Update Log: Difference between revisions

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<h1 style="padding-bottom:5px; font-size:30px; justify-content:center">Galaxy Updates</h1>{{Horizontal Line}}
'''This page catalogs all known updates to Galaxy. All ''properly logged'' updates are from .54 onward.'''<br/>(Older update logs are less accurate and will be updated if found).
[[File:Upload 10 26 2016 at 2 36 38 PM.png|centre|thumb|678x678px]]
Fun Fact: Galaxy Pre-Alpha got on the front page on September 16<sup>th</sup>, 2015!
<h4 style="justify-content:center;">The latest version of Galaxy is <u>''.74b14''</u> (Publish #967) as of November 25<sup>th</sup>, 2021.</h4>For information on [[Future Updates|Future]] or [[Cancelled Updates]], see their respective pages.
This page mirrors the #update-log channels in both the [https://discord.gg/FCGGXvk Galaxy] and [https://discord.gg/wWt7Qwq Galaxy Wiki] Discord servers.
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<h1 class="mw-customtoggle-74 shipclass">Version 74</h1>
<h1 class="mw-customtoggle-74 shipclass">Version 74</h1>
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<h1 class="mw-customtoggle-72 shipclass">Version 72</h1>
<h1 class="mw-customtoggle-73 shipclass">Version 73</h1>
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<u>'''The Latest Version is .72a'''</u>
<u>'''The Latest Version is .73a'''</u>


--Added "Combat Rewards" system (Beta)
--Added more drifting tolerance to fighters, frigates, and destroyers


--Fixed spinals messing up when shields/shield effects are active
--More incentive to trade when MB prices are high and inventory is low


<u>'''The Latest Version is .72b'''</u>
--Bases have lower material prices on public servers and with more wars the team is currently engaged in to factor in trade risk


--Increased warehouse space per level, increased maximum level to 40
--:turretinfo <turretname> public command


--Fixed other players not being ejected from your pilot seat
--Maximum nuke size set for each class


--Fixed client-side lag spike when shield effects appear
--Server check for maximum SpecialMesh scale


--First build menu Super Capital class ship. Will require an "SC Build Permit" (~1.6 million credits at Mega Base, one per SC) and regular building materials.
--Allow custom build permits on a per-ship basis


--The [[Discordite Cluster]] is once again available to new server boosters. Contact an admin for yours
--Remove ships as a quest reward (give ingredient item instead)


<u>'''The Latest Version is .72c'''</u>
--Increase team limit by 1 (Main = 9; Arcade = 6)


--Theia released in .72c12. Additional SC Build Permits to be released sporadically
--:info command should ignore Alien or Pirate prefix


--.72c20 - Fixed spinalTP kick exploit, fixed Goale cola ban, new Lich, Oppressor, Crucible, Pat. Crucible models, possible fix for game not resetting after a win.  Replaced broken turrets on Apoc
--:info command now shows spinal barrel interval


--Mega Base has been changed up a little bit
--Fix bug that selecting a target in "Show Nav" then getting in a ship breaks turrets


--E-Class part shifting fixed and small interior building tweaks; There's a bit of z-clipping that needs to be fixed in the interior, so hang tight for that
--Server/ClientLib enhancements


--E-Class description changed
--Added new "trusted" role for trustworthy people contributing something of great value


--E-Class Explosion Size increased from 100 -> 200
--When a NPC base is attacked it should call all available ships for defense


--Jack-Al'-Lantern's 3 Large Cannons have been increased to 4 Large Cannons
--Add Dreadnought, Carrier, Miner, Freighter Limited menu


--Crystocrene's loadout changed
--Disable ore suppression option when MB has high mat quantity


--Crystocrene's Large Phasers increased to 4
--Check ActiveShip while ship is being spawned and cancel the spawn if it already exists


--Crystocrene gains 4 Medium Cannons
--Cap speed/torque multipliers


--Reaper interior issues fixed
--AddBase not working if more than one


--New Model for Dual Medium Laser
--:items number alignment for big numbers


--New Model for Medium Laser
--Show all ship losses (even from non-players)


--New Model for Medium 3D Printed Laser
--Improved overall Flak turret accuracy; improved PDL range slightly


--Judgement Shield 12500 --> 11000
--Fixed :kick command


--Judgement Hull 3000 --> 4000
--Wave 1 of limited rereleases are here! Check them out when you get a chance (new servers only)


--Judgement Description changed slightly
--Wave 2 of limited rereleases are here! (new servers only)


--Judgement loadout changed
--The FINAL WAVE of limited rereleases are here! Along with some buffs...
*Santa's Workshop Ore Hold buffed to 6000
*Toy Mega Base Cargo Hold buffed to 2500


--Azreal HP buffed
--Also Frankenemi is on menu (class B permit)


--Azreal dps nerfe
-- Maple Orca dropped to class B permit (buy it quickly!!!)


--Astaroth buffed gains 1 more cannon and phaser spinal
--SANCTION [REDACTED] REACTIVATED


--Astaroth gains 2 precursor lasers replacing the medium lasers
--LANCER [REDACTED] REACTIVATED (new servers only)


--Crystocrene hull buffed 1500 --> 2250
--Fixed Azreal ambience


--Crystocrene gains 2 Medium icy artillary cannons replacing the crystal railguns
--Azreal spinals buffed to 5/5 Huges


<u>'''The Latest Version is .72d'''</u>
--Abbadon gains an additional spinal barrel each (now 7/7 large)


--Reset to roblox default chat modules; figure out what branch is causing the problem through trial and error
--2020 ship and 3D printed wasp are now on limited build menu


--Quad Advanced Medium Cannon are now unanchored, you are free to use any ship with those turrets on it.
--UNE soldiers recently discovered a fully intact Wooly Mammoth inside the depths of Aqueous II! They won't be selling it for cheap, however...


--New Model for Dual Medium Cannon
--Prototype X-2 Spinals 7/7 --> 5/5


--New Model for Medium Cannon
--Prototype X-2 nerf reverted


--Gryphon partshifting fixed (thanks to fang for having the unpartshifted model)  
-- Kraken has been Overhauled
*Health: 6500/7000
*Top Speed is now 50, Turnspeed is now 0.18, Acceleration is now 24
*Cargo Hold is now 325
*Kraken's Loadout has changed
**4 Large Phasers
**4 Medium Torpedoes (0.3 interval)  
**5 Kraken Railguns
**4 Kraken Multilasers
**1 Kraken Flak


--Gryphon gains an additional medium flak cannon (2-->3) and a light flak cannon (0-->1)
--Kraken Turret stats:
*Kraken Railgun: Large Railgun, 3 barrels 288 Damage, 7.68 Reload
*Kraken Multilaser: Large Laser, 4 barrels 240 Damage, 5.12 Reload
*Kraken Flak: Medium Flak, 2 barrels 36 Damage, 1.92 Reload


--Valiant Shield increased (1450 --> 1500)
--Kraken loses two Railguns


--Valiant Hull increased (1250 --> 1300)
--Kraken Medium Torp count 4 --> 3


--Valiant Phasers 2 --> 3
--Kraken Medium Torp interval 0.3 --> 0.2


--Valiant gains an additional Lykos Cannon Defense (1-->2)
--Kraken Multilaser reload increased


--Incarnate Cannons 2 --> 4
--Kraken gains 2 more Kraken Flaks


--Andromeda Phasers 4 --> 5
--Kraken Railgun LoS changed


--Andromeda Cannons 5 --> 6
--August Rotation Hour
*Osiris is now off-sale, buy it before all the servers die!!!
*Helios replaces it as the advanced rotation ship, with a few buffs
**It gains an extra phaser/cannon
**Speed increased to 185, turnspeed increased to 0.45, acceleration increased to 50


--Borealis loadout completely changed: Two Medium Flak Cannons; Three Medium Cannons; Three Dual Medium Lasers; One Triple Heavy Cannon
--NPC Combat Rewards have been increased


--Borealis price massively reduced so that it is somewhat feasible to get
--Crucible loadout changed to 2 Small Phasers/4 Small Cannons


--Borealis Cargo hold reduced 1200 --> 200
--Retro Event 2021, 1/2 is here!
*3 ships have made their way to the build menu, better buy them quick!


--Borealis loses 1 shield point
--Dropship remodeled, by @dREAM rEAPER


--Borealis Medium Cannons changed to Quad Advanced Cannons after some reconsideration
--Scythe remodeled


--Luca Sky quest grammatical fixes
--Scythe spinals are now 7 Tiny Phasers (0.16)/7 Tiny Cannnons (0.06)


--Luca Sky quest reward increased from 300 credits -> 1500 credits to accommodate for inflation over the years
--Dropship has been upclassed to Destroyer


--Billy Ray Joe quest grammatical fixes
--Dropship 2 Medium Cannons --> 6 Tiny Cannons


--Billy Ray Joe quest reward increased from 400 credits -> 1750 credits to accommodate for inflation over the years
--Discordite Cluster Cargo Hold increased 2475 --> 2500


--Icicle Cannon classification changed to Medium
--Updated Mega Base admin posters


--Viking loadout changed to accommodate for the change: Two Icicle Cannons; Two Sickles; Two Splitters
--Updated Mega Base signs


--Tennhausen turret orientation fixed
--Updated Retro Andromeda description: ''Found lying in an abandoned wreck, this Andromeda has been restored. Pray that this reactivated technology never falls into the wrong hands...''


--Tempura part shift fix
--Abbadon Changes
*Loses one phaser and one cannon
*In return, permit drops to C class


--Something shady...(public servers only)
--Dire Wolf Turret loadout changed: Now has 3 Dual Medium Cannons, 3 Dual Medium Lasers


--Back to Shady made repeatable
--Arrow Buffs
*Speed increased to 150
*Turnspeed increased to 0.63
*Acceleration increased to 35
*Gains 4 extra turrets (2 tiny flak, 2 tiny laser)


--Prototype X-3 reclassified as a Miner
--ENCRYPTED MESSAGEBOT: Li4uPDw8UkVUVVJOIFRPIFNISVA+Pj4uLi4NCi4uLjw8PE9ORSBMQVNUIFdJU0g+Pj4uLi4=


--Prototype X-3 loses Advanced Autocannon, gains Colossus Cannon
--Recoloured tiny flak cannons


--Dimensional Alloy added into alien loot pool, stay tuned for its usage
--Pirates have stopped sending over artifact freighters


--Swarmer loot buffed: Alien parts 2 --> 10
A fierce dreadnought to humans, yet a mere battleship to the Kneall. The Obliterator is capable of pushing out large amounts of damage to capital ships and come out nearly unscathed. The Player Decimator, named "Obliterator", has arrived to the Galaxy!
*Available to all players (main/arcade)
*Requires rare materials that can be collected by completing the recently released quests
*Features 2 custom turrets, akin to those found on the Kneall ships, the Kneall Auto Laser and Kneall Auto Cannon--While not perfectly accurate, it is still plenty powerful
*It also comes with a large health pool and plenty turn speed, so skilled pilots can excel at capital ship encounters
*The ship, along with the quests, are here to stay for the time being. New servers only
*((disclaimer: obliterator is not prototype level nor is it super capital class))


--Outrider Hull rounded up from 890 --> 900
--Turns out it was still marked not for sale (it is now fixed)


--Outrider loses two Tiny Alien Lasers
--Fixed Kodiak


--Outrider loot buffed: Alien parts 8 --> 50
--Kodiak Health increased to 15000/16500


--Bruiser loot buffe: Alien parts 6 --> 40
--Retro Event, 2/2 is here!


--Punisher loot buffed: Alien parts 10 --> 100, Dimensional Alloy 0 --> 1
--2 more ships have made their way to the build menu. You'll love this batch! This is the last part. (Retro warlock And retro nyx )


--Decimator loot changed: Alien parts 625 --> 550, Dimensional Alloy 0 --> 5
--Kodiak spawntime increased


--Decimator Dimensional Alloy drops 5 --> 3
--Jormungand spawnchance decreased


--Quest ID for Back to Shady changed so should now be repeatable for all
--Max Jormungands reduced 5 --> 4


--Dimensional Alloys replaced with Plasma Batteries due to a high MB cost and potential interactions with unfinished game features
--Kodiak loot nerfed


--Incarnate fixed
--Max Dragoons reduced 11 --> 8


--Plagued Warship gains an additional Medium Cannon (spinal) (4 --> 5)
--obamasphere can no longer go inside starbases


--Plagued Warship's Advanced Medium Cannons become orbitals
--Fixed Quest 202 (it was actually requiring more plates than was needed)


--Azreal Turret loadout changed: 1 Azreal's Dagger, 4 Azreal Cannons. 2 Azreal Lasers, 2 Azreal's Blades (equivalent to Abbadon's Blade, Lucifer's Blade)
--Kodiak spawn time reduced


--Avalon Hull increased 3500 --> 5250
--Retro Nyx Turnspeed reduced to 0.17


--Avalon Shield increased 3250 --> 4250
--Retro Nyx Health reduced to 13500/12000


--Avalon Cargo Hold Increased 300 --> 375
--Retro Nixesion Tiny Cannons upclassed to Small


--Avalon Acceleration/Turn Speed increased 5/0.10 -> 9/0.13
--Retro Starbase nuke nerfed


--Avalon spinals removed, replaced with four medium torpedos
--Retro Nyx also lost a heavy laser


--Avalon Turret Loadout changed One Heavy Railgun, Five Triple Heavy Cannons, One Heavy LR Lase
--Prototypes were shadownerfed by someone and wasnt announced so uhh Bombardment cannon loses 1 barrel (now has 2.8 reload instead of 2.0)


--Avalon Explosion Size increased
--X-2 spinals reduced to 5/5


--Avalon torpedos now fire in a tight shotgun pattern ([https://gyazo.com/5503d80646e2ee13276944ef33d3f959 gimmicks for the win!])
-Tempest buffed
*All medium Pdls replaced with Heavy PDLS
*All Medium flaks replaced with Heavy Flak cannons
*Tempest gainst 4/4 small phaser/cannon
*Tempest speed buffed to 64
*Tempest acceleration buffed to 10


--Avalon Top Triple Heavy Cannon downgraded to a Dual Medium Cannon
--Retro Light flaks are now classed as medium flaks


--Avalon loses the gimmick/shotgun pattern (doesn't work properly with spinal system)
--Patriotic Osprey now has its small torpedo back


--Avalon Medium torpedos 4 --> 3
--Patriotic vipers trails changed


--Aberrant gains two tiny torpedos (justice for teen)
--Borealis shield reduced to 11k


--Slipstream overhaul is here:
--Frostfire buffed 2 medium torps 200 top speed  2 tiny lasers 2 light lasers
*The dumb railguns have been swapped out for extra flak cannons
*Shield buffed to 2750
*Hull reduced to 9850
*Turnspeed buffed to 0.24
*Cargo Hold reduced to 40


--Certain ships had their meshes archived by a modeler, do not be surprised when you find invisible ships
--Frostfire hp buffed to 1200/1200


--Ships that were made invisible should now be fixed (hopefully)


--Avalon Cargo Hold Increased 375 --> 800
--Hailstorm buffed (still requires class B permit)


--Dire Wolf: 2 Medium Flak cannons replaced with 2 Medium Point Defence Laser
--Hp reduced to 7.5k/7.5k(will be changed later)


--Increased Railgun ranges by 1000, added PDL Turret types.
--loses 3 Heavy flak cannons for 2 triple heavy cannons


--Point Defence Laser:  Converted to PDL type
--Gains 2 capital triple lasers replacing its triple heavy lasers


--Heavy Point Defence Laser: Converted to PDL type
--Hailstorm turrets changed (buff). New loadout: 2 Heavy Quantums, 2 Super PDLs, 5 Super Flak Cannons


--Astaroth trails added
--Hailstorm hp changed: + 1500 shield (11,500) - 500 hull (10,500)


--Retro rebalance part 1
--Kodiak temporarily taken off of spawns
*Retro Medium Railgun range changed to 7100
*Retro Medium Railgun reload reduced to 8
*Retro medium laser range reduced to 5866
*Retro medium laser reload reduced to 5.12
*Retro Large Laser range reduced to 6650
*Retro Large Laser reload reduced to 8


--Bombardment Cannon range reduced to 5090
--Kodiak returns


--Bombardment Cannon reload reduced to 2.258
--Prototype X-2 Spinals 5/5 --> 7/7


--Quantum cannon reload time reduced to 3.52
--Kodiak spawns have been reduced heavily.


--Quantum Cannon range reduced to 5640
--Snowsturm interval 0.2 --> 0.15


--Quantum Laser range reduced to 6317
--Snowsturm gets two more cannon spinals


--Quantum Laser reload reduced to 6.5
--Retro Event has ended
 
*Retro Aegis Hull 700 --> 1500
--Erebus Obliterator reload reduced to 4
*Retro Aegis Shield 4000 --> 5000
 
*Retro Aegis receives teleporters
--Erebus Obliterator range reduced to 5462
*Retro Andromeda Phaser Interval 0.15 --> 0.1
*Retro Andromeda Cannon Interval 0.1 --> 0
*Retro Andromeda Phaser count 6 --> 7
*Retro Andromeda Cannon count 7 --> 10
*Retro Andromeda Turnspeed 0.17 --> 0.21
*Retro Commercial Miner Turnspeed 0.8 --> 0.55
*Retro Commercial Miner Acceleration 10 --> 40
*Retro Commercial Miner Ore Hold 2500 --> 3250
*Retro Nyx HP 13500/12000 --> 16000/12000
*NPC spawns reduced for a few days


--Erebus Decimator range reduced to 6175
--Subjugator gains more shields


--Erebus Decimator reload reduced to 6.4
--Icarus buffed
*Gains 2 Triple Medium Cannons replacing dual medium cannons
*Gains 1 Triple Medium Laser replacing Dual medium laser
*Icarus loadout changed  to 3 Triple Medium lasers,1 Triple Heavy Cannon,2 Triple Heavy Lasers,3 Triple medium cannons


--Advanced Enclave range reduced to  6650
--Obliterator back onsale


--Advanced Enclave reload reduced to 8
--Coal wasp on permit menu


--Medium Crystal Railguns range reduced to 7125
--Clauspector no longer class C permit downclassed to class D


--Medium Crystal Railgun Reload reduced to 8
--Frozen MRLS is now a class C permit but gains 500 hp for the reclass


--[[Dire Wolf]] Trails Added
--Retro Gideon buffed (has more than 75 dps)
*Gains 3 more retro Small lasers and 2 more retro Light Flak Cannons


<u>'''The Latest Version is .72e'''</u>
--Frozen MRLS gets sickles and splitters christmas turrets on christmas ship


--[[Oblivion]] re-added as a build menu Super Capital Ship
--Frozen MRLS now has trails


--Prototype X-1 line of sight issues fixed
--Prototype X-2 Changes:
*Turnspeed nerfed from 0.12 --> 0.11
*Acceleration increased from 8 --> 10
*Studio changes: speed increased from 29 --> 45


--Commercial Miner ore hold nerf reverted (2500 --> 3000)
--Retro Grievion nerfed: loses 3 phasers and 3 cannons, loses 2 Retro Light Flak Cannons, downclassed to D permit


--Constellation Speed increased 45 --> 75
--Barrel interval is now 0.2 seconds (407 dps battlecruiser was too much)


--Constellation Turn Speed increased 0.2 --> 0.25
--Ghost of christmas death now has trails


--Meteor loses a small cannon ( 5 --> 4 )
--Striker class fighter has been added to the game


--Prototype X-1 loses 1 Colossus Cannon  For 1 Colossus Laser
--Revelation and rhino gain strikers


--Retro Heavy Laser damage buffed to 300
--Rhino gets 4 strikers in place of 4 frenzys


--Retro Medium Laser damage buffed to 125
--Revelation gets 6 strikers in place of 6 furys


--Prototype X-1 gained 2 Huge Cannon spinals
--Blackgate Buffs: Telepathy receives more DPS (increased the barrel by one as the model very clearly shows two barrels


--Prototype X-1 size increased
--Revelation Buffed
*Heavy Lasers swapped for Triple Heavy Lasers
*2 Heavy Flak Cannons switched to 2 Triple medium cannons
*2 Heavy Flak cannons replaced with heavy cannons
*2 Heavy PDLs replaced with 2 Heavy LR lasers


--Nautilus 2/2 Large Cannons --> 3/3 Large Cannons
--Revelation price reduced


--Super Laser upclasses to Huge, Siege Cannon upclassed to Huge
--Erebus hp changed hull 6666 shield 7666


--Siege Cannon is now a Railgun
--Panther is vip again


--Astraeus Fixed
--Telepathy receives more DPS, they are now railguns


--Wooly Mammoth Ore Hold increased to 6500
--Atlas buffed: loses 2 triple heavy cannons for 2 Capital Triple Lasers


--Wooly Mammoth Speed increased to 150
--Atlas also loses 2 Heavy Lr lasers for 2 heavy quantum lasers


--Nautilus quest has been reactivated. You can find it in the same place, and those who have lost it in the past should be able to rebuy it, just this once. It's still a one time quest.
--Aberrant gains 2 more tiny torps


--Lore pieces have been readded
--Galaxy nerfed to 8k ore hold


--Nautilus Quest requirement changes
--Freedom galaxy nerfed to 12k


--Nautilus Buffed
<u>'''The Latest Version is .73b'''</u>


--Nautilus Quest fixed
--Ship build materials list + scrolling frame


--Advanced Enclave and Enclave turret stats changed
--Super capitals allowed usable fighters


--Heavy Quantum Cannon and Triple Heavy Quantum Cannon added
--Fighters should have "disabled" flag to indicate not pilotable by anyone


--Shady Dealer has moved
--All ships will teleport away when stuck too long


--Imperator Quantum Laser changed to a Heavy Quantum Laser
--Some admin commands allow and :info shows some numerical abbreviations like 12.1k or 25m where appropriate


--3D Printed Warlock's Large Cannon count has been increased to 5
--Fix bug allowing team ships to become alien ships when planet is assimilated


origins (chipsomen) — Yesterday at 9:32 PM
--UNE should have ample asteroids spawn throughout the game


--Patriotic Rorqual's Patriotic Mining Lasers gain a barrel
--Make pirates "daisy orange" color


--Small Advanced Mining Laser Added
--Devs get public server join annoucements


--Medium Advanced Mining Laser Added
--Fix docking unrepsonsive problem


--Large Advanced Mining Laser Added
--Trying full respawn of asteroids during endgame again


--Patriotic Mining Laser reload reduced from 10.5 to 8.5
--Add Super Capital to limited menu


--Prototype X-1 ambience
--When MB goes negative in materials, have client side hide the item; also refresh buy buttons based on quantity


--Hijacked Nidhogg should be deleted
--:qtp command, sends self to quest giver object, only works for devs in dev server


--Siege Cannon and Super Laser changes:
--event permits release on their own but don't auto recycle
*Both turrets now do 1000 Damage
*Both turrets now have 7500 Range
*Both turrets now have a 25 second reload


--Two Large Mining Lasers on the Galaxy replaced with two Large Advanced Mining Lasers
--confirmation box when spawning utility ship during war; confirmation box centers on mouse position to make it harder to accidentally click ok. Only one visible confirmation box should be allowed per GUI


--Galaxy Ore hold 10000 --> 9250
--Pirates de-aggro ships they haven't damaged in 100 seconds


--Galaxy Ore hold 9250 --> 9000
--Max ore hold will be 8K, with exception of Freedom Galaxy at 12K. All miners will be refundable


--Galaxy Cargo Hold 800 --> 750
--NotForSale and Alien ships cannot have ExtraBuildMaterials (being used to alter combat reward amounts). ExtraBuildMaterials cannot be negative


--Astraeus receives an extra Siege Cannon
--7.5% taken off of selling price when selling to MB from Warehouse (transferring to ship first won't work)


--Triple heavy quantum buffed
--Have to do something other than autoclick to increase loyalty


--Astraeus description changed
--Galaxy Changes: Price increased, Explosion value nerfed to 300


--Plasma Battery quest released. Exchange Plasma Batteries for Uranium at the Mega Base! New Public Servers Only.
--Freedom Galaxy Changes: Price increased


--Plasma Battery Exchange rate changed: 1 Plasma Battery = 100 Uranium; quest made repeatable; Higher tier quests retired for now
--Subjugator Changes: Subjugator has been rereleased!
*Subjugator turnspeed increased from 0.10 (0.02 in studio) to 0.11
*Subjugator loses one big shield on both sides (2 big shields removed)
*Subjugator explosion value increased to 1300 (cool fact: the max speed on sub was like 12 or something in studio)
*reason for nerf: it can body an X-1 to like 4k hull


--Hijacked kodiak turrets buffed (just for RC)
--Loyalty: "effortless" gain to 5%, easy gain to 10%


--Avalon price increases dramatically
--Fix glitch when player resets that displays loyalty as 0%


--Katana's plating no longer has team color on it (woohoo thank god)
--Pirate color made more "orange-y"


--Firehawk and Bonehawk partshift fixed (theyre also meshed now)
--Fix new multi-sound notifications


--Scowling has grown stronger
--.73b2 addition: That last one is actually rather significant, now we can chain IDs for sound effects like the new leader notification. That being said...
*New leader notification sound has received an additional voice line (thanks to @Preauri for the voice line)


--Subjugator's shields are a bit stronger now
*.73b3: Fixed exploitable bug that did not use up permit after buying permit ship


--Subjugator fixed (shield update reverted?)
--Helios back onsale


--Scowlings should be weaker (removed 1 set of spinals)
--U.N.E Base Changes: Moved the teleporters closer towards their terminal hallway


--Vampire X-R4 loadout changed to 3/3 Medium Phasers
--Kodiak loot nerf (removed some thrust components)


--Erebus turrets upclassed to Large
--NPC spawns are back to normal again


--3D Printed Warlock's railguns upclassed to Large
--Coal wasp buffed: 1 Coal mining laser replaces its small mining laser, Coal wasp gains 10 more shield and hull, Coal wasp gains more ore hold


--Medium 3D Printed Railgun now has 2 barrels
--Coal wasp ore hold buffed to 1k


--Medium 3D Printed Laser now has 3 barrels
--Obliterator back onsale (it should never go on permit menu again hopefully)


--Erebus Obliterator now has 4 barrels


--Erebus Decimator now has 4 barrels(edited)
--Retro hawk Spinals changed to 6/6 medium


--"E" folder fixed (your E Class works now)
--Obliterator is now orange in regular build menu and receives ambience


--Scowling loadout changed
--Helios back on sale


--Bruiser and Outrider spawn chances and interval swapped
--Retro hawklight hull increased to 3990


--Scowling spawns slightly more often
--Retro hawklight shield increased to 4550


--Bruiser and Outrider spawn slightly more often
--Rapture buffed Gains 2 Heavy Lr lasers replacing its pdls


--Small NPC Changes
--Gains 2 Heavy Railguns replacing 2 medium railguns


--UNE Subjugator now spawns
--Price should be lower


--Dont use or banned: chip added a new sc that is not supposed to be added. If you purchase you will not be refunded
--Max shield increased to 7500


--dont_use_or_banned taken offsale
--Nyx price reduced a bit


<!--.72e4</u>-->
--Hevnetier Price reduced


--Imperator enabled for 1 day (new servers)
--Frion Fighters changed to 1 striker 1 xenophile and 1 Nighthawk


--Osiris speed increased, 50 --> 80
--Frion Fighters changed to 1 striker 1 xenophile and 1 Nighthawk


--Osiris turnspeed increased, 0.08 -- 0.14
--Sadly dragonfly was partshifted and unusable or else it would still be here


--Osiris loadout changed; One Triple Heavy Quantum Laser, Two Heavy Quantum Cannons, Four Quantum Cannons, One Heavy PDL, One Quantum Laser
--Myraid buffed Gains Heavy Laser Cannons


--"X" Folder fixed
--Swarmer Prototype buffed Gains Small Kneall Laser instead of its light laser


--Nautilus quest fixed
--Hyperion's phasers now have 0.001  interval


--Shady Dealer has suddenly disappeared
--Hyperion nerfed


--Someone else has entered the Galaxy
--Hyperion lasers are now statted as triple heavy lasers


--Ships carrying valuable cargo have entered the Galaxy
--Hyperion Triple Heavy laser now has the stats of a triple heavy laser (kinda an large nerf since before it had heavy quantums)


--Attempted Incarnate fix
--obliterator ambience changed


--Incarnate fixed
--Myraid level 3 is fixed


--Pirate Freighters spawn more often now
--Myraid gains huge railguns


--Freighter chances adjusted
--Reverted the hyperion turret nerf
*X-0 spawns less often
*X-7849 spawns less often


--Prototype X-2 has received it's loving!
--Hyperions interior no longer does this [https://gyazo.com/3f081377471d6b46a3ecfc0cedf98f0c] (also known as z fighting fixed)
*Spinals changed from 5/5 huge phasers/cannons to 5/5 huge phasers
*Buffed Kneall Cannon to 3 barrels
*Reclassified Kneall Multilaser as Huge
*Buffed Kneall Subcannon - Reclassified as Huge Railgun, Given three barrels (if you're diving small ships you may reconsider your ship choices)
*With these changes, X-2 now embraces more of a shieldbreaker role, both complimenting and countering X-1


--Freighters are less common
--A very strong Kneall fleet is Coming to a galaxy near you


--Galaxy Ore hold 9000 --> 8500
--Black flare loses 1 railgun


--Hyperion is back!
--Erebus buffed spinals are now 6 Huge cannons/6 Huge Phasers
*Torpedo delay reduced from 5 --> 2
*Reclassified the heavy railguns as Huge  
*Hull increased to 12000, Shield increased to 14000
*Health increase because torps are unreliable and it should not die too easily to like 1-2 ships
*Turnspeed increased from 0.05 --> 0.11


--Jack'al Lantern buffs:
--Mega base portraits updated a bit
*Shield increased from 2500 --> 2750
*Spinals changed to 6/6 large cannons/phasers


--Frostpocalypse buffs:
--Fixed Myriad III probably hopefully
*Medium Crystal Railguns changed to Crystal Railguns


--Patriotic Rorqual buffs:
--Fixed Myriad III proper (it should get the new turrets now)
*Pat. Rorq gains an extra mining turret on the top
*Ore hold increase from 5000 --> 5500


--Spawn chances halved for freighters
--Ghoul nyx buffed:
*shield buffed from 15k to 16k
*ghoul nyx also has its interior back. If it proves too laggy it may be removed
*Ghoul nyx gains 500 more hull


--10 Plasma Battery enabled (Now available in Private Servers)
--Aeaphiel Buffed:
*Hull buffed to 1670
*Speed buffed to 200
*1 Dual medium cannon changed out for Heavy railgun
*Gains 4 small cannon spinals
*Moved to vip


--Nisos buff:
--.73b8 Fixed that log despawn bug
*Hull increased from 2500 --> 3000
*For some reason it got shadow nerfed; this is bringing it back up to what it should be


--Patriotic Gatling Cannons are now Medium Flaks
--Aqueous II Docking should be a bit better (terminal A has extra walking)


--United States of Razor changes: Fixed the turret plates, should now properly spawn
--Decimator Price buffed!


[[:Category:Fourth of July 2021|Fourth of July is here!]] (Part 1)
--Grim buffed now gains 4 Grim railguns replace the autocannons
*New mega base made by chip!
*Two new ships! (More to come)
*Forecast predicts it to be a bit chilly down the line


--New Patriotic Ship: Freedom Wolf ''Bringing freedom and securing America's interests across the galaxy''
--Borealis tp should hopefully be better


--New Patriotic Ship: Patriotic Draco ''Faster than the speed of oil''
--Prometheus Changes: Loses 2 Heavy Railguns for 2 Capital Triple Cannons, also moved its bottom turret to the top; turnspeed buffed to 0.12; Top speed buffed to 51; tp should also be fixed


--New Patriotic Ship: Patriotic Devastation ''The Patriotic Devastation will devastate both your target's shields and their oil reserves''
--Leviathan buffed: Gains 1 more Huge cannon spinal, Replaced 1 dual medium cannon with a triple heavy laser, 2 dual medium lasers replaced with 2 triple medium lasers


--New Patriotic Ship: Patriotic Sixfold ''When you replace the autoloaders with the FreedomLoader, you get this beast of a hullbreaking cruiser''
--M ships fixed (they appear to have been shifted just a little bit)


--Patriotic Sixfold should now be buildable
--Cyber Leviathan gains tiny torps
 
--Prototype x-1 Buffed Colossus Lasers do 2000 damage every 25 seconds same with Colossus cannon


--New Patriotic Ship: Freedom General ''Upgraded by the U.S Military, the Freedom General stomps on the shields of those threatening America and her interests.''
--Bombardment cannons classed as flak


--Updated Freedom General colour scheme (thanks to spacefighterboss (juice))
--Prototype X-1 Changes: 5/5 Spinals reduced to 6 (two fire at once so it takes 0.1 to fire 2 cannons)


--Temperatures inside the Mega Base are starting to get noticeably colder
--Cyber Leviathan gains 400 more cargo hold


--A fleet of ships was spotted speeding towards Mega Base. While not named nor identified, they were noted down as both being red and white in colour and bearing a flag of a time before the UNE
>>> [PALADIN OMEN REACTIVATED] <<< (Lucifer added to limited build menu)


Fourth of July Event Part II: Lovely day for an annexation, eh?
--Prototype X-2 Buffs
*Canadians have swarmed Mega Base and have taken it over, with no intentions of leaving for a while
*Round 1: Kneall Subcannon given buffs > Damage increased to 1250 > Reload changed to 15 > Now classed as a cannon instead of a railgun
*They bring with them gifts, including ships
*Round 2: Kneall Multilaser given buffs > Reload changed to 2.25 > Damage changed to 205
*They won't kill you, they're too nice for that
*Maple Orca has been released to the public!


--Maple Orca changes:
--C folder part shift fixed (So it appears that part shifting is quite easy to do)
*Description changed: ''Turns out, by injecting its reactors with pure maple syrup, it can mine more efficiently.''
*Uranium price increased from 2000 --> 4000


--New Canadian Ship: Maple Witch ''Converted by the RCSMP, the Canadian Witch is the Canadian's first choice in ship-hunting matters.''
<u>'''The Latest Version is .73c'''</u>


--Patriotic Devastation now looks different
--Docking will teleport to spot if it seems like docking is making no progress after "x" amount of seconds


--Fixed Freedom Warden's spinals
--Check that AI leader is being set properly when target is set to nil and then new target is acquired


--Uranium cost for Maple Orca lowered
--Mega Base credits are now global like ores; starts at -10 million to test how fast it will increase; new round (after win) will reduce positive credits by 10%


--New Canadian Ship: Maple Aura ''The RCSMP's first choice in securing their maple syrup supply lines.''
--Add global commands that only affect servers where specified conditions are met


--Raised the price of Maple Witch
--When an MB item drops from positive to zero or below quantity, send server message instructing to refresh immediately. Limit for spam


--New Canadian Ship: Maple Syrup Launcher ''By mixing maple syrup with an isotope of Plutonium, you can get big results with a few small jars of syrup.''
--Have AI spinals aim for PilotSeat rather than CenterPoint


--Increased turnspeed of Maple Orca from 0.1 --> 0.15
--Base sends notification when upgraded


--Canadian radars have picked up foreign signals, clearly hostile, speeding towards the Mega Base
--Add confirmation for buying expensive items


--Signals that are coming back appear to be picking up large ships
--Bases spawn randomly rotated around the z-axis (making things like shipwrecks appear in a different location on each server)


--Anticipating a fight, Canadian ships have been dispatched of similar size
--Different sell % by ship class, allowing utility ships to be sold for a much higher value in return (~85%)


Fourth of July: Part 3 There ain't enough room in this galaxy for the two of us
--Allow selling of certain items like permits at a significant loss
*The UNE have dispatched two new ships specifically to eradicate RCSMP presence
*In response, the RCSMP have deployed two of their own ships to counter the UNE


<u>'''The Latest Version is .72f'''</u>
--Fix MB giving all its debt to a base


--Added new "Limited Edition (Permit)" tab to the build menu
--Minor changes: ":info" will now show full numbers again (with commas)
*Limited ships of various classes from previous events are now buildable, but require both materials and special "class e" or "class d" permits. How such permits are obtained is unknown, but likely related to the mega base, as with SC and Event permits. These ships include:
**[[Blue Torp Wasp]]
**[[Spiderblade]]
**[[Patriotic Osprey]]
**[[Patriotic Ibis]]
**[[Patriotic Defiance]]
**[[Patriotic Phantom]]
**[[Patriotic Crucible]]
**[[Retro Centurion]]
**[[Permafrost]]
**[[Viking]]
**[[Patriotic Vengeance]]
**[[Retro Gideon]]
**[[Retro Sixfold]]
**[[Vampire X-R4]]
**[[Icicle]]
**[[Blood Wing]]
**[[United States of Razor]]
**[[Heartbreaker]]
**[[Pirated Grievion]]
**[[Retro Grievion]]
**[[Retro Hawklight]]
**[[Santaliz]]
**[[Bone Ampharos]]
**[[Jack-Al'-Lantern]]
**[[Snowfall]]


--The Québécois region of Canada has finally seceded from the country, stealing some of their dreads with it. They’ve been declared hostile and have been marked for destruction
--":bans" command should display in reverse order (newest at top) and only fetch the name of the last 30 or so


--Sakala is no longer restricted to VIP players
--Ore spawning algorithm tweaked (old might be too much)


--Plasma Battery quest fixed
--New "load assets on demand" system (faster loading as all ships and bases won't be needed right away)


--obamasphere (available in all servers); Only available til midnight EST
--More efficient class attachment should speed up servers a bit


--Decimator retreated for repairs
--Other players' docked ships will not show on minimap to remove clutter


--Icebreaker and Arctic Wasteland ran away
--":turretlist <group>" command for level 2+


--WMD and Nuclear Catalyst now call aliens
--UNE has its own ambience voices. New docking and base upgrade notification sounds. Devs can combine notification ids for more versatility (using commas). Devs can change volume and other future options of a notification sound by using the pipe character. For example: "123456789,2345612345|Volume-.9|TimePosition-.2,36565656|Volume-.8"


--Explanation as to why WMD and Nuclear Cata are alien: They have split off from UNE forces and have gone rogue.
--Fixed bug with loyalty dropping to zero sometimes when switching teams


--Fixed nuclear cata being big on the map
--Warp drive notifications


-- OBAMASPHERE IS GONE (the quest)
--Prototype X-2 fixed (who gave it alien-classed turrets expecting that to work?)


--Reclassed rogue WMD and nuclear cata, along with rogue icebreaker and AW as pirates
--Lucifer Update: It has been taken offsale


--The UNE have deployed their own WMDs and nuclear catas to patrol the galaxy
--Lucifer fixed (all servers)


--The rogue ships have been supercharged with plasma batteries, however if they are destroyed they are yours to claim
--Prototype X-1 should be fixed


--Rogue AW and rogue icebreaker have been readded to the pirate spawn pool
--Decimator fixed (its torps may shoot you at least once)


--AW/Nuclear cata drop 5, WMD/Icebreaker drop 15 plasma batteries
--Hyperion Laser Barrels 5 --> 4


--Fixed rogue nuclear cata being big on map
--Hyperion Triple Heavy Railgun Barrels 5 --> 4
 
--Frankenemi Quantum turrets switched for Triple Heavy turrets


--UPDATE: Due to increasing costs to maintain due to lack of proper supply lines, the weaker rogue ships have been starting to lose some of their effectiveness.
--Turret Changes:
*Quantum Laser Reload 6.4 --> 6
*Quantum Cannon Damage 132 --> 140
*Heavy Quantum Laser Damage 240 --> 280
*Heavy Quantum Laser Reload 5.12 --> 6
*Heavy Quantum Cannon Damage 132 --> 235
*Heavy Quantum Cannon Reload 2.816 --> 5
*Triple Heavy Quantum Laser Damage 240 --> 360
*Triple Heavy Quantum Laser Reload 4.096 --> 6
*Triple Heavy Quantum Cannon Damage 132 --> 350
*Triple Heavy Quantum Cannon Reload 2.2528 --> 6
*Kraken Multilaser Damage 240 --> 375
*Kraken Multilaser Reload 6.4 --> 10
*Kraken Railgun Damage 288 --> 450
*Kraken Railgun Reload 7.68 --> 12
*Siege Cannon Damage 1000 --> 1806
*Super Laser Damage 1000 --> 1445


--Nuclear Catalyst has had its price lowered
--New Large Turrets:
*Super Flak Cannon - 60 Damage, 1.5s Reload
*Super PDL - 60 Damage 1.5s Reload
*Super LR Laser - 750 Damage, 20s Reload 


--Removed call from all rogue ships (scowlings shouldn't dive you now)
--Clarification: Heavy Quantum loses dps


--3D Warlock Buffs
--Myraid III level 3 Should be fixed
*3D Warlock gains 2 extra turrets (from what I recall, an extra heavy laser and an extra medium laser)
*3D Warlock gains an extra 2 cannon spinals
*3D Printed Warlock is now offsale


--Spawns Adjusted
--Black scarab LoS is better (in all servers)


--All bosses now call
--Bastion loses 2 PDLs for 2 Dual Medium Lasers


--WMD is now scarier than scowlings
--Bastion's medium railgun is now a heavy railgun


--WMD/Icebreaker loot 15 -> 5 Plasma Batteries, AW/Nuclear loot 5 -> 2 Plasma Batteries
--Bone Ampharos gains 2 PDLs replacing its Medium PDLs. Also gains 2 Heavy Flaks replacing 2 Medium Flaks (thank @[Ecuador #1] DylanTheVillain101 for this one)


--3D Printed Warlock nerfed
--Bone ampharos also gains 1 more Large Cannon


--obamasphere is now a miner
--Belvat's Medium Lasers replaced with Triple Medium Lasers


--obamasphere nuke nerfed (it will return someday)
--Starbase DPS reduced a bit; Siege ships are a viable option now


--Fixed 3D Printed Warlock trails
--Jormungands and Dragoons drop loot now


--Osiris 8 Medium Phasers --> 6 Large Phasers (both sides)
--Some people have acquired a rare blueprint (Nautilus) to a special ship and have begun selling them. You can find one of them in this very Galaxy (new public servers only)


-- Icebreaker's 3 Large Cannons--> 2 Large Cannons
--The Nautilus is now available on the Build Menu. (stay tuned for more stuff coming later today..)


--Snowfall Overhaul
--[[Galaxy Staff|xxchaoticstrike]] is permanently banned
*Snowfall's phaser delay changed from 0.1 --> 0.05
*Speed increased to 110
*New Snowfall loadout:
**2 Frosty Flak Cannons
**1 Capital Triple Cannon
**1 Frosty Triple Heavy Laser
**1 Frosty Dual Medium Cannon
**1 Capital Triple Laser
**1 Frosty Dual Medium Laser
**1 Frosty Triple Heavy Laser(edited)


--Hyperion Buffed
--Judgement switches out 2 Heavy Railguns for 2 Heavy Siege Railguns, and 3 Heavy LR Lasers for 3 Super LR Lasers
*Gains 2 Hyperion Triple Heavy Railguns  
*Speed buffed to 55
*Turnspeed buffed to 0.126
*Shield Buffed by 20
*Hull Buffed by 20
*Placement changed
*Phasers are now huge
*Hyperion explosion a wee bit larger at 1270


-=The Osiris and Nautilus quests have been disabled temporarily
--Retro Prototype X-1 released (offsale)


--Osiris has come back to build menu, with the same artifacts and nearly the same mat cost as when it was for sale as a quest (new servers only)
--Hailstorm gains superflaks and pdls; Hailstorm hp is back to its old stats (10k/11k)


--Event build menu kinda empty: Several old event ships have been added to the build menu (dreads+ will not appear since rc has not finished those)
--Retro Prototype X-1 has come


-Heavy LR Laser stat changes: 300 Damage --> 600 Damage, Reload 12 --> 25
--Starbase HP Nerfs (teen ghost update): Shield reduced by 2000, Hull reduced by 1000


--Lucifer rebalanced
--something cool has been added; this will be offsale in 10 minutes from this mesage btw
*Lucifer Health increased from 12500/12500 to 14500/14500
*Lucifer speed increased from 50 to 60
*Lucifer turnspeed increased from 0.1 to 0.13
*Lucifer spinals increased from 5/5 Huge Phasers/Cannons to 7/7 Huge Phasers/Cannons
*Lucifer's turrets have been changed to point defense/flak (two of each type)


--Prototype X-2's second set of phasers have been swapped out for its original 5 huge cannons, complete with its cannon firing sounds
--Prototype x/1 Taken offsale (may come back later who knows)


--Fixed X-2
--Starbase hp buffed


--Medium Railgun received a remodel! [[File:Railgun72f.png|center]]
--Hailstorm gains more fighters (has 4 frostfires now and out DPS-es build menu carriers)


--Heavy railgun has also been remodeled
--Judgement nerfed: loses 2 super LRs for 2 normal ones


--Nerfed Hyperion cargo hold from 2500 --> 500
--Prototype x-2 has the fastest turnspeed around


--Single Heavy Laser/Cannon turrets remodeled [[File:Lasercannon72f.png|center]]
--Prototype x-1 fixed


--Deity loadout changed:
--Prototype X/1 deleted
*3 Huge Quad Lasers
*4 Heavy Quantum Lasers
*2 Huge Triple Cannons
*1 Triple Heavy Quantum Cannon


--Hallowlight spinals have changed slightly: One set of 8 medium cannons --> Two sets of 4 medium cannons
--X-1 turnspeed reduced to 0.1, same with X-2 (turnspeed was buffed to 0.2 and speed buffed to  63)


--Hasatan has been changed slightly
--Hailstorm teleporters changed to white
*Phasers upclassed to Large
*Turnspeed lowered to 0.17


--Helios speed has been raised from 135 to 175
--X-1 speed reduced back to normal


--Arctic Wastelands spawn more often
--Retro Nyx recieves an interior update


--Jormungands no longer sit around when diving
--Mining: NPCs have run off to another Galaxy for now, you'll be safe to mine. Now please go save the mega base its in horrible condition


--Astraeus exchanges one Heavy LR Laser for a Super Laser
--Reverted; megabase is rich all of a sudden


--Deity turnspeed lowered to 0.2
--spacefighterboss Memorial added (it's in a base)


--Deity turnspeed has risen to 0.22
--New Base Added (bugged)


--Deity trades Two Huge Quad Lasers for Two Huge Triple Lasers
--Prototype Rotation: Prototype X-1 released on limited build menu.


--Deity turnspeed lowered to 0.19
--Kodiak Loot changed: 20 Armor Platings --> 500 Armor Scraps


--Deity's Huge Quad Laser drops to a Huge Double Laser
--Smith has appeared in the Mega Base, and knows of a way to convert Armor Scraps to Armor Platings.


--Crucible reverted, partshift fixed
--New writing has been engraved somewhere near Collins; It seems to be a new language..


--Deity turnspeed has risen to 0.21 from 0.19
--A new NPC has appeared in the Mega Base, looking for Armor Scraps. He offers cash in return.


--Deity trades 2 Heavy Quantum Lasers for 2 Quantum Lasers
--Kodiak max spawn time reduced from 5 to 3 hours


--Deity trades 1 Huge Triple Laser for 1 Huge Double Laser
--Prototype X-1 should be back onsale


--Prototype X-2 spinals increased to 7/7
--Ghost updates or updates never mentioned in update-log  (there is alot):
 
*Despawn Timer 2m 46s (after leaving game with ship undocked)
--Permafrost turrets dps increased at a cost of range
*Loot timer is 10 minutes (timer all teams can loot the wreck another team that killed it (doesnt include boss npc's))
 
*Mothership nuke changes (range): Lvl 1: 5000 Lvl 2: 6500 Lvl 3: 8450 Lvl 4: 10990 Lvl 5: 14290
--Retro mining laser reload reduced
*Starbase Nuke Changes (range): Lvl 1: 1500 Lvl 2: 1950 Lvl 3: 2540 Lvl 4: 3300 Lvl 5: 4290 (For reference, base nukes increase by 1.3x per level)
 
*Negative items will no longer show in mega if said items sold (old update)
--The small patriotic turrets colors are changed
*Cargo droprates: Player: 40%
 
*Super capitals Current Explosion sizes: Deity 10000 Subjugator 10000 Theia 10250 Astraeus 12500 Oblivion 12500 Hyperion 12700 Lucifier 15000 Prototype X-1 15000 Prototype X-2 15000
--Permafrost speed increased to 200
*Drift Changes: "Max Drift" speed (Old update) 90% - Fighters (including elanis) 80% - Frigates 70% - Destroyers 60% - Cruisers 50% - Battlecruiser / Miners 40% - Battleships / Freighters 30% - Dreads / Carriers 20% - Super capitals
 
*Nuke Changes 1) Resistance now applies to nukes. 2) Max nuke damage (0% resistance) is Radius x 4. (WAS Radius x 2 tho ignored resistance) 3) Shield takes 50% nuke damage 4) Bases take 50% nuke damage 5) Nuke damage is also proportional to range (e.g. 2k range, if 1k out will recieve 50% of the damage) 6) ALL Base Nukes Deal extra 2x nuke damage (Nuke radius x 8 = max damage)(edited)
--Permafrost spinals upclassed to small
*Executioner loses 500 shield
 
*Starbase Loot droprates: Ore: 11% Artifacts: 11% (Originally 15%)
--Hyperion Triple Heavy Laser sound changed
*Starhunter Spinal changes 4 Tiny 0.1 interval 4 Small 0.6 interval
*When undocked, shield now only heals when not hostile (Hostile Timer is 2 minutes)
*Ore of a single item is capped to 150k (E.g. 157222 silicate. Rejoin, now have 150000)
*Credit Cap removed
*Elanis (Hevnetier fighter) Phasers downclassed from Large to Medium; Count remains same Due to fighter restrictions
*Hevnetier Gains 500 Shield
*Icicle Shield 750 --> 2000
*Executioner Spinals changed due to carrier restrictions 2 / 2 Huge --> 3 / 3 Large
*M class recieves Custom turrets; Exact same stats as Large Mining Turrets, however with 250 range only (due to exploiters removing parts to give M class max range)
*Many mining turret nerfs have taken place:
**Start of Gamma Comparison: 1 Large Mining laser = 2 Mediums = 4 Smalls, 1 Medium = 2 Small
**Current: 1 Large = 1.59 Mediums = 2.6 Smalls, 1 Medium = 1.64 Smalls
**Ore M3/s for Mining Turrets: Large - 9.55 Medium - 6 Small - 3.67 Tiny - 2.5
**(Limited Mining Lasers have the same stats. Except, advanced medium / large, retro medium, Medium Patriotic + Patriotic Mining Laser (large, only used on patriotic rorqual. NOT Large Patriotic), all have 2 barrels)


--Derelict Stations Turrets are now classed as huge
--Nautilus turrets changed 2 Enclaves --> 2 Advanced Enclaves (now has 4)


'''<u>The Latest Version is .73d</u>'''


--Battlecruiser+ ships have been retired for the rest of the event Happy Fourth of July! Happy Canada Day!
--[[Rcouret]]'s ship will carry a Red Diamond in cargo hold if the ship is worth >100k credits


--Blizzard buffed
--Split the menu into separate modules for easier customization by scripting devs


--Ghost of christmas death buffed
--Fixed special ship loading after reloadships and behavior
*Gains 1 Frosty Dual Medium Laser
*Gains 2 more phasers
*Gains 400 more hp


--Aberrant bioaccelerator buffed
--UI Semi-Update (Made everything dark mode, changed the layout of a few menus, some minor stuff) A bigger UI Update will be happening soon. We have a couple UI Designers hired


--Astraeus is onsale
--3 new tracks added to the galaxy Soundtrack (Peaceful) as voted on in music-voting


--Astraeus Price reduced
--RC made ships (Miners?) much cheaper


--Maple witch is back onsale
--Kraken Torpedo Count 3 --> 4


--Maple Witch Offsale
--K Folder fixed


--Hyperion loses its Heavy Quantum Lasers
--Naga changes
*No longer redboxed
*loses light laser, now has 9 bone lurkers
*4 large phasers replaced for 12 tiny phasers
*gains custom large torpedo
*hp shifted a bit between sheild and hull and overall loses about 250 hp
*quite a bit faster, with turn speed increased slightly


--Hyperion gains Hyperion Lasers
--Sentinel changes
*ship no longer redboxed
*new ship model (made by yours truly, Vexed Toast#7316)
*medium rail replaced with medium cannon
*4 light gattlings replaced with 1 light cannon and 2 light lasers
*spinals replaced to be 7 small spinals


--Aqueous II  remodel added
--The Weapon Part is now being sold by someone named Rev. (new public servers only)


--Oblivion buffed gains 2 Huge triple lasers (replaces quantum lasers)
--Atheon on rotation, Helios off rotation


--Retro heavy laser buffed (reload reduced at a cost of range)
--Artifact Freighters return for a limited time


--Icicle buffed gained 2k more shield and gets large phasers
--Atheon price increased


--Icicle cannons classed as railguns (may be nerfed later)
--Theia HP 9K/9K --> 10K/10K; if it proves to be too ridiculous will revert


--Retro medium railgun classed as large (retro ships are slightly better now due to this)
--Level One Starbase HP 10K/10K ---> 12.5K/12.5K; effectively buffs all levels as well


--Retro Hawklight loses  2 retro flaks for 2 retro medium Lasers (buff)
--Maple Orca Ore Hold 6500 --> 7000


--Retro Hawklight  spinals now have 0 interval (shotgun spinals !)
--Office Chair released as admon ship (cuz chip deleted it from test folder & i malded cuz of that and put it in O folder instead) and was given ambience


--Azreal ambience fixed
--Kodiak's boss music returns


--Aqueous II is extremely strong now
--Hyperion Reworked; Happy sieging!!


--Vanguard returns
--Plagued Eradicator accidentally released to some build menus; ship was not intended to be bought and will likely not be refunded if built


--Vengeance returns
'''<u>The Latest Version is .73e</u>'''


--Ghost of Christmas Death partshift fixed
--Sugon's Music notifier popup


--Ghost partshift fixed
--Test ship info should not be cached. Make sure it is updated and sent to client on game load


--Gideon partshift fixed
--Added secret flag to certain AI ships where stats shouldn't be public knowledge (or want to mask an event ship or something)


--Hallowlight partshift fixed
--Fixed ship spawn and shield bar GUI for ships that have zero MaxShield


--Harbinger partshift fixed
--Ship shield/hull costs determined by formula, taking into account the class resistance rather than by class alone. Hulls will specifically use Titanium and basic materials, while shields will specifically use Quantium and basic materials. Uranium will also be used for high-end resistances.


--Industrial Miner partshift fixed
--Docked hull healing now twice as fast. Bonus healing rate for hull and shield is now (75% of player loyalty) + Base level + (25% for VIP)


--Inquisitor partshift fixed
--Tried to fix the "own ship not always white-colored on map" issue


--Maple witch nerfed
--Fix secret ships being unavailable after :reloadships
*Loses 10 speed
*loses 0.05 turnspeed


--All Patriotic Ships have their partshift fixed
--Admin Director or higher can issue Admin-class ships to others; any staff may use these ships


--Prototype X-2 partshift fixed
--Fixed peace menu


--Patriotic Crucible is back to normal (some stats may have changed)
--Released simple alliance system


--Prospector and Prepravca partshift fixed
--Base turrets now have a 5% damage bonus per level and a 10% bonus to baseAccuracy stats. Range bonus reduced by 500 studs. Starbase damage resistance increased from 0.5 to 0.65


--Event ended
--Fixed whatever was causing MarketPrice ssaving loop from happening -- need to save MarketData in a table, not by key. Will reset MB inventory to zero


--Decimator no longer spawns in New servers
--Check for deleting quest info at a round reset


--NPC spawns have been reduced this week
--Ships can be given out as quest rewards as long as the ship does not require a limited/restricted item such as a permit


--Maple Witch loses a Phaser and Cannon spinal
--Capital ships now have a new warp effect (sub capital ship warp effect will be done soon)


--Andromeda gains another Huge Cannon
--Alpha Ship fighters should be easier to hit now; side note: they might stick out the carrier


--Subjugator Gains 2 more shields (adds about 3k hp to the left and right )
'''<u>The Latest Version is .73f</u>'''


--Leech added to alien spawns
--For duplicate notifications, don't play sound again, just show text


--Has a 2% spawn chance but drops big combat rewards
--Allow notificaions to interrupt a flag if you don't want to wait for the current sound to end


--Leech has been removed from alien spawns (you can mine safely now)
--fixed team.Leader being used for 2 different things


--Prototype X-2's ambience returns
--More progress towards AI fighters


--Permafrost's Cannon spinals have been downgraded to Tiny
--Fix alliance war problem


--Permafrost Turnspeed 0.55 --> 0.5
--Can no longer fire any turrets or launch AI fighters while docked; this includes mining while docked


--Permafrost spinal interval 0 --> 0.1
--Mega Base is no longer invulnerable. If it happens to blow up, the server will shut down. It has 75% resistance and 100,000 health


--Crucible Cannons 6 --> 3
--Some carriers have 1 AI fighter slot available as a demo


--Plasma battery quest disabled
--You can now exchange 20 Plasma Batteries at a time


--Incarnate's 4 Huge Cannons --> 2/2 Huge Cannons
--All Plasma Battery quests have their uranium exchange rate per battery moved up to 125


--Incarnate turrets fixed
--Deity's Heavy Quantum Lasers exchanged for Triple Heavy Quantum Lasers


--Permafrost nerf to spinals reverted  
--Retro Nyx reverted


--Permafrost HP 1000/1000 --> 900/900
--Artifact Freighters no longer spawn


Return of the King:
--Super Capitals can no longer dock at the Mega Base
*Prometheus rereleased
*Cargo Hold reduced to 300
*Loadout changed: 2 heavy flaks, 2 heavy PDLs, 2 heavy railguns (subject to change) 
*Harbingers buffed: Max speed increased to 140, acceleration increased to 30, turn speed increased to 0.39 (should help with longevity)
*4th Harbinger added


--Hawklight spinals buffed, back to 8 medium cannons (why did warden have more anyways???)
--A strange object containing Kneall Writing and another unknown language has appeared.. I wonder what it says?


--A strange signal emerged from an old wreck for a split second, asking for materials. What could this mean? @Development Pings
--Tango remodel, by Pata#2595


--Secret quest fixed
--Prototype X-1 Shield 22000 --> 19500


--Tango model has been improved
</div>
</div>
<div class="TDiv shadowhover">
<h1 class="mw-customtoggle-72 shipclass">Version 72</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-72" align=left>
<u>'''The Latest Version is .72a'''</u>


--Spawns have returned to normal
--Added "Combat Rewards" system (Beta)


--Decimator has finished its repairs. You will now get more rewards for defeating it.
--Fixed spinals messing up when shields/shield effects are active


--Pirate freighters are speeding along, carrying valuable cargo.. what could it be for?
<u>'''The Latest Version is .72b'''</u>


--Plasma Battery Quests return
--Increased warehouse space per level, increased maximum level to 40


--Light Gatling Lasers and Light Gatling Cannons have been changed
--Fixed other players not being ejected from your pilot seat
*Laser variant becomes a PDL with 3 barrels
*Cannon variant becomes a Flak with 3 barrels
*Light Flak Cannon is now a Flak


--Decimator now plays music when it spawns
--Fixed client-side lag spike when shield effects appear


--Removed that weird testing brick in the Mega Base (kinda forgot about it)
--First build menu Super Capital class ship. Will require an "SC Build Permit" (~1.6 million credits at Mega Base, one per SC) and regular building materials.


