Aliens: Difference between revisions

From Galaxypedia
imported>EpicCavy
No edit summary
m (only punisher and decimators can call other aliens to capture a planet)
 
(12 intermediate revisions by 5 users not shown)
Line 1: Line 1:
'''''Aliens''' may also refer to the [[Official Galaxy Factions]] called the '''[[Kneall]]''' and '''[[Slarfie]]'''. As explained by the faction descriptions, all hostile '''Aliens''' are assumed to be part of the '''Kneall, a hostile AI faction'''.''
==Description==
== Description ==
'''''Aliens''''' are one of the only two enemy AI Factions in the game, the other being the [[Pirates]]. Any ships affiliated with the Alien faction will attack any ship or [[:Category:Starbase|Starbase]]/[[:Category:Planets|Planets]] that is not their same faction on sight, at a minimum of 15,000 studs away from them. They can also attack the enemy AI faction [[Pirates]]
'''''Aliens''''' are AI ships, similar to [[Pirates]], that attack any [[Ships|Ship]]/[[Starbase]] (except the [[Mega Base]]) in sight. They used to be able to attack Pirates. Generally, '''Aliens''' will lock on to any ship or base that is at least 9,000 to 11,000 studs away from them.
All of the alien ships currently in the game are made and used by the [[Kneall]], but during the past events, other alien factions, such as the [[Avellian]], temporarily replaced the [[Kneall]].
==Alien Fleet==
The Alien ships that currently spawn naturally are the following:
{{ShipLink|Swarmer}}
{{ShipLink|Kneall Bruiser}}
{{ShipLink|Kneall Outrider}}
{{ShipLink|Punisher}}
{{ShipLink|Decimator}}
The Alien ships that currently don't spawn naturally are the following:
{{ShipLink|Kneall Bionicle}}
{{ShipLink|Kneall Prototype}}
*Small alien ships spawn in groups of 3-5 at random locations on the map.
*Large alien ships spawn alone at random locations on the map.
*Recent updates have limited the number of '''Alien''' ships that can spawn in one server to 20, but they can still build up considerable groups with enough firepower to destroy even the strongest [[Starbase]]s.
*Alien ships that are [[:Category:Battleship|Battleship]]-class or larger have the ability to call all aliens currently in the map to their aid, and can target [[:Category:Starbase|Starbases]] and [[:Category:Planets|Planets]]
*All Alien ships can spawn in Private Servers.
== Ship Stats ==
Aliens tend to focus on shield damage, with the exception of the [[Decimator]].  


