Zero: Difference between revisions

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|cargo_hold = 51
|cargo_hold = 51
|warp_drive = Yes
|warp_drive = Yes
|silicate = 37
|silicate = 52
|carbon = 25
|carbon = 35
|iridium = 16
|iridium = 23
|titanium = 1
|titanium = 1
|credit = $0
|credit = $0
|total_cost = $383
|total_cost = $752
|warehouse = 1
|warehouse = 1
|description = A dog fighter that is sure to blow your enemies away. Installed with powerful guns for its size, and having fast speed to dodge its opponents, what more could you ask for?
|description = A dog fighter that is sure to blow your enemies away. Installed with powerful guns for its size, and having fast speed to dodge its opponents, what more could you ask for?
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==Description==
==Description==
The '''Zero''' has a decent amount of health, while also being fast and maneuvrable. It is very good for attacking larger ships from their blind-spots and killing fighters with its turrets and phasers. There are two gatling guns which can take on smaller ships. A very good starting warship.
The '''Zero''' has a decent amount of health, while also being fast and maneuvrable. It is very good for attacking larger ships from their blind-spots and killing fighters with its turrets and phasers. There are two gatling guns which can take on smaller ships. A very good starting warship.
==Interior==
==Interior==
The interior of the '''Zero''' consists only of a small pass-through cockpit window and a square acting as the pilot's seat.
The interior of the '''Zero''' consists only of a small pass-through cockpit window and a square acting as the pilot's seat.
==Advantages ==
==Advantages ==
*Fourth cheapest [[:Category:Destroyer|Destroyer]].
*Fourth cheapest [[:Category:Destroyer|Destroyer]].
*Powerful phasers, they can all fire together.
*Powerful phasers, they can all fire together.
*Good [[Shields|Shield]] damage.
*Good [[Shields|Shield]] damage.
==Disadvantages ==
==Disadvantages ==
*Weak hull.
*Weak hull.
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*Rather slow for a [[Ships|Destroyer]].
*Rather slow for a [[Ships|Destroyer]].
*Low [[Hull]] damage.
*Low [[Hull]] damage.
==Strategy ==
==Strategy ==
*Use this ships agility to attack Frigates and Fighters.
*Use this ships agility to attack Frigates and Fighters.
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*Avoid ships with many small turrets such as the ampharos as they will shred you apart.
*Avoid ships with many small turrets such as the ampharos as they will shred you apart.
*Use Q and E to tilt your ship to make sure the most spinals can hit.
*Use Q and E to tilt your ship to make sure the most spinals can hit.
==Version History==
==Version History==
*Remodeled in an unknown version.
*Remodeled in an unknown version.
*Top speed reduced from 210 to 115, Turn Speed reduced from 0.63 to 0.5, 2 [[Spinals|Medium Phasers]] changed to 4 [[Spinals|Small Phasers]] and given a remodel in version .66b.
*Top speed reduced from 210 to 115, Turn Speed reduced from 0.63 to 0.5, 2 [[Spinals|Medium Phasers]] changed to 4 [[Spinals|Small Phasers]] and given a remodel in version .66b.
== Trivia==
== Trivia==
* It docks the same way a [[Wasp]] does where you can just walk straight into the ship.
* It docks the same way a [[Wasp]] does where you can just walk straight into the ship.
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*You can get the ship for free by using code "SPACE".
*You can get the ship for free by using code "SPACE".
__NOTOC__
__NOTOC__
{{Template:ShipNavbox}}
{{Template:ShipNavbox}}
[[Category:Destroyer|Destroyer]]
[[Category:Destroyer|Destroyer]]

Revision as of 02:55, 16 January 2022

The Zero is a very good Destroyer for dog-fighting. Template:Ship Infobox Template

Description

The Zero has a decent amount of health, while also being fast and maneuvrable. It is very good for attacking larger ships from their blind-spots and killing fighters with its turrets and phasers. There are two gatling guns which can take on smaller ships. A very good starting warship.

Interior

The interior of the Zero consists only of a small pass-through cockpit window and a square acting as the pilot's seat.

Advantages

  • Fourth cheapest Destroyer.
  • Powerful phasers, they can all fire together.
  • Good Shield damage.

Disadvantages

  • Weak hull.
  • The Spinals fire in a horizontal line, making hitting small ships and aiming difficult.
  • Not as much DPS (damage per second) as the Cobra.
  • Very weak turrets.
  • It will get melted by a Cobra or any other ships with a lot of phasers.
  • Rather slow for a Destroyer.
  • Low Hull damage.

Strategy

  • Use this ships agility to attack Frigates and Fighters.
  • Send this ship out to destroy any attacking carriers fighters
  • Avoid ships with many small turrets such as the ampharos as they will shred you apart.
  • Use Q and E to tilt your ship to make sure the most spinals can hit.

Version History

  • Remodeled in an unknown version.
  • Top speed reduced from 210 to 115, Turn Speed reduced from 0.63 to 0.5, 2 Medium Phasers changed to 4 Small Phasers and given a remodel in version .66b.

Trivia

  • It docks the same way a Wasp does where you can just walk straight into the ship.
  • The Zero was for a brief time the only ship to have Homing Missiles on it, but only in Galaxy Development.
  • You can get the ship for free by using code "SPACE".