--Meteor Spinals nerfed:
--The [[Discordite Cluster]] is once again available to new server boosters. Contact an admin for yours
*4 Small Phasers --> 3 Tiny Phasers
*4 Small Cannons --> 3 Small Cannons
*0.15 interval added


--Prototype X-3 is now on the Event Permit Build Menu
<u>'''The Latest Version is .72c'''</u>


--Galleon will spawn every 2 hours in new servers, just like the Decimator
--Theia released in .72c12. Additional SC Build Permits to be released sporadically


--Fixed galleon spawns
--.72c20 - Fixed spinalTP kick exploit, fixed Goale cola ban, new Lich, Oppressor, Crucible, Pat. Crucible models, possible fix for game not resetting after a win.  Replaced broken turrets on Apoc


--Mothballed Liberty and Dominion, they have lost their turrets, their spinals, most of their cargo hold, and their nuke has been reduced greatly. (Now would be a good time to open a ticket in #galaxy-support to request your refund if you haven't, they will be eventually redboxed and unusable/not refundable at that point)
--Mega Base has been changed up a little bit


--Olde Galleon has been outfitted with a sweet new shanty
--E-Class part shifting fixed and small interior building tweaks; There's a bit of z-clipping that needs to be fixed in the interior, so hang tight for that


--Firehawk buffed: Spinals have been upclassed to Small (from Tiny)
--E-Class description changed


--Falcon buffed: Falcon now has three tiny phasers
--E-Class Explosion Size increased from 100 -> 200


--Secrets of a golden age lie inside the ruins of a planet. The secret is yours to discover.
--Jack-Al'-Lantern's 3 Large Cannons have been increased to 4 Large Cannons


--Fixed Olde Galleon's sweet sea shanty (the name of the song is Rum 'n Bass by Boom Kitty)
--Crystocrene's loadout changed
</div>
</div>
<div class="TDiv shadowhover">
<h1 class="mw-customtoggle-73 shipclass">Version 73</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-73" align=left>
<u>'''The Latest Version is .73a'''</u>


--Added more drifting tolerance to fighters, frigates, and destroyers
--Crystocrene's Large Phasers increased to 4


--More incentive to trade when MB prices are high and inventory is low
--Crystocrene gains 4 Medium Cannons


--Bases have lower material prices on public servers and with more wars the team is currently engaged in to factor in trade risk
--Reaper interior issues fixed


--:turretinfo <turretname> public command
--New Model for Dual Medium Laser


--Maximum nuke size set for each class
--New Model for Medium Laser


--Server check for maximum SpecialMesh scale
--New Model for Medium 3D Printed Laser


--Allow custom build permits on a per-ship basis
--Judgement Shield 12500 --> 11000


--Remove ships as a quest reward (give ingredient item instead)
--Judgement Hull 3000 --> 4000


--Increase team limit by 1 (Main = 9; Arcade = 6)
--Judgement Description changed slightly


--:info command should ignore Alien or Pirate prefix
--Judgement loadout changed


--:info command now shows spinal barrel interval
--Azreal HP buffed


--Fix bug that selecting a target in "Show Nav" then getting in a ship breaks turrets
--Azreal dps nerfe


--Server/ClientLib enhancements
--Astaroth buffed gains 1 more cannon and phaser spinal


--Added new "trusted" role for trustworthy people contributing something of great value
--Astaroth gains 2 precursor lasers replacing the medium lasers


--When a NPC base is attacked it should call all available ships for defense
--Crystocrene hull buffed 1500 --> 2250


--Add Dreadnought, Carrier, Miner, Freighter Limited menu
--Crystocrene gains 2 Medium icy artillary cannons replacing the crystal railguns


--Disable ore suppression option when MB has high mat quantity
<u>'''The Latest Version is .72d'''</u>


--Check ActiveShip while ship is being spawned and cancel the spawn if it already exists
--Reset to roblox default chat modules; figure out what branch is causing the problem through trial and error


--Cap speed/torque multipliers
--Quad Advanced Medium Cannon are now unanchored, you are free to use any ship with those turrets on it.


--AddBase not working if more than one
--New Model for Dual Medium Cannon


--:items number alignment for big numbers
--New Model for Medium Cannon


--Show all ship losses (even from non-players)
--Gryphon partshifting fixed (thanks to fang for having the unpartshifted model)  


--Improved overall Flak turret accuracy; improved PDL range slightly
--Gryphon gains an additional medium flak cannon (2-->3) and a light flak cannon (0-->1)


--Fixed :kick command
--Valiant Shield increased (1450 --> 1500)


--Wave 1 of limited rereleases are here! Check them out when you get a chance (new servers only)
--Valiant Hull increased (1250 --> 1300)  


--Wave 2 of limited rereleases are here! (new servers only)
--Valiant Phasers 2 --> 3


--The FINAL WAVE of limited rereleases are here! Along with some buffs...
--Valiant gains an additional Lykos Cannon Defense (1-->2)
*Santa's Workshop Ore Hold buffed to 6000
*Toy Mega Base Cargo Hold buffed to 2500


--Also Frankenemi is on menu (class B permit)
--Incarnate Cannons 2 --> 4


-- Maple Orca dropped to class B permit (buy it quickly!!!)
--Andromeda Phasers 4 --> 5


--SANCTION [REDACTED] REACTIVATED
--Andromeda Cannons 5 --> 6


--LANCER [REDACTED] REACTIVATED (new servers only)
--Borealis loadout completely changed: Two Medium Flak Cannons; Three Medium Cannons; Three Dual Medium Lasers; One Triple Heavy Cannon


--Fixed Azreal ambience
--Borealis price massively reduced so that it is somewhat feasible to get


--Azreal spinals buffed to 5/5 Huges
--Borealis Cargo hold reduced 1200 --> 200


--Abbadon gains an additional spinal barrel each (now 7/7 large)
--Borealis loses 1 shield point


--2020 ship and 3D printed wasp are now on limited build menu
--Borealis Medium Cannons changed to Quad Advanced Cannons after some reconsideration


--UNE soldiers recently discovered a fully intact Wooly Mammoth inside the depths of Aqueous II! They won't be selling it for cheap, however...
--Luca Sky quest grammatical fixes


--Prototype X-2 Spinals 7/7 --> 5/5
--Luca Sky quest reward increased from 300 credits -> 1500 credits to accommodate for inflation over the years


--Prototype X-2 nerf reverted
--Billy Ray Joe quest grammatical fixes


-- Kraken has been Overhauled
--Billy Ray Joe quest reward increased from 400 credits -> 1750 credits to accommodate for inflation over the years
*Health: 6500/7000
*Top Speed is now 50, Turnspeed is now 0.18, Acceleration is now 24
*Cargo Hold is now 325
*Kraken's Loadout has changed
**4 Large Phasers
**4 Medium Torpedoes (0.3 interval)
**5 Kraken Railguns
**4 Kraken Multilasers
**1 Kraken Flak


--Kraken Turret stats:
--Icicle Cannon classification changed to Medium  
*Kraken Railgun: Large Railgun, 3 barrels 288 Damage, 7.68 Reload
*Kraken Multilaser: Large Laser, 4 barrels 240 Damage, 5.12 Reload
*Kraken Flak: Medium Flak, 2 barrels 36 Damage, 1.92 Reload


--Kraken loses two Railguns
--Viking loadout changed to accommodate for the change: Two Icicle Cannons; Two Sickles; Two Splitters


--Kraken Medium Torp count 4 --> 3
--Tennhausen turret orientation fixed


--Kraken Medium Torp interval 0.3 --> 0.2
--Tempura part shift fix


--Kraken Multilaser reload increased
--Something shady...(public servers only)


--Kraken gains 2 more Kraken Flaks
--Back to Shady made repeatable


--Kraken Railgun LoS changed
--Prototype X-3 reclassified as a Miner


--August Rotation Hour
--Prototype X-3 loses Advanced Autocannon, gains Colossus Cannon
*Osiris is now off-sale, buy it before all the servers die!!!
*Helios replaces it as the advanced rotation ship, with a few buffs
**It gains an extra phaser/cannon
**Speed increased to 185, turnspeed increased to 0.45, acceleration increased to 50


--NPC Combat Rewards have been increased
--Dimensional Alloy added into alien loot pool, stay tuned for its usage


--Crucible loadout changed to 2 Small Phasers/4 Small Cannons
--Swarmer loot buffed: Alien parts 2 --> 10


--Retro Event 2021, 1/2 is here!
--Outrider Hull rounded up from 890 --> 900
*3 ships have made their way to the build menu, better buy them quick!


--Dropship remodeled, by @dREAM rEAPER
--Outrider loses two Tiny Alien Lasers


--Scythe remodeled
--Outrider loot buffed: Alien parts 8 --> 50


--Scythe spinals are now 7 Tiny Phasers (0.16)/7 Tiny Cannnons (0.06)
--Bruiser loot buffe: Alien parts 6 --> 40


--Dropship has been upclassed to Destroyer
--Punisher loot buffed: Alien parts 10 --> 100, Dimensional Alloy 0 --> 1


--Dropship 2 Medium Cannons --> 6 Tiny Cannons
--Decimator loot changed: Alien parts 625 --> 550, Dimensional Alloy 0 --> 5


--Discordite Cluster Cargo Hold increased 2475 --> 2500
--Decimator Dimensional Alloy drops 5 --> 3


--Updated Mega Base admin posters
--Quest ID for Back to Shady changed so should now be repeatable for all


--Updated Mega Base signs
--Dimensional Alloys replaced with Plasma Batteries due to a high MB cost and potential interactions with unfinished game features


--Updated Retro Andromeda description: ''Found lying in an abandoned wreck, this Andromeda has been restored. Pray that this reactivated technology never falls into the wrong hands...''
--Incarnate fixed


--Abbadon Changes
--Plagued Warship gains an additional Medium Cannon (spinal) (4 --> 5)
*Loses one phaser and one cannon
*In return, permit drops to C class


--Dire Wolf Turret loadout changed: Now has 3 Dual Medium Cannons, 3 Dual Medium Lasers
--Plagued Warship's Advanced Medium Cannons become orbitals


--Arrow Buffs
--Azreal Turret loadout changed: 1 Azreal's Dagger, 4 Azreal Cannons. 2 Azreal Lasers, 2 Azreal's Blades (equivalent to Abbadon's Blade, Lucifer's Blade)
*Speed increased to 150
*Turnspeed increased to 0.63
*Acceleration increased to 35
*Gains 4 extra turrets (2 tiny flak, 2 tiny laser)


--ENCRYPTED MESSAGEBOT: Li4uPDw8UkVUVVJOIFRPIFNISVA+Pj4uLi4NCi4uLjw8PE9ORSBMQVNUIFdJU0g+Pj4uLi4=
--Avalon Hull increased 3500 --> 5250


--Recoloured tiny flak cannons
--Avalon Shield increased 3250 --> 4250


--Pirates have stopped sending over artifact freighters
--Avalon Cargo Hold Increased 300 --> 375


A fierce dreadnought to humans, yet a mere battleship to the Kneall. The Obliterator is capable of pushing out large amounts of damage to capital ships and come out nearly unscathed. The Player Decimator, named "Obliterator", has arrived to the Galaxy!
--Avalon Acceleration/Turn Speed increased 5/0.10 -> 9/0.13
*Available to all players (main/arcade)
*Requires rare materials that can be collected by completing the recently released quests
*Features 2 custom turrets, akin to those found on the Kneall ships, the Kneall Auto Laser and Kneall Auto Cannon--While not perfectly accurate, it is still plenty powerful
*It also comes with a large health pool and plenty turn speed, so skilled pilots can excel at capital ship encounters
*The ship, along with the quests, are here to stay for the time being. New servers only
*((disclaimer: obliterator is not prototype level nor is it super capital class))


--Turns out it was still marked not for sale (it is now fixed)
--Avalon spinals removed, replaced with four medium torpedos


--Fixed Kodiak
--Avalon Turret Loadout changed One Heavy Railgun, Five Triple Heavy Cannons, One Heavy LR Lase


--Kodiak Health increased to 15000/16500
--Avalon Explosion Size increased


--Retro Event, 2/2 is here!
--Avalon torpedos now fire in a tight shotgun pattern ([https://gyazo.com/5503d80646e2ee13276944ef33d3f959 gimmicks for the win!])


--2 more ships have made their way to the build menu. You'll love this batch! This is the last part. (Retro warlock And retro nyx )
--Avalon Top Triple Heavy Cannon downgraded to a Dual Medium Cannon


--Kodiak spawntime increased
--Avalon loses the gimmick/shotgun pattern (doesn't work properly with spinal system)


--Jormungand spawnchance decreased
--Avalon Medium torpedos 4 --> 3


--Max Jormungands reduced 5 --> 4
--Aberrant gains two tiny torpedos (justice for teen)


--Kodiak loot nerfed
--Slipstream overhaul is here:
*The dumb railguns have been swapped out for extra flak cannons
*Shield buffed to 2750
*Hull reduced to 9850
*Turnspeed buffed to 0.24
*Cargo Hold reduced to 40


--Max Dragoons reduced 11 --> 8
--Certain ships had their meshes archived by a modeler, do not be surprised when you find invisible ships


--obamasphere can no longer go inside starbases
--Ships that were made invisible should now be fixed (hopefully)


--Fixed Quest 202 (it was actually requiring more plates than was needed)
--Avalon Cargo Hold Increased 375 --> 800


--Kodiak spawn time reduced
--Dire Wolf: 2 Medium Flak cannons replaced with 2 Medium Point Defence Laser


--Retro Nyx Turnspeed reduced to 0.17
--Increased Railgun ranges by 1000, added PDL Turret types.


--Retro Nyx Health reduced to 13500/12000
--Point Defence Laser:  Converted to PDL type


--Retro Nixesion Tiny Cannons upclassed to Small
--Heavy Point Defence Laser: Converted to PDL type


--Retro Starbase nuke nerfed
--Astaroth trails added


--Retro Nyx also lost a heavy laser
--Retro rebalance part 1
*Retro Medium Railgun range changed to 7100
*Retro Medium Railgun reload reduced to 8
*Retro medium laser range reduced to 5866
*Retro medium laser reload reduced to 5.12
*Retro Large Laser range reduced to 6650
*Retro Large Laser reload reduced to 8


--Prototypes were shadownerfed by someone and wasnt announced so uhh Bombardment cannon loses 1 barrel (now has 2.8 reload instead of 2.0)
--Bombardment Cannon range reduced to 5090


--X-2 spinals reduced to 5/5
--Bombardment Cannon reload reduced to 2.258


-Tempest buffed
--Quantum cannon reload time reduced to 3.52
*All medium Pdls replaced with Heavy PDLS
*All Medium flaks replaced with Heavy Flak cannons
*Tempest gainst 4/4 small phaser/cannon  
*Tempest speed buffed to 64
*Tempest acceleration buffed to 10


--Retro Light flaks are now classed as medium flaks
--Quantum Cannon range reduced to 5640


--Patriotic Osprey now has its small torpedo back
--Quantum Laser range reduced to 6317


--Patriotic vipers trails changed
--Quantum Laser reload reduced to 6.5


--Borealis shield reduced to 11k
--Erebus Obliterator reload reduced to 4


--Frostfire buffed 2 medium torps 200 top speed  2 tiny lasers 2 light lasers
--Erebus Obliterator range reduced to 5462


--Frostfire hp buffed to 1200/1200
--Erebus Decimator range reduced to 6175


--Erebus Decimator reload reduced to 6.4


--Hailstorm buffed (still requires class B permit)
--Advanced Enclave range reduced to  6650


--Hp reduced to 7.5k/7.5k(will be changed later)
--Advanced Enclave reload reduced to 8


--loses 3 Heavy flak cannons for 2 triple heavy cannons
--Medium Crystal Railguns range reduced to 7125


--Gains 2 capital triple lasers replacing its triple heavy lasers
--Medium Crystal Railgun Reload reduced to 8


--Hailstorm turrets changed (buff). New loadout: 2 Heavy Quantums, 2 Super PDLs, 5 Super Flak Cannons
--[[Dire Wolf]] Trails Added


--Hailstorm hp changed: + 1500 shield (11,500) - 500 hull (10,500)
<u>'''The Latest Version is .72e'''</u>


--Kodiak temporarily taken off of spawns
--[[Oblivion]] re-added as a build menu Super Capital Ship


--Kodiak returns
--Prototype X-1 line of sight issues fixed


--Prototype X-2 Spinals 5/5 --> 7/7
--Commercial Miner ore hold nerf reverted (2500 --> 3000)


--Kodiak spawns have been reduced heavily.
--Constellation Speed increased 45 --> 75


--Snowsturm interval 0.2 --> 0.15
--Constellation Turn Speed increased 0.2 --> 0.25


--Snowsturm gets two more cannon spinals
--Meteor loses a small cannon ( 5 --> 4 )


--Retro Event has ended
--Prototype X-1 loses 1 Colossus Cannon For 1 Colossus Laser
*Retro Aegis Hull 700 --> 1500
*Retro Aegis Shield 4000 --> 5000
*Retro Aegis receives teleporters
*Retro Andromeda Phaser Interval 0.15 --> 0.1
*Retro Andromeda Cannon Interval 0.1 --> 0
*Retro Andromeda Phaser count 6 --> 7
*Retro Andromeda Cannon count 7 --> 10
*Retro Andromeda Turnspeed 0.17 --> 0.21
*Retro Commercial Miner Turnspeed 0.8 --> 0.55
*Retro Commercial Miner Acceleration 10 --> 40
*Retro Commercial Miner Ore Hold 2500 --> 3250
*Retro Nyx HP 13500/12000 --> 16000/12000
*NPC spawns reduced for a few days


--Subjugator gains more shields
--Retro Heavy Laser damage buffed to 300


--Icarus buffed
--Retro Medium Laser damage buffed to 125
*Gains 2 Triple Medium Cannons replacing dual medium cannons
*Gains 1 Triple Medium Laser replacing Dual medium laser
*Icarus loadout changed  to 3 Triple Medium lasers,1 Triple Heavy Cannon,2 Triple Heavy Lasers,3 Triple medium cannons


--Obliterator back onsale
--Prototype X-1 gained 2 Huge Cannon spinals


--Coal wasp on permit menu
--Prototype X-1 size increased


--Clauspector no longer class C permit downclassed to class D
--Nautilus 2/2 Large Cannons --> 3/3 Large Cannons


--Frozen MRLS is now a class C permit but gains 500 hp for the reclass
--Super Laser upclasses to Huge, Siege Cannon upclassed to Huge


--Retro Gideon buffed (has more than 75 dps)
--Siege Cannon is now a Railgun
*Gains 3 more retro Small lasers and 2 more retro Light Flak Cannons


--Frozen MRLS gets sickles and splitters christmas turrets on christmas ship
--Astraeus Fixed


--Frozen MRLS now has trails
--Wooly Mammoth Ore Hold increased to 6500


--Prototype X-2 Changes:
--Wooly Mammoth Speed increased to 150
*Turnspeed nerfed from 0.12 --> 0.11
*Acceleration increased from 8 --> 10
*Studio changes: speed increased from 29 --> 45


--Retro Grievion nerfed: loses 3 phasers and 3 cannons, loses 2 Retro Light Flak Cannons, downclassed to D permit
--Nautilus quest has been reactivated. You can find it in the same place, and those who have lost it in the past should be able to rebuy it, just this once. It's still a one time quest.


--Barrel interval is now 0.2 seconds (407 dps battlecruiser was too much)
--Lore pieces have been readded


--Ghost of christmas death now has trails
--Nautilus Quest requirement changes


--Striker class fighter has been added to the game
--Nautilus Buffed


--Revelation and rhino gain strikers
--Nautilus Quest fixed


--Rhino gets 4 strikers in place of 4 frenzys
--Advanced Enclave and Enclave turret stats changed


--Revelation gets 6 strikers in place of 6 furys
--Heavy Quantum Cannon and Triple Heavy Quantum Cannon added


--Blackgate Buffs: Telepathy receives more DPS (increased the barrel by one as the model very clearly shows two barrels
--Shady Dealer has moved


--Revelation Buffed
--Imperator Quantum Laser changed to a Heavy Quantum Laser
*Heavy Lasers swapped for Triple Heavy Lasers
*2 Heavy Flak Cannons switched to 2 Triple medium cannons
*2 Heavy Flak cannons replaced with heavy cannons
*2 Heavy PDLs replaced with 2 Heavy LR lasers


--Revelation price reduced
--3D Printed Warlock's Large Cannon count has been increased to 5


--Erebus hp changed hull 6666 shield 7666
origins (chipsomen) — Yesterday at 9:32 PM


--Panther is vip again
--Patriotic Rorqual's Patriotic Mining Lasers gain a barrel


--Telepathy receives more DPS, they are now railguns
--Small Advanced Mining Laser Added


--Atlas buffed: loses 2 triple heavy cannons for 2 Capital Triple Lasers
--Medium Advanced Mining Laser Added


--Atlas also loses 2 Heavy Lr lasers for 2 heavy quantum lasers
--Large Advanced Mining Laser Added


--Aberrant gains 2 more tiny torps
--Patriotic Mining Laser reload reduced from 10.5 to 8.5


--Galaxy nerfed to 8k ore hold
--Prototype X-1 ambience


--Freedom galaxy nerfed to 12k
--Hijacked Nidhogg should be deleted


<u>'''The Latest Version is .73b'''</u>
--Siege Cannon and Super Laser changes:
 
*Both turrets now do 1000 Damage
--Ship build materials list + scrolling frame
*Both turrets now have 7500 Range
*Both turrets now have a 25 second reload


--Super capitals allowed usable fighters
--Two Large Mining Lasers on the Galaxy replaced with two Large Advanced Mining Lasers


--Fighters should have "disabled" flag to indicate not pilotable by anyone
--Galaxy Ore hold 10000 --> 9250


--All ships will teleport away when stuck too long
--Galaxy Ore hold 9250 --> 9000


--Some admin commands allow and :info shows some numerical abbreviations like 12.1k or 25m where appropriate
--Galaxy Cargo Hold 800 --> 750


--Fix bug allowing team ships to become alien ships when planet is assimilated
--Astraeus receives an extra Siege Cannon


--UNE should have ample asteroids spawn throughout the game
--Triple heavy quantum buffed


--Make pirates "daisy orange" color
--Astraeus description changed


--Devs get public server join annoucements
--Plasma Battery quest released. Exchange Plasma Batteries for Uranium at the Mega Base! New Public Servers Only.


--Fix docking unrepsonsive problem
--Plasma Battery Exchange rate changed: 1 Plasma Battery = 100 Uranium; quest made repeatable; Higher tier quests retired for now


--Trying full respawn of asteroids during endgame again
--Hijacked kodiak turrets buffed (just for RC)


--Add Super Capital to limited menu
--Avalon price increases dramatically


--When MB goes negative in materials, have client side hide the item; also refresh buy buttons based on quantity
--Katana's plating no longer has team color on it (woohoo thank god)


--:qtp command, sends self to quest giver object, only works for devs in dev server
--Firehawk and Bonehawk partshift fixed (theyre also meshed now)


--event permits release on their own but don't auto recycle
--Scowling has grown stronger


--confirmation box when spawning utility ship during war; confirmation box centers on mouse position to make it harder to accidentally click ok. Only one visible confirmation box should be allowed per GUI
--Subjugator's shields are a bit stronger now


--Pirates de-aggro ships they haven't damaged in 100 seconds
--Subjugator fixed (shield update reverted?)


--Max ore hold will be 8K, with exception of Freedom Galaxy at 12K. All miners will be refundable
--Scowlings should be weaker (removed 1 set of spinals)


--NotForSale and Alien ships cannot have ExtraBuildMaterials (being used to alter combat reward amounts). ExtraBuildMaterials cannot be negative
--Vampire X-R4 loadout changed to 3/3 Medium Phasers


--7.5% taken off of selling price when selling to MB from Warehouse (transferring to ship first won't work)
--Erebus turrets upclassed to Large


--Have to do something other than autoclick to increase loyalty
--3D Printed Warlock's railguns upclassed to Large


--Galaxy Changes: Price increased, Explosion value nerfed to 300
--Medium 3D Printed Railgun now has 2 barrels


--Freedom Galaxy Changes: Price increased
--Medium 3D Printed Laser now has 3 barrels


--Subjugator Changes: Subjugator has been rereleased!
--Erebus Obliterator now has 4 barrels
*Subjugator turnspeed increased from 0.10 (0.02 in studio) to 0.11
*Subjugator loses one big shield on both sides (2 big shields removed)
*Subjugator explosion value increased to 1300 (cool fact: the max speed on sub was like 12 or something in studio)
*reason for nerf: it can body an X-1 to like 4k hull


--Loyalty: "effortless" gain to 5%, easy gain to 10%
--Erebus Decimator now has 4 barrels(edited)


--Fix glitch when player resets that displays loyalty as 0%
--"E" folder fixed (your E Class works now)


--Pirate color made more "orange-y"
--Scowling loadout changed


--Fix new multi-sound notifications
--Bruiser and Outrider spawn chances and interval swapped


--.73b2 addition: That last one is actually rather significant, now we can chain IDs for sound effects like the new leader notification. That being said...
--Scowling spawns slightly more often
*New leader notification sound has received an additional voice line (thanks to @Preauri for the voice line)


*.73b3: Fixed exploitable bug that did not use up permit after buying permit ship
--Bruiser and Outrider spawn slightly more often


--Helios back onsale
--Small NPC Changes


--U.N.E Base Changes: Moved the teleporters closer towards their terminal hallway
--UNE Subjugator now spawns


--Kodiak loot nerf (removed some thrust components)
--Dont use or banned: chip added a new sc that is not supposed to be added. If you purchase you will not be refunded


--NPC spawns are back to normal again
--dont_use_or_banned taken offsale


--Coal wasp buffed: 1 Coal mining laser replaces its small mining laser, Coal wasp gains 10 more shield and hull, Coal wasp gains more ore hold
<!--.72e4</u>-->


--Coal wasp ore hold buffed to 1k
--Imperator enabled for 1 day (new servers)


--Obliterator back onsale (it should never go on permit menu again hopefully)
--Osiris speed increased, 50 --> 80


--Osiris turnspeed increased, 0.08 -- 0.14


--Retro hawk Spinals changed to 6/6 medium
--Osiris loadout changed; One Triple Heavy Quantum Laser, Two Heavy Quantum Cannons, Four Quantum Cannons, One Heavy PDL, One Quantum Laser


--Obliterator is now orange in regular build menu and receives ambience
--"X" Folder fixed


--Helios back on sale
--Nautilus quest fixed


--Retro hawklight hull increased to 3990
--Shady Dealer has suddenly disappeared


--Retro hawklight shield increased to 4550
--Someone else has entered the Galaxy


--Rapture buffed Gains 2 Heavy Lr lasers replacing its pdls
--Ships carrying valuable cargo have entered the Galaxy


--Gains 2 Heavy Railguns replacing 2 medium railguns
--Attempted Incarnate fix


--Price should be lower
--Incarnate fixed


--Max shield increased to 7500
--Pirate Freighters spawn more often now


--Nyx price reduced a bit
--Freighter chances adjusted
*X-0 spawns less often
*X-7849 spawns less often


--Hevnetier Price reduced
--Prototype X-2 has received it's loving!
*Spinals changed from 5/5 huge phasers/cannons to 5/5 huge phasers
*Buffed Kneall Cannon to 3 barrels
*Reclassified Kneall Multilaser as Huge
*Buffed Kneall Subcannon - Reclassified as Huge Railgun, Given three barrels (if you're diving small ships you may reconsider your ship choices)
*With these changes, X-2 now embraces more of a shieldbreaker role, both complimenting and countering X-1


--Frion Fighters changed to 1 striker 1 xenophile and 1 Nighthawk
--Freighters are less common


--Frion Fighters changed to 1 striker 1 xenophile and 1 Nighthawk
--Galaxy Ore hold 9000 --> 8500


--Sadly dragonfly was partshifted and unusable or else it would still be here
--Hyperion is back!
*Torpedo delay reduced from 5 --> 2
*Reclassified the heavy railguns as Huge
*Hull increased to 12000, Shield increased to 14000
*Health increase because torps are unreliable and it should not die too easily to like 1-2 ships
*Turnspeed increased from 0.05 --> 0.11


--Myraid buffed Gains Heavy Laser Cannons
--Jack'al Lantern buffs:
*Shield increased from 2500 --> 2750
*Spinals changed to 6/6 large cannons/phasers


--Swarmer Prototype buffed Gains Small Kneall Laser instead of its light laser
--Frostpocalypse buffs:
*Medium Crystal Railguns changed to Crystal Railguns


--Hyperion's phasers now have 0.001  interval
--Patriotic Rorqual buffs:
*Pat. Rorq gains an extra mining turret on the top
*Ore hold increase from 5000 --> 5500


--Hyperion nerfed
--Spawn chances halved for freighters


--Hyperion lasers are now statted as triple heavy lasers
--10 Plasma Battery enabled (Now available in Private Servers)


--Hyperion Triple Heavy laser now has the stats of a triple heavy laser (kinda an large nerf since before it had heavy quantums)
--Nisos buff:
*Hull increased from 2500 --> 3000
*For some reason it got shadow nerfed; this is bringing it back up to what it should be


--obliterator ambience changed
--Patriotic Gatling Cannons are now Medium Flaks


--Myraid level 3 is fixed
--United States of Razor changes: Fixed the turret plates, should now properly spawn


--Myraid gains huge railguns
[[:Category:Fourth of July 2021|Fourth of July is here!]] (Part 1)
*New mega base made by chip!
*Two new ships! (More to come)
*Forecast predicts it to be a bit chilly down the line


--Reverted the hyperion turret nerf
--New Patriotic Ship: Freedom Wolf ''Bringing freedom and securing America's interests across the galaxy''


--Hyperions interior no longer does this [https://gyazo.com/3f081377471d6b46a3ecfc0cedf98f0c] (also known as z fighting fixed)
--New Patriotic Ship: Patriotic Draco ''Faster than the speed of oil''


--A very strong Kneall fleet is Coming to a galaxy near you
--New Patriotic Ship: Patriotic Devastation ''The Patriotic Devastation will devastate both your target's shields and their oil reserves''


--Black flare loses 1 railgun
--New Patriotic Ship: Patriotic Sixfold ''When you replace the autoloaders with the FreedomLoader, you get this beast of a hullbreaking cruiser''


--Erebus buffed spinals are now 6 Huge cannons/6 Huge Phasers
--Patriotic Sixfold should now be buildable


--Mega base portraits updated a bit
--New Patriotic Ship: Freedom General ''Upgraded by the U.S Military, the Freedom General stomps on the shields of those threatening America and her interests.''


--Fixed Myriad III probably hopefully
--Updated Freedom General colour scheme (thanks to spacefighterboss (juice))


--Fixed Myriad III proper (it should get the new turrets now)
--Temperatures inside the Mega Base are starting to get noticeably colder


--Ghoul nyx buffed:
--A fleet of ships was spotted speeding towards Mega Base. While not named nor identified, they were noted down as both being red and white in colour and bearing a flag of a time before the UNE
*shield buffed from 15k to 16k
*ghoul nyx also has its interior back. If it proves too laggy it may be removed
*Ghoul nyx gains 500 more hull


--Aeaphiel Buffed:
Fourth of July Event Part II: Lovely day for an annexation, eh?
*Hull buffed to 1670
*Canadians have swarmed Mega Base and have taken it over, with no intentions of leaving for a while
*Speed buffed to 200
*They bring with them gifts, including ships
*1 Dual medium cannon changed out for Heavy railgun
*They won't kill you, they're too nice for that
*Gains 4 small cannon spinals
*Maple Orca has been released to the public!
*Moved to vip


--.73b8 Fixed that log despawn bug
--Maple Orca changes:
*Description changed: ''Turns out, by injecting its reactors with pure maple syrup, it can mine more efficiently.''
*Uranium price increased from 2000 --> 4000


--Aqueous II Docking should be a bit better (terminal A has extra walking)
--New Canadian Ship: Maple Witch ''Converted by the RCSMP, the Canadian Witch is the Canadian's first choice in ship-hunting matters.''


--Decimator Price buffed!
--Patriotic Devastation now looks different


--Grim buffed now gains 4 Grim railguns replace the autocannons
--Fixed Freedom Warden's spinals


--Borealis tp should hopefully be better
--Uranium cost for Maple Orca lowered


--Prometheus Changes: Loses 2 Heavy Railguns for 2 Capital Triple Cannons, also moved its bottom turret to the top; turnspeed buffed to 0.12; Top speed buffed to 51; tp should also be fixed
--New Canadian Ship: Maple Aura ''The RCSMP's first choice in securing their maple syrup supply lines.''


--Leviathan buffed: Gains 1 more Huge cannon spinal, Replaced 1 dual medium cannon with a triple heavy laser, 2 dual medium lasers replaced with 2 triple medium lasers
--Raised the price of Maple Witch


--M ships fixed (they appear to have been shifted just a little bit)
--New Canadian Ship: Maple Syrup Launcher ''By mixing maple syrup with an isotope of Plutonium, you can get big results with a few small jars of syrup.''


--Cyber Leviathan gains tiny torps
--Increased turnspeed of Maple Orca from 0.1 --> 0.15


--Prototype x-1 Buffed Colossus Lasers do 2000 damage every 25 seconds same with Colossus cannon
--Canadian radars have picked up foreign signals, clearly hostile, speeding towards the Mega Base


--Bombardment cannons classed as flak
--Signals that are coming back appear to be picking up large ships


--Prototype X-1 Changes: 5/5 Spinals reduced to 6 (two fire at once so it takes 0.1 to fire 2 cannons)
--Anticipating a fight, Canadian ships have been dispatched of similar size


--Cyber Leviathan gains 400 more cargo hold
Fourth of July: Part 3 There ain't enough room in this galaxy for the two of us
*The UNE have dispatched two new ships specifically to eradicate RCSMP presence
*In response, the RCSMP have deployed two of their own ships to counter the UNE


>>> [PALADIN OMEN REACTIVATED] <<< (Lucifer added to limited build menu)
<u>'''The Latest Version is .72f'''</u>


--Prototype X-2 Buffs
--Added new "Limited Edition (Permit)" tab to the build menu
*Round 1: Kneall Subcannon given buffs > Damage increased to 1250 > Reload changed to 15 > Now classed as a cannon instead of a railgun
*Limited ships of various classes from previous events are now buildable, but require both materials and special "class e" or "class d" permits. How such permits are obtained is unknown, but likely related to the mega base, as with SC and Event permits. These ships include:
*Round 2: Kneall Multilaser given buffs > Reload changed to 2.25 > Damage changed to 205
**[[Blue Torp Wasp]]
**[[Spiderblade]]
**[[Patriotic Osprey]]
**[[Patriotic Ibis]]
**[[Patriotic Defiance]]
**[[Patriotic Phantom]]
**[[Patriotic Crucible]]
**[[Retro Centurion]]
**[[Permafrost]]
**[[Viking]]
**[[Patriotic Vengeance]]
**[[Retro Gideon]]
**[[Retro Sixfold]]
**[[Vampire X-R4]]
**[[Icicle]]
**[[Blood Wing]]
**[[United States of Razor]]
**[[Heartbreaker]]
**[[Pirated Grievion]]
**[[Retro Grievion]]
**[[Retro Hawklight]]
**[[Santaliz]]
**[[Bone Ampharos]]
**[[Jack-Al'-Lantern]]
**[[Snowfall]]


--C folder part shift fixed (So it appears that part shifting is quite easy to do)
--The Québécois region of Canada has finally seceded from the country, stealing some of their dreads with it. They’ve been declared hostile and have been marked for destruction


<u>'''The Latest Version is .73c'''</u>
--Sakala is no longer restricted to VIP players


--Docking will teleport to spot if it seems like docking is making no progress after "x" amount of seconds
--Plasma Battery quest fixed


--Check that AI leader is being set properly when target is set to nil and then new target is acquired
--obamasphere (available in all servers); Only available til midnight EST


--Mega Base credits are now global like ores; starts at -10 million to test how fast it will increase; new round (after win) will reduce positive credits by 10%
--Decimator retreated for repairs


--Add global commands that only affect servers where specified conditions are met
--Icebreaker and Arctic Wasteland ran away


--When an MB item drops from positive to zero or below quantity, send server message instructing to refresh immediately. Limit for spam
--WMD and Nuclear Catalyst now call aliens


--Have AI spinals aim for PilotSeat rather than CenterPoint
--Explanation as to why WMD and Nuclear Cata are alien: They have split off from UNE forces and have gone rogue.


--Base sends notification when upgraded
--Fixed nuclear cata being big on the map


--Add confirmation for buying expensive items
-- OBAMASPHERE IS GONE (the quest)


--Bases spawn randomly rotated around the z-axis (making things like shipwrecks appear in a different location on each server)
--Reclassed rogue WMD and nuclear cata, along with rogue icebreaker and AW as pirates


--Different sell % by ship class, allowing utility ships to be sold for a much higher value in return (~85%)
--The UNE have deployed their own WMDs and nuclear catas to patrol the galaxy


--Allow selling of certain items like permits at a significant loss
--The rogue ships have been supercharged with plasma batteries, however if they are destroyed they are yours to claim


--Fix MB giving all its debt to a base
--Rogue AW and rogue icebreaker have been readded to the pirate spawn pool


--Minor changes: ":info" will now show full numbers again (with commas)
--AW/Nuclear cata drop 5, WMD/Icebreaker drop 15 plasma batteries


--":bans" command should display in reverse order (newest at top) and only fetch the name of the last 30 or so
--Fixed rogue nuclear cata being big on map


--Ore spawning algorithm tweaked (old might be too much)
--UPDATE: Due to increasing costs to maintain due to lack of proper supply lines, the weaker rogue ships have been starting to lose some of their effectiveness.


--New "load assets on demand" system (faster loading as all ships and bases won't be needed right away)
--Nuclear Catalyst has had its price lowered


--More efficient class attachment should speed up servers a bit
--Removed call from all rogue ships (scowlings shouldn't dive you now)


--Other players' docked ships will not show on minimap to remove clutter
--3D Warlock Buffs
*3D Warlock gains 2 extra turrets (from what I recall, an extra heavy laser and an extra medium laser)
*3D Warlock gains an extra 2 cannon spinals
*3D Printed Warlock is now offsale


--":turretlist <group>" command for level 2+
--Spawns Adjusted


--UNE has its own ambience voices. New docking and base upgrade notification sounds. Devs can combine notification ids for more versatility (using commas). Devs can change volume and other future options of a notification sound by using the pipe character. For example: "123456789,2345612345|Volume-.9|TimePosition-.2,36565656|Volume-.8"
--All bosses now call


--Fixed bug with loyalty dropping to zero sometimes when switching teams
--WMD is now scarier than scowlings


--Warp drive notifications
--WMD/Icebreaker loot 15 -> 5 Plasma Batteries, AW/Nuclear loot 5 -> 2 Plasma Batteries


--Prototype X-2 fixed (who gave it alien-classed turrets expecting that to work?)
--3D Printed Warlock nerfed


--Lucifer Update: It has been taken offsale
--obamasphere is now a miner


--Lucifer fixed (all servers)
--obamasphere nuke nerfed (it will return someday)


--Prototype X-1 should be fixed
--Fixed 3D Printed Warlock trails


--Decimator fixed (its torps may shoot you at least once)
--Osiris 8 Medium Phasers --> 6 Large Phasers (both sides)


--Hyperion Laser Barrels 5 --> 4
-- Icebreaker's 3 Large Cannons--> 2 Large Cannons


--Hyperion Triple Heavy Railgun Barrels 5 --> 4
--Snowfall Overhaul
*Snowfall's phaser delay changed from 0.1 --> 0.05
*Speed increased to 110
*New Snowfall loadout:
**2 Frosty Flak Cannons
**1 Capital Triple Cannon
**1 Frosty Triple Heavy Laser
**1 Frosty Dual Medium Cannon
**1 Capital Triple Laser
**1 Frosty Dual Medium Laser
**1 Frosty Triple Heavy Laser(edited)


--Frankenemi Quantum turrets switched for Triple Heavy turrets
--Hyperion Buffed
*Gains 2 Hyperion Triple Heavy Railguns
*Speed buffed to 55
*Turnspeed buffed to 0.126
*Shield Buffed by 20
*Hull Buffed by 20
*Placement changed
*Phasers are now huge
*Hyperion explosion a wee bit larger at 1270


--Turret Changes:
-=The Osiris and Nautilus quests have been disabled temporarily
*Quantum Laser Reload 6.4 --> 6
*Quantum Cannon Damage 132 --> 140
*Heavy Quantum Laser Damage 240 --> 280
*Heavy Quantum Laser Reload 5.12 --> 6
*Heavy Quantum Cannon Damage 132 --> 235
*Heavy Quantum Cannon Reload 2.816 --> 5
*Triple Heavy Quantum Laser Damage 240 --> 360
*Triple Heavy Quantum Laser Reload 4.096 --> 6
*Triple Heavy Quantum Cannon Damage 132 --> 350
*Triple Heavy Quantum Cannon Reload 2.2528 --> 6
*Kraken Multilaser Damage 240 --> 375
*Kraken Multilaser Reload 6.4 --> 10
*Kraken Railgun Damage 288 --> 450
*Kraken Railgun Reload 7.68 --> 12
*Siege Cannon Damage 1000 --> 1806
*Super Laser Damage 1000 --> 1445


--New Large Turrets:
--Osiris has come back to build menu, with the same artifacts and nearly the same mat cost as when it was for sale as a quest (new servers only)
*Super Flak Cannon - 60 Damage, 1.5s Reload
*Super PDL - 60 Damage 1.5s Reload
*Super LR Laser - 750 Damage, 20s Reload 


--Clarification: Heavy Quantum loses dps
--Event build menu kinda empty: Several old event ships have been added to the build menu (dreads+ will not appear since rc has not finished those)


--Myraid III level 3 Should be fixed
-Heavy LR Laser stat changes: 300 Damage --> 600 Damage, Reload 12 --> 25


--Black scarab LoS is better (in all servers)  
--Lucifer rebalanced
*Lucifer Health increased from 12500/12500 to 14500/14500
*Lucifer speed increased from 50 to 60
*Lucifer turnspeed increased from 0.1 to 0.13
*Lucifer spinals increased from 5/5 Huge Phasers/Cannons to 7/7 Huge Phasers/Cannons
*Lucifer's turrets have been changed to point defense/flak (two of each type)


--Bastion loses 2 PDLs for 2 Dual Medium Lasers
--Prototype X-2's second set of phasers have been swapped out for its original 5 huge cannons, complete with its cannon firing sounds


--Bastion's medium railgun is now a heavy railgun
--Fixed X-2


--Bone Ampharos gains 2 PDLs replacing its Medium PDLs. Also gains 2 Heavy Flaks replacing 2 Medium Flaks (thank @[Ecuador #1] DylanTheVillain101 for this one)
--Medium Railgun received a remodel! [[File:Railgun72f.png|center]]


--Bone ampharos also gains 1 more Large Cannon
--Heavy railgun has also been remodeled


--Belvat's Medium Lasers replaced with Triple Medium Lasers
--Nerfed Hyperion cargo hold from 2500 --> 500


--Starbase DPS reduced a bit; Siege ships are a viable option now
--Single Heavy Laser/Cannon turrets remodeled [[File:Lasercannon72f.png|center]]


--Jormungands and Dragoons drop loot now
--Deity loadout changed:
*3 Huge Quad Lasers
*4 Heavy Quantum Lasers
*2 Huge Triple Cannons
*1 Triple Heavy Quantum Cannon


--Some people have acquired a rare blueprint (Nautilus) to a special ship and have begun selling them. You can find one of them in this very Galaxy (new public servers only)
--Hallowlight spinals have changed slightly: One set of 8 medium cannons --> Two sets of 4 medium cannons


--The Nautilus is now available on the Build Menu. (stay tuned for more stuff coming later today..)
--Hasatan has been changed slightly
*Phasers upclassed to Large
*Turnspeed lowered to 0.17


--[[Galaxy Staff|xxchaoticstrike]] is permanently banned
--Helios speed has been raised from 135 to 175


--Judgement switches out 2 Heavy Railguns for 2 Heavy Siege Railguns, and 3 Heavy LR Lasers for 3 Super LR Lasers
--Arctic Wastelands spawn more often


--Retro Prototype X-1 released (offsale)
--Jormungands no longer sit around when diving


--Hailstorm gains superflaks and pdls; Hailstorm hp is back to its old stats (10k/11k)
--Astraeus exchanges one Heavy LR Laser for a Super Laser


--Retro Prototype X-1 has come
--Deity turnspeed lowered to 0.2


--Starbase HP Nerfs (teen ghost update): Shield reduced by 2000, Hull reduced by 1000
--Deity turnspeed has risen to 0.22


--something cool has been added; this will be offsale in 10 minutes from this mesage btw
--Deity trades Two Huge Quad Lasers for Two Huge Triple Lasers


--Prototype x/1 Taken offsale (may come back later who knows)
--Deity turnspeed lowered to 0.19


--Starbase hp buffed
--Deity's Huge Quad Laser drops to a Huge Double Laser


--Hailstorm gains more fighters (has 4 frostfires now and out DPS-es build menu carriers)
--Crucible reverted, partshift fixed


--Judgement nerfed: loses 2 super LRs for 2 normal ones
--Deity turnspeed has risen to 0.21 from 0.19


--Prototype x-2 has the fastest turnspeed around
--Deity trades 2 Heavy Quantum Lasers for 2 Quantum Lasers


--Prototype x-1 fixed
--Deity trades 1 Huge Triple Laser for 1 Huge Double Laser


--Prototype X/1 deleted
--Prototype X-2 spinals increased to 7/7


--X-1 turnspeed reduced to 0.1, same with X-2 (turnspeed was buffed to 0.2 and speed buffed to  63)
--Permafrost turrets dps increased at a cost of range


--Hailstorm teleporters changed to white
--Retro mining laser reload reduced


--X-1 speed reduced back to normal
--The small patriotic turrets colors are changed


--Retro Nyx recieves an interior update
--Permafrost speed increased to 200


--Mining: NPCs have run off to another Galaxy for now, you'll be safe to mine. Now please go save the mega base its in horrible condition
--Permafrost spinals upclassed to small


--Reverted; megabase is rich all of a sudden
--Hyperion Triple Heavy Laser sound changed


--spacefighterboss Memorial added (it's in a base)
--Derelict Stations Turrets are now classed as huge


--New Base Added (bugged)


--Prototype Rotation: Prototype X-1 released on limited build menu.
--Battlecruiser+ ships have been retired for the rest of the event Happy Fourth of July! Happy Canada Day!


--Kodiak Loot changed: 20 Armor Platings --> 500 Armor Scraps
--Blizzard buffed


--Smith has appeared in the Mega Base, and knows of a way to convert Armor Scraps to Armor Platings.
--Ghost of christmas death buffed
*Gains 1 Frosty Dual Medium Laser
*Gains 2 more phasers
*Gains 400 more hp


--New writing has been engraved somewhere near Collins; It seems to be a new language..
--Aberrant bioaccelerator buffed


--A new NPC has appeared in the Mega Base, looking for Armor Scraps. He offers cash in return.
--Astraeus is onsale


--Kodiak max spawn time reduced from 5 to 3 hours
--Astraeus Price reduced


--Prototype X-1 should be back onsale
--Maple witch is back onsale


--Ghost updates or updates never mentioned in update-log  (there is alot):
--Maple Witch Offsale
*Despawn Timer 2m 46s (after leaving game with ship undocked)
*Loot timer is 10 minutes (timer all teams can loot the wreck another team that killed it (doesnt include boss npc's))
*Mothership nuke changes (range): Lvl 1: 5000 Lvl 2: 6500 Lvl 3: 8450 Lvl 4: 10990 Lvl 5: 14290
*Starbase Nuke Changes (range): Lvl 1: 1500 Lvl 2: 1950 Lvl 3: 2540 Lvl 4: 3300 Lvl 5: 4290 (For reference, base nukes increase by 1.3x per level)
*Negative items will no longer show in mega if said items sold (old update)
*Cargo droprates: Player: 40%
*Super capitals Current Explosion sizes: Deity 10000 Subjugator 10000 Theia 10250 Astraeus 12500 Oblivion 12500 Hyperion 12700 Lucifier 15000 Prototype X-1 15000 Prototype X-2 15000
*Drift Changes: "Max Drift" speed (Old update) 90% - Fighters (including elanis) 80% - Frigates 70% - Destroyers 60% - Cruisers 50% - Battlecruiser / Miners 40% - Battleships / Freighters 30% - Dreads / Carriers 20% - Super capitals
*Nuke Changes 1) Resistance now applies to nukes. 2) Max nuke damage (0% resistance) is Radius x 4. (WAS Radius x 2 tho ignored resistance) 3) Shield takes 50% nuke damage 4) Bases take 50% nuke damage 5) Nuke damage is also proportional to range (e.g. 2k range, if 1k out will recieve 50% of the damage) 6) ALL Base Nukes Deal extra 2x nuke damage (Nuke radius x 8 = max damage)(edited)
*Executioner loses 500 shield
*Starbase Loot droprates: Ore: 11% Artifacts: 11% (Originally 15%)
*Starhunter Spinal changes 4 Tiny 0.1 interval 4 Small 0.6 interval
*When undocked, shield now only heals when not hostile (Hostile Timer is 2 minutes)
*Ore of a single item is capped to 150k (E.g. 157222 silicate. Rejoin, now have 150000)
*Credit Cap removed
*Elanis (Hevnetier fighter) Phasers downclassed from Large to Medium; Count remains same Due to fighter restrictions
*Hevnetier Gains 500 Shield
*Icicle Shield 750 --> 2000
*Executioner Spinals changed due to carrier restrictions 2 / 2 Huge --> 3 / 3 Large
*M class recieves Custom turrets; Exact same stats as Large Mining Turrets, however with 250 range only (due to exploiters removing parts to give M class max range)
*Many mining turret nerfs have taken place:
**Start of Gamma Comparison: 1 Large Mining laser = 2 Mediums = 4 Smalls, 1 Medium = 2 Small
**Current: 1 Large = 1.59 Mediums = 2.6 Smalls, 1 Medium = 1.64 Smalls
**Ore M3/s for Mining Turrets: Large - 9.55 Medium - 6 Small - 3.67 Tiny - 2.5
**(Limited Mining Lasers have the same stats. Except, advanced medium / large, retro medium, Medium Patriotic + Patriotic Mining Laser (large, only used on patriotic rorqual. NOT Large Patriotic), all have 2 barrels)


--Nautilus turrets changed 2 Enclaves --> 2 Advanced Enclaves (now has 4)
--Hyperion loses its Heavy Quantum Lasers


'''<u>The Latest Version is .73d</u>'''
--Hyperion gains Hyperion Lasers


--[[Rcouret]]'s ship will carry a Red Diamond in cargo hold if the ship is worth >100k credits
--Aqueous II  remodel added


--Split the menu into separate modules for easier customization by scripting devs
--Oblivion buffed gains 2 Huge triple lasers (replaces quantum lasers)


--Fixed special ship loading after reloadships and behavior
--Retro heavy laser buffed (reload reduced at a cost of range)


--UI Semi-Update (Made everything dark mode, changed the layout of a few menus, some minor stuff) A bigger UI Update will be happening soon. We have a couple UI Designers hired
--Icicle buffed gained 2k more shield and gets large phasers


--3 new tracks added to the galaxy Soundtrack (Peaceful) as voted on in music-voting
--Icicle cannons classed as railguns (may be nerfed later)


--RC made ships (Miners?) much cheaper
--Retro medium railgun classed as large (retro ships are slightly better now due to this)


--Kraken Torpedo Count 3 --> 4
--Retro Hawklight loses  2 retro flaks for 2 retro medium Lasers (buff)


--K Folder fixed
--Retro Hawklight  spinals now have 0 interval (shotgun spinals !)


--Naga changes
--Azreal ambience fixed
*No longer redboxed
*loses light laser, now has 9 bone lurkers
*4 large phasers replaced for 12 tiny phasers
*gains custom large torpedo
*hp shifted a bit between sheild and hull and overall loses about 250 hp
*quite a bit faster, with turn speed increased slightly


--Sentinel changes
--Aqueous II is extremely strong now
*ship no longer redboxed
*new ship model (made by yours truly, Vexed Toast#7316)
*medium rail replaced with medium cannon
*4 light gattlings replaced with 1 light cannon and 2 light lasers
*spinals replaced to be 7 small spinals


--The Weapon Part is now being sold by someone named Rev. (new public servers only)
--Vanguard returns


--Atheon on rotation, Helios off rotation
--Vengeance returns


--Artifact Freighters return for a limited time
--Ghost of Christmas Death partshift fixed


--Atheon price increased
--Ghost partshift fixed


--Theia HP 9K/9K --> 10K/10K; if it proves to be too ridiculous will revert
--Gideon partshift fixed


--Level One Starbase HP 10K/10K ---> 12.5K/12.5K; effectively buffs all levels as well
--Hallowlight partshift fixed


--Maple Orca Ore Hold 6500 --> 7000
--Harbinger partshift fixed


--Office Chair released as admon ship (cuz chip deleted it from test folder & i malded cuz of that and put it in O folder instead) and was given ambience
--Industrial Miner partshift fixed


--Kodiak's boss music returns
--Inquisitor partshift fixed


--Hyperion Reworked; Happy sieging!!
--Maple witch nerfed
*Loses 10 speed
*loses 0.05 turnspeed


--Plagued Eradicator accidentally released to some build menus; ship was not intended to be bought and will likely not be refunded if built
--All Patriotic Ships have their partshift fixed


'''<u>The Latest Version is .73e</u>'''
--Prototype X-2 partshift fixed


--Sugon's Music notifier popup
--Patriotic Crucible is back to normal (some stats may have changed)


--Test ship info should not be cached. Make sure it is updated and sent to client on game load
--Prospector and Prepravca partshift fixed


--Added secret flag to certain AI ships where stats shouldn't be public knowledge (or want to mask an event ship or something)
--Event ended


--Fixed ship spawn and shield bar GUI for ships that have zero MaxShield
--Decimator no longer spawns in New servers


--Ship shield/hull costs determined by formula, taking into account the class resistance rather than by class alone. Hulls will specifically use Titanium and basic materials, while shields will specifically use Quantium and basic materials. Uranium will also be used for high-end resistances.
--NPC spawns have been reduced this week


--Docked hull healing now twice as fast. Bonus healing rate for hull and shield is now (75% of player loyalty) + Base level + (25% for VIP)
--Maple Witch loses a Phaser and Cannon spinal


--Tried to fix the "own ship not always white-colored on map" issue
--Andromeda gains another Huge Cannon


--Fix secret ships being unavailable after :reloadships
--Subjugator Gains 2 more shields (adds about 3k hp to the left and right )


--Admin Director or higher can issue Admin-class ships to others; any staff may use these ships
--Leech added to alien spawns


--Fixed peace menu
--Has a 2% spawn chance but drops big combat rewards


--Released simple alliance system
--Leech has been removed from alien spawns (you can mine safely now)


--Base turrets now have a 5% damage bonus per level and a 10% bonus to baseAccuracy stats. Range bonus reduced by 500 studs. Starbase damage resistance increased from 0.5 to 0.65
--Prototype X-2's ambience returns


--Fixed whatever was causing MarketPrice ssaving loop from happening -- need to save MarketData in a table, not by key. Will reset MB inventory to zero
--Permafrost's Cannon spinals have been downgraded to Tiny


--Check for deleting quest info at a round reset
--Permafrost Turnspeed 0.55 --> 0.5


--Ships can be given out as quest rewards as long as the ship does not require a limited/restricted item such as a permit
--Permafrost spinal interval 0 --> 0.1


--Capital ships now have a new warp effect (sub capital ship warp effect will be done soon)
--Crucible Cannons 6 --> 3


--Alpha Ship fighters should be easier to hit now; side note: they might stick out the carrier
--Plasma battery quest disabled


'''<u>The Latest Version is .73f</u>'''
--Incarnate's 4 Huge Cannons --> 2/2 Huge Cannons


--For duplicate notifications, don't play sound again, just show text
--Incarnate turrets fixed


--Allow notificaions to interrupt a flag if you don't want to wait for the current sound to end
--Permafrost nerf to spinals reverted


--fixed team.Leader being used for 2 different things
--Permafrost HP 1000/1000 --> 900/900


--More progress towards AI fighters
Return of the King:
*Prometheus rereleased
*Cargo Hold reduced to 300
*Loadout changed: 2 heavy flaks, 2 heavy PDLs, 2 heavy railguns (subject to change) 
*Harbingers buffed: Max speed increased to 140, acceleration increased to 30, turn speed increased to 0.39 (should help with longevity)
*4th Harbinger added


--Fix alliance war problem
--Hawklight spinals buffed, back to 8 medium cannons (why did warden have more anyways???)


--Can no longer fire any turrets or launch AI fighters while docked; this includes mining while docked
--A strange signal emerged from an old wreck for a split second, asking for materials. What could this mean? @Development Pings


--Mega Base is no longer invulnerable. If it happens to blow up, the server will shut down. It has 75% resistance and 100,000 health
--Secret quest fixed


--Some carriers have 1 AI fighter slot available as a demo


--You can now exchange 20 Plasma Batteries at a time
--Spawns have returned to normal


--All Plasma Battery quests have their uranium exchange rate per battery moved up to 125
--Decimator has finished its repairs. You will now get more rewards for defeating it.


--Deity's Heavy Quantum Lasers exchanged for Triple Heavy Quantum Lasers
--Pirate freighters are speeding along, carrying valuable cargo.. what could it be for?


