Vanguard: Difference between revisions
imported>Shooter7620 (Updated page(not the cost though)) |
imported>Shooter7620 (Updated page again due to missing cost update) |
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|cargo_hold = 250 | |cargo_hold = 250 | ||
|warp_drive = Yes | |warp_drive = Yes | ||
|silicate = | |silicate = 12,231 | ||
|carbon = | |carbon = 9,063 | ||
|iridium = | |iridium = 7,055 | ||
|adamantite = | |adamantite = 405 | ||
|palladium = | |palladium = 1,299 | ||
|titanium = | |titanium = 1,424 | ||
|quantium = | |quantium = 1,501 | ||
|uranium = | |uranium = 1,256 | ||
|credit = | |credit = 24,212 | ||
|total_cost = $ | |material_cost = 383,099 | ||
|warehouse = | |total_cost = $407,311 | ||
|warehouse = 17 | |||
|description = A small Carrier with extremely tanky Fighters, meant for swooping near bases, launching Fighters and harassing Miners. | |description = A small Carrier with extremely tanky Fighters, meant for swooping near bases, launching Fighters and harassing Miners. | ||
|creator = OChaosWarrioro | |creator = OChaosWarrioro | ||
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*A very powerful ship for killing [[:Category:Miner|Miners]] or [[:Category:Freighter|Freighters]] with since you can deploy the Y.Falcons to distract the [[Starbase]] and destroy other [[ships]] while the base is distracted. | *A very powerful ship for killing [[:Category:Miner|Miners]] or [[:Category:Freighter|Freighters]] with since you can deploy the Y.Falcons to distract the [[Starbase]] and destroy other [[ships]] while the base is distracted. | ||
* Do not use the '''Vanguard''' in a siege unless no one else has a [[:Category:Carrier|Carrier]], as only one is allowed per faction. | * Do not use the '''Vanguard''' in a siege unless no one else has a [[:Category:Carrier|Carrier]], as only one is allowed per faction. | ||
*Use the | *Use the Falcons the way you would use a [[Viper]] while [[Sieging]] since they are tanky but have a weak armament. | ||
==Version History== | ==Version History== | ||
*Received a price decrease in version .61g. | *Received a price decrease in version .61g. | ||
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*Shields reduced from 4000 to 3600 and hull increased from 3500 to 4800 in version .72f1 (this buff was revealed in-game). | *Shields reduced from 4000 to 3600 and hull increased from 3500 to 4800 in version .72f1 (this buff was revealed in-game). | ||
*Shields increased from 3600 to 6500, Top Speed reduced from 120 to 70, Acceleration increased from 15 to 35, Turn Speed reduced from 0.4 to 0.35, turret loadout changed from 3 Light Gatling Cannons, 1 Light Gatling Laser, 2 Medium Flak Cannons to 6 Triple Heavy Cannons, and 2 Dual Medium Lasers, Spinal loadout changed from 8 Medium Phasers and 6 Medium Cannons to 4 Medium spinals for phasers and cannons respectively, fighters changed from 2 [[Falcon]]s to 3 [[Y.Falcons]], Cargo Hold increased from 70 to 250, and remodeled in version .74b14. | *Shields increased from 3600 to 6500, Top Speed reduced from 120 to 70, Acceleration increased from 15 to 35, Turn Speed reduced from 0.4 to 0.35, turret loadout changed from 3 Light Gatling Cannons, 1 Light Gatling Laser, 2 Medium Flak Cannons to 6 Triple Heavy Cannons, and 2 Dual Medium Lasers, Spinal loadout changed from 8 Medium Phasers and 6 Medium Cannons to 4 Medium spinals for phasers and cannons respectively, fighters changed from 2 [[Falcon]]s to 3 [[Y.Falcons]], Cargo Hold increased from 70 to 250, and remodeled in version .74b14. | ||
* | *Y.Falcons renamed to Falcon<sup>(When?)</sup>. | ||
* | *Top peed increased from 75 to 120, turn speed adjusted to 0.3<sup>(previous value is uncertain due to outdated information, please add)</sup>, 4 Medium Phasers changed to 2 Large Phasers and interval removed, 4 Medium Cannons upsized to Large, and Health changed from 6500 Shields and 4800 Hull to 5500 Shields and 5000 Hull in version .75a5. | ||
==Trivia== | ==Trivia== | ||
*The smallest [[:Category:Carrier|Carrier]] in Galaxy(disputed, the ship has undergone a remodel and now has a similar size factor to the [[Stormbringer|Stormbringer's]] current model). | *The smallest [[:Category:Carrier|Carrier]] in Galaxy(disputed, the ship has undergone a remodel and now has a similar size factor to the [[Stormbringer|Stormbringer's]] current model). |
Revision as of 21:51, 9 February 2022
VIP Ship
This ship is a VIP ship and can only be obtained if you own the VIP Gamepass.