They spawn in groups of 3-5 at random locations on the map. Each spawn has an 8% chance of being a [[Punisher]].
Note: All alien ships, from [[Swarmer]], all the way to the [[Kneall Prototype]] have a fixed damage resistance of 30%, regardless of ship class.
{| class="wikitable sortable" style="text-align:center;"
|+Alien Ships
|-
!Alien Ship
!Shield
!Hull
!Top Spd.
!Accel.
!Turn Spd.
!Turret DPS
!Spinal DPS
!Explosion Radius
!Spawn Time
|- style="color: lime"
|''[[Swarmer]]''
|{{#cargo_query:tables=ShipData|fields=ShipData.shields|where=ShipData._pageName = 'Swarmer'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.hull|where=ShipData._pageName = 'Swarmer'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.top_speed|where=ShipData._pageName = 'Swarmer'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.acceleration|where=ShipData._pageName = 'Swarmer'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.turn_speed|where=ShipData._pageName = 'Swarmer'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.turret_dps|where=ShipData._pageName = 'Swarmer'}}
|0
|{{#cargo_query:tables=ShipData|fields=ShipData.explosion_radius|where=ShipData._pageName = 'Swarmer'}}
|3 Minutes ''(Random)''
|- style="color: lime"
|''[[Bruiser]]''
|{{#cargo_query:tables=ShipData|fields=ShipData.shields|where=ShipData._pageName = 'Bruiser'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.hull|where=ShipData._pageName = 'Bruiser'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.top_speed|where=ShipData._pageName = 'Bruiser'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.acceleration|where=ShipData._pageName = 'Bruiser'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.turn_speed|where=ShipData._pageName = 'Bruiser'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.turret_dps|where=ShipData._pageName = 'Bruiser'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.spinal_dps|where=ShipData._pageName = 'Bruiser'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.explosion_radius|where=ShipData._pageName = 'Bruiser'}}
|6 Minutes ''(Random)''
|- style="color: lime"
|''[[Outrider]]''
|{{#cargo_query:tables=ShipData|fields=ShipData.shields|where=ShipData._pageName = 'Outrider'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.hull|where=ShipData._pageName = 'Outrider'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.top_speed|where=ShipData._pageName = 'Outrider'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.acceleration|where=ShipData._pageName = 'Outrider'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.turn_speed|where=ShipData._pageName = 'Outrider'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.turret_dps|where=ShipData._pageName = 'Outrider'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.spinal_dps|where=ShipData._pageName = 'Outrider'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.explosion_radius|where=ShipData._pageName = 'Outrider'}}
|10 Minutes ''(Random)''
|- style="color: lime"
|''[[Kneall Bionicle]]''
|{{#cargo_query:tables=ShipData|fields=ShipData.shields|where=ShipData._pageName = 'Kneall Bionicle'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.hull|where=ShipData._pageName = 'Kneall Bionicle'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.top_speed|where=ShipData._pageName = 'Kneall Bionicle'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.acceleration|where=ShipData._pageName = 'Kneall Bionicle'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.turn_speed|where=ShipData._pageName = 'Kneall Bionicle'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.turret_dps|where=ShipData._pageName = 'Kneall Bionicle'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.spinal_dps|where=ShipData._pageName = 'Kneall Bionicle'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.explosion_radius|where=ShipData._pageName = 'Kneall Bionicle'}}
|Doesn't Spawn
|- style="color: lime"
|''[[Punisher]]''
|{{#cargo_query:tables=ShipData|fields=ShipData.shields|where=ShipData._pageName = 'Punisher'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.hull|where=ShipData._pageName = 'Punisher'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.top_speed|where=ShipData._pageName = 'Punisher'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.acceleration|where=ShipData._pageName = 'Punisher'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.turn_speed|where=ShipData._pageName = 'Punisher'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.turret_dps|where=ShipData._pageName = 'Punisher'}}
|0
|{{#cargo_query:tables=ShipData|fields=ShipData.explosion_radius|where=ShipData._pageName = 'Punisher'}}
|28.5 Minutes
|- style="color: lime"
|''[[Decimator]]''
|{{#cargo_query:tables=ShipData|fields=ShipData.shields|where=ShipData._pageName = 'Decimator'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.hull|where=ShipData._pageName = 'Decimator'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.top_speed|where=ShipData._pageName = 'Decimator'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.acceleration|where=ShipData._pageName = 'Decimator'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.turn_speed|where=ShipData._pageName = 'Decimator'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.turret_dps|where=ShipData._pageName = 'Decimator'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.spinal_dps|where=ShipData._pageName = 'Decimator'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.explosion_radius|where=ShipData._pageName = 'Decimator'}}
|60 Minutes
|- style="color: lime"
|''[[Kneall Prototype]]''
|{{#cargo_query:tables=ShipData|fields=ShipData.shields|where=ShipData._pageName = 'Kneall Prototype'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.hull|where=ShipData._pageName = 'Kneall Prototype'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.top_speed|where=ShipData._pageName = 'Kneall Prototype'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.acceleration|where=ShipData._pageName = 'Kneall Prototype'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.turn_speed|where=ShipData._pageName = 'Kneall Prototype'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.turret_dps|where=ShipData._pageName = 'Kneall Prototype'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.spinal_dps|where=ShipData._pageName = 'Kneall Prototype'}}
|{{#cargo_query:tables=ShipData|fields=ShipData.explosion_radius|where=ShipData._pageName = 'Kneall Prototype'}}
|Doesn't Spawn
|}
==Planet Capturing==
[[Punisher]]s and [[Decimator|Decimators]] can command alien fleets to capture and assimilate [[:Category:Planets|Planets]] just like player factions, and can cause a server shutdown if it targets (and destroys) [[Mega Base]]. Although other aliens don't target the planet when they come to close proximity, when the mentioned ships calls the aliens on the map to assist them to attack a planet, they will.  