--Retro Nyx reverted
--Plasma Battery Quests return


--Artifact Freighters no longer spawn
--Light Gatling Lasers and Light Gatling Cannons have been changed
*Laser variant becomes a PDL with 3 barrels
*Cannon variant becomes a Flak with 3 barrels
*Light Flak Cannon is now a Flak


--Super Capitals can no longer dock at the Mega Base
--Decimator now plays music when it spawns


--A strange object containing Kneall Writing and another unknown language has appeared.. I wonder what it says?
--Removed that weird testing brick in the Mega Base (kinda forgot about it)


--Tango remodel, by Pata#2595
--Meteor Spinals nerfed:
*4 Small Phasers --> 3 Tiny Phasers
*4 Small Cannons --> 3 Small Cannons
*0.15 interval added


--Prototype X-1 Shield 22000 --> 19500
--Prototype X-3 is now on the Event Permit Build Menu


--Tango model has been improved
--Galleon will spawn every 2 hours in new servers, just like the Decimator
</div>
</div>


<div class="TDiv shadowhover">
--Fixed galleon spawns
<h1 class="mw-customtoggle-Gamma shipclass">Version 69</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-Gamma" align="left">
<h3>'''Gamma'''</h3>
Galaxy has moved from [Beta] to [Gamma] as of version .69a1. This change is meant to signify the game transitioning away from the current meta in order to "survive"


"I know there is a lot of confusion and doubt on the new changes I am making beginning with Version 0.69 (Gamma).  The game really needs to take a new direction to survive and I am planning to do that with emphasizing combat as much if not even more than mining/trading.  Combat in itself will become an effective way to "grind" and I have some ideas how to accomplish that.
--Mothballed Liberty and Dominion, they have lost their turrets, their spinals, most of their cargo hold, and their nuke has been reduced greatly. (Now would be a good time to open a ticket in #galaxy-support to request your refund if you haven't, they will be eventually redboxed and unusable/not refundable at that point)


The game isn't going to be balanced by any means at first, but things can always be adjusted and added to get it there.  You'll just have to have faith that I am looking at the big picture with everything I am doing even when it seems wrong.
--Olde Galleon has been outfitted with a sweet new shanty
rcouretYesterday at 8:46 PM
Galaxy begins a new chapter today..  I expect it will be a rough start as it is tough to break years of players and developers mindset about what this game should be.. but It can only get better from here. [https://cdn.discordapp.com/attachments/391028721039179788/744718732944867348/unknown.png Welcome to Gamma]


Game is moving away from Dreadnaughts being the answer to everything.  If a ship has 8 or 9 turrets of same size (Large), expect it to be very expensive.  Most battleships and below should still be very reasonably priced if not cheaper than before.  Prices are automatically calculated using a complex formula based on ship stats,  meant to be a control measure for Devs creating ridiculously powerful ships.  I expect there to be some serious turret adjustments in the future to bring down costs."
--Firehawk buffed: Spinals have been upclassed to Small (from Tiny)
--[[Rcouret]]


<u>'''The Latest version is .69a1'''</u>
--Falcon buffed: Falcon now has three tiny phasers


-- Dreadnoughts have been rebalanced in line with rcouret's new turret changes. They have recieved changes to loadouts that make them cheaper, somewhat more accurate and more versatile ships. The aim has been to reduce capital turrets, which has reduced the insane DPS they recieved in the first place;
--Secrets of a golden age lie inside the ruins of a planet. The secret is yours to discover.
dreadnoughts are closer to their original pre-9 heavy turret stats, and are better at tanking damage. Battleships have also had health nerfs where needed to compensate for this, but their stats are not final.


--[[Discordite Cluster]] is no longer being distributed (8/18/20)
--Fixed Olde Galleon's sweet sea shanty (the name of the song is Rum 'n Bass by Boom Kitty)
</div>
</div>
<div class="TDiv shadowhover">
<h1 class="mw-customtoggle-71 shipclass">Version 71</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-71" align=left>
<u>'''The Latest Version is .71a'''</u>


--Retribution 6 Medium Cannons --> 4 Small Torpedoes. Loadout Changed slightly to better adjust its role. Turnspeed 0.13 to 0.17.
--MAJOR ADDITION: Playable U.N.E. faction which will allow new players to learn the game without being harassed by pirate players; scores under 10 will join automatically. The team will have limitations on ship spawns so as to promote moving to a Player/PVP team when ready


--Further dread changes (apoc, judge,cata buffed) + alien nerfs (less DPS and more shield tank)
--Players under score 100 will get a popup warning when attempting to joing a PVP team that they may lose their ship


--LR laser reload reduced 30 -> 7
--Capital ships and Miners over "size" 1500 are not allowed to spawn or dock at the Mega Base or at the Peaceful UNE faction. UNE will also have a freighter spawn/dock restriction over size 1500 and the Mega Base will have a freighter spawn restriction of over 2500, but no dock restriction


--Super laser and Siege laser (astra turrets) reloads 25 -> 6.5
--Repeatable quests work without rejoining


--Adjustment to dreads and some battleships. Dread DPS is increased.
--Rudimentary anti-spam system


--Large mining laser buff (pat variant too), Reload 10 -> 8
--Can only declare war on StarbaseLevel - 1 factions at a time (a level 1 base cannont declare any wars). This limit will not apply to declaring war on alliances


--Snowfall Triple Heavy Cannons ->  Frosty variants (buff)
--Final massive explosions can be seen/heard from anywhere on the map (smaller details like mini-explosions and parts won't be visible unless nearby). Visibility is also dependent on roblox graphics settings


-- Leviathan Speed 65 -> 70, Accel 6 -> 15
--Neutral players will always show up white in chat and added a few team chat fixes


--Disruptor supercharged and re-released for an indefinite amount of time. Enjoy :)
--Sellings ships returns 65% value instead of 60%
(It won't be here too long probably. Get it while you can. It will never be released again.)


--Zero docking (should be) fixed
--Notifications sounds will play even when music is disabled


--Unarmed the Envoy
--Bases and planets get a small font upgrade in the Nav gui to make them easier to see


--Gatling turrets have been given new sounds
--New base color options; removed purple and brown; blue is reserved for UNE


--Minor fixes
--Removed manufacturing fee for any ship that costs less than 1000 credits


--Disruptor put offsale
--Turret limit increased to 10


--Cyclops model fix (and various ships get updated descriptions)
--Fixed additional turret cost multiplier for 0 turrets. When a ship has 0 turrets, it will now cost less than the same ship with one turret


-- Hevnetier has been remodelled and reworked. Along with a new loadout of flak and laser, It will now be able to disconnect into 2 ships, hosting a very strong but vulnerable fighter; make sure you have a good pilot ready! Additionally, it comes with two escort nighthawks, which have also been remodelled.
--Fixed gear not working until you sit inside a ship and then stand up


-Ships/S fixed (part shifting)
--Myriad level 3 fighters fixed


--Sturm remodeled
--Vigilance model fixed


--Subjugator buffed
<u>'''The Latest Version is .71b'''</u>
*Looks like the UNE engineers finally got those shield generators working. Each has its own health pool


--Azreal 3 large phasers, 3 large cannons -> Huge
--With the exception of the U.N.E. base restrictions, any ship can dock at any base. Combat ships won't have safe dock benefits at any base not beloning to the player's team, and safe docks won't apply to hostile ships (those with an active combat timer)


--Aura 8 Tiny Phasers -> 6 Phasers,
--You can only dump/transfer ore and spawn ships at bases belonging to your own team; Mega Base is considered the NPC team
--Aura 8 Tiny Cannons -> 4 Small cannons


--Atheon recieves 2 additional medium turrets.
--Base ore transfer rates increased by 2%, now at 21% + loyalty%
--Aberrant Hull 5250 -> 7250


--Vengeance has been disabled until it recieves a model
--Base income now increases depending on the base level -- NumTiles * 80%, (Baselevel - 1) * 5%; e.g. a level 5 base gets 20% more income than a level 1 base
that actually works.
--3D warlock Large cannons -> Huge cannons


--Bluetorp wasp fixed
--Base taxes decreased by 1% on each tax bracket


--Stormbringer hull 6000 -> 7000
--Miner prices reduced a little


--Scimitar phasers small -> medium
--U.N.E. should not spawn on private servers
--Scimitar speed 230 -> 185


--Sentaliz remodel
--Winning team locks immediately to help control vultures
--Sentaliz 2 Large cannons -> 4 Small torpedoes. (no, its not a nerf, this actually makes it more op)


--Prometheus taken off build menu. It will have it's price reduced soon
--Suspended 1 million item cap at Mega Base
(to prevent people from buying/reselling for inf credits)


--Prototype x-1 14500 Hull -> 25000 Hull
--When a team is abandoned and owns planets, the planets are set back to 0 power with NPC ownership to allow for easier assimilation
--^ 6 Large cannons -> 8 Huge cannons.


--Commercial miner remodeled (by @King_Jingaling)
--Bases can lose uncontested territory if they lose power


-minor visual changes to ships/c
--:addscore/:removescore command for admins to deal with players that autoclicked their way to a high score


-Tiny alien laser damage 2 -> 5
--Improve base healing rates to 2 * level


<u>'''The Latest version is .69b'''</u>
--U.N.E. will have a maximum territory radius of 10 tiles


--Fixed mining lasers (and other turrets?) shots sometimes not displaying
--Fixed aliens attacking the Mega Base


--Reduced immediate despawn time from 12 seconds to 8 seconds
--Fixed ships/players waiting indefinitely if there are no open docks at a base


--Prevented selling of quest ships (e.g. Prototype X-1 & X-2)
--Aliens/Bases won't target players under 20 score unless they go hostile


--Nerfed DPS of small spinals
--Fixed map not working if players die/reset after a game end while waiting for the next round


--Added a slightly longer, fading shield strike effect
--Decimator and a few friends have been modified. They should drop better loot for today (Feb. 14<sup>th</sup>, 2021)


--Increased reset time after victory from 30 seconds to 5 minutes to give the winning team chances to loot and sell before the server reset. Victory message informs players about the remaining time in seconds
--Heartbreaker Speed 120 -> 135


--Fixed carriers not being able to move if the pilot uses their own fighter
--Heartbreaker phasers 5 -> 6


--Fixed fighters losing turning control if players sit in the same fighter seat twice in a row
--Heartbreaker is back on sale today (Feb. 14<sup>th</sup>, 2021)


--Adjust medium and large flak; "too hard to hit"
--Tempest now has 10 turrets. (Additional Medium Flak)


--Devs can now customize turrets as approved by Rcouret using an OverrideCode system
--Warlock now has 10 turrets. (Additional Medium Railgun)


--Ores will stop respawning when there are 3 or less factions remaining in endgame, as opposed to immediately upon endgame
--Secret added


--Made medium/large mining lasers a bit more accurate as combat turrets
--Valentine's Event ended (Feb. 14<sup>th</sup>, 2021)


--TODO: Halloween Event stuff
--Alpha ship gets 1 extra hull point


<u>'''The Latest version is .69b1'''</u>
--Osiris interior updated
THE HALLOWEEN EVENT IS HERE


Spooky ghosts and ships have once again returned to galaxy, enjoy!
--All previously armed miners/freighters are now unarmed?
PHASE 1


--Mega Base Halloweenified
--Carvainir reverted to Battleship-class?


--4 event ships released
<u>'''The Latest Version is .71c'''</u>


--Three new NPC ships have replaced the kneall, including a boss
--Raised max loyalty from 30% to 33%


--T̴̉̆H̴͋͐E̴͂̂ ̷̈́͠V̴̚ͅÖ̷́̆I̷̓̄D̴̃̚ ̸̊͘C̵͑̈́A̷͆̀L̵͐͠L̵͑̅S̴͂̂
--When NPC bases are assimilated by player factions, and those factions are subsequently abandoned, the NPC base will revert to NPC faction control rather than being removed completely


Stay tuned for the next part of the event
--Improved "Loans" frame/GUI


--Nerfed Gamma Pumpkin drop rates
--Instead of U.N.E. bases having a maximum range, they now gain power at half the normal rate


--Necromancer loot adjustments, turret recolours.
--Fixed mining lasers incorrectly labeling quantity/type as mass (e.g. now shows "10 Silicate Ore" instead of "10 m<sup>3</sup> Ore")


--More effective superflaks, hopefully slightly better AI.
--Carrier costs are calculated by the relative strength/stats of the fighters rather than the amount; fighter costs increased to reflect their "no risk" nature


--Servs now use Plasma weapons instead of Lasers.
--Implement class restrictions


--Intro music switched to Halloween.
--:info command to see ship information in the build menu, plus some other stats


--Starbase fury fixed, and then speed changed to 275. It was supposed to lose it's 400 speed a long time ago.  
--Carriers now have an extra 15% ship cost multiplier per large turret, and a 5% multiplier per medium turret. Fighters have a 10% multiplier per medium turret and a 5% multiplier per small turret.


--Starhunter speed 325 -> 225
--Refined/updated Laser, Destruction, and Warp effects.


--Necromancer AI improved:
--Secret added
*should no longer go out of bounds
*should no longer attack safe dock ships
*should no longer be distracted
*aliens are now sentient


--All dreads have 40 percent resistance again so they can tank.
--Changed Mammoth stats to match it's non-vip predecessor Rorqual (plus one Medium mining laser). Recolored red exterior to team color.


--Supers have 50 percent resist again
--Changed MRLS Launcher to use it's team color instead of dark/deep blue.  Changed torpedo class from "Medium" to "Small", but now uses all 4 torpedo tubes instead of 2. (Frozen MRLS unchanged)


--Necromancer health and DPS reduced.
--Minor Niddhog stat changes, 7 phasers -> 6


--Prototype X-1 25000 Hull -> 14500, resistance is back.
--Put Massive gun back on 3D Printed Wasp, accomplished by changing class to Miner
</div>
</div>
<div class="TDiv shadowhover">
<h1 class="mw-customtoggle-70 shipclass">Version 70</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-70" align=left>
<u>'''The Latest Version is .70a'''</u>


--Capital weapons are somewhat better now.
--Each MB resource has its own normalized quantity for better auto-pricing. Team bases have a price floor for materials of 3.5 times the mass


--Slightly more necromancer loot.
--Fixed seat eject button


PHASE TWO OF THE HALLOWEEN EVENT IS HERE
--War alerts against the player's team display centered on the view


A rift in space has opened
--Adjusted pricing formula; too much weight on torque, not enough weight on sameTurret values; look at spinals


--Necromancer evolved
--Automatic leader picks should be from players with higher scores


--4 quest ships released
--Add quest completion/rewards to the log. Most quest conversation will now appear in game chat


--Added two new NPC ships
--Mining no longer launches combat music


One can only wonder the secrets that the rift holds
--UNE ships will despawn after 7 minutes if they have no targets (too much impact on server resources)


Stay tuned for the next part of the event
--Mining improvements: much bigger asteroids, slightly less asteroid shrinkage per cycle, shortened reload times


-Warehouse has also been buffed, each level has more space
--Mining lasers are more accurate (weren't properly hitting swarmers)


--Attempted necromancer fix
--Small Cannon turret changeed from 20 dmg, 3.2 reload to 24 dmg, 3.0 reload


<u>'''The latest version is .69c'''</u>
--Kinetic damage type against shields changed from 35% to 40%; Laser damage type against hull changed from 25% to 30%; missile damage against hull changed from 120% to 100%


--cost2 command for devs and above to analyze ship costs
--''Miner/Freighter'' resistance increased from 10 to 15%; ''Frigate'' resistance increased from 20% to 25%; ''Starbase'' resistance decreased from 50% to 45%; ''Dreadnought'' resistance increased from 35% to 38%; ''Super Capital'' resistance increased from 35% to 42%; ''Alien'' resistance decreased from 30% to 25%


--fix lagging  causing player to be kicked from remote security fails
--Add negative score auto-text


--Attempt fix alien TP exploit
--Console message if a quest is temporarly unavailable because an associated base doesn't exist in this particular server


--Try to prevent aliens from dropping below the map and despawning
--Snowflake drops have slight position variation to avoid camping


--Prevent aliens from prioritizing Wyrms
--Santa's workshop Shield 1000 -> 4000


--Add settings for NPC Initiator and Siege behavior
--Santa's workshop Hull 3000 -> 2500


--Fixed game breaking after round ends
--Santa's workshop Ore Hold 4500 -> 6500


--NPCs take reduced explosion ("nuke") damage
--Santa's workshop size has increased, top laser fixed


--Fighters don't reset so quickly when jumping out unless close to their spawn position
--Snowsturm shield 1000 -> 3000


THE FINAL PHASE OF THE HALLOWEEN EVENT IS HERE
--Snowsturm 2 Medium Lasers -> 2 Medium Ice Lasers


--2 new quest ships T̶͒̚H̵̋̏E̸̔̆ ̷̢̾V̷͖́O̷̢͆Ì̸̿D̷͈͊ ̷̌͋C̸͌̌A̶̅̍L̴̖͠L̷͋̀S̷͌͝ T̵̔ͅH̶̔̓Ê̶̏ ̴̿͝V̷̿̑O̵̧͝Í̵̆D̶̏̍ ̶̏͝S̵̓̓É̵͗E̵̝̊K̶̅͝S̴̰̒ Ṫ̵͠I̴̾̆T̷̄̑A̸̝͋N̸͐͘S̴̅͝ ̷̐͋R̶̈̊Ï̸̳S̷̻̈́Ẹ̴͑ H̶̏̍A̴͂̆L̴̃͊L̵͓̀O̶͎̊W̴͌͊S̴̾́ ̷̎͠F̸͈͒A̵͛͗L̴͊L
--Toy Megabase acceleration doubled


--Toy Megabase 2000 cargo -> 2250


--Black Scarab received teleporters(edited)
--minor Templar nerf -loses one gatling -some turrets moved to the underside of the ship


--Peaceful Music.
*[https://www.roblox.com/library/6121136383/Hypnotic-Blohm]
*[https://www.roblox.com/library/6121138065/Stratosphere-Blohm]
*[https://www.roblox.com/library/6121143873/Synth-wave-Blohm]
*[https://www.roblox.com/library/6121147223/This-Is-Our-Mission]
*[https://www.roblox.com/library/6121149836/The-Void-xentheta]
*[https://www.roblox.com/library/6121161547/Constellations-xentheta]
*[https://www.roblox.com/library/6121163151/Underwater-2-Scrapduck]


<u>'''The Latest Version is .69d'''</u>
--Battle Music.
*[https://www.roblox.com/library/6121166068/The-Undeads-Scrapduck]
*[https://www.roblox.com/library/6121172861/Intense-Aurora]


--Made it harder to kite defending NPCs from the area
--Removed 2 Battle tracks that were taken down and fixed 2 Battle tracks that were written wrong.


--Reduced arcade round end timer to ~15
--Carvainir shield 2300 -> 3500


--Starbase prices now begin at Mega Base levels and adjust based on base inventory relative to the Mega Base
--Carvainir gets 2 Medium flaks


--Fixed boss loot amount
--Carvainir 2 Medium Lasers -> 2 Triple Heavy Lasers


--Added some natural uranium asteroids
--Constellation turnspeed 0.13 -> 0.2


--Bump up range of mining lasers to 4500, 5500, 6500
--Constellation cargo hold 5000 -> 5500


--Swarmers, Servs, and Kneall Scouts no longer call other aliens
--Tempest and Tenn fixed


--Fixed join faction menu disappearing after starbase is destroyed
--Event ended


--Fixed NPCs not properly attacking a new "CommonTarget" when they are already engaging a new one
--Alien spawning fixed, stronghold gone for repairs


--Add all battlecruisers and above to arcade gamepasses; VIP ships will be half-off
--Decimator is back


--Event ships do not require gamepasses in arcade, but still require materials/credits
--Alien spawning slowed/reduced, guaranteed punisher spawn is down from 2 to 1


--If user leaves and rejoins, the despawn timer on their ship will cancel
--UNE spawnrate slightly increased


--System of renaming misspelled ships without players losing them
--Patriotic rorqual loses 200 ore hold so you can have it refunded


--System for deleting ships from inventory that no longer exist
--Santa's workshop hold reverted so you can have it refunded


--Blackgate now plays a sound after spawning
--Santa's workshop gets a speed buff from 40 -> 70


--Nimitz has been temporarily removed from the build menu for violating lag protocols
--Nisos remodeled


ALIEN FIXES
'''<h3>Further Starbase DPS Nerfs</h3>'''
--Level 3 loses all 4 turrets


--Kneall Bruiser -> Bruiser (name change)
--Level 4 loses 2 medium flaks


--Kneall Outrider -> Outrider (name change)
--Level 5 loses a heavy point defense laser and 2 mediums


--Bruiser and Outrider added back to normal spawns
--Base Hp buffed (Starting Hull: 8000 -> 9500, Starting Shield: 7000 -> 8000)


--Swarmers spawn more often now
--Outrider nerf, all spinals downgraded from small to tiny


--Alien spawn limit increased 10 -> 20
--Chimera-S spawn rate increased  


--Scouts are still not in the game
--Chimera-S buffed


--Moved the side turrets on commercial miner so it's a bit easier to get mining lasers on target
--Catalyst buff 6450 shield -> 7000


--Bonehawk and Baby Tyrant uncloaked
--Sov-x Re-armed and buffed


--Black Scarab particles dramatically reduced. This should help with the ship tanking FPS, but may not significantly impact server lag.
--Punisher limited to 1 at all times.  


--Meteor has received a remodel, but has also lost its turrets.
--Bruisers limited to 3 at all times.  


--Meteor gets one more small cannon spinal because reasons
--Outriders limited to 5 at all times.


--Swarmer alien part drops fixed
<u>'''The Latest Version is .70b'''</u>


--Aliens now guaranteed drop (more) uranium
--Separate option to mute Stereos


--Bruiser fixed (was removed for a little while)
--Fixes to :music command


Black Friday event
--Can no longer despawn a non-docked ship if your combat timer is active (fixed jump-despawning)


--Atlas buff:
--Adjust Robux for credits to reflect inflation
*"Base of Credits" option for $R5000
*$R50 = 5000 credits, $R100 = 10% bonus, $R250 = 20%, $R500 = 30%, $R1000 = 40%, $R2500 = 50% (375,000), $R5000 = 60% (800,000)


---2 Capital Cannons -> 2 Triple Capitals


---2 Capital Cannons -> 2 Triple Heavy Cannons
--Turret Button/Status adjusts text size to fit


---2 Long Range Lasers -> Triple Capitals
--Base Transfer amounts to player warehouse now 16% instead of 14%; Players get 80% of current loyalty added to this percentage


--Paint bucket tool temporarily released
--Base ship repair now goes at a rate of every 2 seconds, based on the seconds since last combat; Shield repairs 4x faster than Hull; maximum repair rate of 200 for Shield, 50 for Hull


--Fixed alien spawn rates
--Light Christmas turrets fixed


<u>'''The Latest Version is .69e'''</u>
--Incarnate loses 2 huge cannons until I figure out what to do with it


--Made Punisher, Bruiser, and Outrider icons larger
--Kraken remodeled


--Camera maximum zoom out distance is 2.5x larger; camera no longer resets to facing front-back automatically
<u>'''The Latest Version is .70c'''</u>


--Fixed test ships importing to main game
--Alliance chat channel


--Each asteroid contains a bit more ore
--Temporarily disabled alliances during re-write of diplomacy system


--New NPC team, ship ([[Chimera-S]])
--New/improved hull damage effects


--Removed blocking things from billboards, removed confusing teleporters on upper-level starbase floors
--Changed skybox


--Increase wreckage Uranium drop percent; Alien ships use more Uranium
--Implement hit effects based on beam touch position rather than part position


--LootLimit inside NPC CargoHold item
--Bases will heal hull first at 1 point per level, then shield at 4 points per level (not simultaneously)


--Prevent aliens from spawning if SpawnLocation doesn't exist
--Docking/Hostile bar fixes


--Changed "too low" error to "bad angle"
--Add info to billboard data as to which user purchased an ad; Allow for deleting by expires tick


--Increased alien loot
--New loading screen


--Leading and trailing spaces are trimmed from faction names
--Massive structure explosions


--Adjustments to standard turret ranges and accuracy
--Getting rid of base broker fees (adding/subtracting .1 to buy/sell price) on materials for easier trade planning


--New Skybox
--Items/Artifacts will have a 5% higher buy price than its market price (sell price = market price); the price will always be 15% lower than market outside of the Mega Base


--Hevnetier fixed
--New Anti-exploit detections


--Bastion's random LR Laser changed to a Point Defence Laser
--Items/artifacts can now have their prices set via command; this will reflect in all bases


--Medium Flak Cannon received a long-pending model
--Added VIP ball "functionality" and placed in MB; they will try to head back to where they started if left alone long enough


--(medium) LR Laser removed from the game
--Added ship status text "warping," "docking," etc. to ship stat window


--Hasatan medium LRs changed to Medium Railguns
--Spinals are noticeably more accurate in aiming precision


--Naga's Bone Lurkers now have more consistent firing angles
--Kraken turret placement fixed


--Bone Lurker buff (single barrel heavy flak -> dual heavy cannon)
--Tengu & Theia fixed


--Snowfall hull 3000->5000
--Lazarus remodeled


--Snowfall has cool frosty turrets back
--Wooly Mammoth ore hold has been reduced to 5k so it can be refunded


--Loyalist turret layout changed
--Wooly Mammoth Accel doubled and speed increased


--Flak changes
--3d Wasp should dock better


--Point Defence Lasers can now Point Defence again
--Armageddon 10000 hull -> 9500


--Hailstorm description changed -> Hailstorm: A heavy carrier designed to shred smaller targets with a withering storm of point-defense fire, backed up with the devastating power of its custom fighters.
--Andromeda buffed, Loses 1 phaser but Large Phasers -> Huge Phasers


--Hailstorm triple heavy lasers replaced with frosty triple heavy lasers
--Initial/Starting Starbase Hull 9500 -> 10K


--Prototype descriptions slightly changed -> X-1: Designed by the UNE to combat the rising Kneall threat, the X-1 is the precursor to modern supercapital technology. -> X-2: A Kneall flagship sporting cutting-edge technology, sold to human pilots for purposes unknown. Each X-2 has a Kneall transponder hard-wired into the sensor array, but no one knows why it's there or what it's for...
--Initial/Starting Starbase Shield 8500 -> 10K


--Frankenemi Triple Heavy Cannons changed to Quantum Cannons
--Some flaks added to the topside of level 3


--Punisher buffed 
--Loyalist turnspeed 0.1 -> 0.35
</div>
</div>
<div class="TDiv shadowhover">
<h1 class="mw-customtoggle-Gamma shipclass">Version 69</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-Gamma" align="left">
<h3>'''Gamma'''</h3>
Galaxy has moved from [Beta] to [Gamma] as of version .69a1. This change is meant to signify the game transitioning away from the current meta in order to "survive"


--Decimator respawns after a long period of time(edited)
"I know there is a lot of confusion and doubt on the new changes I am making beginning with Version 0.69 (Gamma).  The game really needs to take a new direction to survive and I am planning to do that with emphasizing combat as much if not even more than mining/trading.  Combat in itself will become an effective way to "grind" and I have some ideas how to accomplish that.


--Slipstream description adjusted for consistency
The game isn't going to be balanced by any means at first, but things can always be adjusted and added to get it there.  You'll just have to have faith that I am looking at the big picture with everything I am doing even when it seems wrong.
rcouretYesterday at 8:46 PM
Galaxy begins a new chapter today..  I expect it will be a rough start as it is tough to break years of players and developers mindset about what this game should be.. but It can only get better from here. [https://cdn.discordapp.com/attachments/391028721039179788/744718732944867348/unknown.png Welcome to Gamma]


--Starbase nerfed, now gets orbital point defense platforms at levels 2 and 4
Game is moving away from Dreadnaughts being the answer to everything.  If a ship has 8 or 9 turrets of same size (Large), expect it to be very expensive.  Most battleships and below should still be very reasonably priced if not cheaper than before.  Prices are automatically calculated using a complex formula based on ship stats,  meant to be a control measure for Devs creating ridiculously powerful ships.  I expect there to be some serious turret adjustments in the future to bring down costs."
--[[Rcouret]]


--Armageddon turret placement slightly changed for better firing angles
<u>'''The Latest version is .69a1'''</u>


--Avalon description changed to fit its current state better (no mention of torpedoes)
-- Dreadnoughts have been rebalanced in line with rcouret's new turret changes. They have recieved changes to loadouts that make them cheaper, somewhat more accurate and more versatile ships. The aim has been to reduce capital turrets, which has reduced the insane DPS they recieved in the first place;
dreadnoughts are closer to their original pre-9 heavy turret stats, and are better at tanking damage. Battleships have also had health nerfs where needed to compensate for this, but their stats are not final.


--USR is a battlecruiser again
--[[Discordite Cluster]] is no longer being distributed (8/18/20)


--USR explosion size massively increased (haha funny american nuke go brr)
--Retribution 6 Medium Cannons --> 4 Small Torpedoes. Loadout Changed slightly to better adjust its role. Turnspeed 0.13 to 0.17.


--Borealis remodeled; Borealis is now an advanced ship
--Further dread changes (apoc, judge,cata buffed) + alien nerfs (less DPS and more shield tank)


--Significant buff to Borealis, Blitz, Skeletal Ghostealis, and Wraith
--LR laser reload reduced 30 -> 7


--All Battleship-Class rotation ships and below enabled (With price increase; Available for 1 month; Public Servers only)
--Super laser and Siege laser (astra turrets) reloads 25 -> 6.5


--Naut Quest enabled (Device changed to 5000 parts)
--Adjustment to dreads and some battleships. Dread DPS is increased.


--Prototypes buffed
--Large mining laser buff (pat variant too), Reload 10 -> 8


--Fixed Viking
--Snowfall Triple Heavy Cannons ->  Frosty variants (buff)


--Prom Cargo Hold nerf/slight ship buff
-- Leviathan Speed 65 -> 70, Accel 6 -> 15


--LR Laser buffed, 7.5k range
--Disruptor supercharged and re-released for an indefinite amount of time. Enjoy :)
(It won't be here too long probably. Get it while you can. It will never be released again.)


--Zhen price is reduced by 100k
--Zero docking (should be) fixed


--Judgement description adjusted
--Unarmed the Envoy


--Nightmare loses 2 turrets  
--Gatling turrets have been given new sounds


--Zhen gains 2 turrets and 100 shield
--Minor fixes


--Theia loses 3 huge phasers until its rebalance
--Disruptor put offsale


--Liberator buff: Shield 4000 -> 6500, 2 extra Large Mass Drivers
--Cyclops model fix (and various ships get updated descriptions)


--Panther explosion size buffed
-- Hevnetier has been remodelled and reworked. Along with a new loadout of flak and laser, It will now be able to disconnect into 2 ships, hosting a very strong but vulnerable fighter; make sure you have a good pilot ready! Additionally, it comes with two escort nighthawks, which have also been remodelled.


--Minor visual changes to myriad
-Ships/S fixed (part shifting)


<u>'''The Latest version is .69f'''</u>
--Sturm remodeled


--Fix base defense turrets attacking UNE ships
--Subjugator buffed
*Looks like the UNE engineers finally got those shield generators working. Each has its own health pool


--Fixed issue where pressing ESC put the ship into permanent reverse
--Azreal 3 large phasers, 3 large cannons -> Huge


--Create AdminLib to replace AdminScript
--Aura 8 Tiny Phasers -> 6 Phasers,
--Aura 8 Tiny Cannons -> 4 Small cannons


--Attempt to spawn ships at the dock closest to the player so they are less likely to have to walk around to find the ship
--Atheon recieves 2 additional medium turrets.
--Aberrant Hull 5250 -> 7250


--Allow IsLeader as an NPC spawn parameter for better on-the-fly events
--Vengeance has been disabled until it recieves a model
that actually works.
--3D warlock Large cannons -> Huge cannons


--Maximum players per faction during Endgame with two teams increased from 20 to 21
--Bluetorp wasp fixed


--Fix :view command
--Stormbringer hull 6000 -> 7000


--Restore camera that auto-positions behind player
--Scimitar phasers small -> medium
--Scimitar speed 230 -> 185


--Megabase prices adjust by percentage rather than 0.1 intervals
--Sentaliz remodel
--Sentaliz 2 Large cannons -> 4 Small torpedoes. (no, its not a nerf, this actually makes it more op)


--MaxSpawned parameter per type of Alien in SpawnConfig
--Prometheus taken off build menu. It will have it's price reduced soon
(to prevent people from buying/reselling for inf credits)


--MinPlayers int value and DisablePrivate bool value under SpawnEvent
--Prototype x-1 14500 Hull -> 25000 Hull
--^ 6 Large cannons -> 8 Huge cannons.


--Artifacts that were heavily duped will be reset, but you can keep one for nostalgia
--Commercial miner remodeled (by @King_Jingaling)


-- "Buy 1k" button for Megabase -> Warehouse, "Sell 1k" button for Warehouse -> Megabase
-minor visual changes to ships/c


--Lower base health a lot to make sieging easier
-Tiny alien laser damage 2 -> 5


--Much lower advertising price, each ad stays on the board longer before switching
<u>'''The Latest version is .69b'''</u>


--Increase maximum dock radius from 1000 studs to 1500 studs from the base center
--Fixed mining lasers (and other turrets?) shots sometimes not displaying


--Increase loot distance from 500 to 600 studs
--Reduced immediate despawn time from 12 seconds to 8 seconds


--GUI improvements
--Prevented selling of quest ships (e.g. Prototype X-1 & X-2)


--Lower Alien class cost base for Speed and Torque to raise its build costs and resulting loot
--Nerfed DPS of small spinals


--Changes to pricing formula for excess Speed.Turn and Torque
--Added a slightly longer, fading shield strike effect


--Fix aliens not stopping attacks on planets once they capture them
--Increased reset time after victory from 30 seconds to 5 minutes to give the winning team chances to loot and sell before the server reset. Victory message informs players about the remaining time in seconds


--NPC kills against other NPCs result in 75% loot
--Fixed carriers not being able to move if the pilot uses their own fighter


--Borealis temporarily put on sale in arcade
--Fixed fighters losing turning control if players sit in the same fighter seat twice in a row


--Borealis is back in the build menu
--Adjust medium and large flak; "too hard to hit"


--Borealis loadout nerfed Quantum Cannons -> Heavy Flaks
--Devs can now customize turrets as approved by Rcouret using an OverrideCode system


--Collision fixes with Borealis and Skeletal Ghostealis
--Ores will stop respawning when there are 3 or less factions remaining in endgame, as opposed to immediately upon endgame


--Hevnetier line of sight fixed
--Made medium/large mining lasers a bit more accurate as combat turrets


--Rather than just being removed, Instigator A has been officially released as a new Cruiser, with modified stats. It should be fixed in newer servers.
--TODO: Halloween Event stuff


--Behemoth spinals buffed 2/2 large -> 4/4 large
<u>'''The Latest version is .69b1'''</u>
THE HALLOWEEN EVENT IS HERE


--Behemoth spinal interval 0.5 -> 0.1 seconds
Spooky ghosts and ships have once again returned to galaxy, enjoy!
PHASE 1


--Orion fixed
--Mega Base Halloweenified


--Subjugator shielding buffed
--4 event ships released


--Subjugator turnspeed buffed
--Three new NPC ships have replaced the kneall, including a boss


--Kneall stronghold hp considerably buffed
--T̴̉̆H̴͋͐E̴͂̂ ̷̈́͠V̴̚ͅÖ̷́̆I̷̓̄D̴̃̚ ̸̊͘C̵͑̈́A̷͆̀L̵͐͠L̵͑̅S̴͂̂


--Kneall stronghold has disappeared, presumably for repairs.
Stay tuned for the next part of the event


[1/2] Christmas eve update:
--Nerfed Gamma Pumpkin drop rates
--Christmas Mega base, Starbase and Freedom Base.


--Snowflakes now spawn, find them hidden in Mega Base and Aqueous!
--Necromancer loot adjustments, turret recolours.


--Kneall stronghold has returned again.. with a slight change..  
--More effective superflaks, hopefully slightly better AI.


[2/2] Christmas Day update
--Servs now use Plasma weapons instead of Lasers.


--4 gifts have appeared around mega base
--Intro music switched to Halloween.


--Snowflake spawns fixed; Merry Christmas
--Starbase fury fixed, and then speed changed to 275. It was supposed to lose it's 400 speed a long time ago.


--Minimum players to spawn snowflakes is now 4, snowflakes spawn more frequently
--Starhunter speed 325 -> 225


--Genesis remodeled
--Necromancer AI improved:
*now with broadside phasers again
*should no longer go out of bounds
*phaser buff
*should no longer attack safe dock ships
*turret nerf
*should no longer be distracted
*aliens are now sentient


--Katana receives Genesis's old model
--All dreads have 40 percent resistance again so they can tank.
*turret changes (heavy cannons become flaks, fewer gatlings)


--Borealis teleporter fixed
--Supers have 50 percent resist again


--Mammoth teleporters fixed
--Necromancer health and DPS reduced.


--Katana buffed
--Prototype X-1 25000 Hull -> 14500, resistance is back.
*hull 1000->2000
*heavy flaks -> triple heavy cannons
*spinal interval 0.1s -> 0s
*top speed 100 -> 90
*phasers receive minor angle offsets


--Appearance of a [[Antares Comet|rare comet]] that only passes every ~300 years.
--Capital weapons are somewhat better now.


--Templar hull 1500 -> 1200
--Slightly more necromancer loot.


--Templar speed 120 -> 110
PHASE TWO OF THE HALLOWEEN EVENT IS HERE
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</div>
<div class="TDiv shadowhover">
<h1 class="mw-customtoggle-70 shipclass">Version 70</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-70" align=left>
<u>'''The Latest Version is .70a'''</u>


--Each MB resource has its own normalized quantity for better auto-pricing. Team bases have a price floor for materials of 3.5 times the mass
A rift in space has opened


--Fixed seat eject button
--Necromancer evolved


--War alerts against the player's team display centered on the view
--4 quest ships released


--Adjusted pricing formula; too much weight on torque, not enough weight on sameTurret values; look at spinals
--Added two new NPC ships


--Automatic leader picks should be from players with higher scores
One can only wonder the secrets that the rift holds


--Add quest completion/rewards to the log. Most quest conversation will now appear in game chat
Stay tuned for the next part of the event


--Mining no longer launches combat music
-Warehouse has also been buffed, each level has more space


--UNE ships will despawn after 7 minutes if they have no targets (too much impact on server resources)
--Attempted necromancer fix


--Mining improvements: much bigger asteroids, slightly less asteroid shrinkage per cycle, shortened reload times
<u>'''The latest version is .69c'''</u>


--Mining lasers are more accurate (weren't properly hitting swarmers)
--cost2 command for devs and above to analyze ship costs


--Small Cannon turret changeed from 20 dmg, 3.2 reload to 24 dmg, 3.0 reload
--fix lagging  causing player to be kicked from remote security fails


--Kinetic damage type against shields changed from 35% to 40%; Laser damage type against hull changed from 25% to 30%; missile damage against hull changed from 120% to 100%
--Attempt fix alien TP exploit


--''Miner/Freighter'' resistance increased from 10 to 15%; ''Frigate'' resistance increased from 20% to 25%; ''Starbase'' resistance decreased from 50% to 45%; ''Dreadnought'' resistance increased from 35% to 38%; ''Super Capital'' resistance increased from 35% to 42%; ''Alien'' resistance decreased from 30% to 25%
--Try to prevent aliens from dropping below the map and despawning


--Add negative score auto-text
--Prevent aliens from prioritizing Wyrms


--Console message if a quest is temporarly unavailable because an associated base doesn't exist in this particular server
--Add settings for NPC Initiator and Siege behavior


--Snowflake drops have slight position variation to avoid camping
--Fixed game breaking after round ends


--Santa's workshop Shield 1000 -> 4000
--NPCs take reduced explosion ("nuke") damage


--Santa's workshop Hull 3000 -> 2500
--Fighters don't reset so quickly when jumping out unless close to their spawn position


--Santa's workshop Ore Hold 4500 -> 6500
THE FINAL PHASE OF THE HALLOWEEN EVENT IS HERE


--Santa's workshop size has increased, top laser fixed
--2 new quest ships T̶͒̚H̵̋̏E̸̔̆ ̷̢̾V̷͖́O̷̢͆Ì̸̿D̷͈͊ ̷̌͋C̸͌̌A̶̅̍L̴̖͠L̷͋̀S̷͌͝ T̵̔ͅH̶̔̓Ê̶̏ ̴̿͝V̷̿̑O̵̧͝Í̵̆D̶̏̍ ̶̏͝S̵̓̓É̵͗E̵̝̊K̶̅͝S̴̰̒ Ṫ̵͠I̴̾̆T̷̄̑A̸̝͋N̸͐͘S̴̅͝ ̷̐͋R̶̈̊Ï̸̳S̷̻̈́Ẹ̴͑ H̶̏̍A̴͂̆L̴̃͊L̵͓̀O̶͎̊W̴͌͊S̴̾́ ̷̎͠F̸͈͒A̵͛͗L̴͊L


--Snowsturm shield 1000 -> 3000


--Snowsturm 2 Medium Lasers -> 2 Medium Ice Lasers
--Black Scarab received teleporters(edited)


--Toy Megabase acceleration doubled


--Toy Megabase 2000 cargo -> 2250
<u>'''The Latest Version is .69d'''</u>


--minor Templar nerf -loses one gatling -some turrets moved to the underside of the ship
--Made it harder to kite defending NPCs from the area


--Peaceful Music.
--Reduced arcade round end timer to ~15
*[https://www.roblox.com/library/6121136383/Hypnotic-Blohm]
*[https://www.roblox.com/library/6121138065/Stratosphere-Blohm]
*[https://www.roblox.com/library/6121143873/Synth-wave-Blohm]
*[https://www.roblox.com/library/6121147223/This-Is-Our-Mission]
*[https://www.roblox.com/library/6121149836/The-Void-xentheta]
*[https://www.roblox.com/library/6121161547/Constellations-xentheta]
*[https://www.roblox.com/library/6121163151/Underwater-2-Scrapduck]


--Battle Music.
--Starbase prices now begin at Mega Base levels and adjust based on base inventory relative to the Mega Base
*[https://www.roblox.com/library/6121166068/The-Undeads-Scrapduck]
*[https://www.roblox.com/library/6121172861/Intense-Aurora]


--Removed 2 Battle tracks that were taken down and fixed 2 Battle tracks that were written wrong.
--Fixed boss loot amount


--Carvainir shield 2300 -> 3500
--Added some natural uranium asteroids


--Carvainir gets 2 Medium flaks
--Bump up range of mining lasers to 4500, 5500, 6500


--Carvainir 2 Medium Lasers -> 2 Triple Heavy Lasers
--Swarmers, Servs, and Kneall Scouts no longer call other aliens


--Constellation turnspeed 0.13 -> 0.2
--Fixed join faction menu disappearing after starbase is destroyed


--Constellation cargo hold 5000 -> 5500
--Fixed NPCs not properly attacking a new "CommonTarget" when they are already engaging a new one


--Tempest and Tenn fixed
--Add all battlecruisers and above to arcade gamepasses; VIP ships will be half-off


--Event ended
--Event ships do not require gamepasses in arcade, but still require materials/credits


--Alien spawning fixed, stronghold gone for repairs
--If user leaves and rejoins, the despawn timer on their ship will cancel


--Decimator is back
--System of renaming misspelled ships without players losing them


--Alien spawning slowed/reduced, guaranteed punisher spawn is down from 2 to 1
--System for deleting ships from inventory that no longer exist


--UNE spawnrate slightly increased
--Blackgate now plays a sound after spawning


--Patriotic rorqual loses 200 ore hold so you can have it refunded
--Nimitz has been temporarily removed from the build menu for violating lag protocols


--Santa's workshop hold reverted so you can have it refunded
ALIEN FIXES


--Santa's workshop gets a speed buff from 40 -> 70
--Kneall Bruiser -> Bruiser (name change)


--Nisos remodeled
--Kneall Outrider -> Outrider (name change)


'''<h3>Further Starbase DPS Nerfs</h3>'''
--Bruiser and Outrider added back to normal spawns
--Level 3 loses all 4 turrets


--Level 4 loses 2 medium flaks
--Swarmers spawn more often now


--Level 5 loses a heavy point defense laser and 2 mediums
--Alien spawn limit increased 10 -> 20


--Base Hp buffed (Starting Hull: 8000 -> 9500, Starting Shield: 7000 -> 8000)
--Scouts are still not in the game


--Outrider nerf, all spinals downgraded from small to tiny
--Moved the side turrets on commercial miner so it's a bit easier to get mining lasers on target


--Chimera-S spawn rate increased
--Bonehawk and Baby Tyrant uncloaked


--Chimera-S buffed
--Black Scarab particles dramatically reduced. This should help with the ship tanking FPS, but may not significantly impact server lag.


--Catalyst buff 6450 shield -> 7000
--Meteor has received a remodel, but has also lost its turrets.


--Sov-x Re-armed and buffed
--Meteor gets one more small cannon spinal because reasons


--Punisher limited to 1 at all times.
--Swarmer alien part drops fixed


--Bruisers limited to 3 at all times.
--Aliens now guaranteed drop (more) uranium


--Outriders limited to 5 at all times.
--Bruiser fixed (was removed for a little while)


<u>'''The Latest Version is .70b'''</u>
Black Friday event


--Separate option to mute Stereos
--Atlas buff:


--Fixes to :music command
---2 Capital Cannons -> 2 Triple Capitals


--Can no longer despawn a non-docked ship if your combat timer is active (fixed jump-despawning)
---2 Capital Cannons -> 2 Triple Heavy Cannons


--Adjust Robux for credits to reflect inflation
---2 Long Range Lasers -> Triple Capitals
*"Base of Credits" option for $R5000
*$R50 = 5000 credits, $R100 = 10% bonus, $R250 = 20%, $R500 = 30%, $R1000 = 40%, $R2500 = 50% (375,000), $R5000 = 60% (800,000)


--Paint bucket tool temporarily released


--Turret Button/Status adjusts text size to fit
--Fixed alien spawn rates


--Base Transfer amounts to player warehouse now 16% instead of 14%; Players get 80% of current loyalty added to this percentage
<u>'''The Latest Version is .69e'''</u>


--Base ship repair now goes at a rate of every 2 seconds, based on the seconds since last combat; Shield repairs 4x faster than Hull; maximum repair rate of 200 for Shield, 50 for Hull
--Made Punisher, Bruiser, and Outrider icons larger


--Light Christmas turrets fixed
--Camera maximum zoom out distance is 2.5x larger; camera no longer resets to facing front-back automatically


--Incarnate loses 2 huge cannons until I figure out what to do with it
--Fixed test ships importing to main game


--Kraken remodeled
--Each asteroid contains a bit more ore


<u>'''The Latest Version is .70c'''</u>
--New NPC team, ship ([[Chimera-S]])


--Alliance chat channel
--Removed blocking things from billboards, removed confusing teleporters on upper-level starbase floors


--Temporarily disabled alliances during re-write of diplomacy system
--Increase wreckage Uranium drop percent; Alien ships use more Uranium


--New/improved hull damage effects
--LootLimit inside NPC CargoHold item


--Changed skybox
--Prevent aliens from spawning if SpawnLocation doesn't exist


--Implement hit effects based on beam touch position rather than part position
--Changed "too low" error to "bad angle"


--Bases will heal hull first at 1 point per level, then shield at 4 points per level (not simultaneously)
--Increased alien loot


--Docking/Hostile bar fixes
--Leading and trailing spaces are trimmed from faction names


--Add info to billboard data as to which user purchased an ad; Allow for deleting by expires tick
--Adjustments to standard turret ranges and accuracy


--New loading screen
--New Skybox


--Massive structure explosions
--Hevnetier fixed


--Getting rid of base broker fees (adding/subtracting .1 to buy/sell price) on materials for easier trade planning
--Bastion's random LR Laser changed to a Point Defence Laser


--Items/Artifacts will have a 5% higher buy price than its market price (sell price = market price); the price will always be 15% lower than market outside of the Mega Base
--Medium Flak Cannon received a long-pending model


--New Anti-exploit detections
--(medium) LR Laser removed from the game


--Items/artifacts can now have their prices set via command; this will reflect in all bases
--Hasatan medium LRs changed to Medium Railguns


--Added VIP ball "functionality" and placed in MB; they will try to head back to where they started if left alone long enough
--Naga's Bone Lurkers now have more consistent firing angles


--Added ship status text "warping," "docking," etc. to ship stat window
--Bone Lurker buff (single barrel heavy flak -> dual heavy cannon)


--Spinals are noticeably more accurate in aiming precision
--Snowfall hull 3000->5000


--Kraken turret placement fixed
--Snowfall has cool frosty turrets back


--Tengu & Theia fixed
--Loyalist turret layout changed


--Lazarus remodeled
--Flak changes


--Wooly Mammoth ore hold has been reduced to 5k so it can be refunded
--Point Defence Lasers can now Point Defence again


--Wooly Mammoth Accel doubled and speed increased
--Hailstorm description changed -> Hailstorm: A heavy carrier designed to shred smaller targets with a withering storm of point-defense fire, backed up with the devastating power of its custom fighters.


--3d Wasp should dock better
--Hailstorm triple heavy lasers replaced with frosty triple heavy lasers


--Armageddon 10000 hull -> 9500
--Prototype descriptions slightly changed -> X-1: Designed by the UNE to combat the rising Kneall threat, the X-1 is the precursor to modern supercapital technology. -> X-2: A Kneall flagship sporting cutting-edge technology, sold to human pilots for purposes unknown. Each X-2 has a Kneall transponder hard-wired into the sensor array, but no one knows why it's there or what it's for...


--Andromeda buffed, Loses 1 phaser but Large Phasers -> Huge Phasers
--Frankenemi Triple Heavy Cannons changed to Quantum Cannons


--Initial/Starting Starbase Hull 9500 -> 10K
--Punisher buffed 


--Initial/Starting Starbase Shield 8500 -> 10K
--Decimator respawns after a long period of time(edited)


--Some flaks added to the topside of level 3
--Slipstream description adjusted for consistency


--Loyalist turnspeed 0.1 -> 0.35
--Starbase nerfed, now gets orbital point defense platforms at levels 2 and 4
</div>
</div>
<div class="TDiv shadowhover">
<h1 class="mw-customtoggle-71 shipclass">Version 71</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-71" align=left>
<u>'''The Latest Version is .71a'''</u>


--MAJOR ADDITION: Playable U.N.E. faction which will allow new players to learn the game without being harassed by pirate players; scores under 10 will join automatically. The team will have limitations on ship spawns so as to promote moving to a Player/PVP team when ready
--Armageddon turret placement slightly changed for better firing angles


--Players under score 100 will get a popup warning when attempting to joing a PVP team that they may lose their ship
--Avalon description changed to fit its current state better (no mention of torpedoes)


--Capital ships and Miners over "size" 1500 are not allowed to spawn or dock at the Mega Base or at the Peaceful UNE faction. UNE will also have a freighter spawn/dock restriction over size 1500 and the Mega Base will have a freighter spawn restriction of over 2500, but no dock restriction
--USR is a battlecruiser again


--Repeatable quests work without rejoining
--USR explosion size massively increased (haha funny american nuke go brr)


--Rudimentary anti-spam system
--Borealis remodeled; Borealis is now an advanced ship


--Can only declare war on StarbaseLevel - 1 factions at a time (a level 1 base cannont declare any wars). This limit will not apply to declaring war on alliances
--Significant buff to Borealis, Blitz, Skeletal Ghostealis, and Wraith


--Final massive explosions can be seen/heard from anywhere on the map (smaller details like mini-explosions and parts won't be visible unless nearby). Visibility is also dependent on roblox graphics settings
--All Battleship-Class rotation ships and below enabled (With price increase; Available for 1 month; Public Servers only)


--Neutral players will always show up white in chat and added a few team chat fixes
--Naut Quest enabled (Device changed to 5000 parts)


--Sellings ships returns 65% value instead of 60%
--Prototypes buffed


--Notifications sounds will play even when music is disabled
--Fixed Viking


--Bases and planets get a small font upgrade in the Nav gui to make them easier to see
--Prom Cargo Hold nerf/slight ship buff


--New base color options; removed purple and brown; blue is reserved for UNE
--LR Laser buffed, 7.5k range


--Removed manufacturing fee for any ship that costs less than 1000 credits
--Zhen price is reduced by 100k


--Turret limit increased to 10
--Judgement description adjusted


--Fixed additional turret cost multiplier for 0 turrets. When a ship has 0 turrets, it will now cost less than the same ship with one turret
--Nightmare loses 2 turrets  


--Fixed gear not working until you sit inside a ship and then stand up
--Zhen gains 2 turrets and 100 shield


--Myriad level 3 fighters fixed
--Theia loses 3 huge phasers until its rebalance


--Vigilance model fixed
--Liberator buff: Shield 4000 -> 6500, 2 extra Large Mass Drivers


<u>'''The Latest Version is .71b'''</u>
--Panther explosion size buffed


--With the exception of the U.N.E. base restrictions, any ship can dock at any base. Combat ships won't have safe dock benefits at any base not beloning to the player's team, and safe docks won't apply to hostile ships (those with an active combat timer)
--Minor visual changes to myriad


--You can only dump/transfer ore and spawn ships at bases belonging to your own team; Mega Base is considered the NPC team
<u>'''The Latest version is .69f'''</u>


--Base ore transfer rates increased by 2%, now at 21% + loyalty%
--Fix base defense turrets attacking UNE ships


--Base income now increases depending on the base level -- NumTiles * 80%, (Baselevel - 1) * 5%; e.g. a level 5 base gets 20% more income than a level 1 base
--Fixed issue where pressing ESC put the ship into permanent reverse


--Base taxes decreased by 1% on each tax bracket
--Create AdminLib to replace AdminScript


--Miner prices reduced a little
--Attempt to spawn ships at the dock closest to the player so they are less likely to have to walk around to find the ship


--U.N.E. should not spawn on private servers
--Allow IsLeader as an NPC spawn parameter for better on-the-fly events


--Winning team locks immediately to help control vultures
--Maximum players per faction during Endgame with two teams increased from 20 to 21


--Suspended 1 million item cap at Mega Base
--Fix :view command


--When a team is abandoned and owns planets, the planets are set back to 0 power with NPC ownership to allow for easier assimilation
--Restore camera that auto-positions behind player


--Bases can lose uncontested territory if they lose power
--Megabase prices adjust by percentage rather than 0.1 intervals


--:addscore/:removescore command for admins to deal with players that autoclicked their way to a high score
--MaxSpawned parameter per type of Alien in SpawnConfig


--Improve base healing rates to 2 * level
--MinPlayers int value and DisablePrivate bool value under SpawnEvent


--U.N.E. will have a maximum territory radius of 10 tiles
--Artifacts that were heavily duped will be reset, but you can keep one for nostalgia


--Fixed aliens attacking the Mega Base
-- "Buy 1k" button for Megabase -> Warehouse, "Sell 1k" button for Warehouse -> Megabase


--Fixed ships/players waiting indefinitely if there are no open docks at a base
--Lower base health a lot to make sieging easier


--Aliens/Bases won't target players under 20 score unless they go hostile
--Much lower advertising price, each ad stays on the board longer before switching


--Fixed map not working if players die/reset after a game end while waiting for the next round
--Increase maximum dock radius from 1000 studs to 1500 studs from the base center


--Decimator and a few friends have been modified. They should drop better loot for today (Feb. 14<sup>th</sup>, 2021)
--Increase loot distance from 500 to 600 studs


--Heartbreaker Speed 120 -> 135
--GUI improvements


--Heartbreaker phasers 5 -> 6
--Lower Alien class cost base for Speed and Torque to raise its build costs and resulting loot


--Heartbreaker is back on sale today (Feb. 14<sup>th</sup>, 2021)
--Changes to pricing formula for excess Speed.Turn and Torque


--Tempest now has 10 turrets. (Additional Medium Flak)
--Fix aliens not stopping attacks on planets once they capture them


--Warlock now has 10 turrets. (Additional Medium Railgun)
--NPC kills against other NPCs result in 75% loot


--Secret added
--Borealis temporarily put on sale in arcade


--Valentine's Event ended (Feb. 14<sup>th</sup>, 2021)
--Borealis is back in the build menu


--Alpha ship gets 1 extra hull point
--Borealis loadout nerfed Quantum Cannons -> Heavy Flaks


--Osiris interior updated
--Collision fixes with Borealis and Skeletal Ghostealis


--All previously armed miners/freighters are now unarmed?
--Hevnetier line of sight fixed


--Carvainir reverted to Battleship-class?
--Rather than just being removed, Instigator A has been officially released as a new Cruiser, with modified stats. It should be fixed in newer servers.


<u>'''The Latest Version is .71c'''</u>
--Behemoth spinals buffed 2/2 large -> 4/4 large


--Raised max loyalty from 30% to 33%
--Behemoth spinal interval 0.5 -> 0.1 seconds


--When NPC bases are assimilated by player factions, and those factions are subsequently abandoned, the NPC base will revert to NPC faction control rather than being removed completely
--Orion fixed


--Improved "Loans" frame/GUI
--Subjugator shielding buffed


--Instead of U.N.E. bases having a maximum range, they now gain power at half the normal rate
--Subjugator turnspeed buffed


--Fixed mining lasers incorrectly labeling quantity/type as mass (e.g. now shows "10 Silicate Ore" instead of "10 m<sup>3</sup> Ore")
--Kneall stronghold hp considerably buffed


--Carrier costs are calculated by the relative strength/stats of the fighters rather than the amount; fighter costs increased to reflect their "no risk" nature
--Kneall stronghold has disappeared, presumably for repairs.


--Implement class restrictions
[1/2] Christmas eve update:
--Christmas Mega base, Starbase and Freedom Base.


--:info command to see ship information in the build menu, plus some other stats
--Snowflakes now spawn, find them hidden in Mega Base and Aqueous!


--Carriers now have an extra 15% ship cost multiplier per large turret, and a 5% multiplier per medium turret. Fighters have a 10% multiplier per medium turret and a 5% multiplier per small turret.
--Kneall stronghold has returned again.. with a slight change..  


--Refined/updated Laser, Destruction, and Warp effects.
[2/2] Christmas Day update


--Secret added
--4 gifts have appeared around mega base


--Changed Mammoth stats to match it's non-vip predecessor Rorqual (plus one Medium mining laser). Recolored red exterior to team color.
--Snowflake spawns fixed; Merry Christmas


--Changed MRLS Launcher to use it's team color instead of dark/deep blue.  Changed torpedo class from "Medium" to "Small", but now uses all 4 torpedo tubes instead of 2. (Frozen MRLS unchanged)
--Minimum players to spawn snowflakes is now 4, snowflakes spawn more frequently


--Minor Niddhog stat changes, 7 phasers -> 6
--Genesis remodeled
*now with broadside phasers again
*phaser buff
*turret nerf


--Put Massive gun back on 3D Printed Wasp, accomplished by changing class to Miner
--Katana receives Genesis's old model
</div>
*turret changes (heavy cannons become flaks, fewer gatlings)
</div>


<div class="TDiv shadowhover">
--Borealis teleporter fixed
<h1 class="mw-customtoggle-66 shipclass">Version 66</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-66" align="left">
'''<u>The latest version is .66b</u>'''


--[[Kodiak]] spawn cooldown reduced to 2 hours instead of 4.
--Mammoth teleporters fixed


--[[Myriad III]] Remodel Added.
--Katana buffed
*hull 1000->2000
*heavy flaks -> triple heavy cannons
*spinal interval 0.1s -> 0s
*top speed 100 -> 90
*phasers receive minor angle offsets


--Ship duplication bug patched.
--Appearance of a [[Antares Comet|rare comet]] that only passes every ~300 years.


--Navigation shows team colors above base/ship/player names.
--Templar hull 1500 -> 1200


--Players must despawn their ships and/or wait for them to despawn by the 2-minute auto-despawn before switcing [[Factions]].
--Templar speed 120 -> 110
</div>
</div>
<div class="TDiv shadowhover">
<h1 class="mw-customtoggle-68 shipclass">Version 68</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-68" align=left>
'''<u>The Latest Version is .68a</u>'''


--Added "something fun" to the VIP lounge.
--TurretTP/Automine Exploit fix.


