Stealth Recon: Difference between revisions
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|cargo_hold=0 | |cargo_hold=0 | ||
|damage_res=25% | |damage_res=25% | ||
|silicate= | |silicate=859 | ||
|carbon= | |carbon=622 | ||
|iridium= | |iridium=402 | ||
|adamantite= | |adamantite=136 | ||
|palladium= | |palladium=228 | ||
|titanium= | |titanium=139 | ||
|quantium= | |quantium=132 | ||
|uranium= | |uranium=62 | ||
|credit=$ | |credit=$2,378 | ||
|warehouse=4 | |warehouse=4 | ||
|description=The collaboration between multiple nations have resulted in a stealth ship with long-range attack capabilities. The first of its kind, history has been made. | |description=The collaboration between multiple nations have resulted in a stealth ship with long-range attack capabilities. The first of its kind, history has been made. |
Revision as of 03:19, 16 January 2022
The Stealth Recon is a stealth destroyer that is the smallest ship to be equipped with a sniper turret. Template:Ship Infobox Template
Overview
The Stealth Recon is the smallest stealth ship in the game. It is extremely fast and is equipped with a sniper turret.
Interior
There is no interior, it is simply a seat that can be accessed from a hatch on top of the ship.
Advantages
- High alpha damage, despite only being a destroyer.
- Extremely long range.
- One of the fastest ships in game.
- Cannot be seen on the minimap.
- Lowest detection range of any ship in game.
Disadvantages
- Very small total health pool.
- Its torpedo, which is its only source of hull-based damage, is difficult to aim.
- Can be easily hit by point-defense turrets, such as PDLs and Flaks.
- Sniper turret has a long reload time.
- Non-existent cargo hold.
- Expensive for its class, also requiring 2 Stealth Plating to build.
Strategy
- Use this ship to harass larger ships with heavy weaponry, such as the Judgement, or to lead AI ships away from firing at your base.
- Avoid ships such as the Hyron, which are primarily point-defense based, and can somewhat match your speed to keep in range. As well as this, be cautious around heavy point-defense ships such as the Ampharos or Tempest.
- Make sure to never stop moving, as a ship, whether AI controlled or piloted by a player, could easily destroy you in a single volley. If not in immediate danger, slow down slightly to help your sniper turret's accuracy, but never completely stop.
- Use in swarms to slowly yet effectively siege enemy planets or Starbases by utilizing the sniper turret's long range of 10,000 studs.
Version History
- No logged changes(?)
Trivia
- The first player to lose the Stealth Recon was its_loqz, to a Dissonance.
- The first ship to ever be equipped with a sniper turret.
- The only ship (?) to have 0 cargo hold.