Occasionally, what some players call an "Alien Fleet" will spawn. This is effectively a massive group of [[Swarmer]]s led by at least one [[Punisher]], but often more. Past fleets have amassed over 300 ships, but this is no longer possible. With the update of .67c these fleets can include the other '''Alien''' ships excluding [[Kneall Prototype|The Kneall Prototype.]]
Once a Planet is captured, it will have a bright green color in the Map along with the current territory it's occupied with. Aliens targeting the planet when it was captured may linger at planets after taking control instead of warping away, making it difficult to retake the planet.


Recent updates have limited the number of '''Alien''' ships that can spawn in one server to 20, but they can still build up considerable groups with enough firepower to destroy even the strongest [[Starbase]]s.
If the planet is heavily defended by '''Aliens''' and/or upgraded, a single [[:Category:Dreadnought|Dreadnought]] may not be enough to take it back. It may take more than one faction's limit of Dreadnoughts and multiple sieges to take back a heavily defended Planet taken by a spawned Kneall Fleet.
== Kneall Fleet ==
Version .65b saw the introduction of four new '''Alien''' ships; the [[Outrider]], [[Kneall Bruiser|Bruiser]], [[Kneall Scout|Scout]], and [[Kneall Prototype]], said to be a weaker [[Prototype X-2]]. These ships, along with the original two '''Aliens''' ([[Swarmer]] and [[Punisher]]) were able to be spawned at [[Myriad III]] when fully upgraded.


Generally, fleets spawn with only one [[:Category:Prototype|Prototype]] and an unknown distribution of the other '''Alien''' ships. All of the ships will have "Alien" in front of their names. Due to people spamming the quest and spawning multiple rounds of fleets at a time, the quest has since been disabled and is temporarily only admin accessible. With the update of .67c Kneall Bruiser, Kneall Outrider and Kneall Scout can now spawn in the map. Eventually, during the [[Halloween Event 2020|Halloween 2020 Event]], the aliens were changed for the duration of the event to [[Alien Serv|Servs]], [[Alien Scourge|Scourges]], and much more. Once the event ended, the [[Scout]] was permanently removed from the game. Previously, the ships had the word "Kneall" in front of them, making their full name "Alien Kneall Bruiser." The [[Outrider]] and [[Bruiser]] were recently changed to just say "Alien Bruiser," marking their faction and their ship name.  
You can also use a captured planet to your advantage by using it as a lure making it easier for Aliens to come to you, ''(Keep in mind that you must only have a maximum of a Level 1 Planet in order to do this.)''
<gallery>
Alienplanet.png|A Planet Captured by Aliens
</gallery>
==Version History==
Version .65b saw the introduction of four new Alien ships; the [[Outrider]], [[Kneall Bruiser|Bruiser]], [[Kneall Scout|Scout]], and [[Kneall Prototype]], said to be a weaker [[Prototype X-2]]. These ships, along with the original two aliens ([[Swarmer]] and [[Punisher]]) were able to be spawned at Myriad III when fully upgraded.