--Fixed bugs on Myriad III and added something to it.
--Increased RemoteCall security.


--Admin lounge expanded
--Warp should instantly cancel if docking is detected.


--Quest Update! 10 New Quests Have Been Added.
--[https://trello-attachments.s3.amazonaws.com/5ef21f4ee064410a24fa803b/252x172/7aa0c0158c2941cfcb669c62a136eb65/image.png Lower loyalty requirements].


--Bug Fixes & Kraken Can Dock Better At Planets.
---Battleships no longer require level 2 base.


--Admin lounge should be fixed, with more pictures
--Add small amount of cushion to spinal distance exploit detection.


--Exploit Patch.
--Player controlled alien ships allowed to attempt docking?


--Proto Sounds Have Returned.
--Devs will have admin permissions on Dev server.


--Spider fixed.
--Devs can set current EventId in both Dev and Main to fully host events.


--<strong>Retro Ship Event Released!</strong> It will last 2 weeks. Have fun!
--Better prevention of hijacking NPC ships via exploit.


--Fixed Retro Naglfar Meshes.
--Modelers have test ships appear in list.


--Added the rest of the staff portraits to megabase, replaced chug jug.
--VIP Starting Loyalty reduced from 3% to 2%.


--Retro Hawk Passenger Seat Fixed.
'''<u>The Latest Version is .68b</u>'''


--New Retro Ship Added.
--Icarus remodel added (by @Ges_Mo1).


--[[Spider]] explosion reduced from 25>6
--Astraeus stern collisions fixed.


--[[Kodiak]] quest disabled until further notice.
--The 4th of July event is here! Celebrate the United States' independence with three returning ships from previous events! A shrine to the Eagle has been created in the Mega Base, maybe it knows something...
This event will last for three days


--Kodiak re-enabled.
--Removed [[United States of Razor|USR]] ambient


--3 New turret types added in
--The [[eagle]] provides [[Liberator|Liberation]]


--Oblivion Added in
--The eagle provides [[Freedom Galaxy|economic freedom]] [PUBLIC SERVERS ONLY]


--2 New Cruisers
--Hyperion quest fixed™️


--1 New Frigate
--2020 should now be fixed in new servers


--1 New Carrier
--Increased Swarmers loot gain. Swarmers cargo now consists of 50 of Quantium, Titanium, Palladium and Adamantite Each. Swarmers uranium drop lowered from 75 -> 50


--1 New Fighter
--Temporary Apocalypse Model in new servers. (The model is very basic, no turret placement/etc has been changed)


--1 New Miners
--Starbase remodel added
---Starbase now Can be upgraded to Level 5, giving it more health and weapons
---Level 3 and up comes with an additional larger hangar housing 2 larger new base fighters for use against enemy vessels


--Jackal Remodel added
--Docking points extended slightly in order to provide smooth docking with all ships, In new servers


--Vanguard Remodel added
--Tempest Spinals removed


--Vigilance Remodel added
--Tempest Sheild Increased 5650->6000


--Aegis Remodel added
--The 4th of July event has ended


--Deity Remodel added
--Nautilus quest fixed


--Fury Remodel added
--Starhunter and a few other ships fixed broken meshes


--Vansnova Remodel added
--Fixed 3D printed colossus cannon


--Tennhausen Remodel added
--Starbase Fury Speed reduced 400->200


--Starfall Remodel added
--Ships/0-9 fixed (3D warlock)


--Gryphon Remodel added
--2020 ship removed from the build menu


--Scimitar Remodel added
<u>'''The Latest Version is .68c'''</u>


--Scimitar received one light turret
--Server logging to work on item duping


--Ampharos Medium Lasers replaced with Point Defence Lasers
--Fix ship duping?


--Slipstream max hull increased 7150-->8850
--Remote security updates


--Slipstream Medium Lasers replaced with Point Defence Lasers
--Freedom Galaxy given another turret


--Tennhausen Readjusted
--Liberator Shield buffed 5000->6500, Hull buffed 3000 -> 4000


--Tempest Armaments changed
--Liberator docking changed to be from the back, no more problems with dropping


--Deity Turnspeed buffed 0.08-->0.1
--Liberator Turret placement changed to the top


--Leviathan Triple Heavy Cannon replaced with Rapid Fire Cannon
<u>'''The Latest Version is .68d'''</u>


--Hyperion Rebalanced
--Start checking for excessive player accounts and auto report to admins as suspicious


--Witch Max Hull reduced 2500-->2000
--Give admin director power to totally reset accounts that are clearly not legit


--Witch Max Shield reduced 2500-->2250
--Removed raw ore from Alien cargo holds


--Zeus DPS Heavily Buffed
--Leviathan remodeled (by @Solaris)


--Bastion Armament Changed
--Nimitz remodeled by @Experia


--Apocalypse Max Speed increased 30-->35
-- Carrier Rebalance part one: Carriers are large vessels intended to hold vast amounts of fighters to fight with them, however many lack presence on the battlefield due to un reliable protection from their own weaponry or their fighter complement. Carriers themselves will be given more health and more defense focused weaponry to emphasize their role as one of the lead ships in any fleet, whilst a few battle carriers will still carry larger weapons.
---Nyx Sheild and hull increased 12500 -> 15000 10000 -> 11000


--Apocalypse Turnrate increased 0.06-->0.14
---Nyx weaponry replaced with 4 Heavy PDLS and 2 Heavy Flak Cannons


--Apocalypse Max Hull reduced 5950-->5450
---Alpha ship Shield and hull increased 8000 -> 10000 8000 -> 9000


--Apocalypse Max Shield reduced 6420-->6020
---Blizzard Shield and hull increased 3750 -> 8000 4500 -> 5000


--Apocalypse 2 Triples replaced
---Borealis/Skeletal Ghostealis Remain the same until new model is added


--Large Laser damage fixed 150-->250
---Excecutioners Shield and hull increased 6250 -> 8000 5250 -> 6000


--Large Laser Reload fixed
---Ghoul Nyx Shield increased 14000 -> 15000


--Large Cannon damage fixed 150-->250
---Hailstorm’s Shield and hull increased 7500 -> 11000 7500 -> 8500


--Large Laser Reload fixed
---Hailstorm’s 2 Medium PDL’s replaced with Heavy Flaks


--Prototype X-2 received trails
---Hevnetier Shield increased 5350 -> 9000


--Apocalypse Trails updated
---Hevnetier Weaponry changed -> 1 Large laser, 2 Heavy PDL’s, 3 Heavy Flak Cannons


--Absolution received trails
---Icarus Shield and Hull increased 6500 -> 8500 5250 -> 8000


--Viper Top Speed reduced 330-->290
---Kapisi Shield and hull increased 7000 -> 9000


--Heavy Cannon changed to 7500 range
---Nimitz Shield and hull increased 5860 -> 10000 5900 -> 8000


--Heavy Laser changed to 7500 range
---Nimitz Weaponry Changed 2 Heavy Flaks, 3 Heavy PDL’s, 2 medium flak cannons


--Heavy Railgun changed to 8000 range
---Prometheus Shield increased 10000 -> 15000


--Medium Railgun changed to 7750 range
---Rapture Shield and Hull increase 6000 -> 6500 6750 -> 9000


--Dual Medium Cannon changed to 5000 range
---Rapture 2 large lasers replaced with 2 Heavy PDLs


--Point Defense Laser damage changed to 25
---Revelation shield increased 6000 -> 10000


--Rapid Fire Cannon/Laser reload rate increased to 2.2
---Revelation Medium cannons and medium lasers replaced with PDL and Heavy Flak Cannons


--Orca Uranium cost lowered from 15k to 5k
---Rhino Shield and Hull increased 8000 -> 11000 7250 -> 8000


--Orca Ore hold changed from 6500 to 7500
---Rhino Replaced 4 turrets with 2 Heavy PDLs and 2 Heavy Flaks


--New Music:
---Sakala Shield and Hull increased 7000 -> 9000


Peaceful:
---Stormbringer Hull increased 6000 -> 12000
* https://www.roblox.com/library/3567801375/Wessam-Lauf-Pulsatio


* https://www.roblox.com/library/3567814485/Syrsa-Tyg-Thy-God-Is-Grace
---Stormbringer Weaponry Changed 4 Heavy PDLs 2 Heavy Flak cannons and 2 medium lasers
Combat:
* https://www.roblox.com/library/3567841950/Syrsa-Rostyrda-Thilian
--[[Prototype X-1|X-1]] has a screech like the [[Prototype X-2|X-2]] now.


--Backwards [[Tennhausen]] turrets fixed.
---Vanguard Shield and hull increased 1600 -> 4000 1400 -> 3500


--[[Scimitar]] spinals fixed.
---Warlord Shield and hull increased 5750 -> 9100 5800 -> 8900


--[[Tennhausen]] Spinals fixed.
---Warlord 4 light cannons replaced with 4 Heavy PDLs


--New Huge Cannon Sound.
--Ships missing from build menu fix


--[[Kodiak]] Disabled Until Further Notice.
--Hyperion & Starblade remodels added.


--2 New Uranium Spawns.
-Grim hull reduced 6666 -> 3333


--Medium and Large Mining Lasers have there own custom sound instead of the default for all Mining Lasers.
-Grim cannon size increased to Huge, Grim
phasers size increased to large
<u>'''The Latest Version is .68e'''</u>


--Made 2 of the Uranium Ores small enough so the M Class can mine it but the other is still massive so you can still see it from that far away.
--Game name (previously "Galaxy [Beta]") changed to "Galaxy [Gamma]"


--[[Constellation]] Buffed. 2 Point Defense Lasers added.
--Official update to "Gamma" starts with version .69


--Large Mining Laser Sound Adjusted.
--Starbase terminal collisions fixed


--X2 Missing Trail Fixed.
--Starbase now gains teleporters for each terminal at levels 4 and 5


--Removed a battle track that whenever the game tried to play it, it would break the music and prevent any song from playing. https://www.roblox.com/library/2358239305/Content-Deleted
--Revelation teleporters are now fixed


--Light Gatling's Speed denom buffed from 15500-->22500
--Theia made less laggy, probably the best it will get


--Marauder One Dual Medium Cannon switched with Point Defence Laser
--Fixed a broken MB mesh


--Razor Wing Spinal count reduced down to 3 on both
--Templar now uses teamcolor


--All Medium and Small turrets DPS reduced by 10 or more or cut in half
--Triple heavy & triple capital turrets fixed


--Prototype X-1's main guns damage increased from 1000-->1250
--Attempted to fix the performance issues caused by the Nimitz


--PDL reduced down to 15 Damage a shot
--Apocalypse fixed


--Judgement's shields reduced from 14500-->12500
--Valkyrie remodel added, matching icarus' current model


--Turnspeed also nerfed because I derped and forgot to change that so 0.07--0.04
--Cyber Leviathan Buff
Speed 110 --> 120
Accel 9 --> 15
Cannon turrets changed to quantum counterparts (like they were supposed to be)


--Prometheus Added. New Supercarrier
-- Hyperion receives 4 "Hyperion Dual Railguns" and 2 "Hyperion Triple Lasers" created by @berb. These turrets have the same stats as before. Hyperion turret line of sight should also be fixed.


--Harbinger Added. New Battlecruiser fighter
-- All Small/ Light turrets that were missing have been updated. Thanks to @Solaris and @i did something


--Prometheus received trails
-- Capital cannons and Capital lasers recieve temporary models until a remodel is created. (rcouret's decision)


--Retro Event Ended.
-- Triple heavy quantum cannons have been remodeled.


--Retro Ships Buffed, go check out the new stats
-- Supercapital cannons and Supercapital lasers recieve temporary models until a remodel is created. (rcouret's decision)


--Another deleted audio, battle track removed that was stopping music play playing. https://www.roblox.com/library/2589246079/Content-Deleted
-- Frostpoc and Frankenemi have fixed lighting now.


--Another One. (Peaceful track this time) https://www.roblox.com/library/593200226/Content-Deleted<time>(edited)</time>
-- Frostpoc crystal railgun buff - Reload 10 -> 6.5


--moved prom's fighter spawns a little bit to make getting into fighters easier
—Glacier hull increased 1500 -> 3500 Speed increased 60 -> 100 Medium Railguns replaced with Crystal railguns


--Avalon turnrate increased 0.04-->0.09
—Hallowlight hull 3000 -> 4000 2 dual medium cannons replaced with Skeletal Cannons Acceleration increased 10 -> 25


--Avalon received two PDLs
--Dire Wolf: Medium Laser turret moved to top. Two medium cannons changed to larges. (spinals)
Speed 130 -->140


--Avalon Max Hull increased 3200-->4000
--Sixfold Hull 500 --> 700


--Avalon Max Shield increased 3200-->4500
--Spectre given its 2 small phasers back.


--Cyber Leviathan Dual Medium Cannons switched to Quad Advanced Medium Cannons
--Dire wolf turret fixed.


--Cyber Leviathan's Medium Laser's switched to Dual Medium Lasers
--Cyber Leviathan Remodel (@Solaris )


--Cyber Leviathan's Turnrate increased from 0.18-->0.2
--Vansnova spinals put back to burst, given two extra smalls.


--Cyber Leviathan's Max Speed increased from 100-->110
--Razorwing spinals set back to 4/4, Cargohold increased to 300 from 150.


--Cyber Leviathan Max Hull Increased 5000-->5800
-- Retro Mining Laser buff 50 yield -> 70


--Cyber Leviathan Max Shield Increased 6000-->6650
--A new retro event has been released! This event is smaller and will last for 3 days, get the ships while you can! (Newer servers)


--Frankenemi Max Speed increased 38-->45
-- Retro Cyclops hull 4000 -> 6900


--Frankenemi Turnrate increased from 0.15-->0.19
—Cyber Leviathan hull reduced 6300 -> 5800


--All Frankenemi guns upgraded to Advanced variants
-- Retro Medium Railgun 180 damage -> 250 damage


--Frankenemi Max Shield and Hull increased 5950-->6350
--Slipstream Turnspeed buffed to 0.26 from 0.21, given an extra 45 speed from 75. (120 speed total) Cargohold reduced to 10 from 300.


--Imperator Quantum accuracy buffed
--Zeus given 2 Capital Triple Laser's and 1 Heavy Point Defense Laser.


--Imperator Quantum damage increased from 300-->400
--Lazarus Shield increased 9001 -> 11050


--Envoy quest disabled
--Naglfar Shield increased 6200 -> 7000 1 cannon -> 2 Large -> Huge spinal size


--Super capitals and Osiris disabled '''temporarily''' due to weapon part/alien device duping.
--Ridgebreaker turnspeed .04 -> .06 given 2 Triple Heavy Cannons


--Accidentally gave the normal small mining lasers the retro mining laser sound effects. Whoops! Its fixed now -Sean
--Retro Cyclops meshed


--[[Subjugator]] remodel added
- Re-added liberator


--Invictus Remodel Added
-- Wooly Mammoth: 4 tiny lasers -> 4 mediums (8 mediums total), 6000 ore hold -> 6500


--Oppressor Fixed
-- Mammoth receives a remodel by @Experia, Speed and turnspeed have been reduced, Mammoth has been changed to 4 mediums


--move the osiris teleporter and dock point to accomodate for docking at all bases
--Commercial Miner, loadout changed to 1 medium 3 smalls.


--Attempted to fix Myriad III random spawning
--Commercial Miner Fixed.


--ok i forgot to add the osiris fix, its actually in now -Awina
—Retro event ended


--Belvat's phaser reduced by 2, Belvat's phaser Barrel Interval increased by .2
--Spectre Remodel.


--Vansnova's Phaser reduced by 3, Vansnova's Barrel interval's added to 0.2
--Starbase has been optimized. (less lag in newer servers)


--Retro Advanced cargohold reduced 6250-->5000, Retro Mining mass mined reduced 60-->50, Retro Mining reload increased 7.2-->7.5, Retro Mining range decreased 6250-->5250
--Astra remodel added, with new turret remodels. @Solaris


--Oppressor cargohold increased 35-->65
-- Turrets firing wrong projectiles fixed


--Super Caps and Osiris reenabled for credit costs
-- Advanced Medium AutoCannons + AutoLasers remodels / placeholders.


--Dialogue updated as well
-- Valiant remodel


--Envoy Quest renabled so you can sell your weapon part. (It will give you back the price you brought it for) <strong>24 hours only</strong>
-- Hallowlight Hull 3000-> 3500, Dual Medium Cannons -> Skeletal Cannons, Dual Medium Laser -> Point Defence Laser, Acceleration 10 -> 25 (again)


--Helios Advanced Battleship added https://prnt.sc/oqut6l
-- Coldfront 2 small cannons -> 2 medium


--Added Remains Of U.N.E Starbase 12 onto the map.
--Clive has decided to run away.


--Fixed Victory Music and removed another deleted audio. Also fixed faction assimilation sound. https://www.roblox.com/library/2037232298/Content-Deleted
-- Disruptor loses 1 medium cannon and 1 medium phaser, but thanks to Kneall technology now shows up as green on the map


--[[Frenzy]] Remodel added.
--Mothership now has teleporters on each Terminal


--[[Osiris]] docking actually fixed.
--Heavy Halloween and Christmas 2018 turrets have been given new models


--[[Aegis]] random spawning fixed and the seat possibly fixed?
--Nemesis recieves it's previous model until a working remodel is added.


--[[Genesis]] docking fixed.
--Nimitz Received 3 new custom fighters


--[[Warlord]] fixed.
-- Nemesis teleporters are now visible. Frankenemi recieves teleporters. @Ion300


--[[Orca]] docking should be a lot better.
-- Mammoth fixed + gets teleporters (fixed again now)


--[[Oppressor]] spinals fixed.
-- Archangel remodel @King_Jingaling (also more accel)
</div>
</div>
<div class="TDiv shadowhover">
<h1 class="mw-customtoggle-67 shipclass">Version 67</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-67" align=left>
'''<u>The Latest Version is .67a</u>'''


--[[Prometheus]] docking should be a lot better.
--???


--[[Frostpocalypse]] interior z fighting fixed.<time>(edited)</time>
'''<u>The Latest Version is .67b</u>'''


--[[Executioner]] teleporter fixed.
--Fix attempt for weird gui, spinal, etc. bugs that popped up in .67a


--Another one https://www.roblox.com/library/2589246079/Content-Deleted
--Updated staff portraits


--[[Mjolnheimr]] remodel added.
--Atlas nerfed


--New [[Derelict Station|derelict]] remodel added.
--Galaxy's intro music has been remastered [https://www.roblox.com/library/4929238034/Dark-Matter-Lullaby-Xentheta]


--fixed collision issues with derelcit
--Anti Exploit Patch.


--I totally didn't forget to disable the Envoy quest. (Sean)
--Fixed a random issue pertaining to certain ships becoming unusable


-Yesterday (August 19<sup>th</sup>, 2019) the[[Blue Torp Wasp| blue torp wasp]] was removed since it was 24 hours event only.
'''<u>The Latest Version is .67c</u>'''


--Osiris Damage buffed
.67c -- Fix attempt for "... did not pass security check". 3 new random alien ship spawns


--Osiris Max Shield reduced 9000-->8150
--The new Alien ships should now drop uranium.


--Osiris cost reduced 7,000,000 credits-->2,500,000
--Funny exploit patched.


--Super Capital turret remodels added
--Updated staff lounge portraits.


--Super Capital turrets rebalanced [Insane alpha slow reload, same DPS]
--[[Eduardo]] has ran away and someone new has come.


--All super capital's health pools increased by 5000
--M Class remodel added


--Prototype X-1 health pool increased by 7500
--Baby tyrant fixed.


--Prototype X-2 health pool increased by 6000
--Genesis Remodel added<br />
<nowiki>----Nerfed spinals to 4 medium phasers, phasers now fire from the front</nowiki>


--Prototype X-2's fire rate on laser and cannon reduced by .5
--Mclass resized to hopefully not fit around upgraded bases


--Prototype X-2's sub cannon alpha increased and reload increased [Same DPS]
--3D warlock should now have no docking issues


--Slipstream Max shield reduced 2340-->1850
--Osiris Remodel added


--Slipstream Max hull increased 8850-->10150
--Quantum Cannon, Quantum Laser, Heavy Quantum Laser, Heavy Point Defense Laser, and Heavy Flak Cannon remodeled


--Slipstream loadout completely changed
--Osiris Build Menu Fixed


--Slipstream got a massive health buff because why not.
--Broadside Spinals sound fix


--Osiris's price can now be decreased due to the gap between super caps and dreads being widened as well as with the prototypes. Also lowered the health of the Osiris due to it receiving a stronger turret. All super caps were buffed due to them not performing up to what they should be performing. They are meant to have a bigger impact on the game than what they presently do. I changed the alpha and reload to make it accommodate more towards larger ship pvp and sieging but less effective against smaller ships. Now don't get me wrong if these turrets hit a small ship that small ship ceases to exist. Also with this update, the Slipstream has become more unique as a dread due to the loadout changes. So just hop in and see what the changes are. Prototypes also got buffed along with the super caps. But only due to them not ever going on sale again.
--Heavy Flak cannon and Heavy PDL sounds changed


--All Advanced ships pushed into Semi-Limited. They will come back into the rotation here on 9/1/19
--Orca fixed


--Deity recolored and minor fixes applied
--Warden docking issues fixed


--Cyclops Max Hull increased 4200-->5200
--Atlas Shields reduced 7500 > 1000


--Cyclops Turnrate increasde 0.04-->0.09
--Atlas Hull reduced 15499 > 13000


--Cyclops Medium Railguns changed to Dual Medium Cannons
--Atlas Turnspeed increased .01 > .04


--Cyclops 2 Heavy Lasers changed to Triple Heavy Lasers
--Atlas Turrets changed - 4 Heavy LR Laser, 4 Capital Cannons


'''<u>Part Two of Mega Update:</u>'''
--Oblivion Docking and seat fixed


--3 New Turret types added
--Vigilance seat fixed


--Astraeus Added
--Atlas turrets fixed


--Theia Added
--Nidhogg Remodel added


--2 New Cruisers
--Behemoth fixed.


--3 New Battleships
--Astraeus fixed


--1 New Dreadnought
--Atlas temporarily removed from the build menu


--Radiance Remodel added
--Draco remodel added


--Torpedo Remodel added
--Added Solaris's Armageddon remodel


--Avalon playstyle changed
--Panther remodel added (also by Solaris)


--Avalon Max Hull decreased from 4000-->3500
--Templar remodel added


--Avalon Max Shield decreased from 4500-->3500
--Point defense lasers fixed


--Avalon received one of the new turrets
--Ships/R folder fixed (part displacement)


--Avalon Medium switched out for the new turret
--Retribution remodeled


--Chimera received another turret
--Advanced Ship rotation ([[Helios]])


--Chimera Acceleration increased from 10-->35
--Prototype X-1 Remodel added


--Chimera small laser switched to Light gatling laser
--Temporarily removed X-1 ambience


--Gideon recolored
--Collosus Laser & Cannon remodels


--Gideon received another turret
--Retro hawk spinals should be fixed.


--Gunslinger cannon spinal size increased Large-->Huge
--Prototype x-1 Size reduced; better performance, less lag


--Hyperion Max Hull increased 10500-->11500
--Ships/H fixed (part displacement)


--Hyperion Max Shield increased 12500-->13500
--Hyperion model reverted


--Hyperion received custom turrets to better fit a siege role
'''<u>The Latest Version is .67f</u>'''


--Hyperion Price increased
--Theia remodeled


--Kraken is now buildable
--Updated staff lounge portraits.


--Kraken turrets switched out for normal turrets
--Dramiel and Nova remodeled (by @HannahB888)


--Kraken 2 turrets switched out for Triple Heavy Lasers
--Made the Prototype X-1 more performance-friendly
</div>
</div>
<div class="TDiv shadowhover">
<h1 class="mw-customtoggle-66 shipclass">Version 66</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-66" align="left">
'''<u>The latest version is .66b</u>'''


--Lazarus all Triples switched for Rapid Fire variants
--[[Kodiak]] spawn cooldown reduced to 2 hours instead of 4.


--Lazarus Dual Medium cannon upsized for Rapid Fire Cannon
--[[Myriad III]] Remodel Added.


--Leviathan Max Speed increased 50-->55
--Ship duplication bug patched.


--Leviathan received 1 more Huge Spinal
--Navigation shows team colors above base/ship/player names.


--Meteor Barrel interval reduced from 0.5-->0.01
--Players must despawn their ships and/or wait for them to despawn by the 2-minute auto-despawn before switcing [[Factions]].


--Meteor received 2 turrets
--Added "something fun" to the VIP lounge.


--Naglfar Triples switched for Rapid Fire variants [Might get reverted if too OP]
--Fixed bugs on Myriad III and added something to it.


--Nidhogg Barrel interval reduced from 0.2-->0.01
--Admin lounge expanded


--Nidhogg Flak cannon switched for Light Gatling cannon
--Quest Update! 10 New Quests Have Been Added.


--Nidhogg received 3 more turrets
--Bug Fixes & Kraken Can Dock Better At Planets.


--Nova barrel interval reduced from 0.25-->0.1
--Admin lounge should be fixed, with more pictures


--Nova received 2 more turrets
--Exploit Patch.


--Python received 2 more turrets
--Proto Sounds Have Returned.


--Radiance received 2 more turrets
--Spider fixed.


--Sentinel received a Medium railgun
--<strong>Retro Ship Event Released!</strong> It will last 2 weeks. Have fun!


--Sentinel received 2 more turrets
--Fixed Retro Naglfar Meshes.


--Sovereign Heavy Lasers switched for Triple Heavy Lasers
--Added the rest of the staff portraits to megabase, replaced chug jug.


--Vigilance Received 7 broadside spinals on both sides [Might also get nerfed later
--Retro Hawk Passenger Seat Fixed.


--Starbase Max Hull increased 7000-->14000
--New Retro Ship Added.


--Starbase Max Shield increased 7000-->14000
--[[Spider]] explosion reduced from 25>6


--Starbase Light Flak Cannons switched to Medium Flak Cannons
--[[Kodiak]] quest disabled until further notice.


--Starbase Light Lasers switched to Point Defence Lasers
--Kodiak re-enabled.


--Starbase Dual Base Laser accuracy increased
--3 New turret types added in


--Frion I Max Hull increased 15000-->20000
--Oblivion Added in


--Frion I Max Shield increased 15000-->20000
--2 New Cruisers


--Frion I Massively buffed with more turrets
--1 New Frigate


--Frion I received 21 more heavy turrets
--1 New Carrier


--Archeon heavy laser switched to a new turret
--1 New Fighter


--Avalon fixed.
--1 New Miners


Prototype's move into the next stage of testing, the increasingly limited quantity lost during combat has given further results as to how to perfect the chassis. Both Prototypes receive upgrades
--Jackal Remodel added


--Prototype X-1 now has two colossus variants
--Vanguard Remodel added


--Prototype Received 2 Colossus Cannons
--Vigilance Remodel added


--Prototype X-1 loses two Bombardment cannons
--Aegis Remodel added


--Prototype X-1 Max Hull increased from 12500-->14500
--Deity Remodel added


--Prototype X-2 two Kneall lasers switched to Kneall Multilasers
--Fury Remodel added


--Prototype X-2 received one more spinal of each
--Vansnova Remodel added


--Prototype X-2 Max Hull increased 10500-->11500
--Tennhausen Remodel added


--Prototype X-2 Max Shield increased 16500-->17500
--Starfall Remodel added


--Colossus Damage increased from 1250-->1350
--Gryphon Remodel added


Forgot to mention that in the message above
--Scimitar Remodel added


--Judgement All heavy lasers replaced with Heavy LR Lasers
--Scimitar received one light turret


--Sagittarius All heavy lasers replaced with Heavy LR Lasers
--Ampharos Medium Lasers replaced with Point Defence Lasers


--Warden docking fixed
--Slipstream max hull increased 7150-->8850


--Secret added
--Slipstream Medium Lasers replaced with Point Defence Lasers


--Avalon Remodel Added
--Tennhausen Readjusted


--Avalon Fixed.
--Tempest Armaments changed


--Harvester has an actual purpose now.
--Deity Turnspeed buffed 0.08-->0.1


--Seat on Punisher moved -350k below map border
--Leviathan Triple Heavy Cannon replaced with Rapid Fire Cannon


--Prototype X-3 quest redisabled
--Hyperion Rebalanced


--Shadier dealer removed from inside of giant uranium asteroid
--Witch Max Hull reduced 2500-->2000


--All Kneall/Boss ships seats adjusted to remove potential vulnerability from exploiters.
--Witch Max Shield reduced 2500-->2250


--1 Day Limited Ship Event.
--Zeus DPS Heavily Buffed


--Swarmer fixed
--Bastion Armament Changed


--Andromeda turnrate increased from 0.05-->0.08
--Apocalypse Max Speed increased 30-->35


--Avalon z-fighting fixed
--Apocalypse Turnrate increased 0.06-->0.14


--Invictus z-fighting fixed.
--Apocalypse Max Hull reduced 5950-->5450


--Disrupter off-sale.
--Apocalypse Max Shield reduced 6420-->6020


--New Peaceful tracks added based on your votes.
--Apocalypse 2 Triples replaced


https://www.roblox.com/library/3936404797/Star-Tiger-Animula-RBX @bungespob
--Large Laser damage fixed 150-->250


https://www.roblox.com/library/3936433882/Pacific-Steep-Scrapduck @[BTCLord] Scrapduck
--Large Laser Reload fixed


https://www.roblox.com/library/3936486448/GASBOMB-and-XENTHETA-RUPTURE @GASBOMB @Xentheta
--Large Cannon damage fixed 150-->250


https://www.roblox.com/library/3936572203/ConsmicHaze-Sauce @SaucE
--Large Laser Reload fixed


https://www.roblox.com/library/3936601961/Alpha-Xentheta @Xentheta
--Prototype X-2 received trails


--Level 3 Laser Fixed.
--Apocalypse Trails updated


--Frost Apoc damage buff.
--Absolution received trails


--Disrupter Buffed.
--Viper Top Speed reduced 330-->290


--Razor Wing and X-3 zfighting fixes
--Heavy Cannon changed to 7500 range


--Kraken PDL's switched for Medium Flaks
--Heavy Laser changed to 7500 range


--Kraken Received 2 more Triple heavy lasers
--Heavy Railgun changed to 8000 range


--Kraken Heavies moved to the front
--Medium Railgun changed to 7750 range


--Kraken Mediums moved to the rear
--Dual Medium Cannon changed to 5000 range


--Consul remodel added
--Point Defense Laser damage changed to 25


--Consul turnspeed reduced 0.3-->0.24
--Rapid Fire Cannon/Laser reload rate increased to 2.2


--Hawklight heavies replaced with triples
--Orca Uranium cost lowered from 15k to 5k


--Hawklight light gatling laser replaced with a PDL
--Orca Ore hold changed from 6500 to 7500


--Leviathan Heavy Lasers replaced with Triple Heavy Lasers
--New Music:


--Leviathan Medium lasers replaced with Dual Medium Lasers
Peaceful:
* https://www.roblox.com/library/3567801375/Wessam-Lauf-Pulsatio


<strong>Pt 1/2 Capital Rebalance Update V2--<em>Changes will be listed underneath if you don't want to read the wall of text</em></strong>
* https://www.roblox.com/library/3567814485/Syrsa-Tyg-Thy-God-Is-Grace
Combat:
* https://www.roblox.com/library/3567841950/Syrsa-Rostyrda-Thilian
--[[Prototype X-1|X-1]] has a screech like the [[Prototype X-2|X-2]] now.


So in an effort to make the capitalships namely dread+ more competitive all dread's mediums have been swapped out for large turret variants of the same type. This has increased their DPS yes, but also their accuracy has been reduced massively. While also their current large weapons have been swapped out with new turrets being the Capital turrets which are a much stronger variant of the original turrets, while also being much more inaccurate due to buffed stats. But also this update brings all the dreads to have decent ranges now amongst them all. The longer ranged higher alpha capital turrets have 8k range, while the lower alpha higher reload turrets have 7k range. There is also two new turrets in this update while also removing the rapid fire turrets but being replaced by the new Heavy Flak Cannons and Heavy PDL. Both of these turrets have replaced the obvious med flaks and PDL's on the dreads that had them. All in all the DPS's of all dreads and super caps because their heavies were replaced with the new capital turrets which makes them better against larger ships, but more ineffective against smaller ships. Sure if the shots land they will decimate the smaller ships, but with them being more inaccurate its less likely. In the future this will make it more easier to adjust the stats of individual classes instead of all of them as there is more turrets to be edited. You will be happy to know that the highest price increase on a dread has only been 4k credits.
--Backwards [[Tennhausen]] turrets fixed.


--Capital Turret variants added
--[[Scimitar]] spinals fixed.


--All Dreadnought mediums turrets switched to large turrets
--[[Tennhausen]] Spinals fixed.


--Previous large turrets switched to capital turrets on Dreadnoughts
--New Huge Cannon Sound.


--Previous large turrets switched to capital turrets on Super-Capitals
--[[Kodiak]] Disabled Until Further Notice.


''This is in a testing phase so all stats are not final.''
--2 New Uranium Spawns.


--Prometheus switched to new turrets
--Medium and Large Mining Lasers have there own custom sound instead of the default for all Mining Lasers.


--Executioner switched to new turrets
--Made 2 of the Uranium Ores small enough so the M Class can mine it but the other is still massive so you can still see it from that far away.


--Heavy Flak nerfed
--[[Constellation]] Buffed. 2 Point Defense Lasers added.


--Heavy PDL nerfed
--Large Mining Laser Sound Adjusted.


--Heavy Triples Speed Denom reduced from 5000-->4000
--X2 Missing Trail Fixed.


--Capital Turrets Speed Denom reduced from 4500-->3750
--Removed a battle track that whenever the game tried to play it, it would break the music and prevent any song from playing. https://www.roblox.com/library/2358239305/Content-Deleted


--Heavy Flak nerfed further
--Light Gatling's Speed denom buffed from 15500-->22500


--Heavy PDL nerfed further
--Marauder One Dual Medium Cannon switched with Point Defence Laser


--Reduced Super Capital Cannon damage to its intended value of 1000 instead of 1500
--Razor Wing Spinal count reduced down to 3 on both


--Capital Triples damage reduced from 500-->350
--All Medium and Small turrets DPS reduced by 10 or more or cut in half


--Capital Single barrels reload increased from 12--14
--Prototype X-1's main guns damage increased from 1000-->1250


--Heavy Single barrels reload increased from 9-->12
--PDL reduced down to 15 Damage a shot


--Heavy Triples reload increased from 4-->6
--Judgement's shields reduced from 14500-->12500


--Mega base inventory snapped. Enjoy good eco for a little bit
--Turnspeed also nerfed because I derped and forgot to change that so 0.07--0.04


--Quantum Cannon damage reduced 450-->350
--Prometheus Added. New Supercarrier


--Quantum Laser damage reduced 400-->300
--Harbinger Added. New Battlecruiser fighter


--Osiris Autocannons and Autolasers replaced with Heavy Flaks and Heavy PDL's
--Prometheus received trails


--Zhanado remodel added in
--Retro Event Ended.


--Xenon remodel added in
--Retro Ships Buffed, go check out the new stats


--Gunslinger remodel added in
--Another deleted audio, battle track removed that was stopping music play playing. https://www.roblox.com/library/2589246079/Content-Deleted


--Gunslinger loadout changed
--Another One. (Peaceful track this time) https://www.roblox.com/library/593200226/Content-Deleted<time>(edited)</time>


--Ishkur remodel added in
--moved prom's fighter spawns a little bit to make getting into fighters easier


--Ishkur loadout changed
--Avalon turnrate increased 0.04-->0.09


--Sturm remodel added in
--Avalon received two PDLs


--Python remodel added in
--Avalon Max Hull increased 3200-->4000


--Python fixed
--Avalon Max Shield increased 3200-->4500


--Sturm fixed
--Cyber Leviathan Dual Medium Cannons switched to Quad Advanced Medium Cannons


--Zhanado fixed
--Cyber Leviathan's Medium Laser's switched to Dual Medium Lasers


--python actually fixed
--Cyber Leviathan's Turnrate increased from 0.18-->0.2


--ishkur fixed
--Cyber Leviathan's Max Speed increased from 100-->110


--gunslinger fixed
--Cyber Leviathan Max Hull Increased 5000-->5800


--Zhanado fixed
--Cyber Leviathan Max Shield Increased 6000-->6650


--Xenon fixed [not distortions]
--Frankenemi Max Speed increased 38-->45


--Frigate build menu fixed
--Frankenemi Turnrate increased from 0.15-->0.19


--Atheon taken off sale. So begins the first rotation.
--All Frankenemi guns upgraded to Advanced variants


Rotation announcement and release commences on 10/1/19
--Frankenemi Max Shield and Hull increased 5950-->6350


--Aeaphiel remodel added
--Imperator Quantum accuracy buffed


--Sturm actually fixed.
--Imperator Quantum damage increased from 300-->400


--Ishkur actually fixed.
--Envoy quest disabled


--Copyrighted tracks that were missed removed. (Turns out the space station 13 one is actually under creative commons but Im going to upload the original one instead of the one that gets cut off, space station 13 actually took it from a half life 2 mod).
--Super capitals and Osiris disabled '''temporarily''' due to weapon part/alien device duping.


https://www.roblox.com/library/1475494985/Creation-and-Beyond
--Accidentally gave the normal small mining lasers the retro mining laser sound effects. Whoops! Its fixed now -Sean


https://www.roblox.com/library/330765998/Space-Station-13-Music-Traitor<time>(edited)</time>
--[[Subjugator]] remodel added


--Guillotine fixed
--Invictus Remodel Added


--Ishkur cannons spinal fixed<time>(edited)</time>
--Oppressor Fixed


--The full version of that the song that was removed above added in. Also another new peaceful and combat track from the same creator.
--move the osiris teleporter and dock point to accomodate for docking at all bases


https://www.roblox.com/library/4004942722/ZhayTee-Minerva-Metastasis-OST-01-Absconditus
--Attempted to fix Myriad III random spawning


https://www.roblox.com/library/4004984664/ZhayTee-Minerva-Metastasis-OST-04-Duco-Ergo-S
--ok i forgot to add the osiris fix, its actually in now -Awina


https://www.roblox.com/library/4004958548/ZhayTee-Minerva-Metastasis-OST-02-Liberalitas
--Belvat's phaser reduced by 2, Belvat's phaser Barrel Interval increased by .2


--Sturm received it's 8 mediums back. Also received the dual firing feature
--Vansnova's Phaser reduced by 3, Vansnova's Barrel interval's added to 0.2


--Retro Combat Turrets Buffed.
--Retro Advanced cargohold reduced 6250-->5000, Retro Mining mass mined reduced 60-->50, Retro Mining reload increased 7.2-->7.5, Retro Mining range decreased 6250-->5250


--New Cruiser Added: Aura
--Oppressor cargohold increased 35-->65


--Aura spinal configuration and barrel count fixed
--Super Caps and Osiris reenabled for credit costs


--Cruiser build menu fixed
--Dialogue updated as well


--Round two of the Rotation has begun--the shady dealer ran away and hid somewhere
--Envoy Quest renabled so you can sell your weapon part. (It will give you back the price you brought it for) <strong>24 hours only</strong>


--Osiris Max Hull increased from 5500-->6500
--Helios Advanced Battleship added https://prnt.sc/oqut6l


--Osiris Max Shield increased from 8150-->8950
--Added Remains Of U.N.E Starbase 12 onto the map.


--New Battlecruiser Added: [[Hyron]]
--Fixed Victory Music and removed another deleted audio. Also fixed faction assimilation sound. https://www.roblox.com/library/2037232298/Content-Deleted


--Centurion Remodel
--[[Frenzy]] Remodel added.


--Prototype X-1 Turnspeed increased 0.01-->0.05
--[[Osiris]] docking actually fixed.


--Prototype X-1 Torpedoes switched to Large Cannons
--[[Aegis]] random spawning fixed and the seat possibly fixed?


--Prototype X-1 Cannon interval reduced from 2-->0.01
--[[Genesis]] docking fixed.


--[[Slipstream]] Remodel Added.
--[[Warlord]] fixed.


--Slipstream Remodel Reverted.
--[[Orca]] docking should be a lot better.


--[[Wasp]] Given Trails & Improved.
--[[Oppressor]] spinals fixed.


--[[Atlas]] Dreadnought released
--[[Prometheus]] docking should be a lot better.


--[[Prowler]] Battleship released
--[[Frostpocalypse]] interior z fighting fixed.<time>(edited)</time>


--Prowler cargohold reduced from 1750-->200
--[[Executioner]] teleporter fixed.


--Communist symbol removed from atlas exterior
--Another one https://www.roblox.com/library/2589246079/Content-Deleted


--Wraith Fixed.
--[[Mjolnheimr]] remodel added.


--Level 3 Starbase Turret Fixed.
--New [[Derelict Station|derelict]] remodel added.


--Slipstream Remodel Added Back In.
--fixed collision issues with derelcit


--Retribution Remodel added in
--I totally didn't forget to disable the Envoy quest. (Sean)


--Panther Explosion radius reduced from 200-->100
-Yesterday (August 19<sup>th</sup>, 2019) the[[Blue Torp Wasp| blue torp wasp]] was removed since it was 24 hours event only.


--X3 Given Trails.
--Osiris Damage buffed


--Bastion Remodel added in
--Osiris Max Shield reduced 9000-->8150


--Consul trails added
--Osiris cost reduced 7,000,000 credits-->2,500,000


--Atheon received custom turrets [Exact same stats as Medium autos]
--Super Capital turret remodels added


--Retribution remodel reverted
--Super Capital turrets rebalanced [Insane alpha slow reload, same DPS]


--Loyalist remodel added in
--All super capital's health pools increased by 5000


--Retro Heavy Laser reload increased 3-->3.5
--Prototype X-1 health pool increased by 7500


--Retro Medium Railgun reload increased 5-->7
--Prototype X-2 health pool increased by 6000


--Retro Medium Laser reload increased 2.5-->5
--Prototype X-2's fire rate on laser and cannon reduced by .5


--Zhen Recoloured/Z-Fighting Fixed.
--Prototype X-2's sub cannon alpha increased and reload increased [Same DPS]


--Ship Teleporter Fixes.
--Slipstream Max shield reduced 2340-->1850


--Helios Recolour.
--Slipstream Max hull increased 8850-->10150


--Tenn Recoloured/Z-Fighting Fixed.
--Slipstream loadout completely changed


<em><strong>Halloween update!!!</strong></em>
--Slipstream got a massive health buff because why not.


All halloween event ships added in <em>except for one for now </em>
--Osiris's price can now be decreased due to the gap between super caps and dreads being widened as well as with the prototypes. Also lowered the health of the Osiris due to it receiving a stronger turret. All super caps were buffed due to them not performing up to what they should be performing. They are meant to have a bigger impact on the game than what they presently do. I changed the alpha and reload to make it accommodate more towards larger ship pvp and sieging but less effective against smaller ships. Now don't get me wrong if these turrets hit a small ship that small ship ceases to exist. Also with this update, the Slipstream has become more unique as a dread due to the loadout changes. So just hop in and see what the changes are. Prototypes also got buffed along with the super caps. But only due to them not ever going on sale again.


<em>'''Capital ship price rebalance'''--</em>All dreads have had their prices sliced in half
--All Advanced ships pushed into Semi-Limited. They will come back into the rotation here on 9/1/19


--Last halloween ship added in
--Deity recolored and minor fixes applied


--Lucifer dialog fixed
--Cyclops Max Hull increased 4200-->5200


--Mega base inventory deleted [maybe]
--Cyclops Turnrate increasde 0.04-->0.09


--Super Capital's quest price label changed to the correct value
--Cyclops Medium Railguns changed to Dual Medium Cannons


--Azreal and Abbadon teleporters fixed.
--Cyclops 2 Heavy Lasers changed to Triple Heavy Lasers


--Azreal and Abbadon DPS reduced by 40%
'''<u>Part Two of Mega Update:</u>'''


--Lucifer DPS reduced by 5%
--3 New Turret types added


--Aberrant fix applied
--Astraeus Added


--Swarmer pies removed
--Theia Added


--Punisher pies removed
--2 New Cruisers


--Halloween Mega Base Added & Fixes.
--3 New Battleships


--Punisher Uranium drop increased from 500--750
--1 New Dreadnought


--Swarmer Uranium Loot 25 --> 75--In other words, hunting aliens is now very profitable.
--Radiance Remodel added


--3D Printed Warlock Reclassed as Battleship, 4750/4750 --> 5K/5K Hull & Shield, Cannon Barrels 1 --> 3
--Torpedo Remodel added


--Viper Fixed.
--Avalon playstyle changed


--Heavy flak cannon speed denominator increased from 15000-->25000
--Avalon Max Hull decreased from 4000-->3500


--Heavy PDL speed denominator increased from 15000-->25000
--Avalon Max Shield decreased from 4500-->3500


--Heavy Flak Cannon accuracy increased from 0.009-->0.0009
--Avalon received one of the new turrets


--Heavy PDL accuracy increased from 0.009-->0.0009
--Avalon Medium switched out for the new turret


--Normal peaceful and combat tracks removed per vote in #dev_poll_channel. Halloween tracks remain. Don't complain to me about the music being repetitive after a while you guys voted.
--Chimera received another turret


--Secret Added. (Updated Public Servers Only)
--Chimera Acceleration increased from 10-->35


--Punisher now actually drops 750 uranium
--Chimera small laser switched to Light gatling laser


-Erebus HEAVILY nerfed
--Gideon recolored


--Huge phasers and cannons reduced down to 4/4
--Gideon received another turret


--Obliterator damage reduced 140--85
--Gunslinger cannon spinal size increased Large-->Huge


--Decimator damage increased from 36--38
--Hyperion Max Hull increased 10500-->11500


--Decimator reload increased from 0.2-->1
--Hyperion Max Shield increased 12500-->13500


--Erebus Hull reduced 8000-->6500
--Hyperion received custom turrets to better fit a siege role


--Erebus Shield reduced 8000-->7000
--Hyperion Price increased


--Erebus top speed reduced 125-->60
--Kraken is now buildable


--Erebus Turnspeed reduced .38-->.15
--Kraken turrets switched out for normal turrets


--Erebus quest removed, added to build menu
--Kraken 2 turrets switched out for Triple Heavy Lasers


--Erebus uranium price reduced from 10000-->5000
--Lazarus all Triples switched for Rapid Fire variants


--Decimator damage increased from 36-->85 To balance out their DPS to keep it easy to calculate
--Lazarus Dual Medium cannon upsized for Rapid Fire Cannon


--Ridgebreaker re-enabled
--Leviathan Max Speed increased 50-->55


--Derelict Station has Custom Turrets on Level 2. Level 2 also gives more HP.
--Leviathan received 1 more Huge Spinal


--Small turrets unachored <em>fun fact as to why some weren't working</em>
--Meteor Barrel interval reduced from 0.5-->0.01


--Harvester buff reverted Just to bring the price back down since it's purpose got removed.
--Meteor received 2 turrets


--Bioaccelerator damage increased 200-->225
--Naglfar Triples switched for Rapid Fire variants [Might get reverted if too OP]


--Bioaccelerator reload decreased 5-->4
--Nidhogg Barrel interval reduced from 0.2-->0.01


--Heavy Bioaccelerator damage increased 310-->400
--Nidhogg Flak cannon switched for Light Gatling cannon


--Aberrant Max hull increased 4250-->5250
--Nidhogg received 3 more turrets


--Bioaccelerator positioning fixed
--Nova barrel interval reduced from 0.25-->0.1


--Franken's Advanced Quad's switched to Heavy Triples
--Nova received 2 more turrets


--Franken's Medium spinal switched to a Huge
--Python received 2 more turrets


--Franken's Frontal Quantum Laser switched to a Heavy Quantum Laser
--Radiance received 2 more turrets


--Lazarus turnrate increased 0.07-->0.1
--Sentinel received a Medium railgun


--Tiny Alien Laser damage reduced 28-->2
--Sentinel received 2 more turrets


--Tiny Alien Laser reload reduced 3.6-->0.2
--Sovereign Heavy Lasers switched for Triple Heavy Lasers


-- Avenger remodel added(?)
--Vigilance Received 7 broadside spinals on both sides [Might also get nerfed later


--Nightmare is now disabled. The next rotation will appear in 3 days
--Starbase Max Hull increased 7000-->14000


--Subjugator turret placement change.
--Starbase Max Shield increased 7000-->14000


--Hammer and sickle removal on the Atlas reverted <em>Because there is actually no rule or stipulation against the said symbol</em>
--Starbase Light Flak Cannons switched to Medium Flak Cannons


--Shady Dealer ran off again with another ship
--Starbase Light Lasers switched to Point Defence Lasers


--Dealer Quest (hopefully) fixed
--Starbase Dual Base Laser accuracy increased


--All Ores Remodelled.
--Frion I Max Hull increased 15000-->20000


--Adjusted Templar Seat Slightly To Allow For Easier Access
--Frion I Max Shield increased 15000-->20000


Halloween event is over. No buffs will be coming to the ships this year. (Nov. 15th)
--Frion I Massively buffed with more turrets


--First line of fixes rolled out. This will include all of the ships with their names beginning with A B and C. Hopefully this should have fixed all of their mesh and teleporter issues.
--Frion I received 21 more heavy turrets


As it stands, each time one of these kind of updates roll out, there will be atleast 20+ ships fixed each time.
--Archeon heavy laser switched to a new turret


--Vigilance now registers 6 turrets (please double check your ships before submitting)
--Avalon fixed.


--Black flare now registers all 8 phasers in the build menu
Prototype's move into the next stage of testing, the increasingly limited quantity lost during combat has given further results as to how to perfect the chassis. Both Prototypes receive upgrades


--All fixes reapplied, narrowed down the true nature of the parts going out of place
--Prototype X-1 now has two colossus variants


--Chimera should also be back lol
--Prototype Received 2 Colossus Cannons


--Zhen meshes fixed
--Prototype X-1 loses two Bombardment cannons


--Zhen recolored
--Prototype X-1 Max Hull increased from 12500-->14500


--Zhen detailed a tiny bit more
--Prototype X-2 two Kneall lasers switched to Kneall Multilasers


--Zhen Max Hull increased 1000-->1050
--Prototype X-2 received one more spinal of each


--Zhen Max Shield increased 950-->1150
--Prototype X-2 Max Hull increased 10500-->11500


--Zhen Phaser interval reduced from 0.2-->0.01
--Prototype X-2 Max Shield increased 16500-->17500


--Zhen max speed increased from 200-->250
--Colossus Damage increased from 1250-->1350


-- Panther turrets fixed
Forgot to mention that in the message above


-- Hawklight turrets fixed
--Judgement All heavy lasers replaced with Heavy LR Lasers


-- Slipstream turrets fixed
--Sagittarius All heavy lasers replaced with Heavy LR Lasers


-- Consul teleporter moved back into the bridge rather than stuffed in the floor
--Warden docking fixed


-- Apocalypse meshes realigned to factory specifications
--Secret added


<em><strong>Black Friday Sale!!!! </strong></em>Today for black friday and today only, we are releasing 3 past events for a second chance for those who didn't get them and or lost them before. Enjoy the update as it will be disabled rather quickly also.
--Avalon Remodel Added


--Aura turnspeed decreased 0.4-->0.35
--Avalon Fixed.


--Aura Max speed decreased from 125-->110
--Harvester has an actual purpose now.


<strong>Black Friday Sale over: </strong>The sale is now over, all ships that we're brought for this short little event are now offsale once again. Judging based on the success of this event we might make this an annual thing now. Just will randomly choose events or specific ships to bring back for a small period of time
--Seat on Punisher moved -350k below map border


--Mega base inventory yeeted again
--Prototype X-3 quest redisabled


<em><strong>Christmas event update part 1: </strong></em>Christmas event has just dropped so enjoy this while it's here! There will be multiple things being released over the following month, oh hey look its an update released on time. These ships are up for a limited time before they are taken off sale for the 2nd stage of the event!!
--Shadier dealer removed from inside of giant uranium asteroid


Any servers without christmas themed aliens are outdated. Just restart your private servers if this is the case.
--All Kneall/Boss ships seats adjusted to remove potential vulnerability from exploiters.


--Minor Mega Base Fixes.
--1 Day Limited Ship Event.


--Ores in mega fixed
--Swarmer fixed


--Added Christmas Intro Music.
--Andromeda turnrate increased from 0.05-->0.08


--Rotation ship taken offsale. New one will appear in 3 days
--Avalon z-fighting fixed


--New Music Added based on voting, created by fellow Galaxy players.
--Invictus z-fighting fixed.


---https://www.roblox.com/library/4483620100/Starlight-Xentheta
--Disrupter off-sale.


---https://www.roblox.com/library/4483622685/Exoplanet-Xentheta
--New Peaceful tracks added based on your votes.


---https://www.roblox.com/library/4483635731/Vast-Space-TheShiny
https://www.roblox.com/library/3936404797/Star-Tiger-Animula-RBX @bungespob


---https://www.roblox.com/library/4483627453/A-New-Trail-GasBomb
https://www.roblox.com/library/3936433882/Pacific-Steep-Scrapduck @[BTCLord] Scrapduck


---https://www.roblox.com/library/4483640778/GasBomb
https://www.roblox.com/library/3936486448/GASBOMB-and-XENTHETA-RUPTURE @GASBOMB @Xentheta


---https://www.roblox.com/library/4483688331/Atmosphere-GasBomb
https://www.roblox.com/library/3936572203/ConsmicHaze-Sauce @SaucE


---https://www.roblox.com/library/4485220729/Going-Deeper-GasBomb
https://www.roblox.com/library/3936601961/Alpha-Xentheta @Xentheta


---https://www.roblox.com/library/4485270773/Purpose-GasBomb
--Level 3 Laser Fixed.


---https://www.roblox.com/library/4485364866/Seven-GasBomb
--Frost Apoc damage buff.


---https://www.roblox.com/library/4485463641/Stories-GasBomb
--Disrupter Buffed.


--Shady dealer ran away again. As three days have NOW passed.
--Razor Wing and X-3 zfighting fixes


--Theia Mesh placement fixed
--Kraken PDL's switched for Medium Flaks


--Theia Max hull increased 9000-->10000
--Kraken Received 2 more Triple heavy lasers


--Theia Max Shield increased from 10500-->11500
--Kraken Heavies moved to the front


--Hyperion Mesh placement fixed
--Kraken Mediums moved to the rear


--Deity meshes fixed
--Consul remodel added


--Deity Max shield increased 9350-->9850
--Consul turnspeed reduced 0.3-->0.24


--Deity docking fixed
--Hawklight heavies replaced with triples


--Centurion torpedo should be fixed
--Hawklight light gatling laser replaced with a PDL


<em><strong>Christmas update part 2: </strong></em>All of the part 1 event ships are now disabled, part 2 has now been released!
--Leviathan Heavy Lasers replaced with Triple Heavy Lasers


--Spinal barrels fixed in 2 ships
--Leviathan Medium lasers replaced with Dual Medium Lasers


--Galaxy remodel added
<strong>Pt 1/2 Capital Rebalance Update V2--<em>Changes will be listed underneath if you don't want to read the wall of text</em></strong>


--Snowball added--This event ship can be had for 1 credits in a new public server via a quest found at the pedestal. There is a second part to find in order to complete it and acquire this rare pile of space matter.
So in an effort to make the capitalships namely dread+ more competitive all dread's mediums have been swapped out for large turret variants of the same type. This has increased their DPS yes, but also their accuracy has been reduced massively. While also their current large weapons have been swapped out with new turrets being the Capital turrets which are a much stronger variant of the original turrets, while also being much more inaccurate due to buffed stats. But also this update brings all the dreads to have decent ranges now amongst them all. The longer ranged higher alpha capital turrets have 8k range, while the lower alpha higher reload turrets have 7k range. There is also two new turrets in this update while also removing the rapid fire turrets but being replaced by the new Heavy Flak Cannons and Heavy PDL. Both of these turrets have replaced the obvious med flaks and PDL's on the dreads that had them. All in all the DPS's of all dreads and super caps because their heavies were replaced with the new capital turrets which makes them better against larger ships, but more ineffective against smaller ships. Sure if the shots land they will decimate the smaller ships, but with them being more inaccurate its less likely. In the future this will make it more easier to adjust the stats of individual classes instead of all of them as there is more turrets to be edited. You will be happy to know that the highest price increase on a dread has only been 4k credits.


--Snowball quest disabled.
--Capital Turret variants added


--2020 Ship Released! It will last 3 days. I will also extend the Christmas Event and end it when the 2020 Ship ends.
--All Dreadnought mediums turrets switched to large turrets


--Christmas event is now over
--Previous large turrets switched to capital turrets on Dreadnoughts


-- Witch and Warlock models fixed
--Previous large turrets switched to capital turrets on Super-Capitals


--Centurion fixed
''This is in a testing phase so all stats are not final.''


--2020 ship fixed
--Prometheus switched to new turrets


--Tracks Removed:
--Executioner switched to new turrets


---https://www.roblox.com/library/1528442778/02-Into-the-Breach-Old-Earth-Ben-Prunty
--Heavy Flak nerfed


---https://www.roblox.com/library/1528428262/03-Into-the-Breach-Antiquity-Row-Ben-Prunty
--Heavy PDL nerfed


---https://www.roblox.com/library/1528476370/04-Into-the-Breach-Old-War-Machines-Ben-Prunty
--Heavy Triples Speed Denom reduced from 5000-->4000


---https://www.roblox.com/library/1528497631/09-Into-the-Breach-Rusting-Hulks-Ben-Prunty
--Capital Turrets Speed Denom reduced from 4500-->3750


---https://www.roblox.com/library/1528508410/21-Into-the-Breach-ACID-Ben-Prunty
--Heavy Flak nerfed further


---https://www.roblox.com/library/214437887/FTL-MilkyWay-Battle
--Heavy PDL nerfed further


--[[U.N.E Battle of Sector 552 Wreckage|Secret]] Added.
--Reduced Super Capital Cannon damage to its intended value of 1000 instead of 1500


--3D Warlock meshes fixed
--Capital Triples damage reduced from 500-->350


--Centurion Fixed [Again]
--Capital Single barrels reload increased from 12--14


--Shady Dealer has ran and hidden himself away again
--Heavy Single barrels reload increased from 9-->12


<em><strong>Capital Ship Rebalance update 2/3 </strong></em>Moved to a 3 part update to include the carriers and fighters in their own separate update. This time it's a focus the battleships. All battleships [except consul, advanced, and event] have received a substantial buff to their performances. All should do rather well now with some receiving a more defined role in what they do.
--Heavy Triples reload increased from 4-->6


--Genesis Remodel added
--Mega base inventory snapped. Enjoy good eco for a little bit


--Leviathan Remodel added
--Quantum Cannon damage reduced 450-->350


--Ampharos Remodel added
--Quantum Laser damage reduced 400-->300


--Hawklight Remodel added
--Osiris Autocannons and Autolasers replaced with Heavy Flaks and Heavy PDL's


--Sovereign Remodel added
--Zhanado remodel added in


--Zero Remodel added
--Xenon remodel added in


--Tengu Remodel added
--Gunslinger remodel added in


--M Class Remodel added
--Gunslinger loadout changed


--Carvainir switched to freighter class
--Ishkur remodel added in


--Leviathan Price fixed?
--Ishkur loadout changed


--Hawklight spinals fixed
--Sturm remodel added in


The [[Alpha Ship|Alpha]] Player Ship is now available for Alpha Players <strong>ONLY</strong>, if you are an alpha player please msg the admins and show proof of the alpha player badge in your inventory to receive it. You can only get it once. When it dies, its gone.
--Python remodel added in


If you deleted your alpha badge but are an alpha player, ask an admin to log you in-game and if you have a log that is before jan 25 of 2016 then you played during alpha and can get the ship. If it is jan 26 onwards you are a beta player and cannot get it.
--Python fixed


--Leviathan's chair fixed
--Sturm fixed


--Hasatan Remodel Added in
--Zhanado fixed


--Hasatan Loadout minorly changed (Still same role)
--python actually fixed


--Catalyst Remodel added
--ishkur fixed


--Catalyst Max Hull decreased from 6750-->6520
--gunslinger fixed


--Catalyst Max Shield increased from 5750-->6580
--Zhanado fixed


--Catalyst Armament buffed
--Xenon fixed [not distortions]


--Helios Cannon interval reduced from .4-->.1
--Frigate build menu fixed


--Helios Phaser interval reduced from .4-->.2
--Atheon taken off sale. So begins the first rotation.


