AutoLaser]] and 1 [[Turrets|Compact Advanced AutoCannon]] removed in version .69e.
*1 [[Turrets|Compact Advanced AutoLaser]] and 1 [[Turrets|Compact Advanced AutoCannon]] removed in version .69e.
* Price increased yet again to 275k in version .69e.
*Price increased yet again to 275k in version .69e.
*Re-enabled in version .72d with a new cost of 1 antimatter shard and 125k credits.
*Re-enabled in version .72d with a new cost of 1 antimatter shard and 125k credits.
* Price nerfed to 60k credits and 5 plasma batteries in an unknown version.
* Price nerfed to 60k credits and 5 plasma batteries in an unknown version.
*Price Increased to 100k credits 5 plasma batteries and 1 ascension crystal in version .75a5.
*Price Increased to 100k credits 5 plasma batteries and 1 ascension crystal in version .75a5.
==Trivia==
==Trivia==
* It's one of the few extremely expensive "Advanced Ships" in the game, the others being the [[Atheon]], [[Zhen]], the [[Osiris]], the [[Slipstream]], the [[Helios]], and the [[Imperator]] as of now.
*During a while when the '''Nightmare''' was re-released, selling this ship would have given a negative credit value, meaning that you needed to pay to lose the ship. This may also apply to getting it destroyed. This is because the ship had [[Ores and Materials|Debt Tokens]] used in the 'construction'. They were dropped if you wanted to loot one.
*Has the greatest Turn Speed compared to all other [[ships]] in the game.
* During a while when the '''Nightmare''' was re-released, selling this ship would have given a negative credit value, meaning that you needed to pay to lose the ship. This may also apply to getting it destroyed. This is because the ship had [[Ores and Materials|Debt Tokens]] used in the 'construction'. They were dropped if you wanted to loot one.
*The current model was submitted as a [[Zhen]] remodel.
*The current model was submitted as a [[Zhen]] remodel.
* It's stats make it a [[Zhen]] with slightly higher turn speed and (much) lower health, and no Torpedoes.


__NOTOC__
__NOTOC__
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[[Category:Ships]]
[[Category:Ships]]
[[Category:PVP Ship]]
[[Category:PVP Ship]]
[[Category:Quest]]
[[Category:Advanced Ship]]
[[Category:Advanced Ship]]
[[Category:Pirate Ship]]
[[Category:Pirate Ship]]

Revision as of 17:53, 3 July 2022

Advanced Ship

This ship is an Advanced ship. It is a powerful, semi-limited ship that stands out among others of its class and may require special build materials or quests.

Visit this Page to see if this ship is in rotation as it is classified as an Advanced Ship.

The Nightmare is an extremely agile and powerful Advanced Destroyer.

Template:Ship Infobox Template

Description

The Nightmare is an incredibly fast and highly maneuverable Destroyer and the only one equipped with Auto-Cannons. On top of that, its damage profile is balanced out between Shields and Hull, so it excels at adapting to combating enemy ships. It also can defend against unbalanced ships, and escape easily if all else fails with it's agility.

All these combined, the Nightmare can be used as a multi-role ship like other Advanced Ships.

Appearance

The Nightmare has a long and thin profile for a Destroyer. It has a somewhat older look compared to the other Advanced Ships with it's detailing and orange tinted glass. It features a large spinal barrel on the front; it's size almost half of the ship itself, and 4 long angled engines on the back, with similar design to the Zhen.

The Cockpit of the Nightmare is fully made of glass, tinted with orange, from top to bottom, with control panels on the front.

Advantages

  • Has special Turrets that completely shred small ships.
  • Amazing DPS for a Destroyer, being higher than some Dreadnoughts.
  • Very fast, and highly maneuverable.
  • Powerful Spinals for its class.
  • Deals Balanced damage to Shields and Hull.
  • Can reliably fight big and small ships alike with its amazing armament and speed.
  • Flat design makes it harder to hit.
  • Can easily hide in blind spots of slower, larger ships while dealing high damage.
  • Small spinals reload and move quickly, making it easier to deal great damage when dogfighting.

Disadvantages

  • One of the most expensive Destroyers so far at 100,000 Credits, 1 Ascension Crystal and 5 Plasma Batteries.
  • Vulnerable underbelly, but not a major concern for skilled pilots because of the Turn Speed.
  • Has a mere 1200 total health, meaning it won't last long under heavy fire.
  • Advanced Ship; if you lose it, it's gone until it comes back into rotation.
  • Can be destroyed with little difficulty by ships with precision weapons.

Strategy

  • This ship excels at Dogfighting: due to its Speed and Turn Speed, it can pick at its targets with less risk of taking high damage from the likes of the Spectre or other Spinal-based ships.
  • Turn your Nightmare 90 Degrees from its axis then Drift, but with Z and C, this makes it much more harder for enemies to hit you.
  • The Nightmare is quite literally a "Nightmare" for any stray Miner or Freighter due to its fantastic agility.
  • Use your extreme agility to exploit Blindspots.
  • Pilots using this ship need to be skilled in aiming Spinal Weaponry due to most of the firepower coming from Spinals.
  • If a ship with high-accuracy Turrets starts picking at your health, don't hesitate. Warp to quickly reposition yourself in a weak spot and use your exceptional Turn Speed to stay positioned in this spot.
  • Because the spinal barrel placement is more widespread, use A and D to tilt your ship to make sure you hit the most Spinals possible.
  • Be extremely cautious around AA ships like the Ampharos, their turrets will easily shred you.
  • Always target slow, inaccurate ships. They usually have multiple blind spots and difficulty hitting smaller ships like the Nightmare.
  • Use this ship in swarms to completely obliterate slow ships like most Carrier.
  • When fighting carriers, hide in the fighter bay and use your spinals. If they warp a short distance, quickly move into another blind spot or warp away.
  • Beware of any explosions from ships you destroy; Your health will lead to a quick destruction if you don’t pay attention.

Version History

  • Re-Introduced in Version .74b14 with a cost of 60k Credits and 4 Plasma batteries.
  • Top Speed reduced from 290 to 250 shortly after it being introduced as of version .64f.
  • Disabled along with all other Advanced Ships (previously identified as Artifact Ships) in version .65a.
  • Re-enabled in version .65b, but cost increased dramatically to 150,000 Credits.
  • Made partially limited in version .66b due to the Advanced Ship Rotations.
  • Turn speed reduced from 0.9 to 0.75 in version .66b.
  • Received a remodel and custom turrets in version .66j3.
  • Made available with every other advanced ship (except Osiris) for a month in version .69e.
  • Price increased to 150k in version .69e.
  • 1 Compact Advanced AutoLaser and 1 Compact Advanced AutoCannon removed in version .69e.
  • Price increased yet again to 275k in version .69e.
  • Re-enabled in version .72d with a new cost of 1 antimatter shard and 125k credits.
  • Price nerfed to 60k credits and 5 plasma batteries in an unknown version.
  • Price Increased to 100k credits 5 plasma batteries and 1 ascension crystal in version .75a5.

Trivia

  • During a while when the Nightmare was re-released, selling this ship would have given a negative credit value, meaning that you needed to pay to lose the ship. This may also apply to getting it destroyed. This is because the ship had Debt Tokens used in the 'construction'. They were dropped if you wanted to loot one.
  • The current model was submitted as a Zhen remodel.