Version .69e saw the introduction of the newest Alien ship, the [[Decimator]]. This ship spawns after a certain amount of time has passed. It has the highest amount of health out of all '''Aliens''' that can spawn in the game, making it a formidable enemy. It can also call other '''Aliens''' to its aid, like the [[Punisher]]. The [[Judgement|Judgement's]] build menu description mentioned it over a year ago, but it was only recently added. It's power is comparable to a [[Rift Guardian]], and possibly a [[Rift Custodian]].
Version .67c Gave the [[Bruiser]], the [[Outrider]] and the Kneall Scout can now spawn in the map.  
== Stats ==
'''Aliens''' tend to focus on shield damage, though the imbalance is less pronounced in more powerful ships such as the ''[[Decimator]]''.
* ''[[Swarmer|Swarmers]]'' on their own deal a measly 6.3 [[Shields|shield]] DPS and 1.9 [[hull]] DPS; beware large numbers of [[Swarmer|Swarmers]], as each one adds an average of 4 DPS
* Although ''[[Bruiser|Bruisers]]'' are classified as [[:Category:Destroyer|Destroyers]], they actually have the DPS of a [[:Category:Battlecruiser|Battlecruiser]], with 119 shield DPS and 58 hull DPS.
* ''[[Outrider|Outriders]]'' have about 175 [[Shields|shield]] DPS and 114 [[hull]] DPS.
* ''[[Punisher|Punishers]]'' are support ships, as they call other '''Aliens'''. They have 281 shield DPS and 230 hull DPS.
* The ''[[Decimator|Decimator's]]'' DPS is 342 [[Shields|Shield]] DPS and 300 [[Hull]] DPS. This surpasses even most [[:Category:Dreadnought|Dreadnoughts]].
== Planet Capturing ==
[[Punisher]]s can capture and assimilate [[:Category:Planets|Planets]] just like player factions, and can cause a server shutdown if it targets (and destroys) [[Mega Base]]. Although other '''Aliens''' don't target the planet when they come to close proximity, when a [[Punisher]] or [[Decimator]] calls the '''Aliens''' on the map to assist them to attack a planet, they will. Once a Planet is captured, it can serve as a spawn point for new '''Alien''' ships, making the planet a dangerous place to go. '''Aliens''' targeting the planet when it was captured may linger at planets after taking control instead of warping away, making it difficult to retake the planet.


If the planet is heavily defended by '''Aliens''' and/or upgraded, a single [[:Category:Dreadnought|Dreadnought]] may not be enough to take it back. It may take more than one faction's limit of [[:Category:Dreadnought|Dreadnoughts]] and multiple [[Sieging|sieges]] to take back a heavily defended Planet taken by a spawned [[Kneall]] Fleet.
Version .69b saw the [[Halloween Event 2020|Halloween 2020 Event]], The Aliens were changed for the duration of the event to [[Alien Serv|Servs]], [[Alien Scourge|Scourges]], and much more. Once the event ended, the [[Kneall Scout|Scout]] was permanently removed from the game. Previously, the ships had the word "Kneall" in front of them, making their full name "Alien Kneall Bruiser." The Outrider and Bruiser were recently changed to just say "Alien Bruiser," marking their faction and their ship name.


Once a planet is taken back, '''Aliens''' will begin to "panic", scattering to different locations before returning to normal behavior.
Version .69e saw the introduction of the Alien ship, the [[Decimator]]. This ship spawns after a certain amount of time has passed. It has the highest amount of health out of all aliens that can spawn in the game, making it a formidable enemy. It can also call other aliens to its aid, like the Punisher. The [[Judgement]]'s build menu description mentioned it over a year ago, but it was only recently added. It's power is comparable to a [[Rift Guardian]].


Letting an '''Alien''' fleet capture a planet can actually be useful for territory expansion. When a planet is neutral, you can only capture it by assimilating it, but you can take it by force when it is captured by '''Aliens'''. You can then take the planet and use it as another base for your faction. This can also help when trying to take another faction’s planet without directly going to war. Be sure to eliminate the fleet before using this method however, otherwise it may be more difficult.
Version .75a10 saw the [[Kneall Event]], Which introduced alien starbases such as the [[Devastator]] and the Kneall Outpost which they will be removed for the conclusion of the event. This event also introduced the [[Kneall Bionicle]] which was an identical counterpart to the player-ownable [[:Category:Battleship|Battleship]]. These new alien enemies were around until the conclusion of the [[Kneall Event]].
==Strategy==
<h3>Swarmer</h3>
The [[Swarmer]] is the weakest (and the most fragile and fastest) [[Ships|ship]] compared to other non-event '''Aliens''' that spawn in the game, armed with one tiny [[Turrets|laser]]. The best ways to destroy this ship are with a [[:Category:Destroyer|Destroyer]], such as the [[Chimera]], or any other ship with light or high-accuracy turrets. Swarmers provide minimal loot unless destroyed in large numbers.


'''Bruiser'''
Version .75a27 increased [[Punisher]]'s spawn limit to 2.