--Helios Max shield increased from 4000-->4750
Rotation announcement and release commences on 10/1/19


--Imperator Max Hull increased from 3500-->3850
--Aeaphiel remodel added


--Imperator Max Shield increased from 4500-->5500
--Sturm actually fixed.


--Imperator Turnrate buffed from .12-->.22
--Ishkur actually fixed.


--Imperator Armament buffed
--Copyrighted tracks that were missed removed. (Turns out the space station 13 one is actually under creative commons but Im going to upload the original one instead of the one that gets cut off, space station 13 actually took it from a half life 2 mod).


--Quantum Laser and Quantum Cannon stats switched
https://www.roblox.com/library/1475494985/Creation-and-Beyond


--'''Mega Base inventory fixed'''
https://www.roblox.com/library/330765998/Space-Station-13-Music-Traitor<time>(edited)</time>


--Siege Cannon Damage increased 1000-->1500
--Guillotine fixed
--Siege Cannon Reload increased 12.5-->22.5
--Siege Cannon Range increased 7750-->8000
--Super Laser Reload increased 20-->22.5
--Super Laser Range increased 6250-->8000
--Astraeus Heavy Railgun replaced with a Super Laser


--Shadowmap is now in Galaxy.
--Ishkur cannons spinal fixed<time>(edited)</time>


--Spinal Teleport exploit patched?
--The full version of that the song that was removed above added in. Also another new peaceful and combat track from the same creator.


--New Music:
https://www.roblox.com/library/4004942722/ZhayTee-Minerva-Metastasis-OST-01-Absconditus


Combat:
https://www.roblox.com/library/4004984664/ZhayTee-Minerva-Metastasis-OST-04-Duco-Ergo-S


[https://www.roblox.com/library/4635718788/PTK-Animula-RBX PTK-Animula-RBX ]
https://www.roblox.com/library/4004958548/ZhayTee-Minerva-Metastasis-OST-02-Liberalitas


Peaceful:
--Sturm received it's 8 mediums back. Also received the dual firing feature


[https://www.roblox.com/library/4635722961/Bringing-Lydian-Xecular Bringing-Lydian-Xecular]<br />
--Retro Combat Turrets Buffed.
[https://www.roblox.com/library/4635730008/Collapse-GasBomb Collapse-GasBomb]<br />
[https://www.roblox.com/library/4635736170/Moonlight-GasBomb Moonlight-GasBomb]<br />
[https://www.roblox.com/library/4635754153/Neptune-GasBomb Neptune-GasBomb]<br />
[https://www.roblox.com/library/4635763922/Starphoria-Mouse-PotatOwO Starphoria-Mouse-PotatOwO]


'''<u>The Latest Version is .66c</u>'''
--New Cruiser Added: Aura


--Deity engines fixed
--Aura spinal configuration and barrel count fixed
--Deity trails added


--Shady dealer has stopped talking to people. Maybe he will again in a few days.
--Cruiser build menu fixed


--Shady dealer ran away again. He got tired of looking at some of the ugly people here.
--Round two of the Rotation has begun--the shady dealer ran away and hid somewhere


--Happy Valentines Day, Dream Reaper Has made a ship for you all to acquire, It will cost 50k credits, you just have to find the NPC. It's in a super hard spot to find.
--Osiris Max Hull increased from 5500-->6500


--Mega Base fixed
--Osiris Max Shield increased from 8150-->8950


--Exploit that made Mega Base ore storage negative patched
--New Battlecruiser Added: [[Hyron]]


--Shady dealer decided to run off early. He will come back out of hiding in a few days again
--Centurion Remodel


--New skybox
--Prototype X-1 Turnspeed increased 0.01-->0.05


--Spinal Exploit Actually Confirmed Patched This Time.
--Prototype X-1 Torpedoes switched to Large Cannons


--Unintended bug which lowered prices of spinal ships fixed.
--Prototype X-1 Cannon interval reduced from 2-->0.01


--Mega fixed yet again.
--[[Slipstream]] Remodel Added.


--Billboards are back (by rc's request).
--Slipstream Remodel Reverted.


--Balls are unanchored in vip lounge.
--[[Wasp]] Given Trails & Improved.


--Ingame update log is updated.
--[[Atlas]] Dreadnought released


--Above update reverted
--[[Prowler]] Battleship released


--Shady dealer has came back and is selling something due to Yasurgi finally stopping his temper tantrum. All his fault it took so long.
--Prowler cargohold reduced from 1750-->200


'''<u>The Latest Version is .66k</u>'''
--Communist symbol removed from atlas exterior


--Jackal, Sentaliz and Santaliz fixed.
--Wraith Fixed.


--Avalon and Absolution fixed.
--Level 3 Starbase Turret Fixed.


--Witch, Warlock and 3D fixed/Remodeled.
--Slipstream Remodel Added Back In.


--Viper Fixed.
--Retribution Remodel added in


--Wyrm and Worm fixed.
--Panther Explosion radius reduced from 200-->100


--Corvid & Constantine Remodel added.
--X3 Given Trails.


--Cyber Levi buff 5800 H/ 6650 S --> 6300 H 7150 S
--Bastion Remodel added in


--3D Printed fixed. If you got bought it in the time from my error to when I fixed it good for you. It wont be removed from your inv
--Consul trails added


--Wasp fixed.
--Atheon received custom turrets [Exact same stats as Medium autos]


--Spinal Exploit Patched
--Retribution remodel reverted


--Automining and Alien exploit patched.
--Loyalist remodel added in


--Imperator Remodel.
--Retro Heavy Laser reload increased 3-->3.5


--Reaver fixed.
--Retro Medium Railgun reload increased 5-->7


--Nightmare remodel added.
--Retro Medium Laser reload increased 2.5-->5


--Blue Torp Wasp fixed.
--Zhen Recoloured/Z-Fighting Fixed.


--Orca fixed.
--Ship Teleporter Fixes.


--Oblivion better turret placement.
--Helios Recolour.


--Small MB update.
--Tenn Recoloured/Z-Fighting Fixed.


--Small MB update 2: Electric Boogaloo.
<em><strong>Halloween update!!!</strong></em>


--Galaxy Remodel added.
All halloween event ships added in <em>except for one for now </em>


--Adjusted Galaxy size.
<em>'''Capital ship price rebalance'''--</em>All dreads have had their prices sliced in half


--Shady Dealer be vibin' (secret #1)
--Last halloween ship added in


'''<u>The Latest Version is .66l</u>'''
--Lucifer dialog fixed


--Shady Dealer be vibin' (secret #1)
--Mega base inventory deleted [maybe]


--A large object has been spotted far away from MB. (Secret #2)
--Super Capital's quest price label changed to the correct value


--A strange disturbance can be felt across the galaxy. (Secret #3)
--Azreal and Abbadon teleporters fixed.


--The wheels have been set in motion. (Secret #4)
--Azreal and Abbadon DPS reduced by 40%


--Sorry for the wait Nyx remodel added.
--Lucifer DPS reduced by 5%


--Big exploit patch.
--Aberrant fix applied


--It is time. (New public servers only)
--Swarmer pies removed


--Prototype Tyrant quest made available in private servers due to exploiters.
--Punisher pies removed


--Baby Tyrant music nerf.
--Halloween Mega Base Added & Fixes.


--Ship rotation has returned in new servers.
--Punisher Uranium drop increased from 500--750


--April Fools Event Released
--Swarmer Uranium Loot 25 --> 75--In other words, hunting aliens is now very profitable.


--Prisoner is now closer to MB
--3D Printed Warlock Reclassed as Battleship, 4750/4750 --> 5K/5K Hull & Shield, Cannon Barrels 1 --> 3


--Eduardo
--Viper Fixed.


--Prisoner is now even closer to MB
--Heavy flak cannon speed denominator increased from 15000-->25000


--Event ended
--Heavy PDL speed denominator increased from 15000-->25000


'''<u>The Latest Version is .66m</u>'''
--Heavy Flak Cannon accuracy increased from 0.009-->0.0009


--Small Nyx rebalance
--Heavy PDL accuracy increased from 0.009-->0.0009


-Nyx scaled up
--Normal peaceful and combat tracks removed per vote in #dev_poll_channel. Halloween tracks remain. Don't complain to me about the music being repetitive after a while you guys voted.


-Nixesion remodel added
--Secret Added. (Updated Public Servers Only)


-Fighter count 12 -> 8
--Punisher now actually drops 750 uranium


-Nixesion spinals 3/4 -> 4/6
-Erebus HEAVILY nerfed


-Nixesion scaled up
--Huge phasers and cannons reduced down to 4/4


--Naglfar fixed.
--Obliterator damage reduced 140--85


--Nemesis fixed.
--Decimator damage increased from 36--38


--Warlock given its Heavy Laser back
--Decimator reload increased from 0.2-->1


--3D Printed Warlock turret placement fixed and docking fixed
--Erebus Hull reduced 8000-->6500


--Archeon Remodel added in
--Erebus Shield reduced 8000-->7000


--[[Nautilus|Secret]] Added.
--Erebus top speed reduced 125-->60


--Hallow Remodel added
--Erebus Turnspeed reduced .38-->.15


--You will no longer randomly spawn at Myriad III if you don't own it.
--Erebus quest removed, added to build menu


--Cyclops Teleporter fixed
--Erebus uranium price reduced from 10000-->5000


--Cyclops shield increased 5620 -> 6250
--Decimator damage increased from 36-->85 To balance out their DPS to keep it easy to calculate


'''<u>The Latest Version is .66n</u>'''
--Ridgebreaker re-enabled


--The game will now prevent welds during warp and should prevent warps from landing in bases or other ships.
--Derelict Station has Custom Turrets on Level 2. Level 2 also gives more HP.


--Avalon remodel added.
--Small turrets unachored <em>fun fact as to why some weren't working</em>


--Ship folders W-Z fixed
--Harvester buff reverted Just to bring the price back down since it's purpose got removed.


--Zeus remodel added
--Bioaccelerator damage increased 200-->225


--Radiance remodel added
--Bioaccelerator reload decreased 5-->4


--Updated staff portraits
--Heavy Bioaccelerator damage increased 310-->400


--Zhanado spinals fixed
--Aberrant Max hull increased 4250-->5250


--Anti-exploit fixes
--Bioaccelerator positioning fixed
</div>
</div>
<div class="TDiv shadowhover">
<h1 class="mw-customtoggle-67 shipclass">Version 67</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-67" align=left>
'''<u>The Latest Version is .67a</u>'''


--???
--Franken's Advanced Quad's switched to Heavy Triples


'''<u>The Latest Version is .67b</u>'''
--Franken's Medium spinal switched to a Huge


--Fix attempt for weird gui, spinal, etc. bugs that popped up in .67a
--Franken's Frontal Quantum Laser switched to a Heavy Quantum Laser


--Updated staff portraits
--Lazarus turnrate increased 0.07-->0.1


--Atlas nerfed
--Tiny Alien Laser damage reduced 28-->2


--Galaxy's intro music has been remastered [https://www.roblox.com/library/4929238034/Dark-Matter-Lullaby-Xentheta]
--Tiny Alien Laser reload reduced 3.6-->0.2


--Anti Exploit Patch.
-- Avenger remodel added(?)


--Fixed a random issue pertaining to certain ships becoming unusable
--Nightmare is now disabled. The next rotation will appear in 3 days


'''<u>The Latest Version is .67c</u>'''
--Subjugator turret placement change.


.67c -- Fix attempt for "... did not pass security check". 3 new random alien ship spawns
--Hammer and sickle removal on the Atlas reverted <em>Because there is actually no rule or stipulation against the said symbol</em>


--The new Alien ships should now drop uranium.
--Shady Dealer ran off again with another ship


--Funny exploit patched.
--Dealer Quest (hopefully) fixed


--Updated staff lounge portraits.
--All Ores Remodelled.


--[[Eduardo]] has ran away and someone new has come.
--Adjusted Templar Seat Slightly To Allow For Easier Access


--M Class remodel added
Halloween event is over. No buffs will be coming to the ships this year. (Nov. 15th)


--Baby tyrant fixed.
--First line of fixes rolled out. This will include all of the ships with their names beginning with A B and C. Hopefully this should have fixed all of their mesh and teleporter issues.


--Genesis Remodel added<br />
As it stands, each time one of these kind of updates roll out, there will be atleast 20+ ships fixed each time.
<nowiki>----Nerfed spinals to 4 medium phasers, phasers now fire from the front</nowiki>


--Mclass resized to hopefully not fit around upgraded bases
--Vigilance now registers 6 turrets (please double check your ships before submitting)


--3D warlock should now have no docking issues
--Black flare now registers all 8 phasers in the build menu


--Osiris Remodel added
--All fixes reapplied, narrowed down the true nature of the parts going out of place


--Quantum Cannon, Quantum Laser, Heavy Quantum Laser, Heavy Point Defense Laser, and Heavy Flak Cannon remodeled
--Chimera should also be back lol


--Osiris Build Menu Fixed
--Zhen meshes fixed


--Broadside Spinals sound fix
--Zhen recolored


--Heavy Flak cannon and Heavy PDL sounds changed
--Zhen detailed a tiny bit more


--Orca fixed
--Zhen Max Hull increased 1000-->1050


--Warden docking issues fixed
--Zhen Max Shield increased 950-->1150


--Atlas Shields reduced 7500 > 1000
--Zhen Phaser interval reduced from 0.2-->0.01


--Atlas Hull reduced 15499 > 13000
--Zhen max speed increased from 200-->250


--Atlas Turnspeed increased .01 > .04
-- Panther turrets fixed


--Atlas Turrets changed - 4 Heavy LR Laser, 4 Capital Cannons
-- Hawklight turrets fixed


--Oblivion Docking and seat fixed
-- Slipstream turrets fixed
 
-- Consul teleporter moved back into the bridge rather than stuffed in the floor


--Vigilance seat fixed
-- Apocalypse meshes realigned to factory specifications


--Atlas turrets fixed
<em><strong>Black Friday Sale!!!! </strong></em>Today for black friday and today only, we are releasing 3 past events for a second chance for those who didn't get them and or lost them before. Enjoy the update as it will be disabled rather quickly also.


--Nidhogg Remodel added
--Aura turnspeed decreased 0.4-->0.35


--Behemoth fixed.
--Aura Max speed decreased from 125-->110


--Astraeus fixed
<strong>Black Friday Sale over: </strong>The sale is now over, all ships that we're brought for this short little event are now offsale once again. Judging based on the success of this event we might make this an annual thing now. Just will randomly choose events or specific ships to bring back for a small period of time


--Atlas temporarily removed from the build menu
--Mega base inventory yeeted again


--Draco remodel added
<em><strong>Christmas event update part 1: </strong></em>Christmas event has just dropped so enjoy this while it's here! There will be multiple things being released over the following month, oh hey look its an update released on time. These ships are up for a limited time before they are taken off sale for the 2nd stage of the event!!


--Added Solaris's Armageddon remodel
Any servers without christmas themed aliens are outdated. Just restart your private servers if this is the case.


--Panther remodel added (also by Solaris)
--Minor Mega Base Fixes.


--Templar remodel added
--Ores in mega fixed


--Point defense lasers fixed
--Added Christmas Intro Music.


--Ships/R folder fixed (part displacement)
--Rotation ship taken offsale. New one will appear in 3 days


--Retribution remodeled
--New Music Added based on voting, created by fellow Galaxy players.


--Advanced Ship rotation ([[Helios]])
---https://www.roblox.com/library/4483620100/Starlight-Xentheta


--Prototype X-1 Remodel added
---https://www.roblox.com/library/4483622685/Exoplanet-Xentheta


--Temporarily removed X-1 ambience
---https://www.roblox.com/library/4483635731/Vast-Space-TheShiny


--Collosus Laser & Cannon remodels
---https://www.roblox.com/library/4483627453/A-New-Trail-GasBomb


--Retro hawk spinals should be fixed.
---https://www.roblox.com/library/4483640778/GasBomb


--Prototype x-1 Size reduced; better performance, less lag
---https://www.roblox.com/library/4483688331/Atmosphere-GasBomb


--Ships/H fixed (part displacement)
---https://www.roblox.com/library/4485220729/Going-Deeper-GasBomb


--Hyperion model reverted
---https://www.roblox.com/library/4485270773/Purpose-GasBomb


'''<u>The Latest Version is .67f</u>'''
---https://www.roblox.com/library/4485364866/Seven-GasBomb


--Theia remodeled
---https://www.roblox.com/library/4485463641/Stories-GasBomb


--Updated staff lounge portraits.
--Shady dealer ran away again. As three days have NOW passed.


--Dramiel and Nova remodeled (by @HannahB888)
--Theia Mesh placement fixed


--Made the Prototype X-1 more performance-friendly
--Theia Max hull increased 9000-->10000
</div>
</div>
<div class="TDiv shadowhover">
<h1 class="mw-customtoggle-68 shipclass">Version 68</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-68" align=left>
'''<u>The Latest Version is .68a</u>'''


--TurretTP/Automine Exploit fix.
--Theia Max Shield increased from 10500-->11500


--Increased RemoteCall security.
--Hyperion Mesh placement fixed


--Warp should instantly cancel if docking is detected.
--Deity meshes fixed


--[https://trello-attachments.s3.amazonaws.com/5ef21f4ee064410a24fa803b/252x172/7aa0c0158c2941cfcb669c62a136eb65/image.png Lower loyalty requirements].
--Deity Max shield increased 9350-->9850


---Battleships no longer require level 2 base.
--Deity docking fixed


--Add small amount of cushion to spinal distance exploit detection.
--Centurion torpedo should be fixed


--Player controlled alien ships allowed to attempt docking?
<em><strong>Christmas update part 2: </strong></em>All of the part 1 event ships are now disabled, part 2 has now been released!


--Devs will have admin permissions on Dev server.
--Spinal barrels fixed in 2 ships


--Devs can set current EventId in both Dev and Main to fully host events.
--Galaxy remodel added


--Better prevention of hijacking NPC ships via exploit.
--Snowball added--This event ship can be had for 1 credits in a new public server via a quest found at the pedestal. There is a second part to find in order to complete it and acquire this rare pile of space matter.


--Modelers have test ships appear in list.
--Snowball quest disabled.


--VIP Starting Loyalty reduced from 3% to 2%.
--2020 Ship Released! It will last 3 days. I will also extend the Christmas Event and end it when the 2020 Ship ends.


'''<u>The Latest Version is .68b</u>'''
--Christmas event is now over


--Icarus remodel added (by @Ges_Mo1).
-- Witch and Warlock models fixed


--Astraeus stern collisions fixed.
--Centurion fixed


--The 4th of July event is here! Celebrate the United States' independence with three returning ships from previous events! A shrine to the Eagle has been created in the Mega Base, maybe it knows something...
--2020 ship fixed
This event will last for three days


--Removed [[United States of Razor|USR]] ambient
--Tracks Removed:


--The [[eagle]] provides [[Liberator|Liberation]]
---https://www.roblox.com/library/1528442778/02-Into-the-Breach-Old-Earth-Ben-Prunty


--The eagle provides [[Freedom Galaxy|economic freedom]] [PUBLIC SERVERS ONLY]
---https://www.roblox.com/library/1528428262/03-Into-the-Breach-Antiquity-Row-Ben-Prunty


--Hyperion quest fixed™️
---https://www.roblox.com/library/1528476370/04-Into-the-Breach-Old-War-Machines-Ben-Prunty


--2020 should now be fixed in new servers
---https://www.roblox.com/library/1528497631/09-Into-the-Breach-Rusting-Hulks-Ben-Prunty


--Increased Swarmers loot gain. Swarmers cargo now consists of 50 of Quantium, Titanium, Palladium and Adamantite Each. Swarmers uranium drop lowered from 75 -> 50
---https://www.roblox.com/library/1528508410/21-Into-the-Breach-ACID-Ben-Prunty


--Temporary Apocalypse Model in new servers. (The model is very basic, no turret placement/etc has been changed)
---https://www.roblox.com/library/214437887/FTL-MilkyWay-Battle


--Starbase remodel added
--[[U.N.E Battle of Sector 552 Wreckage|Secret]] Added.
---Starbase now Can be upgraded to Level 5, giving it more health and weapons
---Level 3 and up comes with an additional larger hangar housing 2 larger new base fighters for use against enemy vessels


--Docking points extended slightly in order to provide smooth docking with all ships, In new servers
--3D Warlock meshes fixed


--Tempest Spinals removed
--Centurion Fixed [Again]


--Tempest Sheild Increased 5650->6000
--Shady Dealer has ran and hidden himself away again


--The 4th of July event has ended
<em><strong>Capital Ship Rebalance update 2/3 </strong></em>Moved to a 3 part update to include the carriers and fighters in their own separate update. This time it's a focus the battleships. All battleships [except consul, advanced, and event] have received a substantial buff to their performances. All should do rather well now with some receiving a more defined role in what they do.


--Nautilus quest fixed
--Genesis Remodel added


--Starhunter and a few other ships fixed broken meshes
--Leviathan Remodel added


--Fixed 3D printed colossus cannon
--Ampharos Remodel added


--Starbase Fury Speed reduced 400->200
--Hawklight Remodel added


--Ships/0-9 fixed (3D warlock)
--Sovereign Remodel added


--2020 ship removed from the build menu
--Zero Remodel added


<u>'''The Latest Version is .68c'''</u>
--Tengu Remodel added


--Server logging to work on item duping
--M Class Remodel added


--Fix ship duping?
--Carvainir switched to freighter class


--Remote security updates
--Leviathan Price fixed?


--Freedom Galaxy given another turret
--Hawklight spinals fixed


--Liberator Shield buffed 5000->6500, Hull buffed 3000 -> 4000
The [[Alpha Ship|Alpha]] Player Ship is now available for Alpha Players <strong>ONLY</strong>, if you are an alpha player please msg the admins and show proof of the alpha player badge in your inventory to receive it. You can only get it once. When it dies, its gone.


--Liberator docking changed to be from the back, no more problems with dropping
If you deleted your alpha badge but are an alpha player, ask an admin to log you in-game and if you have a log that is before jan 25 of 2016 then you played during alpha and can get the ship. If it is jan 26 onwards you are a beta player and cannot get it.


--Liberator Turret placement changed to the top
--Leviathan's chair fixed


<u>'''The Latest Version is .68d'''</u>
--Hasatan Remodel Added in


--Start checking for excessive player accounts and auto report to admins as suspicious
--Hasatan Loadout minorly changed (Still same role)


--Give admin director power to totally reset accounts that are clearly not legit
--Catalyst Remodel added


--Removed raw ore from Alien cargo holds
--Catalyst Max Hull decreased from 6750-->6520


--Leviathan remodeled (by @Solaris)
--Catalyst Max Shield increased from 5750-->6580


--Nimitz remodeled by @Experia
--Catalyst Armament buffed


-- Carrier Rebalance part one: Carriers are large vessels intended to hold vast amounts of fighters to fight with them, however many lack presence on the battlefield due to un reliable protection from their own weaponry or their fighter complement. Carriers themselves will be given more health and more defense focused weaponry to emphasize their role as one of the lead ships in any fleet, whilst a few battle carriers will still carry larger weapons.
--Helios Cannon interval reduced from .4-->.1
---Nyx Sheild and hull increased 12500 -> 15000 10000 -> 11000


---Nyx weaponry replaced with 4 Heavy PDLS and 2 Heavy Flak Cannons
--Helios Phaser interval reduced from .4-->.2


---Alpha ship Shield and hull increased 8000 -> 10000 8000 -> 9000
--Helios Max shield increased from 4000-->4750


---Blizzard Shield and hull increased 3750 -> 8000 4500 -> 5000
--Imperator Max Hull increased from 3500-->3850


---Borealis/Skeletal Ghostealis Remain the same until new model is added
--Imperator Max Shield increased from 4500-->5500


---Excecutioners Shield and hull increased 6250 -> 8000 5250 -> 6000
--Imperator Turnrate buffed from .12-->.22


---Ghoul Nyx Shield increased 14000 -> 15000
--Imperator Armament buffed


---Hailstorm’s Shield and hull increased 7500 -> 11000 7500 -> 8500
--Quantum Laser and Quantum Cannon stats switched


---Hailstorm’s 2 Medium PDL’s replaced with Heavy Flaks
--'''Mega Base inventory fixed'''


---Hevnetier Shield increased 5350 -> 9000
--Siege Cannon Damage increased 1000-->1500
--Siege Cannon Reload increased 12.5-->22.5
--Siege Cannon Range increased 7750-->8000
--Super Laser Reload increased 20-->22.5
--Super Laser Range increased 6250-->8000
--Astraeus Heavy Railgun replaced with a Super Laser


---Hevnetier Weaponry changed -> 1 Large laser, 2 Heavy PDL’s, 3 Heavy Flak Cannons
--Shadowmap is now in Galaxy.


---Icarus Shield and Hull increased 6500 -> 8500 5250 -> 8000
--Spinal Teleport exploit patched?


---Kapisi Shield and hull increased 7000 -> 9000
--New Music:


---Nimitz Shield and hull increased 5860 -> 10000 5900 -> 8000
Combat:


---Nimitz Weaponry Changed 2 Heavy Flaks, 3 Heavy PDL’s, 2 medium flak cannons
[https://www.roblox.com/library/4635718788/PTK-Animula-RBX PTK-Animula-RBX ]


---Prometheus Shield increased 10000 -> 15000
Peaceful:


---Rapture Shield and Hull increase 6000 -> 6500 6750 -> 9000
[https://www.roblox.com/library/4635722961/Bringing-Lydian-Xecular Bringing-Lydian-Xecular]<br />
[https://www.roblox.com/library/4635730008/Collapse-GasBomb Collapse-GasBomb]<br />
[https://www.roblox.com/library/4635736170/Moonlight-GasBomb Moonlight-GasBomb]<br />
[https://www.roblox.com/library/4635754153/Neptune-GasBomb Neptune-GasBomb]<br />
[https://www.roblox.com/library/4635763922/Starphoria-Mouse-PotatOwO Starphoria-Mouse-PotatOwO]


---Rapture 2 large lasers replaced with 2 Heavy PDLs
'''<u>The Latest Version is .66c</u>'''


---Revelation shield increased 6000 -> 10000
--Deity engines fixed
--Deity trails added


---Revelation Medium cannons and medium lasers replaced with PDL and Heavy Flak Cannons
--Shady dealer has stopped talking to people. Maybe he will again in a few days.


---Rhino Shield and Hull increased 8000 -> 11000 7250 -> 8000
--Shady dealer ran away again. He got tired of looking at some of the ugly people here.


---Rhino Replaced 4 turrets with 2 Heavy PDLs and 2 Heavy Flaks
--Happy Valentines Day, Dream Reaper Has made a ship for you all to acquire, It will cost 50k credits, you just have to find the NPC. It's in a super hard spot to find.


---Sakala Shield and Hull increased 7000 -> 9000
--Mega Base fixed


---Stormbringer Hull increased 6000 -> 12000
--Exploit that made Mega Base ore storage negative patched


---Stormbringer Weaponry Changed 4 Heavy PDLs 2 Heavy Flak cannons and 2 medium lasers
--Shady dealer decided to run off early. He will come back out of hiding in a few days again


---Vanguard Shield and hull increased 1600 -> 4000 1400 -> 3500
--New skybox


---Warlord Shield and hull increased 5750 -> 9100 5800 -> 8900
--Spinal Exploit Actually Confirmed Patched This Time.


---Warlord 4 light cannons replaced with 4 Heavy PDLs
--Unintended bug which lowered prices of spinal ships fixed.


--Ships missing from build menu fix
--Mega fixed yet again.


--Hyperion & Starblade remodels added.
--Billboards are back (by rc's request).


-Grim hull reduced 6666 -> 3333
--Balls are unanchored in vip lounge.


-Grim cannon size increased to Huge, Grim
--Ingame update log is updated.
phasers size increased to large
<u>'''The Latest Version is .68e'''</u>


--Game name (previously "Galaxy [Beta]") changed to "Galaxy [Gamma]"
--Above update reverted


--Official update to "Gamma" starts with version .69
--Shady dealer has came back and is selling something due to Yasurgi finally stopping his temper tantrum. All his fault it took so long.


--Starbase terminal collisions fixed
'''<u>The Latest Version is .66k</u>'''


--Starbase now gains teleporters for each terminal at levels 4 and 5
--Jackal, Sentaliz and Santaliz fixed.


--Revelation teleporters are now fixed
--Avalon and Absolution fixed.


--Theia made less laggy, probably the best it will get
--Witch, Warlock and 3D fixed/Remodeled.


--Fixed a broken MB mesh
--Viper Fixed.


--Templar now uses teamcolor
--Wyrm and Worm fixed.


--Triple heavy & triple capital turrets fixed
--Corvid & Constantine Remodel added.


--Attempted to fix the performance issues caused by the Nimitz
--Cyber Levi buff 5800 H/ 6650 S --> 6300 H 7150 S


--Apocalypse fixed
--3D Printed fixed. If you got bought it in the time from my error to when I fixed it good for you. It wont be removed from your inv


--Valkyrie remodel added, matching icarus' current model
--Wasp fixed.


--Cyber Leviathan Buff
--Spinal Exploit Patched
Speed 110 --> 120
Accel 9 --> 15
Cannon turrets changed to quantum counterparts (like they were supposed to be)


-- Hyperion receives 4 "Hyperion Dual Railguns" and 2 "Hyperion Triple Lasers" created by @berb. These turrets have the same stats as before. Hyperion turret line of sight should also be fixed.
--Automining and Alien exploit patched.


-- All Small/ Light turrets that were missing have been updated. Thanks to @Solaris and @i did something
--Imperator Remodel.


-- Capital cannons and Capital lasers recieve temporary models until a remodel is created. (rcouret's decision)
--Reaver fixed.


-- Triple heavy quantum cannons have been remodeled.
--Nightmare remodel added.


-- Supercapital cannons and Supercapital lasers recieve temporary models until a remodel is created. (rcouret's decision)
--Blue Torp Wasp fixed.


-- Frostpoc and Frankenemi have fixed lighting now.
--Orca fixed.


-- Frostpoc crystal railgun buff - Reload 10 -> 6.5
--Oblivion better turret placement.


—Glacier hull increased 1500 -> 3500 Speed increased 60 -> 100 Medium Railguns replaced with Crystal railguns
--Small MB update.


—Hallowlight hull 3000 -> 4000 2 dual medium cannons replaced with Skeletal Cannons Acceleration increased 10 -> 25
--Small MB update 2: Electric Boogaloo.


--Dire Wolf: Medium Laser turret moved to top. Two medium cannons changed to larges. (spinals)
--Galaxy Remodel added.
Speed 130 -->140


--Sixfold Hull 500 --> 700
--Adjusted Galaxy size.


--Spectre given its 2 small phasers back.
--Shady Dealer be vibin' (secret #1)


--Dire wolf turret fixed.
'''<u>The Latest Version is .66l</u>'''


--Cyber Leviathan Remodel (@Solaris )
--Shady Dealer be vibin' (secret #1)


--Vansnova spinals put back to burst, given two extra smalls.
--A large object has been spotted far away from MB. (Secret #2)


--Razorwing spinals set back to 4/4, Cargohold increased to 300 from 150.
--A strange disturbance can be felt across the galaxy. (Secret #3)


-- Retro Mining Laser buff 50 yield -> 70
--The wheels have been set in motion. (Secret #4)


--A new retro event has been released! This event is smaller and will last for 3 days, get the ships while you can! (Newer servers)
--Sorry for the wait Nyx remodel added.


-- Retro Cyclops hull 4000 -> 6900
--Big exploit patch.


—Cyber Leviathan hull reduced 6300 -> 5800
--It is time. (New public servers only)


-- Retro Medium Railgun 180 damage -> 250 damage
--Prototype Tyrant quest made available in private servers due to exploiters.


--Slipstream Turnspeed buffed to 0.26 from 0.21, given an extra 45 speed from 75. (120 speed total) Cargohold reduced to 10 from 300.
--Baby Tyrant music nerf.


--Zeus given 2 Capital Triple Laser's and 1 Heavy Point Defense Laser.
--Ship rotation has returned in new servers.


--Lazarus Shield increased 9001 -> 11050
--April Fools Event Released


--Naglfar Shield increased 6200 -> 7000 1 cannon -> 2 Large -> Huge spinal size
--Prisoner is now closer to MB


--Ridgebreaker turnspeed .04 -> .06 given 2 Triple Heavy Cannons
--Eduardo


--Retro Cyclops meshed
--Prisoner is now even closer to MB


- Re-added liberator
--Event ended


-- Wooly Mammoth: 4 tiny lasers -> 4 mediums (8 mediums total), 6000 ore hold -> 6500
'''<u>The Latest Version is .66m</u>'''


-- Mammoth receives a remodel by @Experia, Speed and turnspeed have been reduced, Mammoth has been changed to 4 mediums
--Small Nyx rebalance


--Commercial Miner, loadout changed to 1 medium 3 smalls.
-Nyx scaled up


--Commercial Miner Fixed.
-Nixesion remodel added


—Retro event ended
-Fighter count 12 -> 8


--Spectre Remodel.
-Nixesion spinals 3/4 -> 4/6


--Starbase has been optimized. (less lag in newer servers)
-Nixesion scaled up


--Astra remodel added, with new turret remodels. @Solaris
--Naglfar fixed.


-- Turrets firing wrong projectiles fixed
--Nemesis fixed.


-- Advanced Medium AutoCannons + AutoLasers remodels / placeholders.
--Warlock given its Heavy Laser back


-- Valiant remodel
--3D Printed Warlock turret placement fixed and docking fixed


-- Hallowlight Hull 3000-> 3500, Dual Medium Cannons -> Skeletal Cannons, Dual Medium Laser -> Point Defence Laser, Acceleration 10 -> 25 (again)
--Archeon Remodel added in


-- Coldfront 2 small cannons -> 2 medium
--[[Nautilus|Secret]] Added.


--Clive has decided to run away.
--Hallow Remodel added


-- Disruptor loses 1 medium cannon and 1 medium phaser, but thanks to Kneall technology now shows up as green on the map
--You will no longer randomly spawn at Myriad III if you don't own it.


--Mothership now has teleporters on each Terminal
--Cyclops Teleporter fixed


--Heavy Halloween and Christmas 2018 turrets have been given new models
--Cyclops shield increased 5620 -> 6250


--Nemesis recieves it's previous model until a working remodel is added.
'''<u>The Latest Version is .66n</u>'''


--Nimitz Received 3 new custom fighters
--The game will now prevent welds during warp and should prevent warps from landing in bases or other ships.


-- Nemesis teleporters are now visible. Frankenemi recieves teleporters. @Ion300
--Avalon remodel added.


-- Mammoth fixed + gets teleporters (fixed again now)
--Ship folders W-Z fixed


-- Archangel remodel @King_Jingaling (also more accel)
--Zeus remodel added
</div>
</div>


<div class="TDiv shadowhover">
--Radiance remodel added
<h1 class="mw-customtoggle-64 shipclass">Version 64</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-64" align="left">
'''<u>Latest Version is .64a</u>'''


- When dumping ore, you will have two options. 1) Directly send 15% of the refined materials into your warehouse. The [[Starbase]] keeps the remaining materials. 2) Give all materials directly to the base for 1.25x ore Mass payment in credits (the "old" system). Both options will have an increased profit as loyalty increases..
--Updated staff portraits


- Changed the mining tutorial to handle the new dual-option system and changed "HOW TO PLAY".
--Zhanado spinals fixed


- One-time [[Codes|code]] for a free [[:Category:Frigate|Frigate]].
--Anti-exploit fixes
</div>
</div>
<div class="TDiv shadowhover">
<h1 class="mw-customtoggle-65 shipclass">Version 65</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-65" align="left">
'''<u>Latest Version is .65a3</u>'''


- Code logging.
Halloween Event update!!
7 event ships released
Event NPC released!
[SECRET]
Just a fair warning. If something spawns, just run if you don't have a sufficiently strong fleet. Just a hint :D
Have fun!
There is still more to come too!
--Kodiak fixed
Also fixing some kinks so some stuff wont appear yet


- Better menu buttons for GUI.
--Hallowlight and Kapisi fixed.


- Added extra ticks along the [[Warp Drive|warp bar]] to show middle values.
--kodiak activator quest fixed, it should be sent to your warehouse on completion, please do NOT complete the quest on old servers


- Asteroid and Wreck icons should load more quickly.
--Black Flare Docking Fixed.


- Fixed the purchase spam bug.
--hallowlight spinals should be fixed


- To fix [[:Category:carrier|Carrier]] warping, unreleased [[:Category:Fighters|Fighters]] are considered part of the host ship until someone sits in them and flies away. This will likely make fighters invulnerable and/or un-targetable while they have no pilot in them.
--kodiak torpedos doubled and changed to mediums


'''<u>Latest Version is .64b</u>'''
--Harvest Laser's damage reduced from 150 -->75
--Harvest Laser's reload reduced from 2 seconds to .2 seconds
--Harvest Laser's accuracy increased from 0.0008 to 0.0001<time>(edited)</time>


- Fixed ship destruction bug.
--Harvest Laser's damage actually reduced to 45 because that's DPS is insane actually


- Only display tutorial automatically one time.
--Harvest King turn rate increased from .5 to .9


- Fixed bug that made players lose control after attempting to sit in someone else's ship.
--Harvest Laser's damage reduced to 10. Instant death is not fun


'''<u>Latest Version is .64c</u>'''
--Servitor now has the 2 turrets its suppose to have and damage reduced to 8


- Attempt to fix base destruction bug.
--kodiak quest no longer repeatable, cooldown set to 4 hours


- Giant explosions should take a bit more time.
--[[Archangel]] Fixed in new servers
--Hevnetier reverted to working model (Somehow got messed up with file transfers but still new model)


- Add a small bit of height to teleport destinations to try and stop falling.
--[[Nixesion]] fixed in new servers


--sakala fighters should spawn closer to the sakala fighter bays, easier to get in.
--[[bonehawk]] fighter spinal sounds should be working now


<em><strong>Minor Dreadnought Rebalance Released!</strong></em>
<strong>[[Harvest King]] has entered Stage 1 of it's evolution! </strong>It will keep getting stronger until it reaches Stage 3, which a special surprise will release then c:


A few dreadnoughts have been buffed to make them more useful, and a few have been nerfed. Most remain unchanged. The changes have either been to health, turrets, or in speed. No speed decreases, only increases on some.
--Fixed Some Errors On The Halloween Mega base.


- Harvester's smalls exchanged for 1 medium.
--[[Kapisi]] Buff.


- Greivion has received it's remodel.
--Harvest Laser range reduced to 4500


- Stormbringer has received it's remodel.
--[[Alien Harvest Servitor|Servitor]] fixed in new servers. Seat was backwards for some reason


- Event Battleships have been buffed (<em>except USR</em>).
--[[Kraken]] mobility <em><strong>heavily</strong></em> nerfed


- An event Battlecruiser has been buffed have fun.
--[[Zhen]] received it's advanced weaponry


- Leviathan also got a nice visual improvement.
--[[Hevnetier]] fixed again


- Updated Staff Portraits At The Mega Base And Added More Big Updates To The Change Log In-game.
--[[Galaxy]] docking fixed


- Added that redeemable codes are now in-game in the change log.
<em><strong>[[Harvest King]] has reached Stage II in it's evolution!!! </strong>--<strong> </strong></em>Weapons have increased firepower and range, and the Harvest King is also faster


-Small updates made to Mega base. <em>Also little secrets sprinkled around.</em>
<em>[[Servitor]]s grow weaker due to the King becoming stronger</em>


-Further updates made to staff Portraits.
--Minor Mega Base update


<em><strong>Carrier Rebalance Released!</strong></em>
--Import error ^Updates above re added


- All carriers now have some form of self defense. Don't expect the larger ones to be able to completely defend themselves, but they do now at least have some form of protection. Only one carrier has received health changes. There has only been armament changes for most carriers. The more combat-focused carriers will now fill those roles better.
--Due to excessive complaints from fellow developers, The [[Harvest King]] has been heavily nerfed.


-Retribution Rebalance added in.
--Harvest King's drops cut in half


-Greivion model re-added in.
Due to the discovery of a glitch, all artifact ships and quests that give ships are disabled until further notice. The following ships are now offsale/cannot be obtained:


-Interceptors weapon changed from mediums to light gats respectively.
- [[Osiris]], [[Imperator]], [[Zhen]], [[Nightmare]], [[Galaxy]], [[Grim]] (quest disabled), [[Kraken]] (quest disabled)


-Stormbringer should be fixed.
Sorry about the inconvenience.


<em><strong>Secret</strong></em>
[[Grim]] quest may be disable permanently until a fix is made. Blame those that decided to abuse the glitch


--Two admin ships removed.
Also, to clear some things up, yes, the ship can still be used if you own it. People can no longer acquire ''new'' ones


--Added 6 new combat tracks.
--Halloween ship purchasing disabled
* [//www.roblox.com/library/2358283912/Galaxy-on-Fire-2-Supernova-Stealth-Blades-Alexan https://www.roblox.com/library/2358283912/Galaxy-on-Fire-2-Supernova-Stealth-Blades-Alexan]
* [//www.roblox.com/library/2358269573/Galaxy-on-Fire-2-Supernova-The-Ambush-Alexander https://www.roblox.com/library/2358269573/Galaxy-on-Fire-2-Supernova-The-Ambush-Alexander]
* [//www.roblox.com/library/2358249626/Galaxy-on-Fire-2-Interception-Alexander-K https://www.roblox.com/library/2358249626/Galaxy-on-Fire-2-Interception-Alexander-K]
* [//www.roblox.com/library/2358239305/Raze-2-Music-Rose-at-Nightfall https://www.roblox.com/library/2358239305/Raze-2-Music-Rose-at-Nightfall]
* [//www.roblox.com/library/2358293147/World-of-Warships-No-Surrender-Remastered https://www.roblox.com/library/2358293147/World-of-Warships-No-Surrender-Remastered]
* [//www.roblox.com/library/2358298066/World-of-Warships-A-Great-Day-for-Freedom https://www.roblox.com/library/2358298066/World-of-Warships-A-Great-Day-for-Freedom]
--Added 5 new peaceful tracks.
* [//www.roblox.com/library/2358112499/Galaxy-on-Fire-2-Space-Opera-Alexander-K https://www.roblox.com/library/2358112499/Galaxy-on-Fire-2-Space-Opera-Alexander-K]
* [//www.roblox.com/library/2358135597/Galaxy-on-Fire-2-Sounds-of-Space-Alexander-K https://www.roblox.com/library/2358135597/Galaxy-on-Fire-2-Sounds-of-Space-Alexander-K]
* [//www.roblox.com/library/2358160333/World-Of-Warships-Peaceful-Warrior-Artur-Tokhtas https://www.roblox.com/library/2358160333/World-Of-Warships-Peaceful-Warrior-Artur-Tokhtas]
* [//www.roblox.com/library/2358183168/Space-Ambient-Fantasy-14-The-Cosmos https://www.roblox.com/library/2358183168/Space-Ambient-Fantasy-14-The-Cosmos]
* [//www.roblox.com/library/2358222724/Maximum-Love-Space-Vulture-21210 https://www.roblox.com/library/2358222724/Maximum-Love-Space-Vulture-21210]
--[[Spectre|Spectre's]] 2 small lasers removed, acceleration buffed from 29 to 34.


--Patriotic Mining Laser nerf reverted.
--If the issue is not fixed before the end of the event, another time will be named to re-enable the ships for a few days for everyone.


--[[Witch]] and [[Warlock]] Remodels added in.[[File:Warlock?.png|none|thumb|235x235px]]
'''<u>Latest Version is .65a5</u>'''


--[[Tengu]] model reverted to original. [[File:Tengu-0.png|none|thumb|229x229px]]
--[[Dropship]] explosion fixed.


--[[Tengu]] Re-balanced and Stats adjusted to accordingly to its new model.
'''<u>Latest Version is .65a6</u>'''


--[[Witch]] & [[Warlock]] Cargo Hold Fixed.
--[[Aliens|Alien]] remodels released.


'''<u>Latest Version is .64d</u>'''
--[[Aliens|Alien]] [[Turrets|Turret]] remodels released.


--Fix questhandler not able to set Mega Base as a spawn location.
--[[Constellation]], [[Prepravca]], [[Advanced Miner]], [[Industrial Miner]] remodels released.


--Put a small delay in AI warp loop (to help with [[Aliens|Punisher]] lag).
--Skeletal cannons should be fixed, their reload set to 2.


--Attempt to fix teleport falling bug.
--[[Nidhogg]] barrels invisible.


--PublicServerOnly flag on quests.
--[[Turrets|Turret]] Rebalance added!


--Added 2 quest items.
--This should change up how ships play quite a bit. Single barrel weapons have longer range and higher alpha. Multiple barrel weapons have shorter range and lower alpha. The range difference is between 1000-4000 range.


--Re Enable SoundService RespectFilteringEnabled.
--[[Turrets|Heavy Railgun added]], [[Turrets|Dual Medium Lasers]]


--Add teleport detection as phase 1 of teleport exploit detection.
--[[Turrets|Dual Medium Railguns]] removed. [[Turrets|Medium Gatlings]] removed.


--[[Zhen]] Battlecruiser "gunship" added.
--New [[Turrets|turret]] models also added in[[File:NewTurrets.png|none|thumb|814x814px]]
* 1st ship to require artifacts to craft.
* Will become VIP only after some time.
* Possibly nerfed in future updates.
--[[Warlock]] rebalanced (Heavy Laser removed)


--[[Zhen]] price buff and resource required buff.
--Several [[ships]] have been buffed and nerfed to make them more viable.


--[[Zhen]] torpedoes nerfed to smalls, reload reduced to 7-8 seconds. Also reduced [[Artifacts|Artifact]] cost.
--[[Starbase]]s buffed heavily. Level 4 now adds more turrets.


<em><strong>BattleCruiser Rebalance Released!!! </strong></em>All [[:Category:Battlecruiser|battlecruisers]] have either received health buffs or armament increases, along with several getting changed severely in terms of armaments. Prices for most have also gone up. Mobility has been reduced on some, but also increased on some. --[[Scythe]], [[Dire Wolf]], [[Absolution]], and [[Devestation]] have received appearance improvements.
--5 new [[ships]] have been added.
* [[Spider]] (Frigate)
* [[Defiance]] (Destroyer)
* [[Crucible ]](Destroyer)
* [[Valiant]] (Battlecruiser)
* [[Judgement]] (Dreadnought)
--[[Valiant]] fixed


--[[Devestation]] fixed in new servers.
--[[Spider]] fixed


--[[Osiris]] Released! The 2nd artifact ship is out. This one will remain to be the most expensive one forever. This one is more of a ship to show off. Also fun fact, it takes an [[Alien Computer|alien device]] to make it! [[File:Osiris2.png|none|thumb|220x220px]]
--[[Judgement]] nocollide part fixed.


--[[Halloween Ship]] replaced with "[[Egg]]".
--[[Turrets|Turret ]] ranges fixed.


--[[Osiris]] Received it's 2nd custom turret. So armaments have been slightly changed.
--[[Kodiak ]] and [[Kraken ]] recieved their new [[turrets]] , basically the same as normal turrets not too much changed.


--Added [[Music|combat song]] based on votes. Don't go complaining about how long it is. [//www.roblox.com/library/2408264267/DOOM-BFG-Division-Trim https://www.roblox.com/library/2408264267/DOOM-BFG-Division-Trim]
--Minor [[:Category:Prototype|Prototype]] buff? Maybe
* <em>[[Prototype X-1|X-1]]</em>


--Fixed a bunch of f9 errors appearing from certain ships with wrong configs,
** Capital Weapon Damage: 350 -> 500
** Capital Weapon Reload: 8 -> 12
** Capital Weapon Range: 5500 -> 6000
* <em>[[Prototype X-2|X-2]]</em>


--[[Ibis|Ibis ]] explosion radius reduced from 40->1.
** Kneall Weapon Damage: 325 -> 150
** Kneall Weapon Reload: 7.2 -> 3
** Kneall Tri Laser Damage: 250 -> 300
** Kneall Tri Laser Reload: 3 -> 2
'''<u>Latest Version is .65b</u>'''


--Added [[Music|combat song]] based on votes. [//www.roblox.com/library/2420894469/DOOM-Argent-Combat-Trim https://www.roblox.com/library/2420894469/DOOM-Argent-Combat-Trim]
[[Christmas Event 2018|'''Christmas Update!''']]


<u>'''Latest Version is .64e'''</u>
--Just like last year, you will be required to gather snowflakes from around the map, most bases should have them, and they spawn in private servers


- Added a "private" visible barrier that prevents ships from going above/below the map boundaries
--There is a new quest located on aqueous II for a unique ship from this event (requires 500 uranium)


- Added more import error detection to ships
--6 event ships added


- Fix short warp "false positive" teleport detection
--1 regular ship added ([[:Category:Battlecruiser|battlecruiser]]) this ship requires uranium to build


- [[Loyalty]] now caps at 30% (to combat autoclicker exploits that stay online for days on end).
--Derelict station quest set as repeatable,


<u>'''Latest Version is .64f'''</u>
--Later on when i can fix some stuff, another event ship and quest will be added (hopefully)


--Loans Made Better.
--Excess models removed


--Change listed [[Ships|ship]] cost to account for the extra .1 [[Mega base|MB]] adds to price.
--Quest giver SHOULD be fixed (he wasn't anchored)


--When [[Mega Base|mega base]] has over 150,000 stock of an item, [[economy]] prices will be based off of 150k cap.
--Kodiak quest availible during the duration of the event, requires more materials to craft however


--Made [[Map Boundaries|borders]] 1k further from [[Warp Drive|warp]] limits.
--[[Turrets|Heavy Rails]] removed from [[frostpocalypse]] due to balancing issues, given amped mediums to compensate and increased hull value


--Increased [[Starbase|base]] income from .5 per tile to .7 per tile.
--Fixed some issues with the [[Christmas Mega Base|christmas mega base]] and added more spawns for the snowflakes.


--Faster [[Territory]] Expansion.
--Added 4 New Ambients.
* [//www.roblox.com/library/2667372754/Ambient-1 https://www.roblox.com/library/2667372754/Ambient-1]
* [//www.roblox.com/library/2667400457/Ambient-2 https://www.roblox.com/library/2667400457/Ambient-2]
* [//www.roblox.com/library/2667405832/Ambient-3 https://www.roblox.com/library/2667405832/Ambient-3]
* [//www.roblox.com/library/2667413984/Stellardrone-Billions-And-Billions https://www.roblox.com/library/2667413984/Stellardrone-Billions-And-Billions]
--Removed the drumset due to people abusing with it.


--More [[Credits]] for Robux.
--Uranium has been given a new look.


--Base [[mining]] sell amount increased from mass x 1.25 to mass x 1.20 (plus [[loyalty]]).
--1 new event ship added, this was meant to be added on the 20th however i never got chance


--Base [[mining]] transfer amount decreased from amt x (15% + [[Loyalty]]) to amt x (14% + .85 * [[Loyalty]]).
--[[Defiance]]
 
* --Cannon count reduced 6-->5
--[[Starbase|Base]] power (& [[score]]) for dumping ore increased from .001 per sell [[Credits|credit]] to .0016 per sell [[Credits|credit]].
* --Shield 800-->550
 
--[[Valiant]]
--Manufacturing fee less than 100 are waved.
* Turnrate reduced .49-->4
 
* --Hull reduced 1500-->1250
--Reduction in early stage [[warehouse]] costs.
* --Shield reduced 2000-->1500
 
--[[Razor Wing|Razorwing]]
--Small increase in most later stage [[warehouse]] sizes.
* --Phaser count reduced 6-->4
 
* --Turnrate reduced .5-->.45
--Added 2 more [[warehouse]] levels, max = 32 with 143k space.
--[[Cyclops]]
* --Dual Mediums changed to Single Mediums
--[[Zhanado]]
* --Phaser count 3-->4
* --Cannon count 3-->4
--[[Andromeda]]
* Received 6 Medium turrets
** --3 Dual Medium Lasers
** --3 Dual Medium Cannons
--Banshee
* --Turnrate increased .24-->.27
--[[Snowy Advanced Miner|Snowy Advanced]] Light Laser removed


--Add [[Codes|code]] that gives a few free Silicate, Carbon, and Iridium.
--[[MRLS Launcher]] & [[Frozen MRLS Launcher]]
* Torpedo Size Small-->Medium
--<strong>Zeus</strong>
* Max Shield 8250-->8750
* All Medium Lasers-->Dual Medium Lasers
--<strong>Lazarus</strong>
* Max Shield 8500-->9001
* Turnrate 0.05-->0.07
--<strong>Legionnaire</strong>
* Heavy Cannon-->Triple Heavy Cannon
--<strong>Slipstream</strong>
* Max Hull 6150-->7150
* Turnrate 0.07-->0.1
--<strong>Tempest</strong>
* Cannon Spinals Large-->Huge
* All Triple Heavy Lasers-->Heavy Lasers
--<strong>Sentaliz</strong>
* Max Speed 135-->145
--<strong>Lich</strong>
* Max Speed 68-->125


--Reduce Debt Token mass by 25%.
--Dual Base Laser [Placeholder] Added
* 25 Damage
* 0.5 Second Reload
* 5500 Range
* Starbases receive 2 of them where the orbitals are
* Normal Medium accuracy
[[Aliens|Alien Punisher]] fixed. (Was stuck in place and would glitch out when players attacked it)


--[[Black Flare]] Docking Fixed.
The [[Christmas Event 2018]] is now over.


--[[Zhen]] Phaser Issue Fixed.
--Christmas turrets received tiny damage boosts along with reload boosts


--Fixed The Invisible Wall In The [[Cobra]].
--All Christmas ships received minor hp/speed boosts


--Also Fixed Team Color Issue On The Cobra.
--[[Frozen MRLS Launcher|Frozen MRLS launcher:]] 4 Medium Torpedoes --> 4 Large Torpedoes


--[[Andromeda]] Turn Speed Buffed To 0.07.
-[[Snowy Advanced Miner|-Snowy Advanced Miner]]: Ore Hold 1800 --> 4500


--[[Viking]] Buffed. 2 Medium Flaks Instead Of Light Flaks and 4 Small Cannons.
--Added hidden upcoming event ship.


--2 New Artifact ships! ([[Nightmare]] and [[Imperator]]).
--Small hint to a future event that requires very specific set of requirements to appear added


--2 New Non-Artifact Ships! ([[Banshee]] and [[Armageddon]]).
--Changed The [[Mega Base]] back.
 
--Removed the old [[Halloween Event 2018|Halloween]] Hints.


--[[Absolution]] Remodel Released.
--[[Quests|Monogram Quest]] Buff.


--[[Reaver]] Remodel Released.
--New Railgun Sounds [//www.roblox.com/library/2763445318/Railgun-Heavy-Artillery-Shot-6 https://www.roblox.com/library/2763445318/Railgun-Heavy-Artillery-Shot-6] [//www.roblox.com/library/2763444582/Railgun-Heavy-Artillery-Shot-9 https://www.roblox.com/library/2763444582/Railgun-Heavy-Artillery-Shot-9]


--Better descriptions and grammar errors fixed on the new ships.
--<strong>Andromeda<em> </em></strong>remodel added in
* Max Hull 4500-->4850
* Max Shield 4200->5000
* Turnrate increased 0.07-->0.09
[[File:Andro.png|none|thumb|885x885px]]--<strong>Sagittarius </strong>remodel added in
* Spinal size Large-->Huge
[[File:Saggi.png|none|thumb|695x695px]]


--Advanced turrets set to 0.4 fire speed - [[Nightmare]] speed reduced to 250.
Belvat and Cyclops remodels will be added in once I fix collision problems later.


--[[Reaver|Reaver's]] seat fixed, you can get into it now.
--<em>Cyclops</em>
* Remodel Added in
[[File:Cyclops-0.png|none|thumb|745x745px]]--''Belvat''
* --Remodel Added in
[[File:Belvat-0.png|none|thumb|720x720px]]<em><strong>Andromeda</strong></em>-Turnrate reduced 0.09-->0.07


--Fixed [[Reaver|Reaver's]] windows.
<em><strong>Aephiel</strong></em>
--Max Shield 2150-->2350


--Meme added to [[Armageddon]] [temporary don't worry].
<em><strong>Absolution</strong></em>
--Max Shield 1500-->1650


--[[Osiris]] received it's [[Artifacts|artifact]] grade mediums.
<em><strong>Ampharos</strong></em>
--Max Shield 3150-->3350


--[[Osiris]] also received a small.[[File:Soon.PNG|none|thumb|220x220px]]--Soon....
<em><strong>Aegis</strong></em>
--Max Shield 5000-->5300


--Fixed the [[Halloween Event 2018|secret]] that had the wrong date.
<em><strong>3D Printed warlock</strong></em>
--Class change Battleship-->Dreadnought
--Max Shields 5000-4750
--Max Hull 5000-->4750
<em>To compensate for class change resistances</em>


--[[Nighthawk]] remodel added.[[File:Nighthawk-1.png|none|thumb|220x220px]]
<em><strong>Scimitar</strong></em>
</div>
--Max Speed 210-->230
</div>


<div class="TDiv shadowhover">
<em><strong>Crucible</strong></em>
<h1 class="mw-customtoggle-65 shipclass">Version 65</h1>
--Tiny Cannon count 6-->4
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-65" align="left">
'''<u>Latest Version is .65a3</u>'''


Halloween Event update!!
<em><strong>Hawklight</strong></em>
7 event ships released
--Max Shields 2750-->3050
Event NPC released!
[SECRET]
Just a fair warning. If something spawns, just run if you don't have a sufficiently strong fleet. Just a hint :D
Have fun!
There is still more to come too!
--Kodiak fixed
Also fixing some kinks so some stuff wont appear yet


--Hallowlight and Kapisi fixed.
<em><strong>Invictus</strong></em>
--Max Hull 1300-->2000


--kodiak activator quest fixed, it should be sent to your warehouse on completion, please do NOT complete the quest on old servers
<em><strong>Slipstream</strong></em>
--Turnrate .1-->.19


--Black Flare Docking Fixed.
--Minor Updates To The Mega Base.