The Vanguard is a mid-size and speedy Battleship/Dreadnought-Carrier hybrid.
Template:Ship Infobox Template
Description
The Vanguard is a very compact Carrier and the smallest in the game. It has low Turret and Fighter firepower and is commonly used as a support Carrier. The outside appears very armored, but it has rather low health for a Carrier-class ship.
This Carrier contains 3 Y.Falcons.
Interior
When you enter the ship through the right hangar, there will be a command room to the right. Inside the command room, there is a pilot seat and some control panels.
Advantages
- Smaller than some other Carriers, about the size of the average Dreadnought; if not a little smaller, but with decent speed, making it more difficult to hit.
- Powerful Spinals.
- Durable Fighters.
- Very fast Turn Speed for a carrier, as maneuverable as many of the more agile Battleships in the game.
- Fastest Carrier in the game, being faster than some Battlecruisers, and faster than over half of the build menu Battleships in the game.
- Decent health for a ship of its size and speed, with a total of 10500 health.
- Powerful cannon Turret armament mixed with AA weaponry.
Disadvantages
- Only has 3 Y.Falcons.
- Low Shield damage without using its Spinals.
- If carriers with a better fighter fleet are available, use of this ship is impractical as there is only one Carrier slot per team.
- Large blind-spot below the ship.
- Spinals can be hard to aim due to the large gap between the position of the two spinals.
- Requires the Galaxy VIP Gamepass to obtain.
Strategy
- A very powerful ship for killing Miners or Freighters with since you can deploy the Y.Falcons to distract the Starbase and destroy other ships while the base is distracted.
- Do not use the Vanguard in a siege unless no one else has a Carrier, as only one is allowed per faction.
- Use the Falcons the way you would use a Viper while Sieging since they are tanky but have a weak armament.
Version History
- Received a price decrease in version .61g.
- Received a speed buff in version .62d2
- Received a remodel in version .65b.
- Health increased from 1800/1600 to 4000/3500 in version .68d.
- Removed from the build menu because of a broken model in version .71a1.
- Onsale again after version .72f
- Shields reduced from 4000 to 3600 and hull increased from 3500 to 4800 in version .72f1 (this buff was revealed in-game).
- Shields increased from 3600 to 6500, Top Speed reduced from 120 to 70, Acceleration increased from 15 to 35, Turn Speed reduced from 0.4 to 0.35, turret loadout changed from 3 Light Gatling Cannons, 1 Light Gatling Laser, 2 Medium Flak Cannons to 6 Triple Heavy Cannons, and 2 Dual Medium Lasers, Spinal loadout changed from 8 Medium Phasers and 6 Medium Cannons to 4 Medium spinals for phasers and cannons respectively, fighters changed from 2 Falcons to 3 Y.Falcons, Cargo Hold increased from 70 to 250, and remodeled in version .74b14.
- Y.Falcons renamed to Falcon(When?).
- Top peed increased from 75 to 120, turn speed adjusted to 0.3(previous value is uncertain due to outdated information, please add), 4 Medium Phasers changed to 2 Large Phasers and interval removed, 4 Medium Cannons upsized to Large, and Health changed from 6500 Shields and 4800 Hull to 5500 Shields and 5000 Hull in version .75a5.
Trivia
- The smallest Carrier in Galaxy(disputed, the ship has undergone a remodel and now has a similar size factor to the Stormbringer's current model).
- It's the only VIP Gamepass Carrier.
- The only Carrier in the game that spawns Falcons.
- The Sakala uses the same description as the Vanguard.
The model is currently broken, so that the fighters spawn too high and are hard to enter.The model was fixed in a recent update when the Vanguard was re-released into the game.