The [[Kneall Bruiser|Bruiser]] is very slow for an '''Alien''', coming in at 79 top speed, but it is armed with two tiny [[Turrets|lasers]] instead of one, however, it is somewhat easy to kill due to being slow, just note the backward-firing spinals.
Version .75a37 made [[Decimator]] pacifistic against [[Mega Base]] ''(Unless targeted by [[Punisher]])'' and no longer spawns on top of [[Mega Base]].
 
==Trivia==
'''Outrider'''
*Most Alien ships have a purple trail.
 
*It is possible for '''Aliens''' to assimilate a [[Starbase]].
The [[Outrider]] is virtually a Bruiser with significantly more health, more speed, and a [[Turrets|Railgun]] included also, however; the spinals are same as the [[Bruiser]], except they aren't backward-firing, similar Bruiser killing strategies can be used for this one.
 
'''Punisher'''
 
The [[Punisher]] is very powerful when paired with other aliens, it is not recommended to kill it first if you are using a weak [[:Category:Battleship|Battleship]] or below, '''especially''' in servers where the [[Punisher|Punisher's]] Railguns are in the turret group of '''Alien''' (more damage, way lower reload time), but this rarely happens, just be careful for the Capital Alien Lasers, as they will often have the stats of a Heavy Laser, but in servers where those turrets have 28 average damage and 1.2 second reload, it would be a buffed Tiny Alien Laser.
 
'''Decimator'''
 
The [[Decimator]] is virtually a [[Punisher]] except it is much slower, bigger, tankier, and stronger; it is much more powerful when paired with a [[Punisher]] and more aliens.
== Trivia ==
* Most '''Alien''' ships have a purple trail.
* It is possible for '''Aliens''' to assimilate a [[Starbase]].
* '''Aliens''' and [[Pirates]] will fight each other.
* '''Aliens''' and [[Pirates]] will fight each other.
* As of an update '''Aliens''' and Pirates will no longer attack each other like the [[Kodiak]].
*Interestingly, the [[MRLS Launcher]]'s engines resemble that of Alien ships.
* A full '''Alien''' swarm should not be underestimated, 3 [[Punisher]]s and all the other '''Alien''' ships can even force a [[Lucifer]] to retreat.
*A full alien swarm should not be underestimated, A [[Punisher]], [[Decimator]] and all the other Alien ships can even force a [[Lucifer]] to retreat.
* Since the gatling update, all '''Aliens''' have gatling Turrets, making the server quite laggy during swarm.
*Since the gatling update, all aliens have gatling Turrets, making the server quite laggy during swarm.
*'''Aliens''' are actively hunted by [[United Nations of Earth|U.N.E.]] ships.
*The [[Decimator]] is the only alien ship with a different icon color than all other non-event aliens.
*The [[Decimator]] is the only '''Alien''' ship with a different icon color than all other non-event '''Aliens'''.
*The Decimator does not have its faction name in its name, making it seen as "Decimator" in game.
*The Decimator does not have its faction name in its name, making it seen as "Decimator" in game.
__NOTOC__
[[Category:AI]]
[[Category:AI]]
[[Category:Game Mechanics]]
[[Category:Alien]]
[[Category:Alien]]

Latest revision as of 16:17, 16 August 2023

Description

Aliens are one of the only two enemy AI Factions in the game, the other being the Pirates. Any ships affiliated with the Alien faction will attack any ship or Starbase/Planets that is not their same faction on sight, at a minimum of 15,000 studs away from them. They can also attack the enemy AI faction Pirates

All of the alien ships currently in the game are made and used by the Kneall, but during the past events, other alien factions, such as the Avellian, temporarily replaced the Kneall.

Alien Fleet

The Alien ships that currently spawn naturally are the following:

The Alien ships that currently don't spawn naturally are the following:

  • Small alien ships spawn in groups of 3-5 at random locations on the map.
  • Large alien ships spawn alone at random locations on the map.
  • Recent updates have limited the number of Alien ships that can spawn in one server to 20, but they can still build up considerable groups with enough firepower to destroy even the strongest Starbases.
  • Alien ships that are Battleship-class or larger have the ability to call all aliens currently in the map to their aid, and can target Starbases and Planets
  • All Alien ships can spawn in Private Servers.

Ship Stats

Aliens tend to focus on shield damage, with the exception of the Decimator.