--hallowlight spinals should be fixed
--Changed explosion size on a few ships
commercial 80 -> 60
m class 150 ->110
rorqual 250 -> 125
ridgebreaker 10 -> 175


--kodiak torpedos doubled and changed to mediums
--Fixed The Hole In The Level 2 Starbase.


--Harvest Laser's damage reduced from 150 -->75
--Aegis Now Has Teleporters.
--Harvest Laser's reload reduced from 2 seconds to .2 seconds
--Harvest Laser's accuracy increased from 0.0008 to 0.0001<time>(edited)</time>


--Harvest Laser's damage actually reduced to 45 because that's DPS is insane actually
Ridgebreaker and Prototype X-2 remodels added.


--Harvest King turn rate increased from .5 to .9
<em><strong>PROTOTYPE REBIRTH!!!!</strong></em>
Prototypes for awhile have been under performing as to what they are to be. The X-2 for one became too powerful for what it was. As such has been rebalanced. The X-1 has also been buffed up to be able to match a X-2. Both of the ships have received INSANE remodels, basically remaking the ships. Have received new custom turrets to help clear out the amount of assets that we have for turrets which were taking up unnecessary space. 3 New quests have came with this update. 2 Being for the Prototypes so I guess they don't really count. Also did I mention if you have lost them before you are able to rebuy them this time round? And that this is the last time that prototypes will release? Anyways 1 of the quests that came with this will be important for later updates as well. But the quest is required for the prototypes. This quest is located where the harbourmaster is. The quest givers for the Protos have been hidden away in a hidden place. Only hint I shall give is get upgrading.


--Harvest Laser's damage reduced to 10. Instant death is not fun
''Available for only 3 days, forgot to mention''


--Servitor now has the 2 turrets its suppose to have and damage reduced to 8
--New Battlecruiser released: [[Marauder]]


--kodiak quest no longer repeatable, cooldown set to 4 hours
--Prototype quests fixed


--[[Archangel]] Fixed in new servers
--Vip ship recolours added, dm me about anything if i accidentally reverted anyway
--Hevnetier reverted to working model (Somehow got messed up with file transfers but still new model)


--[[Nixesion]] fixed in new servers
--[[Cyclops]] reverted to rails and regular heavy lasers


--[[bonehawk]] fighter spinal sounds should be working now
--Prototype X-2 turnrate fixed


<strong>[[Harvest King]] has entered Stage 1 of it's evolution! </strong>It will keep getting stronger until it reaches Stage 3, which a special surprise will release then c:
--Prototype Quests disabled. This will be the last time the X-2 and X-1 will appear. They will be treated as artifact super capitals


--Fixed Some Errors On The Halloween Mega base.
--X-1 barrel interval increased from 1-->2


--[[Kapisi]] Buff.
--[[Marauder]] received two Medium Cannon spinals


--Harvest Laser range reduced to 4500
--[[Radiance]] Max hull 1200-->1450, received two more Light Lasers


--[[Alien Harvest Servitor|Servitor]] fixed in new servers. Seat was backwards for some reason
--[[Aeaphiel]] Medium Cannon changed to Dual Medium Cannon, received another Light Cannon


--[[Kraken]] mobility <em><strong>heavily</strong></em> nerfed
--[[Devestation]] received two Light Lasers


--[[Zhen]] received it's advanced weaponry
--[[Dire Wolf|Dire wolf]]'s Medium Laser changed to Dual Medium Lasers x2


--[[Hevnetier]] fixed again
--[[Belvat]] received another Light Flak Cannon


--[[Galaxy]] docking fixed
--[[Hecate]]'s Medium Laser changed to Dual Medium Laser, Max Shield 1400-->1650


<em><strong>[[Harvest King]] has reached Stage II in it's evolution!!! </strong>--<strong> </strong></em>Weapons have increased firepower and range, and the Harvest King is also faster
--Admin Ships Explosion Reduced From 80 --> 0


<em>[[Servitor]]s grow weaker due to the King becoming stronger</em>
--[[Radiance]] buff fixed but changed to Dual Medium Lasers rather than new turrets.


--Minor Mega Base update
--[[Absolution]] received it's large cannon back


--Import error ^Updates above re added
--[[Frankenemi]] turnrate increased from 0.02 to 0.15


--Due to excessive complaints from fellow developers, The [[Harvest King]] has been heavily nerfed.
--[[Glacier]] barrel interval decreased from 0.5 to 0.01


--Harvest King's drops cut in half
--[[Nemesis]] turnrate increased from 0.05 to 0.09


Due to the discovery of a glitch, all artifact ships and quests that give ships are disabled until further notice. The following ships are now offsale/cannot be obtained:
--[[Frostpocalypse]] turnrate increased from 0.07 to 0.1, Max Hull increased from 7000-->7250, Max Shield increased from 6900-->7200


- [[Osiris]], [[Imperator]], [[Zhen]], [[Nightmare]], [[Galaxy]], [[Grim]] (quest disabled), [[Kraken]] (quest disabled)
--Colossus Main Gun Speed Denominator reduced from 10000-->6500, Main Gun Reload increased from 10-->12 (Prototype turrets)


Sorry about the inconvenience.
--Bombardment Speed Denominator reduced from 10000-->9000 (Prototype turrets)


[[Grim]] quest may be disable permanently until a fix is made. Blame those that decided to abuse the glitch
--[[Crucible]] Max Shield reduced from 1000-->600


Also, to clear some things up, yes, the ship can still be used if you own it. People can no longer acquire ''new'' ones
--[[Scimitar]]'s Barrel Interval reduced from 0.5 to 0.1


--Halloween ship purchasing disabled
--[[Sabre Tooth]]'s Barrel Size increased from Small-->Medium


--If the issue is not fixed before the end of the event, another time will be named to re-enable the ships for a few days for everyone.
--Starbase Max Shield 5000-->7000, Starbase Small Turrets fixed. Starbase level 4 Received 4 more medium railguns, Starbase level 2 Medium Lasers changed to Medium Railguns


'''<u>Latest Version is .65a5</u>'''
--Peaceful Tracks Added:
[//www.roblox.com/library/2883277212/Slow https://www.roblox.com/library/2883277212/Slow]
[//www.roblox.com/library/2883292662/YOUTH-83-Euphoria https://www.roblox.com/library/2883292662/YOUTH-83-Euphoria]
[//www.roblox.com/library/2883300345/Wavelight-2-Xentheta https://www.roblox.com/library/2883300345/Wavelight-2-Xentheta]
[//www.roblox.com/library/2883312169/Whitesand-Martynas-The-Dark-Sorcere https://www.roblox.com/library/2883312169/Whitesand-Martynas-The-Dark-Sorcere]
[//www.roblox.com/library/2883317342/HOME-Twisted-Light https://www.roblox.com/library/2883317342/HOME-Twisted-Light]
[//www.roblox.com/library/2883347999/Syrsa-Alneda-Kabrius https://www.roblox.com/library/2883347999/Syrsa-Alneda-Kabrius]
[//www.roblox.com/library/2883367815/Syrsa-Alneda-Platforms https://www.roblox.com/library/2883367815/Syrsa-Alneda-Platforms]
[//www.roblox.com/library/2883389747/Syrsa-Zerahypt-OST-Zerzek https://www.roblox.com/library/2883389747/Syrsa-Zerahypt-OST-Zerzek]


--[[Dropship]] explosion fixed.
--Combat Tracks Added:
[//www.roblox.com/library/2883355399/TUKI-Space-Non-copyrighted https://www.roblox.com/library/2883355399/TUKI-Space-Non-copyrighted]
[//www.roblox.com/library/1843158437/Breach https://www.roblox.com/library/1843158437/Breach]


'''<u>Latest Version is .65a6</u>'''
--<strong>[[Zhen]] </strong>Turnspeed reduced 0.75-->0.7, Barrel Interval added onto the torpedoes of 0.3, Max hull reduced from 1200-->1000, Barrel Interval increased on phasers 0.1-->0.3


--[[Aliens|Alien]] remodels released.
--[[Crucible]] fix re added


--[[Aliens|Alien]] [[Turrets|Turret]] remodels released.
--[[Kraken]] Torpedo count 1-->2


--[[Constellation]], [[Prepravca]], [[Advanced Miner]], [[Industrial Miner]] remodels released.
--[[Judgement]] Max Hull 2000-->2500, Turnrate 0.08-->0.1


--Skeletal cannons should be fixed, their reload set to 2.
--[[Gryphon]] Max Shield 700-->1000, Max Hull 925-->1000, received another Medium Flak Cannon


--[[Nidhogg]] barrels invisible.
--[[Xenon]] Max Shield 750-->1000, received another Medium Railgun


--[[Turrets|Turret]] Rebalance added!
--[[Orion]] Received 2 Medium Phasers, Medium Laser changed to Dual Medium Laser


--This should change up how ships play quite a bit. Single barrel weapons have longer range and higher alpha. Multiple barrel weapons have shorter range and lower alpha. The range difference is between 1000-4000 range.
--[[Reaver]] received 4 Small Phasers


--[[Turrets|Heavy Railgun added]], [[Turrets|Dual Medium Lasers]]
--[[Python]] received 2 small cannons, turnrate increased from 0.6-->0.7


--[[Turrets|Dual Medium Railguns]] removed. [[Turrets|Medium Gatlings]] removed.
Carrier buffs Many carriers have received buffs. All but the Nyx and Borealis. There is too many here for me to list so just hop in game to find out for yourself.


--New [[Turrets|turret]] models also added in[[File:NewTurrets.png|none|thumb|814x814px]]
But anyways mostly includes weaponry buffs, Health boosts, mobility increases, etc.


--Several [[ships]] have been buffed and nerfed to make them more viable.
--2 New fighters added in for the Icarus and one of the new carriers. Valkyrie, Raptor Also heads up the Valkyrie is very powerful


--[[Starbase]]s buffed heavily. Level 4 now adds more turrets.
--2 New Carriers [[Rapture]], [[Warlord]]


--5 new [[ships]] have been added.
--1 New Battleship [[Cutlass]]
* [[Spider]] (Frigate)
* [[Defiance]] (Destroyer)
* [[Crucible ]](Destroyer)
* [[Valiant]] (Battlecruiser)
* [[Judgement]] (Dreadnought)
--[[Valiant]] fixed


--[[Spider]] fixed
--1 New Battlecruiser [[Vigilance]]


--[[Judgement]] nocollide part fixed.
--1 New Cruiser [[Vengeance]]


--[[Turrets|Turret ]] ranges fixed.
--[[Revelation]] Remodel Added in


--[[Kodiak ]] and [[Kraken ]] recieved their new [[turrets]] , basically the same as normal turrets not too much changed.
--[[Tempest]] Remodel Added in


--Minor [[:Category:Prototype|Prototype]] buff? Maybe
--[[Icarus]] Butcher Model reverted
* <em>[[Prototype X-1|X-1]]</em>


** Capital Weapon Damage: 350 -> 500
--[[Vanguard]] Spinals fixed
** Capital Weapon Reload: 8 -> 12
** Capital Weapon Range: 5500 -> 6000
* <em>[[Prototype X-2|X-2]]</em>


** Kneall Weapon Damage: 325 -> 150
--[[Vanguard]] Fixed
** Kneall Weapon Reload: 7.2 -> 3
** Kneall Tri Laser Damage: 250 -> 300
** Kneall Tri Laser Reload: 3 -> 2
'''<u>Latest Version is .65b</u>'''


[[Christmas Event 2018|'''Christmas Update!''']]
--[[Tempest]] Fixed again


--Just like last year, you will be required to gather snowflakes from around the map, most bases should have them, and they spawn in private servers
--Build Menu's Fixed


--There is a new quest located on aqueous II for a unique ship from this event (requires 500 uranium)
--[[Revelation]] teleporters should be fixed


--6 event ships added
--very small fix to [[warlord]] teleport from base moved onto the right side hanger because of teleport issues mass value removed, should fix all acceleration issues hanger doors reconfigured and fixed, fighters can leave the ship now


--1 regular ship added ([[:Category:Battlecruiser|battlecruiser]]) this ship requires uranium to build
--[[aegis]] teleporter fixed


--Derelict station quest set as repeatable,
--[[rev]] teleporters fixed


--Later on when i can fix some stuff, another event ship and quest will be added (hopefully)
--[[Revelation]] teleporters officially fixed [I hope lol if not then roast me]


--Excess models removed
--[[Raptor]] spinals fixed


--Quest giver SHOULD be fixed (he wasn't anchored)
--[[Warlord|Warlord's]] bay doors fixed temporarily till I have more time to work on it


--Kodiak quest availible during the duration of the event, requires more materials to craft however
--[[Valkyrie]] acceleration buffed 16-->35 --Rev acceleration buffed 5-->10 --Warlord acceleration buffed 10-->15


--[[Turrets|Heavy Rails]] removed from [[frostpocalypse]] due to balancing issues, given amped mediums to compensate and increased hull value
--New Light, Medium and Heavy Laser Turret Sounds Added. (To Replace The Star Wars Effects) [//www.roblox.com/library/2925088883/Laser-Reverb-02 https://www.roblox.com/library/2925088883/Laser-Reverb-02] [//www.roblox.com/library/2925088295/Laser-Cannon-Fire-Lightspace https://www.roblox.com/library/2925088295/Laser-Cannon-Fire-Lightspace] [//www.roblox.com/library/2925093822/Laser-Large-Aggressive-Heavy-Impact https://www.roblox.com/library/2925093822/Laser-Large-Aggressive-Heavy-Impact]


--Fixed some issues with the [[Christmas Mega Base|christmas mega base]] and added more spawns for the snowflakes.
--[[Revelation|Revelation's]] docking fixed


--Added 4 New Ambients.
--[[Revelation|Revelation's]] cafe teleporter fixed
* [//www.roblox.com/library/2667372754/Ambient-1 https://www.roblox.com/library/2667372754/Ambient-1]
* [//www.roblox.com/library/2667400457/Ambient-2 https://www.roblox.com/library/2667400457/Ambient-2]
* [//www.roblox.com/library/2667405832/Ambient-3 https://www.roblox.com/library/2667405832/Ambient-3]
* [//www.roblox.com/library/2667413984/Stellardrone-Billions-And-Billions https://www.roblox.com/library/2667413984/Stellardrone-Billions-And-Billions]
--Removed the drumset due to people abusing with it.


--Uranium has been given a new look.
Freighter Remodels!


--1 new event ship added, this was meant to be added on the 20th however i never got chance
All freigheters except constellation has received a remodel to make them more uniform and to make them look nicer.


--[[Defiance]]
--[[Hercules]] Max Cargohold increased 1500-->2750
* --Cannon count reduced 6-->5
* --Shield 800-->550
--[[Valiant]]
* Turnrate reduced .49-->4
* --Hull reduced 1500-->1250
* --Shield reduced 2000-->1500
--[[Razor Wing|Razorwing]]
* --Phaser count reduced 6-->4
* --Turnrate reduced .5-->.45
--[[Cyclops]]
* --Dual Mediums changed to Single Mediums
--[[Zhanado]]
* --Phaser count 3-->4
* --Cannon count 3-->4
--[[Andromeda]]
* Received 6 Medium turrets
** --3 Dual Medium Lasers
** --3 Dual Medium Cannons
--Banshee
* --Turnrate increased .24-->.27
--[[Snowy Advanced Miner|Snowy Advanced]] Light Laser removed


--[[MRLS Launcher]] & [[Frozen MRLS Launcher]]
--[[Hercules]] Max Shield increased 1500-->2000
* Torpedo Size Small-->Medium
 
--<strong>Zeus</strong>
--[[Prepravca]] Max Cargohold increased 2500-->5000
* Max Shield 8250-->8750
* All Medium Lasers-->Dual Medium Lasers
--<strong>Lazarus</strong>
* Max Shield 8500-->9001
* Turnrate 0.05-->0.07
--<strong>Legionnaire</strong>
* Heavy Cannon-->Triple Heavy Cannon
--<strong>Slipstream</strong>
* Max Hull 6150-->7150
* Turnrate 0.07-->0.1
--<strong>Tempest</strong>
* Cannon Spinals Large-->Huge
* All Triple Heavy Lasers-->Heavy Lasers
--<strong>Sentaliz</strong>
* Max Speed 135-->145
--<strong>Lich</strong>
* Max Speed 68-->125


--Dual Base Laser [Placeholder] Added
--[[Prepravca]] Max Shield increased 2500-->3000
* 25 Damage
* 0.5 Second Reload
* 5500 Range
* Starbases receive 2 of them where the orbitals are
* Normal Medium accuracy
[[Aliens|Alien Punisher]] fixed. (Was stuck in place and would glitch out when players attacked it)


The [[Christmas Event 2018]] is now over.
--[[Prepravca]] Max Hull increased 1500-->2500


--Christmas turrets received tiny damage boosts along with reload boosts
--[[E Class]] Max Cargohold increased 7500-->10000


--All Christmas ships received minor hp/speed boosts
--[[E Class]] Max Hull increased 5600-->6500


--[[Frozen MRLS Launcher|Frozen MRLS launcher:]] 4 Medium Torpedoes --> 4 Large Torpedoes
--[[E Class]] Max Shield increased 3000-->3500


-[[Snowy Advanced Miner|-Snowy Advanced Miner]]: Ore Hold 1800 --> 4500
--[[Prospector]] Cargohold increased 1000-->1750


--Added hidden upcoming event ship.
--[[Prospector]] Max Hull increased 1050-->1500


--Small hint to a future event that requires very specific set of requirements to appear added
--[[Prospector]] Max Shield increased 700--1200


--Changed The [[Mega Base]] back.
--[[Argonaut]] Cargohold increased 750-->1250


--Removed the old [[Halloween Event 2018|Halloween]] Hints.
--[[Tempura]] Cargohold increased 500-->750


--[[Quests|Monogram Quest]] Buff.
--[[Vengeance]] Max Shields 1500-->800


--New Railgun Sounds [//www.roblox.com/library/2763445318/Railgun-Heavy-Artillery-Shot-6 https://www.roblox.com/library/2763445318/Railgun-Heavy-Artillery-Shot-6] [//www.roblox.com/library/2763444582/Railgun-Heavy-Artillery-Shot-9 https://www.roblox.com/library/2763444582/Railgun-Heavy-Artillery-Shot-9]
--[[Vengeance]] Max Speed 180-->150


--<strong>Andromeda<em> </em></strong>remodel added in
--3 Peaceful Tracks Added:
* Max Hull 4500-->4850
* [//www.roblox.com/library/2943112371/Glorious-Space-Xentheta https://www.roblox.com/library/2943112371/Glorious-Space-Xentheta]
* Max Shield 4200->5000
* Turnrate increased 0.07-->0.09
[[File:Andro.png|none|thumb|885x885px]]--<strong>Sagittarius </strong>remodel added in
* Spinal size Large-->Huge
[[File:Saggi.png|none|thumb|695x695px]]


Belvat and Cyclops remodels will be added in once I fix collision problems later.
* [//www.roblox.com/library/2943158962/A-Musical-Excursion-Aurora https://www.roblox.com/library/2943158962/A-Musical-Excursion-Aurora]


--<em>Cyclops</em>
* [//www.roblox.com/library/2943186524/Beyond-Voyage https://www.roblox.com/library/2943186524/Beyond-Voyage]
* Remodel Added in
--1 Combat Track Added:
[[File:Cyclops-0.png|none|thumb|745x745px]]--''Belvat''
* [//www.roblox.com/library/2943139843/Heart-Like-A-Dragon-TheShinySamurott https://www.roblox.com/library/2943139843/Heart-Like-A-Dragon-TheShinySamurott]
* --Remodel Added in
--[[Kneall]] Base Track:
[[File:Belvat-0.png|none|thumb|720x720px]]<em><strong>Andromeda</strong></em>-Turnrate reduced 0.09-->0.07
* [//www.roblox.com/library/2943168722/ClanRally https://www.roblox.com/library/2943168722/ClanRally]
--Copyrighted Tracks Removed:
* [//www.roblox.com/library/2358112499/Galaxy-on-Fire-2-Space-Opera-Alexander-K https://www.roblox.com/library/2358112499/Galaxy-on-Fire-2-Space-Opera-Alexander-K]
* [//www.roblox.com/library/2358135597/Galaxy-on-Fire-2-Sounds-of-Space-Alexander-K https://www.roblox.com/library/2358135597/Galaxy-on-Fire-2-Sounds-of-Space-Alexander-K]
* [//www.roblox.com/library/2358160333/World-Of-Warships-Peaceful-Warrior-Artur-Tokhtas https://www.roblox.com/library/2358160333/World-Of-Warships-Peaceful-Warrior-Artur-Tokhtas]
* [//www.roblox.com/library/220708071/Star-Wars-Episode-V-Attacking-a-Star-Destroyer https://www.roblox.com/library/220708071/Star-Wars-Episode-V-Attacking-a-Star-Destroyer]
--[[Swarmer Prototype]] Remodel Added. Slight HP Buff. 250-->300 Hull & Shields.


<em><strong>Aephiel</strong></em>
--All copyrighted peaceful tracks removed, battle songs next.
--Max Shield 2150-->2350
* [//www.roblox.com/library/2358222724/Maximum-Love-Space-Vulture-21210 https://www.roblox.com/library/2358222724/Maximum-Love-Space-Vulture-21210]
 
* [//www.roblox.com/library/2249491122/Johannes-Borlof-Into-The-Silence-5 https://www.roblox.com/library/2249491122/Johannes-Borlof-Into-The-Silence-5]
<em><strong>Absolution</strong></em>
* [//www.roblox.com/library/2168498800/Vulpecula-Johannes-Bornl-f https://www.roblox.com/library/2168498800/Vulpecula-Johannes-Bornl-f]
--Max Shield 1500-->1650
* [//www.roblox.com/library/2168552189/Deviation-In-Time-3-Johannes-Bornl-f https://www.roblox.com/library/2168552189/Deviation-In-Time-3-Johannes-Bornl-f]
 
* [//www.roblox.com/library/2168610909/Deviation-In-Time-Johannes-Bornl-f https://www.roblox.com/library/2168610909/Deviation-In-Time-Johannes-Bornl-f]
<em><strong>Ampharos</strong></em>
* [//www.roblox.com/library/1985381796/Enemies-Defeat-5-August-Wilhelmsson https://www.roblox.com/library/1985381796/Enemies-Defeat-5-August-Wilhelmsson]
--Max Shield 3150-->3350
* [//www.roblox.com/library/1954707325/Vivid-Space-3 https://www.roblox.com/library/1954707325/Vivid-Space-3]
 
* [//www.roblox.com/library/1954665940/Lonely-Space-2-Jonas-Elander https://www.roblox.com/library/1954665940/Lonely-Space-2-Jonas-Elander]
<em><strong>Aegis</strong></em>
* [//www.roblox.com/library/1954758015/Lonely-Space-4-Jonas-Elander https://www.roblox.com/library/1954758015/Lonely-Space-4-Jonas-Elander]
--Max Shield 5000-->5300
* [//www.roblox.com/library/1918380641/Mass-Effect-3-An-End-Once-And-For-All https://www.roblox.com/library/1918380641/Mass-Effect-3-An-End-Once-And-For-All]
 
* [//www.roblox.com/library/1879006534/Time-Inception https://www.roblox.com/library/1879006534/Time-Inception]
<em><strong>3D Printed warlock</strong></em>
* [//www.roblox.com/library/1429784227/Mass-Effect-Trilogy-Extended-Galaxy-Map-Theme https://www.roblox.com/library/1429784227/Mass-Effect-Trilogy-Extended-Galaxy-Map-Theme]
--Class change Battleship-->Dreadnought
* [//www.roblox.com/library/1528396202/Ekstrak-Belt-Need-For-Speed-Carbon https://www.roblox.com/library/1528396202/Ekstrak-Belt-Need-For-Speed-Carbon]
--Max Shields 5000-4750
* [//www.roblox.com/library/1792838076/No-Time-For-Caution-Interstellar-Soundtrack https://www.roblox.com/library/1792838076/No-Time-For-Caution-Interstellar-Soundtrack]
--Max Hull 5000-->4750
* [//www.roblox.com/library/1792934447/Blue-Team-Halo-5-Guardians https://www.roblox.com/library/1792934447/Blue-Team-Halo-5-Guardians]
<em>To compensate for class change resistances</em>
* [//www.roblox.com/library/875483592/Lost-in-Space https://www.roblox.com/library/875483592/Lost-in-Space]
 
--All Copyrighted Battle Themes Removed.
<em><strong>Scimitar</strong></em>
* [//www.roblox.com/library/306457893/I-am-the-doctor-Guitar-Cover https://www.roblox.com/library/306457893/I-am-the-doctor-Guitar-Cover]
--Max Speed 210-->230
* [//www.roblox.com/library/2498294868/Soviet-music https://www.roblox.com/library/2498294868/Soviet-music]
 
* [//www.roblox.com/library/345271006/I-am-the-Doctor-Reconstructure https://www.roblox.com/library/345271006/I-am-the-Doctor-Reconstructure]
<em><strong>Crucible</strong></em>
* [//www.roblox.com/library/2420894469/DOOM-Argent-Combat https://www.roblox.com/library/2420894469/DOOM-Argent-Combat]
--Tiny Cannon count 6-->4
* [//www.roblox.com/library/2408264267/DOOM-BFG-Division https://www.roblox.com/library/2408264267/DOOM-BFG-Division]
 
* [//www.roblox.com/library/2358298066/World-of-Warships-A-Great-Day-for-Freedom https://www.roblox.com/library/2358298066/World-of-Warships-A-Great-Day-for-Freedom]
<em><strong>Hawklight</strong></em>
* [//www.roblox.com/library/2358293147/World-of-Warships-No-Surrender-Remastered https://www.roblox.com/library/2358293147/World-of-Warships-No-Surrender-Remastered]
--Max Shields 2750-->3050
* [//www.roblox.com/library/2358249626/Galaxy-on-Fire-2-Interception-Alexander-K https://www.roblox.com/library/2358249626/Galaxy-on-Fire-2-Interception-Alexander-K]
 
* [//www.roblox.com/library/2358283912/Galaxy-on-Fire-2-Supernova-Stealth-Blades-Alexan https://www.roblox.com/library/2358283912/Galaxy-on-Fire-2-Supernova-Stealth-Blades-Alexan]
<em><strong>Invictus</strong></em>
* [//www.roblox.com/library/2249485261/Johannes-Borlof-Intense-Thrill-5 https://www.roblox.com/library/2249485261/Johannes-Borlof-Intense-Thrill-5]
--Max Hull 1300-->2000
* [//www.roblox.com/library/2249497736/Johannes-Borlof-Mighty-Rush-1 https://www.roblox.com/library/2249497736/Johannes-Borlof-Mighty-Rush-1]
 
* [//www.roblox.com/library/2249501018/Johannes-Borlof-Mighty-Rush-2 https://www.roblox.com/library/2249501018/Johannes-Borlof-Mighty-Rush-2]
<em><strong>Slipstream</strong></em>
* [//www.roblox.com/library/2249503387/Johannes-Borlof-Pumped-3 https://www.roblox.com/library/2249503387/Johannes-Borlof-Pumped-3]
--Turnrate .1-->.19
* [//www.roblox.com/library/2249507725/Johannes-Borlof-Tense-Excitement-1 https://www.roblox.com/library/2249507725/Johannes-Borlof-Tense-Excitement-1]
 
* [//www.roblox.com/library/2168491872/F-777-The-Seven-Seas https://www.roblox.com/library/2168491872/F-777-The-Seven-Seas]
--Minor Updates To The Mega Base.
* [//www.roblox.com/library/2168524209/Realm-Of-Gabriel-2-Patrik-Almkvisth https://www.roblox.com/library/2168524209/Realm-Of-Gabriel-2-Patrik-Almkvisth]
 
* [//www.roblox.com/library/2168634494/Battle-Cry-Sandberg https://www.roblox.com/library/2168634494/Battle-Cry-Sandberg]
--Changed explosion size on a few ships
* [//www.roblox.com/library/2168645098/Theory-of-Everything-3-DJ-Nate https://www.roblox.com/library/2168645098/Theory-of-Everything-3-DJ-Nate]
commercial 80 -> 60
* [//www.roblox.com/library/2168702948/Theory-of-Everything-2-DJ-Nate https://www.roblox.com/library/2168702948/Theory-of-Everything-2-DJ-Nate]
m class 150 ->110
* [//www.roblox.com/library/2168710640/Last-Stand-1-Christoffer-Ditlevsen https://www.roblox.com/library/2168710640/Last-Stand-1-Christoffer-Ditlevsen]
rorqual 250 -> 125
* [//www.roblox.com/library/2040034547/Heavy-Industrial-Anger-6 https://www.roblox.com/library/2040034547/Heavy-Industrial-Anger-6]
ridgebreaker 10 -> 175
* [//www.roblox.com/library/2039990807/Heavy-80s-Sleaze-10 https://www.roblox.com/library/2039990807/Heavy-80s-Sleaze-10]
 
* [//www.roblox.com/library/2039950291/Heavy-80s-Sleaze-8 https://www.roblox.com/library/2039950291/Heavy-80s-Sleaze-8]
--Fixed The Hole In The Level 2 Starbase.
* [//www.roblox.com/library/2039928664/Heavy-Industrial-Anger-5 https://www.roblox.com/library/2039928664/Heavy-Industrial-Anger-5]
 
* [//www.roblox.com/library/930181268/Subnautica-Soundtrack-Infected https://www.roblox.com/library/930181268/Subnautica-Soundtrack-Infected]
--Aegis Now Has Teleporters.
* [//www.roblox.com/library/1003280618/Subnautica-Soundtrack-Void https://www.roblox.com/library/1003280618/Subnautica-Soundtrack-Void]
* [//www.roblox.com/library/1487959049/Subnautica-Abandon-Ship https://www.roblox.com/library/1487959049/Subnautica-Abandon-Ship]
* [//www.roblox.com/library/337792642/F-777-Airborne-Robots https://www.roblox.com/library/337792642/F-777-Airborne-Robots]
* [//www.roblox.com/library/583634411/F-777-Deadlocked https://www.roblox.com/library/583634411/F-777-Deadlocked]
* [//www.roblox.com/library/1959372086/Imperious-3-Johannes-Bornl-f https://www.roblox.com/library/1959372086/Imperious-3-Johannes-Bornl-f]
* [//www.roblox.com/library/1954945131/From-The-Shadows-2-Johan-Hynynen https://www.roblox.com/library/1954945131/From-The-Shadows-2-Johan-Hynynen]
* [//www.roblox.com/library/1954962530/Weapons-Of-Impact-2-Johannes-Bornl-f https://www.roblox.com/library/1954962530/Weapons-Of-Impact-2-Johannes-Bornl-f]
* [//www.roblox.com/library/1955004681/Action-Hero-5-Jon-Bj-rk https://www.roblox.com/library/1955004681/Action-Hero-5-Jon-Bj-rk]
* [//www.roblox.com/library/1954996141/Death-And-Glory-1-Johannes-Bornl-f https://www.roblox.com/library/1954996141/Death-And-Glory-1-Johannes-Bornl-f]
* [//www.roblox.com/library/1954989009/Unstoppable-1-Johannes-Bornl-f https://www.roblox.com/library/1954989009/Unstoppable-1-Johannes-Bornl-f]
* [//www.roblox.com/library/1954982615/Dublex-2-Marc-Torch https://www.roblox.com/library/1954982615/Dublex-2-Marc-Torch]
* [//www.roblox.com/library/1954955035/Imperious-1-Johannes-Bornl-f https://www.roblox.com/library/1954955035/Imperious-1-Johannes-Bornl-f]
* [//www.roblox.com/library/1954937394/Weapons-Of-Impact-1-Johannes-Bornl-f https://www.roblox.com/library/1954937394/Weapons-Of-Impact-1-Johannes-Bornl-f]
* [//www.roblox.com/library/1954931121/From-The-Shadows-8-Johan-Hynynen https://www.roblox.com/library/1954931121/From-The-Shadows-8-Johan-Hynynen]
* [//www.roblox.com/library/1954925383/Leviathan-1-Johannes-Bornl-f https://www.roblox.com/library/1954925383/Leviathan-1-Johannes-Bornl-f]
* [//www.roblox.com/library/1954918076/Freaky-Beats-01-Andreas-Ericson https://www.roblox.com/library/1954918076/Freaky-Beats-01-Andreas-Ericson]
* [//www.roblox.com/library/1954906077/The-Division-1-Johannes-Bornl-f https://www.roblox.com/library/1954906077/The-Division-1-Johannes-Bornl-f]
* [//www.roblox.com/library/1954895580/Imperious-1-Johannes-Bornl-f https://www.roblox.com/library/1954895580/Imperious-1-Johannes-Bornl-f]
* [//www.roblox.com/library/1954887760/Dublex-4-Marc-Torch https://www.roblox.com/library/1954887760/Dublex-4-Marc-Torch]
* [//www.roblox.com/library/1954874894/Termination-3-Johannes-Bornl-f https://www.roblox.com/library/1954874894/Termination-3-Johannes-Bornl-f]
* [//www.roblox.com/library/1954872210/Last-Man-Standing-1-Johannes-Bornl-f https://www.roblox.com/library/1954872210/Last-Man-Standing-1-Johannes-Bornl-f]
* [//www.roblox.com/library/1918371594/Transformers-3-Battle-The-Score https://www.roblox.com/library/1918371594/Transformers-3-Battle-The-Score]
* [//www.roblox.com/library/1792838428/F-777-Space-Battle https://www.roblox.com/library/1792838428/F-777-Space-Battle]
* [//www.roblox.com/library/1791233997/Battleship-Battle-On-Land-Soundtrack https://www.roblox.com/library/1791233997/Battleship-Battle-On-Land-Soundtrack]
* [//www.roblox.com/library/1503408846/Its-Our-Fight-Steve-Jablonsky https://www.roblox.com/library/1503408846/Its-Our-Fight-Steve-Jablonsky]
* [//www.roblox.com/library/1503379616/Steve-Jablonsky-The-Art-of-War https://www.roblox.com/library/1503379616/Steve-Jablonsky-The-Art-of-War]
* [//www.roblox.com/library/1437274269/Brand-X-Music-Decimate https://www.roblox.com/library/1437274269/Brand-X-Music-Decimate]
* [//www.roblox.com/library/1197462759/9-BONUS-Trailer-Music https://www.roblox.com/library/1197462759/9-BONUS-Trailer-Music]
* [//www.roblox.com/library/1429456546/Sabaton-Resist-and-Bite-Sir-Frost-Instrumental https://www.roblox.com/library/1429456546/Sabaton-Resist-and-Bite-Sir-Frost-Instrumental]
* [//www.roblox.com/library/1055528582/Dubby-Steps-5-Epidemic-sound https://www.roblox.com/library/1055528582/Dubby-Steps-5-Epidemic-sound]
* [//www.roblox.com/library/1429393258/Theory-Of-Everything https://www.roblox.com/library/1429393258/Theory-Of-Everything]
* [//www.roblox.com/library/132081515/Arctic-Battle https://www.roblox.com/library/132081515/Arctic-Battle]
* [//www.roblox.com/library/164150166/Terraria-Boss-3 https://www.roblox.com/library/164150166/Terraria-Boss-3]
--<strong>Sagittarius: </strong>Small flak moved to Medium flak, Large turrets should now appear in the build menu


Ridgebreaker and Prototype X-2 remodels added.
--<strong>Tennhausen: </strong>Small turret should now appear as medium in the build menu. Max Hull Increased 5250-->5850. Max Shield Increased 5260-->5860


<em><strong>PROTOTYPE REBIRTH!!!!</strong></em>
--<strong>Nemesis: </strong>Medium turret should now appear in the build menu
Prototypes for awhile have been under performing as to what they are to be. The X-2 for one became too powerful for what it was. As such has been rebalanced. The X-1 has also been buffed up to be able to match a X-2. Both of the ships have received INSANE remodels, basically remaking the ships. Have received new custom turrets to help clear out the amount of assets that we have for turrets which were taking up unnecessary space. 3 New quests have came with this update. 2 Being for the Prototypes so I guess they don't really count. Also did I mention if you have lost them before you are able to rebuy them this time round? And that this is the last time that prototypes will release? Anyways 1 of the quests that came with this will be important for later updates as well. But the quest is required for the prototypes. This quest is located where the harbourmaster is. The quest givers for the Protos have been hidden away in a hidden place. Only hint I shall give is get upgrading.


''Available for only 3 days, forgot to mention''
--Missed A Song: [//www.roblox.com/library/295728012/Silverfrost-Mountains https://www.roblox.com/library/295728012/Silverfrost-Mountains]


--New Battlecruiser released: [[Marauder]]
--Removed Victory Song: [//www.roblox.com/library/2255998176/02-Regicide-Destiny-The-Taken-King-OST https://www.roblox.com/library/2255998176/02-Regicide-Destiny-The-Taken-King-OST]


--Prototype quests fixed
<nowiki> </nowiki>Replaced With: [//www.roblox.com/library/2976827862/Galaxy-Victory-Sans https://www.roblox.com/library/2976827862/Galaxy-Victory-Sans] By GASB0MB


--Vip ship recolours added, dm me about anything if i accidentally reverted anyway
--Removed All Intro Songs:
* [//www.roblox.com/library/1904446703/JUSTICE-LEAGUE-OST-Main-Theme https://www.roblox.com/library/1904446703/JUSTICE-LEAGUE-OST-Main-Theme]
* [//www.roblox.com/library/1429319948/Oblivion-Soundtrack-M83-28-Fearful-Odds https://www.roblox.com/library/1429319948/Oblivion-Soundtrack-M83-28-Fearful-Odds]
* [//www.roblox.com/library/1197463162/6-Final-Mission https://www.roblox.com/library/1197463162/6-Final-Mission]
* [//www.roblox.com/library/481250211/Interstellar-Main-Theme-120-Seconds https://www.roblox.com/library/481250211/Interstellar-Main-Theme-120-Seconds]
Replaced With:
* [//www.roblox.com/library/2976811420/Proactive-Silence-Sans https://www.roblox.com/library/2976811420/Proactive-Silence-Sans] By GASB0MB
* [//www.roblox.com/library/2976817929/New-Galaxy-Aurora https://www.roblox.com/library/2976817929/New-Galaxy-Aurora] By Aetna
--New Intro Song: [//www.roblox.com/library/2979743187/Space-Exploration-Xentheta https://www.roblox.com/library/2979743187/Space-Exploration-Xentheta] By Xentheta


--[[Cyclops]] reverted to rails and regular heavy lasers
--Fixed error on the Tempest


--Prototype X-2 turnrate fixed
--New Sounds To Replace Copyrighted Ones (Not All Removed Yet)
* [//www.roblox.com/library/2979811835/Sci-Fi-Buzzer-Xentheta https://www.roblox.com/library/2979811835/Sci-Fi-Buzzer-Xentheta]
* [//www.roblox.com/library/157002239/Britains-Got-Talent-Buzzer https://www.roblox.com/library/157002239/Britains-Got-Talent-Buzzer]
* [//www.roblox.com/library/2979813446/Docking-Sound-Submission-Xentheta https://www.roblox.com/library/2979813446/Docking-Sound-Submission-Xentheta]
* [//www.roblox.com/library/138169063/Elevator-Ding https://www.roblox.com/library/138169063/Elevator-Ding]
* [//www.roblox.com/library/2979815810/Cease-Fire-Submission-Xentheta https://www.roblox.com/library/2979815810/Cease-Fire-Submission-Xentheta]
* [//www.roblox.com/library/270886533/Star-Wars-A-Jedi-at-peace https://www.roblox.com/library/270886533/Star-Wars-A-Jedi-at-peace]
* [//www.roblox.com/library/2979818945/Alliance-Formed-Submission-Xentheta https://www.roblox.com/library/2979818945/Alliance-Formed-Submission-Xentheta]
* [//www.roblox.com/library/145225021/Katarns-Theme https://www.roblox.com/library/145225021/Katarns-Theme]
* [//www.roblox.com/library/2979820569/Quest-TheShinySamurott https://www.roblox.com/library/2979820569/Quest-TheShinySamurott]
* [//www.roblox.com/library/143147223/Star-Tours-Chime-Office-Phone-Ring https://www.roblox.com/library/143147223/Star-Tours-Chime-Office-Phone-Ring]
* [//www.roblox.com/library/2979822835/Notification-Sound-Submission-Xentheta https://www.roblox.com/library/2979822835/Notification-Sound-Submission-Xentheta]
* [//www.roblox.com/library/216917652/Notification https://www.roblox.com/library/216917652/Notification]
* [//www.roblox.com/library/2979827297/New-Leader-Sound-Submission-Xentheta https://www.roblox.com/library/2979827297/New-Leader-Sound-Submission-Xentheta]
* [//www.roblox.com/library/262085924/Star-Wars-Rebels-Alliance https://www.roblox.com/library/262085924/Star-Wars-Rebels-Alliance]
--[[Wyrm]] And [[Worm]] Remodel Added.


--Prototype Quests disabled. This will be the last time the X-2 and X-1 will appear. They will be treated as artifact super capitals
--New Sounds To Replace War Declaration and Alliance Terminated.
* [//www.roblox.com/library/2997581459/War-Declared-Aurora https://www.roblox.com/library/2997581459/War-Declared-Aurora]
* [//www.roblox.com/library/177204760/Death-Note-Alert https://www.roblox.com/library/177204760/Death-Note-Alert] (Old)
* [//www.roblox.com/library/2997578713/Alliance-Terminated-TheShinySamurott https://www.roblox.com/library/2997578713/Alliance-Terminated-TheShinySamurott]
* [https://www.roblox.com/library/225195031/Sad-Piano https://www.roblox.com/library/225195031/Sad-Piano (Old)]
--New Battle Tracks (Used With Permission)
* [//www.roblox.com/library/2997608010/Battlecruiser-Syrsa https://www.roblox.com/library/2997608010/Battlecruiser-Syrsa]
* [//www.roblox.com/library/2997611633/Stop-in-the-name-of-Sey-Syrsa https://www.roblox.com/library/2997611633/Stop-in-the-name-of-Sey-Syrsa]
* [//www.roblox.com/library/2997614514/Daunter-Syrsa https://www.roblox.com/library/2997614514/Daunter-Syrsa]
* [//www.roblox.com/library/2997621853/Bejsirf-Syrsa https://www.roblox.com/library/2997621853/Bejsirf-Syrsa]
* [//www.roblox.com/library/2997629735/Ryka-Syrsa https://www.roblox.com/library/2997629735/Ryka-Syrsa]
* [//www.roblox.com/library/2997633536/Smertnik-Syrsa https://www.roblox.com/library/2997633536/Smertnik-Syrsa]
* [//www.roblox.com/library/2997637012/Slavsirf-Syrsa https://www.roblox.com/library/2997637012/Slavsirf-Syrsa]


--X-1 barrel interval increased from 1-->2
[[Judgement]]


--[[Marauder]] received two Medium Cannon spinals
--Remodel added in


--[[Radiance]] Max hull 1200-->1450, received two more Light Lasers
--Max Shields 12000-->14500


--[[Aeaphiel]] Medium Cannon changed to Dual Medium Cannon, received another Light Cannon
--Max Hull 2500-->3000


--[[Devestation]] received two Light Lasers
--Third Heavy Railgun added


--[[Dire Wolf|Dire wolf]]'s Medium Laser changed to Dual Medium Lasers x2
--Turnrate 0.1-->0.07


--[[Belvat]] received another Light Flak Cannon
--New Endgame Sound: [//www.roblox.com/library/3009716863/Endgame-DoxrColdYT https://www.roblox.com/library/3009716863/Endgame-DoxrColdYT] By DoxrColdYT [Aqua] replaces [//www.roblox.com/library/168540675/Sly-Samurai https://www.roblox.com/library/168540675/Sly-Samurai] (Old)


--[[Hecate]]'s Medium Laser changed to Dual Medium Laser, Max Shield 1400-->1650
--Temporary Victory Music Replaced With: [//www.roblox.com/library/3009887254/Victory-In-Space-TheShinySamurott https://www.roblox.com/library/3009887254/Victory-In-Space-TheShinySamurott]


--Admin Ships Explosion Reduced From 80 --> 0
--Removed DockPoints from Boss ships


--[[Radiance]] buff fixed but changed to Dual Medium Lasers rather than new turrets.
--Increased manufacturing and warehouse requirements of Grim and Reaper to counteract exploiters.


--[[Absolution]] received it's large cannon back
--Added an item cost to all off-sale artifact ships to counter exploiters.


--[[Frankenemi]] turnrate increased from 0.02 to 0.15
-- New Death Sound: [//www.roblox.com/library/3017404748/Ship-Death-Xentheta https://www.roblox.com/library/3017404748/Ship-Death-Xentheta] replaces [//www.roblox.com/library/162493975/Death-or-Mission-Failed-music https://www.roblox.com/library/162493975/Death-or-Mission-Failed-music] (Old)


--[[Glacier]] barrel interval decreased from 0.5 to 0.01
--New Battle Tracks:
* [//www.roblox.com/library/3017336983/Conquer-Shane-Ivers https://www.roblox.com/library/3017336983/Conquer-Shane-Ivers]
* [//www.roblox.com/library/3017343561/Titan-Striker https://www.roblox.com/library/3017343561/Titan-Striker]
* [//www.roblox.com/library/3017352923/Outer-Rim https://www.roblox.com/library/3017352923/Outer-Rim]
* [//www.roblox.com/library/3017416784/Guardians-Extended-Version https://www.roblox.com/library/3017416784/Guardians-Extended-Version]
--2 New Memes In The Mega Base.


--[[Nemesis]] turnrate increased from 0.05 to 0.09
--[[Kodiak]] has been renamed and recieved a slight buff. It will be released for about a week during april fools


--[[Frostpocalypse]] turnrate increased from 0.07 to 0.1, Max Hull increased from 7000-->7250, Max Shield increased from 6900-->7200
'''--<em>Prototype X-3 Released! </em>'''You heard that right. Here is the prototype X-3. It's available for 7 Mil credits, a Weapon part and a Alien device. Y'all just got to find the person who sells it which i've hidden VERY well. Good luck finding it. Here's a teaser of what it looks like. [//gyazo.com/0de1f6f26f3515d65c2841691f94a770 https://gyazo.com/0de1f6f26f3515d65c2841691f94a770]


--Colossus Main Gun Speed Denominator reduced from 10000-->6500, Main Gun Reload increased from 10-->12 (Prototype turrets)
--Cost command for X-3 fixed


--Bombardment Speed Denominator reduced from 10000-->9000 (Prototype turrets)
--I'ma add this tidbit btw since I revealed more. It will be available for two weeks. If you can find it within that time that is. So either decide to look for it or to grind for it. Your choice.


--[[Crucible]] Max Shield reduced from 1000-->600
--Kodiak can now spawn in servers


--[[Scimitar]]'s Barrel Interval reduced from 0.5 to 0.1
--New Base Assimilation Sound: [//www.roblox.com/library/3037899599/Base-Assimilation-Xentheta https://www.roblox.com/library/3037899599/Base-Assimilation-Xentheta] replaces [//www.roblox.com/library/2037232298/Binkovs-Battlegrounds-Music-Base-Assimilation-Cut https://www.roblox.com/library/2037232298/Binkovs-Battlegrounds-Music-Base-Assimilation-Cut] (Old)


--[[Sabre Tooth]]'s Barrel Size increased from Small-->Medium
--P.S I know some of the new sounds get cut off but that is because of the way rc has it scripted, since the older sounds were music he scripted them to cut off at a certain time so not much I can do about it till he is back. (Sean)


--Starbase Max Shield 5000-->7000, Starbase Small Turrets fixed. Starbase level 4 Received 4 more medium railguns, Starbase level 2 Medium Lasers changed to Medium Railguns
<em><strong>ARTIFACT SHIPS RETURN </strong></em>So i've brought back the artifact ships through a quest system. They will be found in a new room which has replaced an old room in the mega base. As a precaution they all are now rather expensive <em>Sorry</em> but they have returned as such for now. The larger ships are much more expensive such as the Galaxy or Osiris. Let me know if anything is still unanchored from testing lol.


--Peaceful Tracks Added:
--Only Available in public servers
[//www.roblox.com/library/2883277212/Slow https://www.roblox.com/library/2883277212/Slow]
[//www.roblox.com/library/2883292662/YOUTH-83-Euphoria https://www.roblox.com/library/2883292662/YOUTH-83-Euphoria]
[//www.roblox.com/library/2883300345/Wavelight-2-Xentheta https://www.roblox.com/library/2883300345/Wavelight-2-Xentheta]
[//www.roblox.com/library/2883312169/Whitesand-Martynas-The-Dark-Sorcere https://www.roblox.com/library/2883312169/Whitesand-Martynas-The-Dark-Sorcere]
[//www.roblox.com/library/2883317342/HOME-Twisted-Light https://www.roblox.com/library/2883317342/HOME-Twisted-Light]
[//www.roblox.com/library/2883347999/Syrsa-Alneda-Kabrius https://www.roblox.com/library/2883347999/Syrsa-Alneda-Kabrius]
[//www.roblox.com/library/2883367815/Syrsa-Alneda-Platforms https://www.roblox.com/library/2883367815/Syrsa-Alneda-Platforms]
[//www.roblox.com/library/2883389747/Syrsa-Zerahypt-OST-Zerzek https://www.roblox.com/library/2883389747/Syrsa-Zerahypt-OST-Zerzek]


--Combat Tracks Added:
--Potential Imperator buff incoming
[//www.roblox.com/library/2883355399/TUKI-Space-Non-copyrighted https://www.roblox.com/library/2883355399/TUKI-Space-Non-copyrighted]
[//www.roblox.com/library/1843158437/Breach https://www.roblox.com/library/1843158437/Breach]


--<strong>[[Zhen]] </strong>Turnspeed reduced 0.75-->0.7, Barrel Interval added onto the torpedoes of 0.3, Max hull reduced from 1200-->1000, Barrel Interval increased on phasers 0.1-->0.3
Also, let's just rename Artifact ships to Advanced ships for now since they don't really require artifacts


--[[Crucible]] fix re added
--X-3 Public server requirement removed, date pushed back by another week till X-3 removed


--[[Kraken]] Torpedo count 1-->2
--Imperator Quest price label fixed. It is indeed 1m. If it says 400k it is still 1m.


--[[Judgement]] Max Hull 2000-->2500, Turnrate 0.08-->0.1
--Some Minor Details To The Mega Base & Louder Mining Laser Sound.


--[[Gryphon]] Max Shield 700-->1000, Max Hull 925-->1000, received another Medium Flak Cannon
--[[Kodiak]] turrets recieved a slight stat change, should actually be able to hit targets


--[[Xenon]] Max Shield 750-->1000, received another Medium Railgun
--Minor cosmetic update to carrier hanger doors, they now use the forcefield texture, dm me any issues (such as the doors not working)


--[[Orion]] Received 2 Medium Phasers, Medium Laser changed to Dual Medium Laser
--Broken hair on myriad III's monogram fixed


--[[Reaver]] received 4 Small Phasers
--Added a new quest to give the activator with no cooldown, hopefully no more losses from the current quest, a monogram unit was added beside jack kendall which will take your 3 armour pieces for the activator jack kendalls quest has been made "impossible" as it will now only be used to spawn the kodiak, the cooldown will stay however removed staff that have left from the admin room added a new gear and foodstuffs to vendors


--[[Python]] received 2 small cannons, turnrate increased from 0.6-->0.7
(the activator quest will also take 800k like always)


Carrier buffs Many carriers have received buffs. All but the Nyx and Borealis. There is too many here for me to list so just hop in game to find out for yourself.
--[[Blizzard]] received a buff (it was quite underpowered) all flaks replaced with cannons, slight mobility nerf and hp buff


But anyways mostly includes weaponry buffs, Health boosts, mobility increases, etc.
--[[Blizzard]] also recieved a different fighter, to accomodate for the buff


--2 New fighters added in for the Icarus and one of the new carriers. Valkyrie, Raptor Also heads up the Valkyrie is very powerful
--New Kodiak Battle Track By Thanos DoxrColdYT [Aqua] [//www.roblox.com/library/3078882177/Kodiak-Song-DoxrColdYT https://www.roblox.com/library/3078882177/Kodiak-Song-DoxrColdYT] (Old ID's Removed 1197463147, 1468697337, 1197457388. That is the last of the copyrighted tracks that are in the game, now there is just a few sounds left).


--2 New Carriers [[Rapture]], [[Warlord]]
--[[Spiderblade]] buff 550 hull 950 shields, small torps --> medium torps


--1 New Battleship [[Cutlass]]
--[[Bone Ampharos]] buff 250+ hull and shields, small flaks changed to medium flaks


--1 New Battlecruiser [[Vigilance]]
--All Carrier doors fixed.


--1 New Cruiser [[Vengeance]]
--<strong>[[Defiance]]</strong>--Max Hull reduced 600-->500, Turnrate reduced .6-->.55, Cannon spinals reduced 5-->3


--[[Revelation]] Remodel Added in
--<strong>[[Andromeda]]</strong>--Turnrate reduced 0.07-->0.05, Max Shield reduced 5000-->4650


--[[Tempest]] Remodel Added in
--<strong>[[Archeon]]</strong>--Medium Laser replaced --> Heavy Railgun


--[[Icarus]] Butcher Model reverted
--<strong>[[Armageddon]]</strong>--Max Hull increased 9500-->10000, Medium Lasers replaced --> Dual Medium Lasers--Turnrate increased 0.04-->0.05


--[[Vanguard]] Spinals fixed
--<strong>[[Blizzard]]</strong>--Cannons reverted back to Flaks, Heavy Laser replaced --> Triple Heavy Laser


--[[Vanguard]] Fixed
--<strong>[[Imperator]]</strong>--Received it's own quantum turret, Received it's advanced medium cannons


--[[Tempest]] Fixed again
--<strong>[[Nemesis]]</strong>--Max Hull increased 4500-->5500, Max Shield increased 5600-->5650


--Build Menu's Fixed
--<strong>[[Reaper]]</strong>--Max Hull increased 3333-->3999, Small Phasers changed to Medium Phasers and count to 6, Turnrate increased to .55, Received visual changes and upgrades


--[[Revelation]] teleporters should be fixed
--<strong>[[Osiris]]</strong>--Max Shield 9550-->9000, Max Hull 6975-->5500, Nerfed due to insane DPS and the ease of obtaining being reduced as well.


--very small fix to [[warlord]] teleport from base moved onto the right side hanger because of teleport issues mass value removed, should fix all acceleration issues hanger doors reconfigured and fixed, fighters can leave the ship now
<em><strong>[[:Category:Super Capital Ship|Super Capital Update]] </strong></em>Due to the positive feedback of the poll asking for these months back I have decided to get many made and ready for this update. So as such I have added in three super capitals, all unique in the roles they play and the armaments they have. The Three that were added are the Subjugator, Deity, and Hyperion. Their quests can be found at their respective computers. The quests are repeatable so its not the end of the world if you lose one. <em>except maybe the grind for one but eh</em> Individually they cannot take down a Prototype but they do pose a threat to one. They have been tested extensively in fights between the Prototypes, Osiris, each other, and dreads. They are powerful but not super powerful. So enjoy the update.


--[[aegis]] teleporter fixed
--[[Prototype X-3|X-3]] Quest available for only one week, public servers only


--[[rev]] teleporters fixed
--[[Kodiak]]'s mobility nerfed, spinal armament has been increased, kodiak turrets have been buffed ever so slightly


--[[Revelation]] teleporters officially fixed [I hope lol if not then roast me]
--[[Bonehawk]]'s speed and HP reduced


--[[Raptor]] spinals fixed
--Removed Copyrighted track: [//www.roblox.com/library/401637304/Viscera-Cleanup-Detail-OST-06-Spaced-Out https://www.roblox.com/library/401637304/Viscera-Cleanup-Detail-OST-06-Spaced-Out]


--[[Warlord|Warlord's]] bay doors fixed temporarily till I have more time to work on it
--[[Frion I]] has recieved 3 different fighters aboard Lucifer Station: [[Dragonfly]], [[Nighthawk]], [[Unarmed Envoy]]


--[[Valkyrie]] acceleration buffed 16-->35 --Rev acceleration buffed 5-->10 --Warlord acceleration buffed 10-->15
--Teleporter added between Lucifer Station and Frion main base (menu-based teleporter has not been added)


--New Light, Medium and Heavy Laser Turret Sounds Added. (To Replace The Star Wars Effects) [//www.roblox.com/library/2925088883/Laser-Reverb-02 https://www.roblox.com/library/2925088883/Laser-Reverb-02] [//www.roblox.com/library/2925088295/Laser-Cannon-Fire-Lightspace https://www.roblox.com/library/2925088295/Laser-Cannon-Fire-Lightspace] [//www.roblox.com/library/2925093822/Laser-Large-Aggressive-Heavy-Impact https://www.roblox.com/library/2925093822/Laser-Large-Aggressive-Heavy-Impact]
--[[Prototype X-3|X-3]] has recieved slight turnrate boost


--[[Revelation|Revelation's]] docking fixed
--Fixed Victory Music Not Playing.


--[[Revelation|Revelation's]] cafe teleporter fixed
--Copyright tracks removed: [//www.roblox.com/library/1445814635/Andromeda-Ascendant-Sara https://www.roblox.com/library/1445814635/Andromeda-Ascendant-Sara], [//www.roblox.com/library/265320054/Crossfire-Wave-Mode-Theme https://www.roblox.com/library/265320054/Crossfire-Wave-Mode-Theme], [//www.roblox.com/library/2358249626/Galaxy-on-Fire-2-Interception-Alexander-K https://www.roblox.com/library/2358249626/Galaxy-on-Fire-2-Interception-Alexander-K]


Freighter Remodels!
--Better Looking Boards At The Mega Base & All Music Creators Now Credited In-game.


All freigheters except constellation has received a remodel to make them more uniform and to make them look nicer.
--[[Carvainir]] Cargo Hold Buff But With Health Reduction. Cargo Hold: 1000 --> 2500, Hull: 3500 --> 3000, Shield: 2700 --> 2300
 
--[[kapisi|Kapisi]] door finally fixed
 
--[[Zhen]] remodel added


--[[Hercules]] Max Cargohold increased 1500-->2750
--[[Spinals|Torpedoes]] fixed


--[[Hercules]] Max Shield increased 1500-->2000
--Mega Base Boards Easier To Read.


--[[Prepravca]] Max Cargohold increased 2500-->5000
--New Kodiak Song: [//www.roblox.com/library/3155997949/Unholy-Giants-VaderTahu101 https://www.roblox.com/library/3155997949/Unholy-Giants-VaderTahu101]


--[[Prepravca]] Max Shield increased 2500-->3000
--[[Cutlass]] Docking Fixed.


