Vanguard
VIP Ship
This ship is a VIP ship and can only be obtained if you own the VIP Gamepass.
The Vanguard is a mid-size and speedy Battleship/Dreadnought-Carrier hybrid.
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Description
The Vanguard is a very compact Carrier and the smallest in the game. It has low Turret and Fighter firepower and is commonly used as a support Carrier. The outside appears very armored, but it has rather low health for a Carrier-class ship.
This Carrier contains 3 Falcons.
Interior
When you enter the ship through the right hangar, there will be a command room to the right. Inside the command room, there is a pilot seat and some control panels.
Advantages
- Smaller than some other Carriers, about the size of the average Dreadnought; if not a little smaller, but with decent speed, making it more difficult to hit.
- Powerful Spinals.
- Durable Fighters.
- Very fast Turn Speed for a carrier, as maneuverable as many of the more agile Battleships in the game.
- Fastest Carrier in the game, being faster than some Battlecruisers, and faster than over half of the build menu Battleships in the game.
- Decent health for a ship of its size and speed, with a total of 10500 health.
- Powerful cannon Turret armament mixed with AA weaponry.
- Relatively cheap to equip all fighters with AI pilots, only costing 500 robux since anyone who buys this will have VIP which gives you a free AI fighter.
Disadvantages
- Only has 3 Y.Falcons.
- Low Shield damage without using its Spinals.
- If carriers with a better fighter fleet are available, use of this ship is impractical as there is only one Carrier slot per team.
- Large blind-spot below the ship.
- Spinals can be hard to aim due to the large gap between the position of the two spinals.
- Requires the Galaxy VIP Gamepass to obtain.
Strategy
- A very powerful ship for killing Miners or Freighters with since you can deploy the Y.Falcons to distract the Starbase and destroy other ships while the base is distracted.
- Do not use the Vanguard in a siege unless no one else has a Carrier, as only one is allowed per faction.
- Use the Falcons the way you would use a Viper while Sieging since they are tanky but have a weak armament.
Version History
- Received a price decrease in version .61g.
- Received a speed buff in version .62d2
- Received a remodel in version .65b.
- Health increased from 1800/1600 to 4000/3500 in version .68d.
- Removed from the build menu because of a broken model in version .71a1.
- Onsale again after version .72f
- Shields reduced from 4000 to 3600 and hull increased from 3500 to 4800 in version .72f1 (this buff was revealed in-game).
- Shields increased from 3600 to 6500, Top Speed reduced from 120 to 70, Acceleration increased from 15 to 35, Turn Speed reduced from 0.4 to 0.35, turret loadout changed from 3 Light Gatling Cannons, 1 Light Gatling Laser, 2 Medium Flak Cannons to 6 Triple Heavy Cannons, and 2 Dual Medium Lasers, Spinal loadout changed from 8 Medium Phasers and 6 Medium Cannons to 4 Medium spinals for phasers and cannons respectively, fighters changed from 2 Falcons to 3 Y.Falcons, Cargo Hold increased from 70 to 250, and remodeled in version .74b14.
- Y.Falcons renamed to Falcon(When?).
- Top peed increased from 75 to 120, turn speed adjusted to 0.3(previous value is uncertain due to outdated information, please add), 4 Medium Phasers changed to 2 Large Phasers and interval removed, 4 Medium Cannons upsized to Large, and Health changed from 6500 Shields and 4800 Hull to 5500 Shields and 5000 Hull in version .75a5.
Trivia
- The smallest Carrier in Galaxy(disputed, the ship has undergone a remodel and now has a similar size factor to the Stormbringer's current model).
- It's the only VIP Gamepass Carrier.
- The only Carrier in the game that spawns Falcons.
- The Sakala uses the same description as the Vanguard.
The model is currently broken, so that the fighters spawn too high and are hard to enter.The model was fixed in a recent update when the Vanguard was re-released into the game.