Note: All alien ships, from Swarmer, all the way to the Kneall Prototype have a fixed damage resistance of 30%, regardless of ship class.

Alien Ships
Alien Ship Shield Hull Top Spd. Accel. Turn Spd. Turret DPS Spinal DPS Explosion Radius Spawn Time
Swarmer 900 250 175 16 0.7 7 0 8 3 Minutes (Random)
Bruiser 1,250 650 79 40 0.9 14 74 14 6 Minutes (Random)
Outrider 2,500 2,100 110 50 0.9 76 107 24 10 Minutes (Random)
Kneall Bionicle 6,450 3,600 80 35 0.47 111 161 9,999 Doesn't Spawn
Punisher 7,550 5,400 110 12 0.6 210 0 300 28.5 Minutes
Decimator 19,000 14,500 100 12 0.5 366 115 600 60 Minutes
Kneall Prototype 21,500 24,500 125 50 0.15 578 216 1,500 Doesn't Spawn

Planet Capturing

Punishers and Decimators can command alien fleets to capture and assimilate Planets just like player factions, and can cause a server shutdown if it targets (and destroys) Mega Base. Although other aliens don't target the planet when they come to close proximity, when the mentioned ships calls the aliens on the map to assist them to attack a planet, they will.

Once a Planet is captured, it will have a bright green color in the Map along with the current territory it's occupied with. Aliens targeting the planet when it was captured may linger at planets after taking control instead of warping away, making it difficult to retake the planet.

If the planet is heavily defended by Aliens and/or upgraded, a single Dreadnought may not be enough to take it back. It may take more than one faction's limit of Dreadnoughts and multiple sieges to take back a heavily defended Planet taken by a spawned Kneall Fleet.

You can also use a captured planet to your advantage by using it as a lure making it easier for Aliens to come to you, (Keep in mind that you must only have a maximum of a Level 1 Planet in order to do this.)

Version History

Version .65b saw the introduction of four new Alien ships; the Outrider, Bruiser, Scout, and Kneall Prototype, said to be a weaker Prototype X-2. These ships, along with the original two aliens (Swarmer and Punisher) were able to be spawned at Myriad III when fully upgraded.

Version .67c Gave the Bruiser, the Outrider and the Kneall Scout can now spawn in the map.

Version .69b saw the Halloween 2020 Event, The Aliens were changed for the duration of the event to Servs, Scourges, and much more. Once the event ended, the Scout was permanently removed from the game. Previously, the ships had the word "Kneall" in front of them, making their full name "Alien Kneall Bruiser." The Outrider and Bruiser were recently changed to just say "Alien Bruiser," marking their faction and their ship name.

Version .69e saw the introduction of the Alien ship, the Decimator. This ship spawns after a certain amount of time has passed. It has the highest amount of health out of all aliens that can spawn in the game, making it a formidable enemy. It can also call other aliens to its aid, like the Punisher. The Judgement's build menu description mentioned it over a year ago, but it was only recently added. It's power is comparable to a Rift Guardian.

Version .75a10 saw the Kneall Event, Which introduced alien starbases such as the Devastator and the Kneall Outpost which they will be removed for the conclusion of the event. This event also introduced the Kneall Bionicle which was an identical counterpart to the player-ownable Battleship. These new alien enemies were around until the conclusion of the Kneall Event.

Version .75a27 increased Punisher's spawn limit to 2.

Version .75a37 made Decimator pacifistic against Mega Base (Unless targeted by Punisher) and no longer spawns on top of Mega Base.

Trivia

  • Most Alien ships have a purple trail.
  • It is possible for Aliens to assimilate a Starbase.
  • Aliens and Pirates will fight each other.
  • Interestingly, the MRLS Launcher's engines resemble that of Alien ships.
  • A full alien swarm should not be underestimated, A Punisher, Decimator and all the other Alien ships can even force a Lucifer to retreat.
  • Since the gatling update, all aliens have gatling Turrets, making the server quite laggy during swarm.
  • The Decimator is the only alien ship with a different icon color than all other non-event aliens.
  • The Decimator does not have its faction name in its name, making it seen as "Decimator" in game.