--[[Prepravca]] Max Hull increased 1500-->2500
--Fixed The [[Tango]] Seat.


--[[E Class]] Max Cargohold increased 7500-->10000
--[[Hallowlight]] buffed - Shield: 3500 --> 4000, Hull: 2000 --> 3000


--[[E Class]] Max Hull increased 5600-->6500
--Fixed a few bugs and errors


--[[E Class]] Max Shield increased 3000-->3500
--[[Apocalypse]] remodel added


--[[Prospector]] Cargohold increased 1000-->1750
--[[Hornet]] Remodel Added from @GalaxyOrigins.


--[[Prospector]] Max Hull increased 1050-->1500
--New Song: [//www.roblox.com/library/3273508358/Stellardrone-Breathe-In-The-Light https://www.roblox.com/library/3273508358/Stellardrone-Breathe-In-The-Light]


--[[Prospector]] Max Shield increased 700--1200
--Tiny, Small, Medium and Large Mining Lasers remodelled by GalaxyOrigins.


--[[Argonaut]] Cargohold increased 750-->1250
--New Song: [//www.roblox.com/library/3279586426/Hyper-Voyage https://www.roblox.com/library/3279586426/Hyper-Voyage]


--[[Tempura]] Cargohold increased 500-->750
--<strong>SECRET</strong> has been added! (You cannot find it on private servers) -- [[Aliens|Kneall Fleet]]


--[[Vengeance]] Max Shields 1500-->800
--"[[Discordite Cluster]]" has been added, Freighter class reward ship for those that have Nitro Boosted the discord server, please request admins to give you said ship if you have the role in #rank_request @Admin Please check #rank_request to make sure the ship is distributed to everyone that needs it. Follow them to new servers or private servers to ensure it ends up in there inventory. [//gyazo.com/5d800f0581f9db5a186ec66e963dfad1 https://gyazo.com/5d800f0581f9db5a186ec66e963dfad1]


--[[Vengeance]] Max Speed 180-->150
--The Kneall Fleet is now admin only spawnable thanks to people who were spamming the quest to bug it out and spam like 10 protos at once.


--3 Peaceful Tracks Added:
--Fixed [[Frion I|Frion I's]] Fighters & Spelling Errors.
* [//www.roblox.com/library/2943112371/Glorious-Space-Xentheta https://www.roblox.com/library/2943112371/Glorious-Space-Xentheta]


* [//www.roblox.com/library/2943158962/A-Musical-Excursion-Aurora https://www.roblox.com/library/2943158962/A-Musical-Excursion-Aurora]
--New Combat Track: [//www.roblox.com/library/3352014973/Faced-Against-Titans-TheShinySamurott https://www.roblox.com/library/3352014973/Faced-Against-Titans-TheShinySamurott]


* [//www.roblox.com/library/2943186524/Beyond-Voyage https://www.roblox.com/library/2943186524/Beyond-Voyage]
<nowiki> </nowiki>--S<em>ECRET</em> has been added. Also as a <strong>BONUS</strong>, first to find it and show me proof in dms WITH PHOTOS gets a Discordite Cluster. Only 1 will be given out. Good luck! (You can find it on any updated server) -- [[Remains of U.N.E Starbase 12]]
--1 Combat Track Added:
* [//www.roblox.com/library/2943139843/Heart-Like-A-Dragon-TheShinySamurott https://www.roblox.com/library/2943139843/Heart-Like-A-Dragon-TheShinySamurott]
--[[Kneall]] Base Track:
* [//www.roblox.com/library/2943168722/ClanRally https://www.roblox.com/library/2943168722/ClanRally]
--Copyrighted Tracks Removed:
* [//www.roblox.com/library/2358112499/Galaxy-on-Fire-2-Space-Opera-Alexander-K https://www.roblox.com/library/2358112499/Galaxy-on-Fire-2-Space-Opera-Alexander-K]
* [//www.roblox.com/library/2358135597/Galaxy-on-Fire-2-Sounds-of-Space-Alexander-K https://www.roblox.com/library/2358135597/Galaxy-on-Fire-2-Sounds-of-Space-Alexander-K]
* [//www.roblox.com/library/2358160333/World-Of-Warships-Peaceful-Warrior-Artur-Tokhtas https://www.roblox.com/library/2358160333/World-Of-Warships-Peaceful-Warrior-Artur-Tokhtas]
* [//www.roblox.com/library/220708071/Star-Wars-Episode-V-Attacking-a-Star-Destroyer https://www.roblox.com/library/220708071/Star-Wars-Episode-V-Attacking-a-Star-Destroyer]
--[[Swarmer Prototype]] Remodel Added. Slight HP Buff. 250-->300 Hull & Shields.


--All copyrighted peaceful tracks removed, battle songs next.
-->>Congrats to u00854 for winning [//cdn.discordapp.com/attachments/592647388380921857/592652047107751936/RobloxScreenShot20190624_174704052.png https://cdn.discordapp.com/attachments/592647388380921857/592652047107751936/RobloxScreenShot20190624_174704052.png]
* [//www.roblox.com/library/2358222724/Maximum-Love-Space-Vulture-21210 https://www.roblox.com/library/2358222724/Maximum-Love-Space-Vulture-21210]
 
* [//www.roblox.com/library/2249491122/Johannes-Borlof-Into-The-Silence-5 https://www.roblox.com/library/2249491122/Johannes-Borlof-Into-The-Silence-5]
--[[Kapisi]] Fixed.
* [//www.roblox.com/library/2168498800/Vulpecula-Johannes-Bornl-f https://www.roblox.com/library/2168498800/Vulpecula-Johannes-Bornl-f]
 
* [//www.roblox.com/library/2168552189/Deviation-In-Time-3-Johannes-Bornl-f https://www.roblox.com/library/2168552189/Deviation-In-Time-3-Johannes-Bornl-f]
<em><strong>[[Fourth of July Event 2019|4th of July Event released]]!</strong></em>
* [//www.roblox.com/library/2168610909/Deviation-In-Time-Johannes-Bornl-f https://www.roblox.com/library/2168610909/Deviation-In-Time-Johannes-Bornl-f]
 
* [//www.roblox.com/library/1985381796/Enemies-Defeat-5-August-Wilhelmsson https://www.roblox.com/library/1985381796/Enemies-Defeat-5-August-Wilhelmsson]
--7 event ships, nothing big. Enjoy.
* [//www.roblox.com/library/1954707325/Vivid-Space-3 https://www.roblox.com/library/1954707325/Vivid-Space-3]
 
* [//www.roblox.com/library/1954665940/Lonely-Space-2-Jonas-Elander https://www.roblox.com/library/1954665940/Lonely-Space-2-Jonas-Elander]
--Viper Fixed
* [//www.roblox.com/library/1954758015/Lonely-Space-4-Jonas-Elander https://www.roblox.com/library/1954758015/Lonely-Space-4-Jonas-Elander]
 
* [//www.roblox.com/library/1918380641/Mass-Effect-3-An-End-Once-And-For-All https://www.roblox.com/library/1918380641/Mass-Effect-3-An-End-Once-And-For-All]
--Viper(s) buffed
* [//www.roblox.com/library/1879006534/Time-Inception https://www.roblox.com/library/1879006534/Time-Inception]
 
* [//www.roblox.com/library/1429784227/Mass-Effect-Trilogy-Extended-Galaxy-Map-Theme https://www.roblox.com/library/1429784227/Mass-Effect-Trilogy-Extended-Galaxy-Map-Theme]
--4th of July event ended
* [//www.roblox.com/library/1528396202/Ekstrak-Belt-Need-For-Speed-Carbon https://www.roblox.com/library/1528396202/Ekstrak-Belt-Need-For-Speed-Carbon]
</div>
* [//www.roblox.com/library/1792838076/No-Time-For-Caution-Interstellar-Soundtrack https://www.roblox.com/library/1792838076/No-Time-For-Caution-Interstellar-Soundtrack]
</div>
* [//www.roblox.com/library/1792934447/Blue-Team-Halo-5-Guardians https://www.roblox.com/library/1792934447/Blue-Team-Halo-5-Guardians]
<div class="TDiv shadowhover">
* [//www.roblox.com/library/875483592/Lost-in-Space https://www.roblox.com/library/875483592/Lost-in-Space]
<h1 class="mw-customtoggle-64 shipclass">Version 64</h1>
--All Copyrighted Battle Themes Removed.
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-64" align="left">
* [//www.roblox.com/library/306457893/I-am-the-doctor-Guitar-Cover https://www.roblox.com/library/306457893/I-am-the-doctor-Guitar-Cover]
'''<u>Latest Version is .64a</u>'''
* [//www.roblox.com/library/2498294868/Soviet-music https://www.roblox.com/library/2498294868/Soviet-music]
 
* [//www.roblox.com/library/345271006/I-am-the-Doctor-Reconstructure https://www.roblox.com/library/345271006/I-am-the-Doctor-Reconstructure]
- When dumping ore, you will have two options. 1) Directly send 15% of the refined materials into your warehouse. The [[Starbase]] keeps the remaining materials. 2) Give all materials directly to the base for 1.25x ore Mass payment in credits (the "old" system). Both options will have an increased profit as loyalty increases..
* [//www.roblox.com/library/2420894469/DOOM-Argent-Combat https://www.roblox.com/library/2420894469/DOOM-Argent-Combat]
 
* [//www.roblox.com/library/2408264267/DOOM-BFG-Division https://www.roblox.com/library/2408264267/DOOM-BFG-Division]
- Changed the mining tutorial to handle the new dual-option system and changed "HOW TO PLAY".
* [//www.roblox.com/library/2358298066/World-of-Warships-A-Great-Day-for-Freedom https://www.roblox.com/library/2358298066/World-of-Warships-A-Great-Day-for-Freedom]
 
* [//www.roblox.com/library/2358293147/World-of-Warships-No-Surrender-Remastered https://www.roblox.com/library/2358293147/World-of-Warships-No-Surrender-Remastered]
- One-time [[Codes|code]] for a free [[:Category:Frigate|Frigate]].
* [//www.roblox.com/library/2358249626/Galaxy-on-Fire-2-Interception-Alexander-K https://www.roblox.com/library/2358249626/Galaxy-on-Fire-2-Interception-Alexander-K]
 
* [//www.roblox.com/library/2358283912/Galaxy-on-Fire-2-Supernova-Stealth-Blades-Alexan https://www.roblox.com/library/2358283912/Galaxy-on-Fire-2-Supernova-Stealth-Blades-Alexan]
- Code logging.
* [//www.roblox.com/library/2249485261/Johannes-Borlof-Intense-Thrill-5 https://www.roblox.com/library/2249485261/Johannes-Borlof-Intense-Thrill-5]
 
* [//www.roblox.com/library/2249497736/Johannes-Borlof-Mighty-Rush-1 https://www.roblox.com/library/2249497736/Johannes-Borlof-Mighty-Rush-1]
- Better menu buttons for GUI.
* [//www.roblox.com/library/2249501018/Johannes-Borlof-Mighty-Rush-2 https://www.roblox.com/library/2249501018/Johannes-Borlof-Mighty-Rush-2]
* [//www.roblox.com/library/2249503387/Johannes-Borlof-Pumped-3 https://www.roblox.com/library/2249503387/Johannes-Borlof-Pumped-3]
* [//www.roblox.com/library/2249507725/Johannes-Borlof-Tense-Excitement-1 https://www.roblox.com/library/2249507725/Johannes-Borlof-Tense-Excitement-1]
* [//www.roblox.com/library/2168491872/F-777-The-Seven-Seas https://www.roblox.com/library/2168491872/F-777-The-Seven-Seas]
* [//www.roblox.com/library/2168524209/Realm-Of-Gabriel-2-Patrik-Almkvisth https://www.roblox.com/library/2168524209/Realm-Of-Gabriel-2-Patrik-Almkvisth]
* [//www.roblox.com/library/2168634494/Battle-Cry-Sandberg https://www.roblox.com/library/2168634494/Battle-Cry-Sandberg]
* [//www.roblox.com/library/2168645098/Theory-of-Everything-3-DJ-Nate https://www.roblox.com/library/2168645098/Theory-of-Everything-3-DJ-Nate]
* [//www.roblox.com/library/2168702948/Theory-of-Everything-2-DJ-Nate https://www.roblox.com/library/2168702948/Theory-of-Everything-2-DJ-Nate]
* [//www.roblox.com/library/2168710640/Last-Stand-1-Christoffer-Ditlevsen https://www.roblox.com/library/2168710640/Last-Stand-1-Christoffer-Ditlevsen]
* [//www.roblox.com/library/2040034547/Heavy-Industrial-Anger-6 https://www.roblox.com/library/2040034547/Heavy-Industrial-Anger-6]
* [//www.roblox.com/library/2039990807/Heavy-80s-Sleaze-10 https://www.roblox.com/library/2039990807/Heavy-80s-Sleaze-10]
* [//www.roblox.com/library/2039950291/Heavy-80s-Sleaze-8 https://www.roblox.com/library/2039950291/Heavy-80s-Sleaze-8]
* [//www.roblox.com/library/2039928664/Heavy-Industrial-Anger-5 https://www.roblox.com/library/2039928664/Heavy-Industrial-Anger-5]
* [//www.roblox.com/library/930181268/Subnautica-Soundtrack-Infected https://www.roblox.com/library/930181268/Subnautica-Soundtrack-Infected]
* [//www.roblox.com/library/1003280618/Subnautica-Soundtrack-Void https://www.roblox.com/library/1003280618/Subnautica-Soundtrack-Void]
* [//www.roblox.com/library/1487959049/Subnautica-Abandon-Ship https://www.roblox.com/library/1487959049/Subnautica-Abandon-Ship]
* [//www.roblox.com/library/337792642/F-777-Airborne-Robots https://www.roblox.com/library/337792642/F-777-Airborne-Robots]
* [//www.roblox.com/library/583634411/F-777-Deadlocked https://www.roblox.com/library/583634411/F-777-Deadlocked]
* [//www.roblox.com/library/1959372086/Imperious-3-Johannes-Bornl-f https://www.roblox.com/library/1959372086/Imperious-3-Johannes-Bornl-f]
* [//www.roblox.com/library/1954945131/From-The-Shadows-2-Johan-Hynynen https://www.roblox.com/library/1954945131/From-The-Shadows-2-Johan-Hynynen]
* [//www.roblox.com/library/1954962530/Weapons-Of-Impact-2-Johannes-Bornl-f https://www.roblox.com/library/1954962530/Weapons-Of-Impact-2-Johannes-Bornl-f]
* [//www.roblox.com/library/1955004681/Action-Hero-5-Jon-Bj-rk https://www.roblox.com/library/1955004681/Action-Hero-5-Jon-Bj-rk]
* [//www.roblox.com/library/1954996141/Death-And-Glory-1-Johannes-Bornl-f https://www.roblox.com/library/1954996141/Death-And-Glory-1-Johannes-Bornl-f]
* [//www.roblox.com/library/1954989009/Unstoppable-1-Johannes-Bornl-f https://www.roblox.com/library/1954989009/Unstoppable-1-Johannes-Bornl-f]
* [//www.roblox.com/library/1954982615/Dublex-2-Marc-Torch https://www.roblox.com/library/1954982615/Dublex-2-Marc-Torch]
* [//www.roblox.com/library/1954955035/Imperious-1-Johannes-Bornl-f https://www.roblox.com/library/1954955035/Imperious-1-Johannes-Bornl-f]
* [//www.roblox.com/library/1954937394/Weapons-Of-Impact-1-Johannes-Bornl-f https://www.roblox.com/library/1954937394/Weapons-Of-Impact-1-Johannes-Bornl-f]
* [//www.roblox.com/library/1954931121/From-The-Shadows-8-Johan-Hynynen https://www.roblox.com/library/1954931121/From-The-Shadows-8-Johan-Hynynen]
* [//www.roblox.com/library/1954925383/Leviathan-1-Johannes-Bornl-f https://www.roblox.com/library/1954925383/Leviathan-1-Johannes-Bornl-f]
* [//www.roblox.com/library/1954918076/Freaky-Beats-01-Andreas-Ericson https://www.roblox.com/library/1954918076/Freaky-Beats-01-Andreas-Ericson]
* [//www.roblox.com/library/1954906077/The-Division-1-Johannes-Bornl-f https://www.roblox.com/library/1954906077/The-Division-1-Johannes-Bornl-f]
* [//www.roblox.com/library/1954895580/Imperious-1-Johannes-Bornl-f https://www.roblox.com/library/1954895580/Imperious-1-Johannes-Bornl-f]
* [//www.roblox.com/library/1954887760/Dublex-4-Marc-Torch https://www.roblox.com/library/1954887760/Dublex-4-Marc-Torch]
* [//www.roblox.com/library/1954874894/Termination-3-Johannes-Bornl-f https://www.roblox.com/library/1954874894/Termination-3-Johannes-Bornl-f]
* [//www.roblox.com/library/1954872210/Last-Man-Standing-1-Johannes-Bornl-f https://www.roblox.com/library/1954872210/Last-Man-Standing-1-Johannes-Bornl-f]
* [//www.roblox.com/library/1918371594/Transformers-3-Battle-The-Score https://www.roblox.com/library/1918371594/Transformers-3-Battle-The-Score]
* [//www.roblox.com/library/1792838428/F-777-Space-Battle https://www.roblox.com/library/1792838428/F-777-Space-Battle]
* [//www.roblox.com/library/1791233997/Battleship-Battle-On-Land-Soundtrack https://www.roblox.com/library/1791233997/Battleship-Battle-On-Land-Soundtrack]
* [//www.roblox.com/library/1503408846/Its-Our-Fight-Steve-Jablonsky https://www.roblox.com/library/1503408846/Its-Our-Fight-Steve-Jablonsky]
* [//www.roblox.com/library/1503379616/Steve-Jablonsky-The-Art-of-War https://www.roblox.com/library/1503379616/Steve-Jablonsky-The-Art-of-War]
* [//www.roblox.com/library/1437274269/Brand-X-Music-Decimate https://www.roblox.com/library/1437274269/Brand-X-Music-Decimate]
* [//www.roblox.com/library/1197462759/9-BONUS-Trailer-Music https://www.roblox.com/library/1197462759/9-BONUS-Trailer-Music]
* [//www.roblox.com/library/1429456546/Sabaton-Resist-and-Bite-Sir-Frost-Instrumental https://www.roblox.com/library/1429456546/Sabaton-Resist-and-Bite-Sir-Frost-Instrumental]
* [//www.roblox.com/library/1055528582/Dubby-Steps-5-Epidemic-sound https://www.roblox.com/library/1055528582/Dubby-Steps-5-Epidemic-sound]
* [//www.roblox.com/library/1429393258/Theory-Of-Everything https://www.roblox.com/library/1429393258/Theory-Of-Everything]
* [//www.roblox.com/library/132081515/Arctic-Battle https://www.roblox.com/library/132081515/Arctic-Battle]
* [//www.roblox.com/library/164150166/Terraria-Boss-3 https://www.roblox.com/library/164150166/Terraria-Boss-3]
--<strong>Sagittarius: </strong>Small flak moved to Medium flak, Large turrets should now appear in the build menu


--<strong>Tennhausen: </strong>Small turret should now appear as medium in the build menu. Max Hull Increased 5250-->5850. Max Shield Increased 5260-->5860
- Added extra ticks along the [[Warp Drive|warp bar]] to show middle values.


--<strong>Nemesis: </strong>Medium turret should now appear in the build menu
- Asteroid and Wreck icons should load more quickly.


--Missed A Song: [//www.roblox.com/library/295728012/Silverfrost-Mountains https://www.roblox.com/library/295728012/Silverfrost-Mountains]
- Fixed the purchase spam bug.


--Removed Victory Song: [//www.roblox.com/library/2255998176/02-Regicide-Destiny-The-Taken-King-OST https://www.roblox.com/library/2255998176/02-Regicide-Destiny-The-Taken-King-OST]
- To fix [[:Category:carrier|Carrier]] warping, unreleased [[:Category:Fighters|Fighters]] are considered part of the host ship until someone sits in them and flies away. This will likely make fighters invulnerable and/or un-targetable while they have no pilot in them.


<nowiki> </nowiki>Replaced With: [//www.roblox.com/library/2976827862/Galaxy-Victory-Sans https://www.roblox.com/library/2976827862/Galaxy-Victory-Sans] By GASB0MB
'''<u>Latest Version is .64b</u>'''


--Removed All Intro Songs:
- Fixed ship destruction bug.
* [//www.roblox.com/library/1904446703/JUSTICE-LEAGUE-OST-Main-Theme https://www.roblox.com/library/1904446703/JUSTICE-LEAGUE-OST-Main-Theme]
* [//www.roblox.com/library/1429319948/Oblivion-Soundtrack-M83-28-Fearful-Odds https://www.roblox.com/library/1429319948/Oblivion-Soundtrack-M83-28-Fearful-Odds]
* [//www.roblox.com/library/1197463162/6-Final-Mission https://www.roblox.com/library/1197463162/6-Final-Mission]
* [//www.roblox.com/library/481250211/Interstellar-Main-Theme-120-Seconds https://www.roblox.com/library/481250211/Interstellar-Main-Theme-120-Seconds]
Replaced With:
* [//www.roblox.com/library/2976811420/Proactive-Silence-Sans https://www.roblox.com/library/2976811420/Proactive-Silence-Sans] By GASB0MB
* [//www.roblox.com/library/2976817929/New-Galaxy-Aurora https://www.roblox.com/library/2976817929/New-Galaxy-Aurora] By Aetna
--New Intro Song: [//www.roblox.com/library/2979743187/Space-Exploration-Xentheta https://www.roblox.com/library/2979743187/Space-Exploration-Xentheta] By Xentheta


--Fixed error on the Tempest
- Only display tutorial automatically one time.


--New Sounds To Replace Copyrighted Ones (Not All Removed Yet)
- Fixed bug that made players lose control after attempting to sit in someone else's ship.
* [//www.roblox.com/library/2979811835/Sci-Fi-Buzzer-Xentheta https://www.roblox.com/library/2979811835/Sci-Fi-Buzzer-Xentheta]
* [//www.roblox.com/library/157002239/Britains-Got-Talent-Buzzer https://www.roblox.com/library/157002239/Britains-Got-Talent-Buzzer]
* [//www.roblox.com/library/2979813446/Docking-Sound-Submission-Xentheta https://www.roblox.com/library/2979813446/Docking-Sound-Submission-Xentheta]
* [//www.roblox.com/library/138169063/Elevator-Ding https://www.roblox.com/library/138169063/Elevator-Ding]
* [//www.roblox.com/library/2979815810/Cease-Fire-Submission-Xentheta https://www.roblox.com/library/2979815810/Cease-Fire-Submission-Xentheta]
* [//www.roblox.com/library/270886533/Star-Wars-A-Jedi-at-peace https://www.roblox.com/library/270886533/Star-Wars-A-Jedi-at-peace]
* [//www.roblox.com/library/2979818945/Alliance-Formed-Submission-Xentheta https://www.roblox.com/library/2979818945/Alliance-Formed-Submission-Xentheta]
* [//www.roblox.com/library/145225021/Katarns-Theme https://www.roblox.com/library/145225021/Katarns-Theme]
* [//www.roblox.com/library/2979820569/Quest-TheShinySamurott https://www.roblox.com/library/2979820569/Quest-TheShinySamurott]
* [//www.roblox.com/library/143147223/Star-Tours-Chime-Office-Phone-Ring https://www.roblox.com/library/143147223/Star-Tours-Chime-Office-Phone-Ring]
* [//www.roblox.com/library/2979822835/Notification-Sound-Submission-Xentheta https://www.roblox.com/library/2979822835/Notification-Sound-Submission-Xentheta]
* [//www.roblox.com/library/216917652/Notification https://www.roblox.com/library/216917652/Notification]
* [//www.roblox.com/library/2979827297/New-Leader-Sound-Submission-Xentheta https://www.roblox.com/library/2979827297/New-Leader-Sound-Submission-Xentheta]
* [//www.roblox.com/library/262085924/Star-Wars-Rebels-Alliance https://www.roblox.com/library/262085924/Star-Wars-Rebels-Alliance]
--[[Wyrm]] And [[Worm]] Remodel Added.


--New Sounds To Replace War Declaration and Alliance Terminated.
'''<u>Latest Version is .64c</u>'''
* [//www.roblox.com/library/2997581459/War-Declared-Aurora https://www.roblox.com/library/2997581459/War-Declared-Aurora]
* [//www.roblox.com/library/177204760/Death-Note-Alert https://www.roblox.com/library/177204760/Death-Note-Alert] (Old)
* [//www.roblox.com/library/2997578713/Alliance-Terminated-TheShinySamurott https://www.roblox.com/library/2997578713/Alliance-Terminated-TheShinySamurott]
* [https://www.roblox.com/library/225195031/Sad-Piano https://www.roblox.com/library/225195031/Sad-Piano (Old)]
--New Battle Tracks (Used With Permission)
* [//www.roblox.com/library/2997608010/Battlecruiser-Syrsa https://www.roblox.com/library/2997608010/Battlecruiser-Syrsa]
* [//www.roblox.com/library/2997611633/Stop-in-the-name-of-Sey-Syrsa https://www.roblox.com/library/2997611633/Stop-in-the-name-of-Sey-Syrsa]
* [//www.roblox.com/library/2997614514/Daunter-Syrsa https://www.roblox.com/library/2997614514/Daunter-Syrsa]
* [//www.roblox.com/library/2997621853/Bejsirf-Syrsa https://www.roblox.com/library/2997621853/Bejsirf-Syrsa]
* [//www.roblox.com/library/2997629735/Ryka-Syrsa https://www.roblox.com/library/2997629735/Ryka-Syrsa]
* [//www.roblox.com/library/2997633536/Smertnik-Syrsa https://www.roblox.com/library/2997633536/Smertnik-Syrsa]
* [//www.roblox.com/library/2997637012/Slavsirf-Syrsa https://www.roblox.com/library/2997637012/Slavsirf-Syrsa]


[[Judgement]]
- Attempt to fix base destruction bug.


--Remodel added in
- Giant explosions should take a bit more time.


--Max Shields 12000-->14500
- Add a small bit of height to teleport destinations to try and stop falling.


--Max Hull 2500-->3000
--sakala fighters should spawn closer to the sakala fighter bays, easier to get in.


--Third Heavy Railgun added
<em><strong>Minor Dreadnought Rebalance Released!</strong></em>


--Turnrate 0.1-->0.07
A few dreadnoughts have been buffed to make them more useful, and a few have been nerfed. Most remain unchanged. The changes have either been to health, turrets, or in speed. No speed decreases, only increases on some.


--New Endgame Sound: [//www.roblox.com/library/3009716863/Endgame-DoxrColdYT https://www.roblox.com/library/3009716863/Endgame-DoxrColdYT] By DoxrColdYT [Aqua] replaces [//www.roblox.com/library/168540675/Sly-Samurai https://www.roblox.com/library/168540675/Sly-Samurai] (Old)
- Harvester's smalls exchanged for 1 medium.


--Temporary Victory Music Replaced With: [//www.roblox.com/library/3009887254/Victory-In-Space-TheShinySamurott https://www.roblox.com/library/3009887254/Victory-In-Space-TheShinySamurott]
- Greivion has received it's remodel.


--Removed DockPoints from Boss ships
- Stormbringer has received it's remodel.


--Increased manufacturing and warehouse requirements of Grim and Reaper to counteract exploiters.
- Event Battleships have been buffed (<em>except USR</em>).


--Added an item cost to all off-sale artifact ships to counter exploiters.
- An event Battlecruiser has been buffed have fun.


-- New Death Sound: [//www.roblox.com/library/3017404748/Ship-Death-Xentheta https://www.roblox.com/library/3017404748/Ship-Death-Xentheta] replaces [//www.roblox.com/library/162493975/Death-or-Mission-Failed-music https://www.roblox.com/library/162493975/Death-or-Mission-Failed-music] (Old)
- Leviathan also got a nice visual improvement.


--New Battle Tracks:
- Updated Staff Portraits At The Mega Base And Added More Big Updates To The Change Log In-game.
* [//www.roblox.com/library/3017336983/Conquer-Shane-Ivers https://www.roblox.com/library/3017336983/Conquer-Shane-Ivers]
* [//www.roblox.com/library/3017343561/Titan-Striker https://www.roblox.com/library/3017343561/Titan-Striker]
* [//www.roblox.com/library/3017352923/Outer-Rim https://www.roblox.com/library/3017352923/Outer-Rim]
* [//www.roblox.com/library/3017416784/Guardians-Extended-Version https://www.roblox.com/library/3017416784/Guardians-Extended-Version]
--2 New Memes In The Mega Base.


--[[Kodiak]] has been renamed and recieved a slight buff. It will be released for about a week during april fools
- Added that redeemable codes are now in-game in the change log.


'''--<em>Prototype X-3 Released! </em>'''You heard that right. Here is the prototype X-3. It's available for 7 Mil credits, a Weapon part and a Alien device. Y'all just got to find the person who sells it which i've hidden VERY well. Good luck finding it. Here's a teaser of what it looks like. [//gyazo.com/0de1f6f26f3515d65c2841691f94a770 https://gyazo.com/0de1f6f26f3515d65c2841691f94a770]
-Small updates made to Mega base. <em>Also little secrets sprinkled around.</em>


--Cost command for X-3 fixed
-Further updates made to staff Portraits.


--I'ma add this tidbit btw since I revealed more. It will be available for two weeks. If you can find it within that time that is. So either decide to look for it or to grind for it. Your choice.
<em><strong>Carrier Rebalance Released!</strong></em>


--Kodiak can now spawn in servers
- All carriers now have some form of self defense. Don't expect the larger ones to be able to completely defend themselves, but they do now at least have some form of protection. Only one carrier has received health changes. There has only been armament changes for most carriers. The more combat-focused carriers will now fill those roles better.


--New Base Assimilation Sound: [//www.roblox.com/library/3037899599/Base-Assimilation-Xentheta https://www.roblox.com/library/3037899599/Base-Assimilation-Xentheta] replaces [//www.roblox.com/library/2037232298/Binkovs-Battlegrounds-Music-Base-Assimilation-Cut https://www.roblox.com/library/2037232298/Binkovs-Battlegrounds-Music-Base-Assimilation-Cut] (Old)
-Retribution Rebalance added in.


--P.S I know some of the new sounds get cut off but that is because of the way rc has it scripted, since the older sounds were music he scripted them to cut off at a certain time so not much I can do about it till he is back. (Sean)
-Greivion model re-added in.


<em><strong>ARTIFACT SHIPS RETURN </strong></em>So i've brought back the artifact ships through a quest system. They will be found in a new room which has replaced an old room in the mega base. As a precaution they all are now rather expensive <em>Sorry</em> but they have returned as such for now. The larger ships are much more expensive such as the Galaxy or Osiris. Let me know if anything is still unanchored from testing lol.
-Interceptors weapon changed from mediums to light gats respectively.


--Only Available in public servers
-Stormbringer should be fixed.


--Potential Imperator buff incoming
<em><strong>Secret</strong></em>


Also, let's just rename Artifact ships to Advanced ships for now since they don't really require artifacts
--Two admin ships removed.


--X-3 Public server requirement removed, date pushed back by another week till X-3 removed
--Added 6 new combat tracks.
 
* [//www.roblox.com/library/2358283912/Galaxy-on-Fire-2-Supernova-Stealth-Blades-Alexan https://www.roblox.com/library/2358283912/Galaxy-on-Fire-2-Supernova-Stealth-Blades-Alexan]
--Imperator Quest price label fixed. It is indeed 1m. If it says 400k it is still 1m.
* [//www.roblox.com/library/2358269573/Galaxy-on-Fire-2-Supernova-The-Ambush-Alexander https://www.roblox.com/library/2358269573/Galaxy-on-Fire-2-Supernova-The-Ambush-Alexander]
 
* [//www.roblox.com/library/2358249626/Galaxy-on-Fire-2-Interception-Alexander-K https://www.roblox.com/library/2358249626/Galaxy-on-Fire-2-Interception-Alexander-K]
--Some Minor Details To The Mega Base & Louder Mining Laser Sound.
* [//www.roblox.com/library/2358239305/Raze-2-Music-Rose-at-Nightfall https://www.roblox.com/library/2358239305/Raze-2-Music-Rose-at-Nightfall]
* [//www.roblox.com/library/2358293147/World-of-Warships-No-Surrender-Remastered https://www.roblox.com/library/2358293147/World-of-Warships-No-Surrender-Remastered]
* [//www.roblox.com/library/2358298066/World-of-Warships-A-Great-Day-for-Freedom https://www.roblox.com/library/2358298066/World-of-Warships-A-Great-Day-for-Freedom]
--Added 5 new peaceful tracks.
* [//www.roblox.com/library/2358112499/Galaxy-on-Fire-2-Space-Opera-Alexander-K https://www.roblox.com/library/2358112499/Galaxy-on-Fire-2-Space-Opera-Alexander-K]
* [//www.roblox.com/library/2358135597/Galaxy-on-Fire-2-Sounds-of-Space-Alexander-K https://www.roblox.com/library/2358135597/Galaxy-on-Fire-2-Sounds-of-Space-Alexander-K]
* [//www.roblox.com/library/2358160333/World-Of-Warships-Peaceful-Warrior-Artur-Tokhtas https://www.roblox.com/library/2358160333/World-Of-Warships-Peaceful-Warrior-Artur-Tokhtas]
* [//www.roblox.com/library/2358183168/Space-Ambient-Fantasy-14-The-Cosmos https://www.roblox.com/library/2358183168/Space-Ambient-Fantasy-14-The-Cosmos]
* [//www.roblox.com/library/2358222724/Maximum-Love-Space-Vulture-21210 https://www.roblox.com/library/2358222724/Maximum-Love-Space-Vulture-21210]
--[[Spectre|Spectre's]] 2 small lasers removed, acceleration buffed from 29 to 34.


--[[Kodiak]] turrets recieved a slight stat change, should actually be able to hit targets
--Patriotic Mining Laser nerf reverted.


--Minor cosmetic update to carrier hanger doors, they now use the forcefield texture, dm me any issues (such as the doors not working)
--[[Witch]] and [[Warlock]] Remodels added in.[[File:Warlock?.png|none|thumb|235x235px]]


--Broken hair on myriad III's monogram fixed
--[[Tengu]] model reverted to original. [[File:Tengu-0.png|none|thumb|229x229px]]


--Added a new quest to give the activator with no cooldown, hopefully no more losses from the current quest, a monogram unit was added beside jack kendall which will take your 3 armour pieces for the activator jack kendalls quest has been made "impossible" as it will now only be used to spawn the kodiak, the cooldown will stay however removed staff that have left from the admin room added a new gear and foodstuffs to vendors
--[[Tengu]] Re-balanced and Stats adjusted to accordingly to its new model.


(the activator quest will also take 800k like always)
--[[Witch]] & [[Warlock]] Cargo Hold Fixed.


--[[Blizzard]] received a buff (it was quite underpowered) all flaks replaced with cannons, slight mobility nerf and hp buff
'''<u>Latest Version is .64d</u>'''


--[[Blizzard]] also recieved a different fighter, to accomodate for the buff
--Fix questhandler not able to set Mega Base as a spawn location.


--New Kodiak Battle Track By Thanos DoxrColdYT [Aqua] [//www.roblox.com/library/3078882177/Kodiak-Song-DoxrColdYT https://www.roblox.com/library/3078882177/Kodiak-Song-DoxrColdYT] (Old ID's Removed 1197463147, 1468697337, 1197457388. That is the last of the copyrighted tracks that are in the game, now there is just a few sounds left).
--Put a small delay in AI warp loop (to help with [[Aliens|Punisher]] lag).


--[[Spiderblade]] buff 550 hull 950 shields, small torps --> medium torps
--Attempt to fix teleport falling bug.


--[[Bone Ampharos]] buff 250+ hull and shields, small flaks changed to medium flaks
--PublicServerOnly flag on quests.


--All Carrier doors fixed.
--Added 2 quest items.


--<strong>[[Defiance]]</strong>--Max Hull reduced 600-->500, Turnrate reduced .6-->.55, Cannon spinals reduced 5-->3
--Re Enable SoundService RespectFilteringEnabled.


--<strong>[[Andromeda]]</strong>--Turnrate reduced 0.07-->0.05, Max Shield reduced 5000-->4650
--Add teleport detection as phase 1 of teleport exploit detection.


--<strong>[[Archeon]]</strong>--Medium Laser replaced --> Heavy Railgun
--[[Zhen]] Battlecruiser "gunship" added.
* 1st ship to require artifacts to craft.
* Will become VIP only after some time.
* Possibly nerfed in future updates.
--[[Warlock]] rebalanced (Heavy Laser removed)


--<strong>[[Armageddon]]</strong>--Max Hull increased 9500-->10000, Medium Lasers replaced --> Dual Medium Lasers--Turnrate increased 0.04-->0.05
--[[Zhen]] price buff and resource required buff.


--<strong>[[Blizzard]]</strong>--Cannons reverted back to Flaks, Heavy Laser replaced --> Triple Heavy Laser
--[[Zhen]] torpedoes nerfed to smalls, reload reduced to 7-8 seconds. Also reduced [[Artifacts|Artifact]] cost.


--<strong>[[Imperator]]</strong>--Received it's own quantum turret, Received it's advanced medium cannons
<em><strong>BattleCruiser Rebalance Released!!! </strong></em>All [[:Category:Battlecruiser|battlecruisers]] have either received health buffs or armament increases, along with several getting changed severely in terms of armaments. Prices for most have also gone up. Mobility has been reduced on some, but also increased on some. --[[Scythe]], [[Dire Wolf]], [[Absolution]], and [[Devestation]] have received appearance improvements.


--<strong>[[Nemesis]]</strong>--Max Hull increased 4500-->5500, Max Shield increased 5600-->5650
--[[Devestation]] fixed in new servers.


--<strong>[[Reaper]]</strong>--Max Hull increased 3333-->3999, Small Phasers changed to Medium Phasers and count to 6, Turnrate increased to .55, Received visual changes and upgrades
--[[Osiris]] Released! The 2nd artifact ship is out. This one will remain to be the most expensive one forever. This one is more of a ship to show off. Also fun fact, it takes an [[Alien Computer|alien device]] to make it! [[File:Osiris2.png|none|thumb|220x220px]]


--<strong>[[Osiris]]</strong>--Max Shield 9550-->9000, Max Hull 6975-->5500, Nerfed due to insane DPS and the ease of obtaining being reduced as well.
--[[Halloween Ship]] replaced with "[[Egg]]".


<em><strong>[[:Category:Super Capital Ship|Super Capital Update]] </strong></em>Due to the positive feedback of the poll asking for these months back I have decided to get many made and ready for this update. So as such I have added in three super capitals, all unique in the roles they play and the armaments they have. The Three that were added are the Subjugator, Deity, and Hyperion. Their quests can be found at their respective computers. The quests are repeatable so its not the end of the world if you lose one. <em>except maybe the grind for one but eh</em> Individually they cannot take down a Prototype but they do pose a threat to one. They have been tested extensively in fights between the Prototypes, Osiris, each other, and dreads. They are powerful but not super powerful. So enjoy the update.
--[[Osiris]] Received it's 2nd custom turret. So armaments have been slightly changed.


--[[Prototype X-3|X-3]] Quest available for only one week, public servers only
--Added [[Music|combat song]] based on votes. Don't go complaining about how long it is. [//www.roblox.com/library/2408264267/DOOM-BFG-Division-Trim https://www.roblox.com/library/2408264267/DOOM-BFG-Division-Trim]


--[[Kodiak]]'s mobility nerfed, spinal armament has been increased, kodiak turrets have been buffed ever so slightly
--Fixed a bunch of f9 errors appearing from certain ships with wrong configs,


--[[Bonehawk]]'s speed and HP reduced
--[[Ibis|Ibis ]] explosion radius reduced from 40->1.


--Removed Copyrighted track: [//www.roblox.com/library/401637304/Viscera-Cleanup-Detail-OST-06-Spaced-Out https://www.roblox.com/library/401637304/Viscera-Cleanup-Detail-OST-06-Spaced-Out]
--Added [[Music|combat song]] based on votes. [//www.roblox.com/library/2420894469/DOOM-Argent-Combat-Trim https://www.roblox.com/library/2420894469/DOOM-Argent-Combat-Trim]


--[[Frion I]] has recieved 3 different fighters aboard Lucifer Station: [[Dragonfly]], [[Nighthawk]], [[Unarmed Envoy]]
<u>'''Latest Version is .64e'''</u>


--Teleporter added between Lucifer Station and Frion main base (menu-based teleporter has not been added)
- Added a "private" visible barrier that prevents ships from going above/below the map boundaries


--[[Prototype X-3|X-3]] has recieved slight turnrate boost
- Added more import error detection to ships


--Fixed Victory Music Not Playing.
- Fix short warp "false positive" teleport detection


--Copyright tracks removed: [//www.roblox.com/library/1445814635/Andromeda-Ascendant-Sara https://www.roblox.com/library/1445814635/Andromeda-Ascendant-Sara], [//www.roblox.com/library/265320054/Crossfire-Wave-Mode-Theme https://www.roblox.com/library/265320054/Crossfire-Wave-Mode-Theme], [//www.roblox.com/library/2358249626/Galaxy-on-Fire-2-Interception-Alexander-K https://www.roblox.com/library/2358249626/Galaxy-on-Fire-2-Interception-Alexander-K]
- [[Loyalty]] now caps at 30% (to combat autoclicker exploits that stay online for days on end).


--Better Looking Boards At The Mega Base & All Music Creators Now Credited In-game.
<u>'''Latest Version is .64f'''</u>


--[[Carvainir]] Cargo Hold Buff But With Health Reduction. Cargo Hold: 1000 --> 2500, Hull: 3500 --> 3000, Shield: 2700 --> 2300
--Loans Made Better.


--[[kapisi|Kapisi]] door finally fixed
--Change listed [[Ships|ship]] cost to account for the extra .1 [[Mega base|MB]] adds to price.


--[[Zhen]] remodel added
--When [[Mega Base|mega base]] has over 150,000 stock of an item, [[economy]] prices will be based off of 150k cap.


--[[Spinals|Torpedoes]] fixed
--Made [[Map Boundaries|borders]] 1k further from [[Warp Drive|warp]] limits.


--Mega Base Boards Easier To Read.
--Increased [[Starbase|base]] income from .5 per tile to .7 per tile.


--New Kodiak Song: [//www.roblox.com/library/3155997949/Unholy-Giants-VaderTahu101 https://www.roblox.com/library/3155997949/Unholy-Giants-VaderTahu101]
--Faster [[Territory]] Expansion.


--[[Cutlass]] Docking Fixed.
--More [[Credits]] for Robux.


--Fixed The [[Tango]] Seat.
--Base [[mining]] sell amount increased from mass x 1.25 to mass x 1.20 (plus [[loyalty]]).


--[[Hallowlight]] buffed - Shield: 3500 --> 4000, Hull: 2000 --> 3000
--Base [[mining]] transfer amount decreased from amt x (15% + [[Loyalty]]) to amt x (14% + .85 * [[Loyalty]]).


--Fixed a few bugs and errors
--[[Starbase|Base]] power (& [[score]]) for dumping ore increased from .001 per sell [[Credits|credit]] to .0016 per sell [[Credits|credit]].


--[[Apocalypse]] remodel added
--Manufacturing fee less than 100 are waved.


--[[Hornet]] Remodel Added from @GalaxyOrigins.
--Reduction in early stage [[warehouse]] costs.


--New Song: [//www.roblox.com/library/3273508358/Stellardrone-Breathe-In-The-Light https://www.roblox.com/library/3273508358/Stellardrone-Breathe-In-The-Light]
--Small increase in most later stage [[warehouse]] sizes.


--Tiny, Small, Medium and Large Mining Lasers remodelled by GalaxyOrigins.
--Added 2 more [[warehouse]] levels, max = 32 with 143k space.


--New Song: [//www.roblox.com/library/3279586426/Hyper-Voyage https://www.roblox.com/library/3279586426/Hyper-Voyage]
--Add [[Codes|code]] that gives a few free Silicate, Carbon, and Iridium.


--<strong>SECRET</strong> has been added! (You cannot find it on private servers) -- [[Aliens|Kneall Fleet]]
--Reduce Debt Token mass by 25%.


--"[[Discordite Cluster]]" has been added, Freighter class reward ship for those that have Nitro Boosted the discord server, please request admins to give you said ship if you have the role in #rank_request @Admin Please check #rank_request to make sure the ship is distributed to everyone that needs it. Follow them to new servers or private servers to ensure it ends up in there inventory. [//gyazo.com/5d800f0581f9db5a186ec66e963dfad1 https://gyazo.com/5d800f0581f9db5a186ec66e963dfad1]
--[[Black Flare]] Docking Fixed.


--The Kneall Fleet is now admin only spawnable thanks to people who were spamming the quest to bug it out and spam like 10 protos at once.
--[[Zhen]] Phaser Issue Fixed.


--Fixed [[Frion I|Frion I's]] Fighters & Spelling Errors.
--Fixed The Invisible Wall In The [[Cobra]].


--New Combat Track: [//www.roblox.com/library/3352014973/Faced-Against-Titans-TheShinySamurott https://www.roblox.com/library/3352014973/Faced-Against-Titans-TheShinySamurott]
--Also Fixed Team Color Issue On The Cobra.


<nowiki> </nowiki>--S<em>ECRET</em> has been added. Also as a <strong>BONUS</strong>, first to find it and show me proof in dms WITH PHOTOS gets a Discordite Cluster. Only 1 will be given out. Good luck! (You can find it on any updated server) -- [[Remains of U.N.E Starbase 12]]
--[[Andromeda]] Turn Speed Buffed To 0.07.


-->>Congrats to u00854 for winning [//cdn.discordapp.com/attachments/592647388380921857/592652047107751936/RobloxScreenShot20190624_174704052.png https://cdn.discordapp.com/attachments/592647388380921857/592652047107751936/RobloxScreenShot20190624_174704052.png]
--[[Viking]] Buffed. 2 Medium Flaks Instead Of Light Flaks and 4 Small Cannons.


--[[Kapisi]] Fixed.
--2 New Artifact ships! ([[Nightmare]] and [[Imperator]]).


<em><strong>[[Fourth of July Event 2019|4th of July Event released]]!</strong></em>
--2 New Non-Artifact Ships! ([[Banshee]] and [[Armageddon]]).


--7 event ships, nothing big. Enjoy.
--[[Absolution]] Remodel Released.


--Viper Fixed
--[[Reaver]] Remodel Released.


--Viper(s) buffed
--Better descriptions and grammar errors fixed on the new ships.


--4th of July event ended
--Advanced turrets set to 0.4 fire speed - [[Nightmare]] speed reduced to 250.
</div>
</div>


<div class="TDiv shadowhover">
--[[Reaver|Reaver's]] seat fixed, you can get into it now.
<h1 class="mw-customtoggle-62 shipclass">Version 62</h1><div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-62" align="left">
'''<u>Version .62_dbg03:</u>'''


(Early versions of .62 are titled "dbg" due to heavy debugging occurring in Galaxy. Recent Roblox updates caused significant errors to arise in the game.)
--Fixed [[Reaver|Reaver's]] windows.


New intro [https://www.roblox.com/library/1904446703/A theme]
--Meme added to [[Armageddon]] [temporary don't worry].


Removed animated "autodoors" from [[Mega Base]] terminals due to functionality errors in servers under "heavy load"
--[[Osiris]] received it's [[Artifacts|artifact]] grade mediums.


[[Ampharos]] part count reduced 373 --> 131
--[[Osiris]] also received a small.[[File:Soon.PNG|none|thumb|220x220px]]--Soon....


[[Raven]] part count reduced 328 --> 31
--Fixed the [[Halloween Event 2018|secret]] that had the wrong date.


Warp distances increased / quicker to charge to small numbers, but timer also broken a bit
--[[Nighthawk]] remodel added.[[File:Nighthawk-1.png|none|thumb|220x220px]]
</div>
</div>


'''<u>Version .62_dbg04:</u>'''
<div class="TDiv shadowhover">
<h1 class="mw-customtoggle-63 shipclass">Version 63</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-63" align="left">
'''<u>Latest Version is .63b</u>'''


''5 New [[turrets]]!''<strong> <em> </em></strong>[//prntscr.com/jt1y2i http://prntscr.com/jt1y2i]
- All ships / removed or reverted features should be fixed


''Gatling Cannons and other variants of existing turrets The following ships have received the turrets ''
- Attempted to fix excessive Warp Timer cooldown


[[Behemoth]], [[Tempest]], [[Slipstream]], [[Nemesis]], [[Leviathan]], [[Genesis]], [[Sovereign]], [[Ampharos]], [[Sentaliz]], [[Bastion]], [[Hecate]], [[Aeaphiel]], [[Gideon]], [[Xenon]], [[Corvid]], [[Centurion]], & [[Osprey]].
- Ships cannot be despawned during warp


GUI Bug Fixed. Latest Version: <u>dbg_05</u>
- Jumping out of seats in warp / over 10 speed fixed
If you have vip, you start with 3% loyalty.


Loyalty saves each time it increases.
- Bumping / bouncing while standing still reduced / somewhat fixed


Multiple issues on various ships fixed.
- Instead of every NPC base spawning at once, a random assortment will spawn in each round. Once destroyed, those same NPC bases cannot spawn again in the same round.


Tutorial fixed.
<u>'''Latest Version is .63c'''</u>


Both quests at Mega Base fixed.
- Weld issues should be fixed once again.


Multiple anti-exploit measures added.
- [[Prototype X-1]] laser range set to 6k, Cannon range to 5.5k.


Ship issue where unable to spawn ships and Turrets not appearing completely fixed.
- [[Prototype X-1]] and [[Prototype X-2|X-2]] quests disabled, may be available during special events.


Doors removed from the Mega Base, causing lag and being slow during lag.
- The Discord Server link is now on the game page for 13+ accounts.


Many ship reductions.
'''<u>Latest Version is .63d</u>'''


All loyalty for spawning ships was reduced by 1%.
- Docking should now be faster and fixed the endless docking circle glitch by forcing the ship to slow down if traveling away from the dock. Also, docking should no longer get caught up waiting a long time to cover that last inch between the ship and the dock.


More New Items On The Galaxy Store.
- Probably fixed that bug where your ship is docking and then its no longer registered as docked.


Mega Base recolored.
- Buffed [[Aliens|Alien Swarmer]] shield from 300 to 400, increased speed 150 to 170.


Sakala Remodel.
- Buffed Tiny Alien Laser from 24 to 27 damage, increased range 4500 to 5000, decreased reload from 5s to 3.67s.


Sanguines made bigger, 4 med turrets.
'''<u>Latest Version is .63e</u>'''


Unarmed frigate added as a [[:Category:Fighters|fighter]] to the Sakala.
- If warp timer is negative or more than 150, force immediate resync and recalculate the wait time.


Mobility reduced for more health.
- Players can no longer respawn their character to initialize the warp cooldown timer until their ship comes out of warp.


Gatlings fixed in new servers.
- Changed respawn penalty from 90 to 115 seconds, as well as a possible 10 second death wait.


<u>'''Galaxy Version .62a officially out of Debug'''</u>
- Fixed short reload turrets (Gatlings) from going back to their home position so quickly.


Two new [https://www.roblox.com/library/1914178977/Roblox-Galaxy-Ambient-By-Xentheta amb][https://www.roblox.com/library/1918380641/Mass-Effect-3-An-End-Once-And-For-All ient] tracks and two new [https://www.roblox.com/library/1918371594/Transformers-3-Battle-The-Score &#x20; bat][https://www.roblox.com/library/514320918/Simple-Sight-Final-Version tle] tracks
- Much better Warp system, less lag and doesn't slow down.


Added two additional fighter pads to [[Myriad III|Myriad]] level 3, fixed fighter spawning on level 3.
'''<u>Latest Version is .63f</u>'''


Slight appearance update / model fixes to the [[Swarmer Prototype]].
- Rcouret forgot to take out a test feature that randomly disables player ships.


[[Worm]] and [[Jackal]] explosion size fixed / reduced.
'''<u>Latest Version is .63g</u>'''


I've scanned all of the ships on galaxy once again and listed 22 of the ships that cause server lag. Here's more info on it. [//trello.com/c/9zWlGvJ0/748-ca-agenda(edited) https://trello.com/c/9zWlGvJ0/748-ca-agenda(edited)]
- Bases will always have 50-100 explosions when destroyed.


[[Archeon]], [[Avalon]], [[Carvainir]], [[Genesis]], and [[Retribution]] suspended due to excessive part counts and lag.
- Ships will always have 4-50 explosions when destroyed, but 1 on instant destruction (explosion damage).


[[Grievion]] added to ship suspension - caused up to 16% of server lag in one case.
- Carrier warping fixed.


We are aware of the exploiter crashing servers, please use one of these private servers instead
- Warp cannot end near the center point of the [[Mega Base]] (prevents "Mega Base Warping").
[//www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=vrDjemsL3iCpIQEt7o0spxkOzNngXGge https://www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=vrDjemsL3iCpIQEt7o0spxkOzNngXGge]


[//www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=oG2tslxQLCRDcK3XZbhDiSdjtco5YqgV https://www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=oG2tslxQLCRDcK3XZbhDiSdjtco5YqgV]
'''<u>Latest Version is .63h</u>'''


[//www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=Jstvb2JW4nraxDv32WosmJ70lCSsDQrU https://www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=Jstvb2JW4nraxDv32WosmJ70lCSsDQrU]
- Fix Quest initialization if the required NPC base is not available in that round.


--[[Ampharos|Ampharos's]] gatlings have returned.
- Fix Mega Base inventory not syncing between servers.
 
- Turrets should fire immediately on button press as long as the turret has completed a full reload cycle.


--Added 3 more peaceful tracks to the game C: [//web.roblox.com/library/504618717/Original-Music-Drifting-Galaxies https://web.roblox.com/library/504618717/Original-Music-Drifting-Galaxies] [//web.roblox.com/library/330165926/Determination https://web.roblox.com/library/330165926/Determination] [//web.roblox.com/library/317251079/Bright-Future https://web.roblox.com/library/317251079/Bright-Future]
- Increased healing when docked at player faction Starbase for shields from a maximum of 75 to 150 per heal, and reduced hull healing speed when docked from a maximum of 75 down to 50 per heal.


- Two new Combat tracks: [//www.roblox.com/library/583634411/F-777-Deadlocked https://www.roblox.com/library/583634411/F-777-Deadlocked] & [//www.roblox.com/library/337792642/F-777-Airborne-Robots https://www.roblox.com/library/337792642/F-777-Airborne-Robots]
- R15 model/animation is now compatible.


- fixed visible spinal parts/faction color issues on [[ridgebreaker]], [[tennhausen]], [[nisos]], [[archangel]], [[worm]]
<em><strong>Battleship Rebalance released! </strong></em><strong>(still ver .63h)</strong>
* Most battleships have received at least 1000+ additional total health and +1 heavy or upsizing to medium weaponry.


''(This announcement regards future changes - these features are not currently implemented)''
* The main exceptions to weapon changes were Jackal and Hasatan.
* Minor price increases ranging from 5k-20k in total price adjustments.
* Speed has been reduced from between 10-30 total less speed.
- Minor [[Apocalypse]] buff [Heavy Laser switched to Triples].


PSA 2018, state of the game:
- Minor [[Zeus]] buff [1 Medium changed to Heavy and Pre-existing Heavies switched to Triples].
Just a short overview of what's going on in Galaxy's Development.


<strong>Content & Gameplay</strong>
- Minor [[Tennhausen]] buff [Cannons switched to duals and 2 Heavies to Triples].


We have alot of content planned, some of which are being worked on as we speak. (Big Content Updates)
- [[Slipstream]] docking fixed completely.
I believe we want to prioritize the reduction of lag before anything else though.
Bug Fixes & etc. should also be coming along hopefully, depending on Rcouret's time. (Hopefully some changes to mechanics too, such as warp)


<strong>Ships & Stuff</strong>
- [[Loyalist]] dockpoint changes.


I'm unsure if we want to add more ships into the game at it's current state, we'll see how optimized some of the submissions are.
- [[Sentaliz]] seat fixed again.
The Rebalance isn't going forward right now, but we did make a few examples for Miners, which i'll post below. (I will only present one Example)


<em>---Harvester--- Agile, fast, fast mining, low orehold
- Fixed [[Legionnaire]] [[Turrets|Turret]] read out.
<nowiki> =S/H= 600/100
=Speed=75
=T.Speed=.35
=Accel=18
</nowiki>=Turrets + size= Medium x2
<nowiki> </nowiki>=Warp drive=Yes
<nowiki> =Cargo Hold=25
</nowiki>=Ore Hold=400</em>


For all ships - we'll be using the description to determine and help players realize each ship's role.
- [[Hawklight]] buffed with 2 [[Turrets|Turret]] upsizings and turn rate.
All ships will finally have a specified role, no longer is it dedicated to it's Class.


<strong>AGAIN</strong>, we are very limited as to what we can do without Rcouret's help.
- [[Warlock]] rebalance re-added.
More to come™


[[Constellation]] buffed to gain another [[turrets|Medium Flak Cannon]] and a [[turrets|Medium Laser]], bringing the total to 4 turrets (two of each). This will hopefully make it more of a threat to bigger pirates and make it easier to finish off small ships. The price was not greatly affected.
- [[Witch]] rebalance re-added.


All [[:Category:Admin|admin]] ships removed until further notice to help cut down on lag, and reduce loading times.
- [[Sentaliz]]'s rebalance re-added.


Un-suspended all player obtainable ships that were suspended at the beginning of the month as it had no impact on lag. As shown by community and experienced by myself. [//prntscr.com/k0ab5f http://prntscr.com/k0ab5f]
(For some reason many of the changes didn't save when they were added).


[[Sabre Tooth]] nerfed. 2 barrels removed, speed reduced, and turnrate reduced.
- [[Sovereign]] [[Turrets|Triple Heavy Lasers]] replaced with regular heavies.


Removed all [[Starbase]] [[Turrets]] and replaced the 23+ Turrets (on level 3 & 4) with 6 Orbital Cannons that do equal DPS. ''(Part 1 of Lag Reduction Updates)''
- Further [[Sovereign]] changes.
* New Orbital Base Turrets, '''<u>S</u>'''mall, '''<u>M</u>'''edium, '''<u>H</u>'''eavy (Base Level 1,2,3) - 2 Turrets for each Level Upgrade.
 
* DAMAGE/RANGE INFORMATION:
- Minor [[Legionnaire]] buff
** S: 220 Damage, 5500 Range, Decent Accuracy, Low Reload time (Railgun at Top, Laser at Bottom)
** M: 350 Damage, 6700 Range, Medium Accuracy, Medium Reload time (Railgun Left, Laser Right)
** H: 500 Damage, 7200 Range, Low Accuracy, High Reload time (Railgun Vertical to Left, Laser Vertical to Right) Railguns/Lasers have the same Damage.


* <u>'''OLD:'''</u> 23 Turrets x 10 Max Level Bases = 230 Turrets constantly searching for targets/script running for each one of them.
- [[Turrets|Dual Railguns]] Added. [[Apocalypse]] is the only ship with them so far.
* <u>'''NEW:'''</u> 6 Turrets at Level 1 x 10 Level 1 Bases = 60 Turrets constantly searching for a target, new bases have max. of 6 Turrets.
* Also changed Base Colors & Materials.
Base has no Blindspots since all Turrets are Orbital.
Next: Planets/NPC Changes.


[[Frion I|Frion]] & [[Aqueous II|Aqueous]] now have new Orbital Turrets:
- [[Starbase]] [[:Category:Fighters|Fighter]] bays fixed.
* [[Frion I|Frion]] has 8 in total, ranging from M type Turrets to H type turrets about equal in numbers


* [[Aqueous II|Aqueous]] when fully upgraded has 10 turrets, also ranging from M type to H type turrets - 5 turrets each level
- Major changes and rules board added to [[Mega Base]], now you can’t complain you can’t find the rules.[[File:UpdatedalaxyRulesandAnnouncementsBoards.jpeg|thumb|678x678px|none]]-[[Turrets|Dual Railguns]] damage reduced from 90 -> 75.
</div>
</div>
<div class="TDiv shadowhover">
<h1 class="mw-customtoggle-62 shipclass">Version 62</h1><div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-62" align="left">
'''<u>Version .62_dbg03:</u>'''


* [[Frion I|Frion's]] atmosphere is now 10% bigger
(Early versions of .62 are titled "dbg" due to heavy debugging occurring in Galaxy. Recent Roblox updates caused significant errors to arise in the game.)
Laser Gatling "variant" released! Added to several ships "[but we] will leave that for you guys to find out on which."


[[Sabre Tooth]] re balanced: 2 medium phasers replaced with 4 small phasers.
New intro [https://www.roblox.com/library/1904446703/A theme]


5 New ships released!
Removed animated "autodoors" from [[Mega Base]] terminals due to functionality errors in servers under "heavy load"
* 1 Dread
* 2 Battleships
* 2 Destroyers
6 Remodels released!:


[[Prospector]], [[Hercules]], [[Witch]] [Test run], [[Warlock]] [Test run], [[Draco]], [[Nisos]]
[[Ampharos]] part count reduced 373 --> 131


We will be going around shutting down servers
[[Raven]] part count reduced 328 --> 31


Battleship tab fixed
Warp distances increased / quicker to charge to small numbers, but timer also broken a bit


Legionnaire fixed
'''<u>Version .62_dbg04:</u>'''


Frigate tab fixed too [Blame fang]
''5 New [[turrets]]!''<strong> <em> </em></strong>[//prntscr.com/jt1y2i http://prntscr.com/jt1y2i]


--Gatlings fixed again, assets reverted
''Gatling Cannons and other variants of existing turrets The following ships have received the turrets ''


-myriad & aqua atmosphere 20% bigger
[[Behemoth]], [[Tempest]], [[Slipstream]], [[Nemesis]], [[Leviathan]], [[Genesis]], [[Sovereign]], [[Ampharos]], [[Sentaliz]], [[Bastion]], [[Hecate]], [[Aeaphiel]], [[Gideon]], [[Xenon]], [[Corvid]], [[Centurion]], & [[Osprey]].


--fixed floating starbase turrets
GUI Bug Fixed. Latest Version: <u>dbg_05</u>
If you have vip, you start with 3% loyalty.


Lazarus goes VIP in 1 day so get it while you can
Loyalty saves each time it increases.


The following songs have been removed due to copyright:
Multiple issues on various ships fixed.
* Metallica Enter Sandman: [//www.roblox.com/library/632995809/Removed-for-copyright https://www.roblox.com/library/632995809/Removed-for-copyright]
 
* Batman V Superman Their War Here: [//www.roblox.com/library/644078783/Batman-v-Superman-Their-War-Here https://www.roblox.com/library/644078783/Batman-v-Superman-Their-War-Here]
Tutorial fixed.
* Pacific Rim Theme: [//www.roblox.com/library/1528315904/Pacific-Rim-Theme-FULL https://www.roblox.com/library/1528315904/Pacific-Rim-Theme-FULL]
 
* Stranger Things Extended: [//www.roblox.com/library/1503419625/Removed-for-copyright https://www.roblox.com/library/1503419625/Removed-for-copyright]
Both quests at Mega Base fixed.
I will compensate with new music which I will upload soon


--[[Warlock]] fixed in new servers
Multiple anti-exploit measures added.


--[[Witch]] fixed in new servers
Ship issue where unable to spawn ships and Turrets not appearing completely fixed.


--[[Draco]] fixed in new servers
Doors removed from the Mega Base, causing lag and being slow during lag.


Found a version of Mentallica Enter Sandman without the vocals which sneaked past copyright detection which means its back in the game! [//www.roblox.com/library/1542866894/Metallica-Enter-Sandman-Instrumental-edited https://www.roblox.com/library/1542866894/Metallica-Enter-Sandman-Instrumental-edited]
Many ship reductions.


Added the new base assimilation sound and 2 new peaceful tracks.
All loyalty for spawning ships was reduced by 1%.
* [//www.roblox.com/library/2037232298/Binkovs-Battlegrounds-Music-Base-Assimilation-Cut https://www.roblox.com/library/2037232298/Binkovs-Battlegrounds-Music-Base-Assimilation-Cut]
* [//www.roblox.com/library/2037145146/Kevin-MacLeod-Frost-Waltz https://www.roblox.com/library/2037145146/Kevin-MacLeod-Frost-Waltz]
* [//www.roblox.com/library/2037152268/Kevin-MacLeod-Frozen-Star https://www.roblox.com/library/2037152268/Kevin-MacLeod-Frozen-Star]
--Made [[Lazarus]] VIP with a healthpool of 1250 hull and 8500 shields from the previous 3850 hull and 8240 shields


'''<u>Version .62c -- The Celestial Bodies Update!</u>'''
More New Items On The Galaxy Store.
* 1 new quest added
* New asteroid belt added around Aqueous
* Kendall research station added
* [[Sakala]] will be available for 3 DAYS ONLY
** (purchasing from the galaxy merch store gets you a sakala, dm sean if you purchased)


* more content will be added soon including 3 more quests
Mega Base recolored.
Released [[Patriotic Hercules]] & [[Patriotic Rorqual|Rorqual in]] celebration of July 4th


Updated Server: [//www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=vrDjemsL3iCpIQEt7o0spxkOzNngXGge https://www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=vrDjemsL3iCpIQEt7o0spxkOzNngXGge]
Sakala Remodel.


(the virus script is removed)
Sanguines made bigger, 4 med turrets.
* the update will be delayed while we fix it
New Private Server: [//www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=6oyoxHgM5VQL0YUZ77DmBgjCJIUk67s8 https://www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=6oyoxHgM5VQL0YUZ77DmBgjCJIUk67s8]


Sean's Server: [//www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=Jstvb2JW4nraxDv32WosmJ70lCSsDQrU https://www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=Jstvb2JW4nraxDv32WosmJ70lCSsDQrU]
Unarmed frigate added as a [[:Category:Fighters|fighter]] to the Sakala.


quest description fixed
Mobility reduced for more health.


its ascension crystals not antimatter shards
Gatlings fixed in new servers.


You need 7 ascension crystals to complete the quest
<u>'''Galaxy Version .62a officially out of Debug'''</u>
* You can sometimes find any sort of artifacts under bases in populated servers
Added some of peaceful and combat tracks to comensate for copyrighted music.
* '''Peaceful''': [//www.roblox.com/library/1445814635/Andromeda-Ascendant-Sara https://www.roblox.com/library/1445814635/Andromeda-Ascendant-Sara]
* [//www.roblox.com/library/2039969518/Dragonfly-Dream https://www.roblox.com/library/2039969518/Dragonfly-Dream]


* '''Combat''': [//www.roblox.com/library/1003280618/Subnautica-Soundtrack-Void https://www.roblox.com/library/1003280618/Subnautica-Soundtrack-Void]
Two new [https://www.roblox.com/library/1914178977/Roblox-Galaxy-Ambient-By-Xentheta amb][https://www.roblox.com/library/1918380641/Mass-Effect-3-An-End-Once-And-For-All ient] tracks and two new [https://www.roblox.com/library/1918371594/Transformers-3-Battle-The-Score &#x20; bat][https://www.roblox.com/library/514320918/Simple-Sight-Final-Version tle] tracks
* [//www.roblox.com/library/1487959049/Subnautica-Abandon-Ship https://www.roblox.com/library/1487959049/Subnautica-Abandon-Ship]
* [//www.roblox.com/library/930181268/Subnautica-Soundtrack-Infected https://www.roblox.com/library/930181268/Subnautica-Soundtrack-Infected]
* [//www.roblox.com/library/2039928664/Heavy-Industrial-Anger-5 https://www.roblox.com/library/2039928664/Heavy-Industrial-Anger-5]
* [//www.roblox.com/library/2039950291/Heavy-80s-Sleaze-8 https://www.roblox.com/library/2039950291/Heavy-80s-Sleaze-8]
* [//www.roblox.com/library/2039990807/Heavy-80s-Sleaze-10 https://www.roblox.com/library/2039990807/Heavy-80s-Sleaze-10]
* [//www.roblox.com/library/2040034547/Heavy-Industrial-Anger-6 https://www.roblox.com/library/2040034547/Heavy-Industrial-Anger-6]
Celestial Bodies Update 2:


Under 20 asteroids have been picked to be minable in the asteroid belt, composed of palladium and iridium.
Added two additional fighter pads to [[Myriad III|Myriad]] level 3, fixed fighter spawning on level 3.


Base spawning for planets reduced.
Slight appearance update / model fixes to the [[Swarmer Prototype]].


The dust field reversed to make a second ring, stops targetting issues allows for targeting of the said asteroids.
[[Worm]] and [[Jackal]] explosion size fixed / reduced.


The quest on aqua has been set to repeatable, it is now the first repeatable quest.
I've scanned all of the ships on galaxy once again and listed 22 of the ships that cause server lag. Here's more info on it. [//trello.com/c/9zWlGvJ0/748-ca-agenda(edited) https://trello.com/c/9zWlGvJ0/748-ca-agenda(edited)]


--Fixed the unminable asteroids around aqua
[[Archeon]], [[Avalon]], [[Carvainir]], [[Genesis]], and [[Retribution]] suspended due to excessive part counts and lag.


--Fixed [[Devestation]] Explosion Size.
[[Grievion]] added to ship suspension - caused up to 16% of server lag in one case.


--Colors edited on patriotic ships
We are aware of the exploiter crashing servers, please use one of these private servers instead
[//www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=vrDjemsL3iCpIQEt7o0spxkOzNngXGge https://www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=vrDjemsL3iCpIQEt7o0spxkOzNngXGge]


--[[Legionnaire|Legionnaire's]] speeds fixed
[//www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=oG2tslxQLCRDcK3XZbhDiSdjtco5YqgV https://www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=oG2tslxQLCRDcK3XZbhDiSdjtco5YqgV]


--Admin ships re-removed
[//www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=Jstvb2JW4nraxDv32WosmJ70lCSsDQrU https://www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=Jstvb2JW4nraxDv32WosmJ70lCSsDQrU]


--[[Prospector]] Remodel readded
--[[Ampharos|Ampharos's]] gatlings have returned.


--Fixed both [[Prototype X-1|Proto]][[Prototype X-2|type]] quest configs, should work now
--Added 3 more peaceful tracks to the game C: [//web.roblox.com/library/504618717/Original-Music-Drifting-Galaxies https://web.roblox.com/library/504618717/Original-Music-Drifting-Galaxies] [//web.roblox.com/library/330165926/Determination https://web.roblox.com/library/330165926/Determination] [//web.roblox.com/library/317251079/Bright-Future https://web.roblox.com/library/317251079/Bright-Future]


--<u>Celestial bodies update part 3 is out - ver</u> <u>.62d2</u>
- Two new Combat tracks: [//www.roblox.com/library/583634411/F-777-Deadlocked https://www.roblox.com/library/583634411/F-777-Deadlocked] & [//www.roblox.com/library/337792642/F-777-Airborne-Robots https://www.roblox.com/library/337792642/F-777-Airborne-Robots]


-1 new quest
- fixed visible spinal parts/faction color issues on [[ridgebreaker]], [[tennhausen]], [[nisos]], [[archangel]], [[worm]]


-A moon added to [[Myriad III|Myriad]], the moon "Duna'kaé." The volcanic moon is now dormant, but excessive heat has left a tough, flattish surface great for a holiday vacation
''(This announcement regards future changes - these features are not currently implemented)''


--Quest fixed in new servers
PSA 2018, state of the game:
Just a short overview of what's going on in Galaxy's Development.


--Draco Remodel readded
<strong>Content & Gameplay</strong>


--Prospector Remodel readded
We have alot of content planned, some of which are being worked on as we speak. (Big Content Updates)
I believe we want to prioritize the reduction of lag before anything else though.
Bug Fixes & etc. should also be coming along hopefully, depending on Rcouret's time. (Hopefully some changes to mechanics too, such as warp)


--Reaper's gatlings readded
<strong>Ships & Stuff</strong>


--Patriotic Rorqual fixed
I'm unsure if we want to add more ships into the game at it's current state, we'll see how optimized some of the submissions are.
The Rebalance isn't going forward right now, but we did make a few examples for Miners, which i'll post below. (I will only present one Example)


--Patriotic Hercules fixed
<em>---Harvester--- Agile, fast, fast mining, low orehold
 
<nowiki> =S/H= 600/100
--Vanguard Buffed
=Speed=75
=T.Speed=.35
=Accel=18
</nowiki>=Turrets + size= Medium x2
<nowiki> </nowiki>=Warp drive=Yes
<nowiki> =Cargo Hold=25
</nowiki>=Ore Hold=400</em>


--Slipstream Buffed
For all ships - we'll be using the description to determine and help players realize each ship's role.
All ships will finally have a specified role, no longer is it dedicated to it's Class.


--Slipstream Revert model added
<strong>AGAIN</strong>, we are very limited as to what we can do without Rcouret's help.
More to come™


--Rhino revert model added
[[Constellation]] buffed to gain another [[turrets|Medium Flak Cannon]] and a [[turrets|Medium Laser]], bringing the total to 4 turrets (two of each). This will hopefully make it more of a threat to bigger pirates and make it easier to finish off small ships. The price was not greatly affected.


'''<u>Pt. 1 of "Mega Update" released!</u>'''
All [[:Category:Admin|admin]] ships removed until further notice to help cut down on lag, and reduce loading times.


Starbase Remodeled[[File:New Starbase (Discord pic).png|none|thumb|220x220px]]--Jump despawning no longer possible at starbases
Un-suspended all player obtainable ships that were suspended at the beginning of the month as it had no impact on lag. As shown by community and experienced by myself. [//prntscr.com/k0ab5f http://prntscr.com/k0ab5f]


--Base turrets rebalanced
[[Sabre Tooth]] nerfed. 2 barrels removed, speed reduced, and turnrate reduced.


(The new starbase is reduced by over 300 parts, which means for an anchored base it's a lag reduction.)
Removed all [[Starbase]] [[Turrets]] and replaced the 23+ Turrets (on level 3 & 4) with 6 Orbital Cannons that do equal DPS. ''(Part 1 of Lag Reduction Updates)''
* New Orbital Base Turrets, '''<u>S</u>'''mall, '''<u>M</u>'''edium, '''<u>H</u>'''eavy (Base Level 1,2,3) - 2 Turrets for each Level Upgrade.
* DAMAGE/RANGE INFORMATION:
** S: 220 Damage, 5500 Range, Decent Accuracy, Low Reload time (Railgun at Top, Laser at Bottom)
** M: 350 Damage, 6700 Range, Medium Accuracy, Medium Reload time (Railgun Left, Laser Right)
** H: 500 Damage, 7200 Range, Low Accuracy, High Reload time (Railgun Vertical to Left, Laser Vertical to Right) Railguns/Lasers have the same Damage.


<em>Credit to VaderTahu101/MasterPlural</em>
* <u>'''OLD:'''</u> 23 Turrets x 10 Max Level Bases = 230 Turrets constantly searching for targets/script running for each one of them.
* <u>'''NEW:'''</u> 6 Turrets at Level 1 x 10 Level 1 Bases = 60 Turrets constantly searching for a target, new bases have max. of 6 Turrets.
* Also changed Base Colors & Materials.
Base has no Blindspots since all Turrets are Orbital.
Next: Planets/NPC Changes.


--Panther's spinals fixed
[[Frion I|Frion]] & [[Aqueous II|Aqueous]] now have new Orbital Turrets:
* [[Frion I|Frion]] has 8 in total, ranging from M type Turrets to H type turrets about equal in numbers


--Warlock spinal's fixed
* [[Aqueous II|Aqueous]] when fully upgraded has 10 turrets, also ranging from M type to H type turrets - 5 turrets each level


--Witch spinal's fixed
* [[Frion I|Frion's]] atmosphere is now 10% bigger
Laser Gatling "variant" released! Added to several ships "[but we] will leave that for you guys to find out on which."


--Retribution re-added in
[[Sabre Tooth]] re balanced: 2 medium phasers replaced with 4 small phasers.


--Starbase docking improved?
5 New ships released!
* 1 Dread
* 2 Battleships
* 2 Destroyers
6 Remodels released!:


--Turret placement reorganized
[[Prospector]], [[Hercules]], [[Witch]] [Test run], [[Warlock]] [Test run], [[Draco]], [[Nisos]]


--Turret stats edited
We will be going around shutting down servers


--[[Prototype X-2]]'s turret accuracy fixed
Battleship tab fixed


--[[Prototype X-2]] Buffed [also [[Slipstream]] and [[Vanguard]]??]
Legionnaire fixed


There's one new quest at myriad and all I'm going to say is, it's going to take a ton of time to turn in and the reward will be worth it for those who hang onto this "Device".
Frigate tab fixed too [Blame fang]


[[Warehouse]] max level increased. Max level is now 30 (previously 25)
--Gatlings fixed again, assets reverted


--[[Aliens|Punisher]] now drops 10 alien parts each(previously 3)
-myriad & aqua atmosphere 20% bigger


3 Copyrighted tracks removed. All battle themes.
--fixed floating starbase turrets
* [//www.roblox.com/library/164416450/Removed-for-copyright https://www.roblox.com/library/164416450/Removed-for-copyright]


* [//www.roblox.com/library/142374098/Removed-for-copyright https://www.roblox.com/library/142374098/Removed-for-copyright]
Lazarus goes VIP in 1 day so get it while you can
* [//www.roblox.com/library/1528393633/Removed-for-copyright https://www.roblox.com/library/1528393633/Removed-for-copyright]
--Rebalanced base turrets, new tp pads near each docking tube, repositioned base-turrets


--ambient sounds removed from [[Aqueous II|Aqueous]], [[Prototype X-1|prototype x-1]],[[Prototype X-2|prototype x-2]] . Should cut down on lag when spawning, and lag when entering the game by small amount and reduce game cpu usage.
The following songs have been removed due to copyright:
* Metallica Enter Sandman: [//www.roblox.com/library/632995809/Removed-for-copyright https://www.roblox.com/library/632995809/Removed-for-copyright]
* Batman V Superman Their War Here: [//www.roblox.com/library/644078783/Batman-v-Superman-Their-War-Here https://www.roblox.com/library/644078783/Batman-v-Superman-Their-War-Here]
* Pacific Rim Theme: [//www.roblox.com/library/1528315904/Pacific-Rim-Theme-FULL https://www.roblox.com/library/1528315904/Pacific-Rim-Theme-FULL]
* Stranger Things Extended: [//www.roblox.com/library/1503419625/Removed-for-copyright https://www.roblox.com/library/1503419625/Removed-for-copyright]
I will compensate with new music which I will upload soon


--Old starbases are back.
--[[Warlock]] fixed in new servers


--Added these songs based on votes.
--[[Witch]] fixed in new servers
* [//www.roblox.com/library/2168710640/Last-Stand-1-Christoffer-Ditlevsen-OGG https://www.roblox.com/library/2168710640/Last-Stand-1-Christoffer-Ditlevsen-OGG]
* [//www.roblox.com/library/2168702948/Theory-of-Everything-2-DJ-Nate https://www.roblox.com/library/2168702948/Theory-of-Everything-2-DJ-Nate]
* [//www.roblox.com/library/2168645098/Theory-of-Everything-3-DJ-Nate https://www.roblox.com/library/2168645098/Theory-of-Everything-3-DJ-Nate]
* [//www.roblox.com/library/2168634494/Battle-Cry-Sandberg https://www.roblox.com/library/2168634494/Battle-Cry-Sandberg]
* [//www.roblox.com/library/2168610909/Deviation-In-Time-Johannes-Bornl-f https://www.roblox.com/library/2168610909/Deviation-In-Time-Johannes-Bornl-f]
* [//www.roblox.com/library/2168552189/Deviation-In-Time-3-Johannes-Bornl-f https://www.roblox.com/library/2168552189/Deviation-In-Time-3-Johannes-Bornl-f]
* [//www.roblox.com/library/2168524209/Realm-Of-Gabriel-2-Patrik-Almkvisth https://www.roblox.com/library/2168524209/Realm-Of-Gabriel-2-Patrik-Almkvisth]
* [//www.roblox.com/library/2168498800/Vulpecula-Johannes-Bornl-f https://www.roblox.com/library/2168498800/Vulpecula-Johannes-Bornl-f]
* [//www.roblox.com/library/2168400569/OgmDrama-Remix https://www.roblox.com/library/2168400569/OgmDrama-Remix]
--[[Draco]] Fixed


--[[Leviathan]] Fixed.
--[[Draco]] fixed in new servers


--[[Razor Wing]] Fixed.
Found a version of Mentallica Enter Sandman without the vocals which sneaked past copyright detection which means its back in the game! [//www.roblox.com/library/1542866894/Metallica-Enter-Sandman-Instrumental-edited https://www.roblox.com/library/1542866894/Metallica-Enter-Sandman-Instrumental-edited]


Anyone that was having Ice Checking issues on voice chat should have been fixed now
Added the new base assimilation sound and 2 new peaceful tracks.
* [//www.roblox.com/library/2037232298/Binkovs-Battlegrounds-Music-Base-Assimilation-Cut https://www.roblox.com/library/2037232298/Binkovs-Battlegrounds-Music-Base-Assimilation-Cut]
* [//www.roblox.com/library/2037145146/Kevin-MacLeod-Frost-Waltz https://www.roblox.com/library/2037145146/Kevin-MacLeod-Frost-Waltz]
* [//www.roblox.com/library/2037152268/Kevin-MacLeod-Frozen-Star https://www.roblox.com/library/2037152268/Kevin-MacLeod-Frozen-Star]
--Made [[Lazarus]] VIP with a healthpool of 1250 hull and 8500 shields from the previous 3850 hull and 8240 shields


(Latest version is '''.62d7.''' That version likely has been around for longer but the exact timing relative to earlier logged changes is unknown)
'''<u>Version .62c -- The Celestial Bodies Update!</u>'''
* 1 new quest added
* New asteroid belt added around Aqueous
* Kendall research station added
* [[Sakala]] will be available for 3 DAYS ONLY
** (purchasing from the galaxy merch store gets you a sakala, dm sean if you purchased)


--[[Patriotic Rorqual]] & [[Patriotic Hercules]] exterior recolored/slightly altered<time>(edited)</time>
* more content will be added soon including 3 more quests
Released [[Patriotic Hercules]] & [[Patriotic Rorqual|Rorqual in]] celebration of July 4th


--Patriotic Mining laser recolors
Updated Server: [//www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=vrDjemsL3iCpIQEt7o0spxkOzNngXGge https://www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=vrDjemsL3iCpIQEt7o0spxkOzNngXGge]


--[[Patriotic Rorqual]] nerfed: | Ore hold: 5850 -> 5200 | Cargo hold: 1170 -> 750 | The reality of this change was it was wrecking the economy, cannot be compared with wooly since wooly is far less uncommon than the patriotic rorqual. Regardless the difference between [[Wooly Mammoth|wooly]] and patriotic rorqual is thin so it's not that large of a deal.
(the virus script is removed)
* the update will be delayed while we fix it
New Private Server: [//www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=6oyoxHgM5VQL0YUZ77DmBgjCJIUk67s8 https://www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=6oyoxHgM5VQL0YUZ77DmBgjCJIUk67s8]


--Quest folder updated
Sean's Server: [//www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=Jstvb2JW4nraxDv32WosmJ70lCSsDQrU https://www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=Jstvb2JW4nraxDv32WosmJ70lCSsDQrU]


Roblox made an update and it reverted a lot of assets to a previous system we used. This is one of the real examples happening right now. Inside teleporters theres used to be a script, we replaced that system so it doesnt need one. Whatever roblox did reverted any changes to ships without leaving a version history trace. This or something more drastic could be the cause for the VIP servers not functioning properly. This actually happened to aquaous right before we published the Celestial Bodies 1 update and arina & plural had to reconfigure a lot of it to get it working. [I] Personally have no idea how they can "roll back" so many changes without leaving a version history trace but it's actually so much effort and such a large setback for us because this seems to happen every other month now. Once the game is back up, if you notice anything different or broken(from a few days ago to present) DM arina or me and we'll try and fix it for the 100th time.
quest description fixed


--game should be fixed, try joining vip servers
its ascension crystals not antimatter shards


--[[Nyx]] fixed in new servers
You need 7 ascension crystals to complete the quest
* You can sometimes find any sort of artifacts under bases in populated servers
Added some of peaceful and combat tracks to comensate for copyrighted music.
* '''Peaceful''': [//www.roblox.com/library/1445814635/Andromeda-Ascendant-Sara https://www.roblox.com/library/1445814635/Andromeda-Ascendant-Sara]
* [//www.roblox.com/library/2039969518/Dragonfly-Dream https://www.roblox.com/library/2039969518/Dragonfly-Dream]


--[[Ghoul Nyx]] fixed in new servers
* '''Combat''': [//www.roblox.com/library/1003280618/Subnautica-Soundtrack-Void https://www.roblox.com/library/1003280618/Subnautica-Soundtrack-Void]
* [//www.roblox.com/library/1487959049/Subnautica-Abandon-Ship https://www.roblox.com/library/1487959049/Subnautica-Abandon-Ship]
* [//www.roblox.com/library/930181268/Subnautica-Soundtrack-Infected https://www.roblox.com/library/930181268/Subnautica-Soundtrack-Infected]
* [//www.roblox.com/library/2039928664/Heavy-Industrial-Anger-5 https://www.roblox.com/library/2039928664/Heavy-Industrial-Anger-5]
* [//www.roblox.com/library/2039950291/Heavy-80s-Sleaze-8 https://www.roblox.com/library/2039950291/Heavy-80s-Sleaze-8]
* [//www.roblox.com/library/2039990807/Heavy-80s-Sleaze-10 https://www.roblox.com/library/2039990807/Heavy-80s-Sleaze-10]
* [//www.roblox.com/library/2040034547/Heavy-Industrial-Anger-6 https://www.roblox.com/library/2040034547/Heavy-Industrial-Anger-6]
Celestial Bodies Update 2:


''Just a reminder if it's not displayed here on update log, then we didn't make the change to ships/bases etc. So if you see a ship "nerfed", unless its posted here we didn't do it.''
Under 20 asteroids have been picked to be minable in the asteroid belt, composed of palladium and iridium.


Removed 3 songs for copyright. One is a Victory Song and the other 2 are combat tracks also rip Metallica.
Base spawning for planets reduced.
* [//www.roblox.com/library/639595648/Removed-for-copyright https://www.roblox.com/library/639595648/Removed-for-copyright]
* [//www.roblox.com/library/155143810/Removed-for-copyright https://www.roblox.com/library/155143810/Removed-for-copyright]
* [//www.roblox.com/library/1542866894/Removed-for-copyright https://www.roblox.com/library/1542866894/Removed-for-copyright]
--Cyclops recolored (may be reverted if public opinion is negative)


--Game audio system fixed (was broken, you may have noticed no game music playing in a few outdated servers)
The dust field reversed to make a second ring, stops targetting issues allows for targeting of the said asteroids.


-- Nerfed [[Leecher]]. New stats are 350/350, 140 speed, 11 accel, -1 phaser
The quest on aqua has been set to repeatable, it is now the first repeatable quest.
</div></div>


<div class="TDiv shadowhover">
--Fixed the unminable asteroids around aqua
<h1 class="mw-customtoggle-63 shipclass">Version 63</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-63" align="left">
'''<u>Latest Version is .63b</u>'''


- All ships / removed or reverted features should be fixed
--Fixed [[Devestation]] Explosion Size.


- Attempted to fix excessive Warp Timer cooldown
--Colors edited on patriotic ships


- Ships cannot be despawned during warp
--[[Legionnaire|Legionnaire's]] speeds fixed


- Jumping out of seats in warp / over 10 speed fixed
--Admin ships re-removed


- Bumping / bouncing while standing still reduced / somewhat fixed
--[[Prospector]] Remodel readded


- Instead of every NPC base spawning at once, a random assortment will spawn in each round. Once destroyed, those same NPC bases cannot spawn again in the same round.
--Fixed both [[Prototype X-1|Proto]][[Prototype X-2|type]] quest configs, should work now


<u>'''Latest Version is .63c'''</u>
--<u>Celestial bodies update part 3 is out - ver</u> <u>.62d2</u>


- Weld issues should be fixed once again.
-1 new quest


- [[Prototype X-1]] laser range set to 6k, Cannon range to 5.5k.
-A moon added to [[Myriad III|Myriad]], the moon "Duna'kaé." The volcanic moon is now dormant, but excessive heat has left a tough, flattish surface great for a holiday vacation


- [[Prototype X-1]] and [[Prototype X-2|X-2]] quests disabled, may be available during special events.
--Quest fixed in new servers


- The Discord Server link is now on the game page for 13+ accounts.
--Draco Remodel readded


'''<u>Latest Version is .63d</u>'''
--Prospector Remodel readded


- Docking should now be faster and fixed the endless docking circle glitch by forcing the ship to slow down if traveling away from the dock. Also, docking should no longer get caught up waiting a long time to cover that last inch between the ship and the dock.
--Reaper's gatlings readded


- Probably fixed that bug where your ship is docking and then its no longer registered as docked.
--Patriotic Rorqual fixed


- Buffed [[Aliens|Alien Swarmer]] shield from 300 to 400, increased speed 150 to 170.
--Patriotic Hercules fixed


- Buffed Tiny Alien Laser from 24 to 27 damage, increased range 4500 to 5000, decreased reload from 5s to 3.67s.
--Vanguard Buffed


'''<u>Latest Version is .63e</u>'''
--Slipstream Buffed


- If warp timer is negative or more than 150, force immediate resync and recalculate the wait time.
--Slipstream Revert model added


- Players can no longer respawn their character to initialize the warp cooldown timer until their ship comes out of warp.
--Rhino revert model added


- Changed respawn penalty from 90 to 115 seconds, as well as a possible 10 second death wait.
'''<u>Pt. 1 of "Mega Update" released!</u>'''


- Fixed short reload turrets (Gatlings) from going back to their home position so quickly.
Starbase Remodeled[[File:New Starbase (Discord pic).png|none|thumb|220x220px]]--Jump despawning no longer possible at starbases


- Much better Warp system, less lag and doesn't slow down.
--Base turrets rebalanced


'''<u>Latest Version is .63f</u>'''
(The new starbase is reduced by over 300 parts, which means for an anchored base it's a lag reduction.)


- Rcouret forgot to take out a test feature that randomly disables player ships.
<em>Credit to VaderTahu101/MasterPlural</em>


'''<u>Latest Version is .63g</u>'''
--Panther's spinals fixed


- Bases will always have 50-100 explosions when destroyed.
--Warlock spinal's fixed


- Ships will always have 4-50 explosions when destroyed, but 1 on instant destruction (explosion damage).
--Witch spinal's fixed


- Carrier warping fixed.
--Retribution re-added in


- Warp cannot end near the center point of the [[Mega Base]] (prevents "Mega Base Warping").
--Starbase docking improved?


'''<u>Latest Version is .63h</u>'''
--Turret placement reorganized


- Fix Quest initialization if the required NPC base is not available in that round.
--Turret stats edited


- Fix Mega Base inventory not syncing between servers.
--[[Prototype X-2]]'s turret accuracy fixed


- Turrets should fire immediately on button press as long as the turret has completed a full reload cycle.
--[[Prototype X-2]] Buffed [also [[Slipstream]] and [[Vanguard]]??]


- Increased healing when docked at player faction Starbase for shields from a maximum of 75 to 150 per heal, and reduced hull healing speed when docked from a maximum of 75 down to 50 per heal.
There's one new quest at myriad and all I'm going to say is, it's going to take a ton of time to turn in and the reward will be worth it for those who hang onto this "Device".


- R15 model/animation is now compatible.
[[Warehouse]] max level increased. Max level is now 30 (previously 25)


<em><strong>Battleship Rebalance released! </strong></em><strong>(still ver .63h)</strong>
--[[Aliens|Punisher]] now drops 10 alien parts each(previously 3)
* Most battleships have received at least 1000+ additional total health and +1 heavy or upsizing to medium weaponry.


* The main exceptions to weapon changes were Jackal and Hasatan.
3 Copyrighted tracks removed. All battle themes.
* Minor price increases ranging from 5k-20k in total price adjustments.
* [//www.roblox.com/library/164416450/Removed-for-copyright https://www.roblox.com/library/164416450/Removed-for-copyright]
* Speed has been reduced from between 10-30 total less speed.
- Minor [[Apocalypse]] buff [Heavy Laser switched to Triples].


- Minor [[Zeus]] buff [1 Medium changed to Heavy and Pre-existing Heavies switched to Triples].
* [//www.roblox.com/library/142374098/Removed-for-copyright https://www.roblox.com/library/142374098/Removed-for-copyright]
* [//www.roblox.com/library/1528393633/Removed-for-copyright https://www.roblox.com/library/1528393633/Removed-for-copyright]
--Rebalanced base turrets, new tp pads near each docking tube, repositioned base-turrets


- Minor [[Tennhausen]] buff [Cannons switched to duals and 2 Heavies to Triples].
--ambient sounds removed from [[Aqueous II|Aqueous]], [[Prototype X-1|prototype x-1]],[[Prototype X-2|prototype x-2]] . Should cut down on lag when spawning, and lag when entering the game by small amount and reduce game cpu usage.


- [[Slipstream]] docking fixed completely.
--Old starbases are back.


- [[Loyalist]] dockpoint changes.
--Added these songs based on votes.
* [//www.roblox.com/library/2168710640/Last-Stand-1-Christoffer-Ditlevsen-OGG https://www.roblox.com/library/2168710640/Last-Stand-1-Christoffer-Ditlevsen-OGG]
* [//www.roblox.com/library/2168702948/Theory-of-Everything-2-DJ-Nate https://www.roblox.com/library/2168702948/Theory-of-Everything-2-DJ-Nate]
* [//www.roblox.com/library/2168645098/Theory-of-Everything-3-DJ-Nate https://www.roblox.com/library/2168645098/Theory-of-Everything-3-DJ-Nate]
* [//www.roblox.com/library/2168634494/Battle-Cry-Sandberg https://www.roblox.com/library/2168634494/Battle-Cry-Sandberg]
* [//www.roblox.com/library/2168610909/Deviation-In-Time-Johannes-Bornl-f https://www.roblox.com/library/2168610909/Deviation-In-Time-Johannes-Bornl-f]
* [//www.roblox.com/library/2168552189/Deviation-In-Time-3-Johannes-Bornl-f https://www.roblox.com/library/2168552189/Deviation-In-Time-3-Johannes-Bornl-f]
* [//www.roblox.com/library/2168524209/Realm-Of-Gabriel-2-Patrik-Almkvisth https://www.roblox.com/library/2168524209/Realm-Of-Gabriel-2-Patrik-Almkvisth]
* [//www.roblox.com/library/2168498800/Vulpecula-Johannes-Bornl-f https://www.roblox.com/library/2168498800/Vulpecula-Johannes-Bornl-f]
* [//www.roblox.com/library/2168400569/OgmDrama-Remix https://www.roblox.com/library/2168400569/OgmDrama-Remix]
--[[Draco]] Fixed


- [[Sentaliz]] seat fixed again.
--[[Leviathan]] Fixed.


- Fixed [[Legionnaire]] [[Turrets|Turret]] read out.
--[[Razor Wing]] Fixed.


- [[Hawklight]] buffed with 2 [[Turrets|Turret]] upsizings and turn rate.
Anyone that was having Ice Checking issues on voice chat should have been fixed now


- [[Warlock]] rebalance re-added.
(Latest version is '''.62d7.''' That version likely has been around for longer but the exact timing relative to earlier logged changes is unknown)


- [[Witch]] rebalance re-added.
--[[Patriotic Rorqual]] & [[Patriotic Hercules]] exterior recolored/slightly altered<time>(edited)</time>


- [[Sentaliz]]'s rebalance re-added.
--Patriotic Mining laser recolors


(For some reason many of the changes didn't save when they were added).
--[[Patriotic Rorqual]] nerfed: | Ore hold: 5850 -> 5200 | Cargo hold: 1170 -> 750 | The reality of this change was it was wrecking the economy, cannot be compared with wooly since wooly is far less uncommon than the patriotic rorqual. Regardless the difference between [[Wooly Mammoth|wooly]] and patriotic rorqual is thin so it's not that large of a deal.


- [[Sovereign]] [[Turrets|Triple Heavy Lasers]] replaced with regular heavies.
--Quest folder updated


- Further [[Sovereign]] changes.
Roblox made an update and it reverted a lot of assets to a previous system we used. This is one of the real examples happening right now. Inside teleporters theres used to be a script, we replaced that system so it doesnt need one. Whatever roblox did reverted any changes to ships without leaving a version history trace. This or something more drastic could be the cause for the VIP servers not functioning properly. This actually happened to aquaous right before we published the Celestial Bodies 1 update and arina & plural had to reconfigure a lot of it to get it working. [I] Personally have no idea how they can "roll back" so many changes without leaving a version history trace but it's actually so much effort and such a large setback for us because this seems to happen every other month now. Once the game is back up, if you notice anything different or broken(from a few days ago to present) DM arina or me and we'll try and fix it for the 100th time.


- Minor [[Legionnaire]] buff
--game should be fixed, try joining vip servers


- [[Turrets|Dual Railguns]] Added. [[Apocalypse]] is the only ship with them so far.
--[[Nyx]] fixed in new servers


- [[Starbase]] [[:Category:Fighters|Fighter]] bays fixed.
--[[Ghoul Nyx]] fixed in new servers


- Major changes and rules board added to [[Mega Base]], now you can’t complain you can’t find the rules.[[File:UpdatedalaxyRulesandAnnouncementsBoards.jpeg|thumb|678x678px|none]]-[[Turrets|Dual Railguns]] damage reduced from 90 -> 75.
''Just a reminder if it's not displayed here on update log, then we didn't make the change to ships/bases etc. So if you see a ship "nerfed", unless its posted here we didn't do it.''
</div>
</div>


<div class="TDiv shadowhover">
Removed 3 songs for copyright. One is a Victory Song and the other 2 are combat tracks also rip Metallica.
<h1 class="mw-customtoggle-60 shipclass">Version 60</h1>
* [//www.roblox.com/library/639595648/Removed-for-copyright https://www.roblox.com/library/639595648/Removed-for-copyright]
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-60" align=left>
* [//www.roblox.com/library/155143810/Removed-for-copyright https://www.roblox.com/library/155143810/Removed-for-copyright]
[[File:.60.PNG|centre|thumb|702x702px]]
* [//www.roblox.com/library/1542866894/Removed-for-copyright https://www.roblox.com/library/1542866894/Removed-for-copyright]
--Cyclops recolored (may be reverted if public opinion is negative)


New Christmas Limited Event ships released.
--Game audio system fixed (was broken, you may have noticed no game music playing in a few outdated servers)


<em>A </em>[[Sentaliz]] nerf, new Cruiser, and a [[Ghoul Nyx]] remodel.
-- Nerfed [[Leecher]]. New stats are 350/350, 140 speed, 11 accel, -1 phaser
</div></div>
<div class="TDiv shadowhover">
<h1 class="mw-customtoggle-61 shipclass">Version 61</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-61" align="left">
.61 Update was being tested on [[Galaxy Arcade]], now released to main Galaxy with .61c.


Fixed [[Sentaliz]] [[Spinals]].
New warp system added and a new planet, [[Myriad III]].


[[Glacier]] & [[Viking]] remodel.
[[Starbase]]s remodeled back to the newer model again.
[[File:Unknown-3.png|centre|thumb|690x690px]]Here's my personal agenda on things I need to get done, right now priority being to reduce lag and here's a list of the largest offenders


The present at the [[Christmas Mega Base]] has opened and is a [[Festive Wasp|Festive]] and [[Coal Wasp]] that you can only get on Christmas by asking [[Galaxy Staff]] for it.
[//trello.com/c/9zWlGvJ0/748-ca-agenda https://trello.com/c/9zWlGvJ0/748-ca-agenda]


Bug with the Wasps has been fixed.
[[Nyx]] is now made up half of meshes, part count reduced from 662 to 313 (and lag greatly reduced) it's appearance was not changed for those concerned.


To celebrate new years, we've got a special ship for you guys, but this time, it's going to be given out via a raffle system on the [[Official Galaxy Discord Servers|Galaxy Discord]]. Only 10 lucky people will receive this ship.
[[Nixesion]] (Fighter) reduced from 96 parts to 26 without altering any appearance/increasing file size.


Updated [[Frion I|Frion I.]] Minor changes to the exterior and changed [[Turrets|Turret]] positions.
[[Fury]] & [[Frenzy]] parts reduced from 60 to 36 each without altering any appearance. (File size increased by 100kb/each).


New Shield effects have been added.
New intro music, few new roaming themes, many new battle themes & new victory music.
[[File:Shield4.PNG|centre|thumb|377x377px]]Made the final update to remove all [[Snowflake]]s from spawning.


Replaced [[Viking]] and [[Glacier]] models with the newer ones.
As part of a major effort to get lag under control, I have decided to suspend the following ships because they utilize 10% or more of the servers processor by itself. The ships will be restored after being remodeled to a version with less than 10% lag. This takes effect in version .61c5 [[Absolution]], [[Aegis]], [[Andromeda]], [[Archeon]], [[Aurora]], [[Blizzard]], [[Carvainir]], [[E Class]], [[Eclipse]], [[Frankenemi]], [[Ghoul Nyx]], [[Glacier]], [[Grim Reaper]], [[Halloween Ship]], [[Hasatan]], [[Naglfar]], [[Nyx]], [Secret Ship], [[Revelation]], [[Ridgebreaker]], [[Sagittarius]], [[Sovereign]], [[Stormbringer]], [[Tempest]], [[Tengu]], [[Tennhausen]], [[Warlock]] and [[Witch]].


Buffed 2018 ships max speed to 300 & added particles.
The new music added to the Music Page on the Wiki if you want to listen to it. [//roblox-galaxy-official.wikia.com/wiki/Music http://roblox-galaxy-official.wikia.com/wiki/Music].


Minor parts reduction from the [[Mega Base]] & few cosmetic changes.
[[Nyx]] disabled, it's lag was reduced from in the 40% range to 12-13% but that's still not good enough so I'll work on that soon.


New spray paint gear at gear vendor.
[[Ridgebreaker]] now usable in new servers: Reduced part count 497 -> 173.


Few fixes to [[Mega Base]] and [[Aqueous II]].
[[E Class]] now usable in new servers: Reduced part count 177 -> 127.


[[Viking]] [[Spinals|Torpedos]] fixed.
[[Warlock]] now usable in new servers: Reduced part count 394 -> 216.


Admin Lounge statues replaced with portraits. (Parts/size reduction). [Credit to chaos for that one].
[[Tennhausen]] now usable in new servers: Reduced part count 470 -> 102.
[[File:Unknown66.png|centre|thumb|638x638px]][[Nyx]] now usable in new servers: Reduced part count FURTHER 313 -> 204.


New additions to the [[Mega Base]] interior including 2 food vending machines to the center area.
[[Absolution]] now usable in new servers: Reduced part count 494 -> 132


Fixed Mega Base dock points D3, E1, E2, E3, E4.
To keep track of my progress on the ship part reductions, visit the trello. [//trello.com/c/9zWlGvJ0/748-ca-agenda https://trello.com/c/9zWlGvJ0/748-ca-agenda]


Lowered E Dock points to avoid ship collisions on [[Mega Base]] thrusters.
[[Andromeda]] now usable in new servers: Reduced part count 209 -> 123.


Exterior additions to the [[Mega Base]].
2 new intro themes (total 3) | 1 new roaming theme & 1 new battle theme.


60d Winter Event has ended.
Presidents day event New event ship available in servers version .61d5.


Minor updates to the [[Mega Base]], you can access the admin lounge from the [[Mega Base]] via a staircase and not just the [[Eclipse]] now.
It will only be available for TODAY so get it while you can!


Buffed [[Coal Wasp|Coal]] & [[Festive Wasp]] accel/topspeed.
Fixed the [[Myriad III]] sand turning faction colour when captured.


[[Frion I]] remodel. Level 2 has 8 Heavy Turrets and decorative features.
Event ship is now unavailable in new servers. The remaining servers will have it until the 24 hour mark, then they will be force shutdown. So get it while you can!


New Admin Ship the [[Goliath X]] added.
[[Starbase]] floating [[Turrets]] have now been raised and moved slightly further from the base so they don't interfere with large ships docking.


fixed [[Hevnetier]] Fighter spawns. (Now spawns [[Fury|Fury's]]).
Fixed [[Myriad III|Myriad's]] dockpoints & teleporters on level 2.


Fixed [[Archeon]] lasers placement.
[[Archeon]] now usable in new servers: Reduced part count 472 -> 184.


[[Festive Wasp]] building errors fixed & now invisible on the [[Minimap]].
[[Witch]] now usable in new servers: Reduced part count 489 -> 195. ([[Archeon]] faction colors fixed).


improved [[Frion I|Frion]] level 2 upgrade structures. (Replaced those "plants").
[[Sagittarius]] now usable in new servers: Reduced part count 301 -> 72.


Improved teleporter pads.
[[Hasatan]] has been remodeled and added in new servers. Original model was 904 parts, then remodel was about 450 and I reduced that to 65 parts.


Halved prices of [[VIP Lounge|VIP Food Vendor]].
[[Naglfar]] now usable in new servers: Reduced part count 449 -> 44.


1 new food [[VIP Lounge|Vendor]] item & 2 new gear [[VIP Lounge|Vendor]] items.
Roblox update 1337: lol we broke your [[Turrets]] and seats.


Sneak Peak at the next Galaxy Update!
Welding issue is fixed in new servers.
[[File:Next update.png|centre|thumb|681x681px]]
<em>'''U.N.E Patrol Fleet returning to base after combat testing new prototype. A CLASSIFIED Capital Vessel that is yet to be Identified.'''</em>


'''''U.N.E. scientist division is yet again a step ahead of time.'''''
[[Hasatan]] being removed temporarily for bugfixes.


Starbase Remodel live in Development Servers, one additional floating [[Turrets|Turret Medium Laser]] and improved [[Turrets|Turret]] line of sight, as well as two extra Fighter spawns.
[[Hasatan]] bug has been fixed.
[[File:4346695a04909ecbd3b5ea1d1a80ab2d.gif|centre|thumb|430x430px]]New Miner added. The [[M Class]]. Brand new mining style as ore needs to be inside the ship to be mined, featuring 6 [[Turrets|MEDIUM MINING LASERS]] & WARP.


[[Wooly Mammoth]] received a well deserved stats buff|MaxHull 300->1000|MaxShield 1800->2000|OreHoldCap 3700->5000. (Went from around 186k material cost to 240k).
[[Sovereign]] now usable in new servers: Reduced part count 523 -> 152. (This is just to make it usable before the remodel is out).


The [[Nidhogg]] and [[Jackal]] have been added.
[[Frankenemi]] now usable in new servers: Reduced part count 230 -> 160. (Minor coloring/interior updating as well).


[[Frion I]] spawn points now invisible & a few structures falling apart fixed.
[[Ridgebreaker]] front [[Turrets|Medium Railgun]] working in new servers.


[[Festive Wasp]] [[Turrets|Small Mining Laser]] replaced with a [[Turrets|Medium]].
[[Ghoul Nyx]] now usable in new servers: Reduced part count 949 -> 203. (Also carries unique Fighters that have increased health/top speed).


Added particle effects on [[Ghoul Nyx]] engines.
Fixed Faction Color for Ghoul Nyx Bridge & Buffed Spirit. ([[Ghoul Nixesion]]) HP 350/250.


PLANET [[[Aqueous II]]] LEVEL 2 & LEVEL 3 UPGRADES ARE NOW LIVE IN NEW SERVERS.
[[Aegis]] now usable in new servers: Reduced part count 546 -> 102.


Level 2 costs 12k to upgrade & introduces new structures replacing the old, as well as 20 defense systems consisting of [[Turrets|Medium Lasers]] & [[Turrets|Medium Railguns]].
[[E Class]] fixed in new servers.
 
Miners & Freighters received Resistance Buff, & Double Health.
 
(Something Secret).


Level 3 costs 24k to upgrade & introduces 24 [[Turrets|Heavy Lasers]].
Lore for Galaxy finally exists! This is not the finalized version as future updates are planned to add into the lore. [//roblox-galaxy-official.wikia.com/wiki/Official_Galaxy_Factions http://roblox-galaxy-official.wikia.com/wiki/Official_Galaxy_Factions]


Fixed floating [[Turrets|Heavy Laser]] bug on [[[Aqueous II]], repositioned few [[Turrets|Heavy Lasers]] & added 4 new [[Turrets|Lasers]] to compensate for blind spot discovered.
[[Tengu]] is back to a usable state.


Fixed [[Viking]] [[Turrets|Flak]] placement & removed random decal giving an error on [[Jackal]].
If you have obtained an Unknown Ship in some way, you shouldn't reveal it's secret Configurations until 03/02 - U.N.E. Commission. Also, note that flying around in Unknown Ships may cause others to take you down as time passes. If you do have one do tell us.
[[File:Warp system.png|centre|thumb|704x704px]]
New Warp System in the works.


The Roblox Admin OldBaronMondo who played Galaxy a while ago made a blog about it. [//blog.roblox.com/2018/01/developing-unknown-make-sci-fi-game/ https://blog.roblox.com/2018/01/developing-unknown-make-sci-fi-game/]
Dread Rebalance has been released.


[[Ghoul Nyx]] & [[Nimitz]] hotfix.
Frigate Rebalance Released.


Completely remade the bridge of [[Cyclops]], it's got an interior now.
Fighter Rebalance Released.


[[E Class]] reduced file size & improved back to toilet cleaner state.
11 new remodels released.


[[Mega Base]] parts reduced from 2908 to 1918 without altering appearance.
5 new ships released.


Getting close to the big physics update. Decided to make the game completely zero gravity so trying to give players artificial gravity so they can still walk around. Haven't quite figured it out yet but I'm sure it will be soon.
The new ships are [[Scythe]], [[Meteor]], [[Genesis]], [[Mjolnheimr]], and [[Sentinel]].


[[Cyclops]] top bridge remodeled because it didn't fit in right. Here's the updated one. (The right one is the updated one).
The remodeled ships are [[Behemoth]], [[Avalon]], [[Zeus]], [[Phantom]], [[Dragonfly]], [[Nixesion]], [[Hawklight]], [[Sovereign]], [[Stormbringer]], [[Abyss]], and [[Tengu]].
[[File:1.png|centre|thumb|712x712px]]
[[File:2 2.png|centre|thumb|710x710px]]
All event ships have received a HP buff & some in accel/top speed.


For those questioning when new warp/updates will be applied. Rc has to fix these bugs first & new ones pop up every day. [//trello.com/c/HOTvs7wW/740-do-it https://trello.com/c/HOTvs7wW/740-do-it]
<span>Carrier Rebalance has been released.</span>


[[Abandoned U.N.E Base|U.N.E Starbase]] level 2 in new servers.
Starbase Level 4 introduced & base HP buffs. (Level 1 Starbase SHIELD 3k -> 5k | HULL 5k -> 7k).


If you haven't seen already, Roblox did a thing and messed up something and now, Galaxy is getting more players (yay in theory) but for the wrong reason (Bad in execution). Please do all of us a favor and Purge [[Freedom Base]]s.
Abandoned U.N.E Base Level 3 introduced. (Level 3 brings more defense).


Arcade has updates that aren't in regular Galaxy yet. Still bugs and glitches being worked out. Have patience.
Freedom Base HP buff SHIELD 5k -> 7.5k | HULL 5k -> 7.5k.


Shipbuilders, we're looking for these remodels below V _ V - there have already been some submitted, but if you can make a better one than you see in #ship-submissions give it a try. If you want a Remodel / Ship of yours added to #ship-submissions, tag a mod or Admin. Remember, Max. Filesize is 2MB & 500 Parts. Try to make it below either of these.
Myriad III HP buff HULL 7k -> 10k | SHIELD 3.5k -> 5k.


[[Osprey]], [[Orion]], [[Grievion]], [[Phantom]], [[Corvid]], [[Stormbringer]], [[Retribution]], [[Hawklight]], [[Razor Wing|Razorwing]]/[[Blood Wing|Bloodwing]], [[Xenon]], [[Raven]], [[Nisos]], [[Hasatan]], [[Hevnetier]], [[Archangel]], [[Nixesion]], [[Abyss]] and [[Dire Wolf]]. The most needed are [[Retribution]] and [[Hevnetier]].
[[Absolution]] now available in new servers. (Roblox saving issue deleted it before).


Free models will not be accepted. We will know if you took a free model and tried to use it as your own. We want original models made by the community of galaxy. If you persist to submit free models multiple times you may be banned from submitting ships for a set amount of time.
Minor cosmetic changes to [[Starbase]].


Accepted Remodels for: [[Phantom]], [[Dragonfly]] by Lordmoneymonkey. [[Abyss]] by Deadnom. [[Nixesion]] by oChaoswarrioro.
Minor coloring changes to all [[Turrets]].
[[File:Remodels 1.JPG|centre|thumb|665x665px]]
Accepted Remodels for: [[Hawklight]] by Lordmoneymonkey. [[Tengu]] by oChaoswarrioro/Changed [[Spinals|Torpedos]] to other [[Spinals|Spinal]] Armament. [[Sovereign]] by Miigaadenim.
[[File:Remodels 2.png|centre|thumb|670x670px]]
Accepted Remodels for: [[Zeus]], [[Behemoth]] by Lordmoneymonkey. [[Stormbringer]], [[Avalon]] by oChaoswarrioro.


New ships:
New audio added to the combat [[Music]] selection.


[[Mjolnheimr]] by MasterPlural.
[[Prototype X-2]] reduced from 229 parts down to 82 parts.
[[File:Mjolnheimr.png|centre|thumb|606x606px]]
[[File:Pluralpic.png|centre|thumb|599x599px]]
[[Scythe]] by lordmoneymonkey.
[[File:Scythe.png|centre|thumb|609x609px]][[Sentinel]] by oChaosWarrioro.
[[File:Sentinel.png|centre|thumb|551x551px]]
[[File:Sent.PNG|centre|thumb|656x656px]]
[[Meteor]] by an_droider.
[[File:Meteor.png|centre|thumb|662x662px]]
[[Genesis]] by lordmoneymonkey.
[[File:Genesis.png|centre|thumb|668x668px]][[Hevnetier]] Remodel made by ToschaMijasik. '''<u>(NOT COMING).</u>'''
[[File:Hev Remodel.png|centre|thumb|566x566px]]
Voting is open for the next two:


[[Hasatan]] Remodel by ToschaMijasik.
[[Turrets|Heavy Lasers]] & [[Turrets|Railguns]] barrels are now walk through(to combat them interfering with docking) also [[Turrets|Heavy Laser]] sound effect slightly "improved".
[[File:Hasatan Remodel 1.png|centre|thumb|599x599px]]


[[Hasatan]] Remodel by WhyImSoCool.
[[Avalon]], [[Scimitar]] & [[Mjolnheimr]] docking fixed. ([[Avalon]] dock extended, [[Scimitar]] docking changed to rear & [[Mjolnheimr|Mjolnheimr's]] front prong removed).
[[File:Hasatan Remodel 2.png|centre|thumb|566x566px]]Unidentified Space Craft was sighted taking part in Planetary Annihilation Tests.
[[File:Unknown-2.png|centre|thumb|462x462px]]Attempted balancing of [[Aqueous II]] Level 2 & 3. (Removed 6 [[Turrets|Heavy Lasers]] [24->18] from level 3 & removed 1 [[Turrets|Medium Railgun]] [20->19] from Level 2.


After about 3 hours of very frustrating mesh work, I've reduced [[Aqueous II]] file size from 40MB to 15MB & reduced it's part count by about 250 parts. Meshes in most cases do have less collision problems than unions, but there's a chance there may still be issues.
[[Sentinel]] reduced from 196 parts to 95.
</div>
</div>


<div class="TDiv shadowhover">
[[Blizzard]] now usable in new servers. (Remodeled by [[Galaxy Staff|Arina]]) & reduced to 91 parts from former 700+.
<h1 class="mw-customtoggle-61 shipclass">Version 61</h1>
[[File:.61e.PNG|centre|thumb|641x641px]]
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-61" align="left">
[[File:.61f.PNG|centre|thumb|630x630px]][[Prototype X-1]] reduced from 200 parts to 63 parts.
.61 Update was being tested on [[Galaxy Arcade]], now released to main Galaxy with .61c.


New warp system added and a new planet, [[Myriad III]].
[[Aegis]] collision issue fixed in new servers.


[[Starbase]]s remodeled back to the newer model again.
New Turret remodels released. Part counts cut down by 75%.
[[File:Unknown-3.png|centre|thumb|690x690px]]Here's my personal agenda on things I need to get done, right now priority being to reduce lag and here's a list of the largest offenders
[[File:New Turrets.png|centre|thumb|590x590px]]New [[Turrets|Turret]] types added in! Several ships have been updated with them.


[//trello.com/c/9zWlGvJ0/748-ca-agenda https://trello.com/c/9zWlGvJ0/748-ca-agenda]
[[Behemoth]], [[Nemesis]], [[Leviathan]], [[Retribution]], [[Slipstream]], [[Frankenemi]], [[Genesis]], [[Aegis]], [[Nisos]], [[Bastion]] and [[Hecate]].
[[File:Turret.png|centre|thumb|560x560px]][[Hawklight]] now usable in new servers: Reduced part count 423 -> 66.


[[Nyx]] is now made up half of meshes, part count reduced from 662 to 313 (and lag greatly reduced) it's appearance was not changed for those concerned.
[[Aegis]] collision issue fixed. (Again).


[[Nixesion]] (Fighter) reduced from 96 parts to 26 without altering any appearance/increasing file size.
New Situation Board at the [[Mega Base]] which provides a short description of recent updates/current issues going on with Galaxy. For now, it displays all (non-admin) suspended ships (since that's the problem as of now) & displays a section of what was recently updated. This is targeted towards players that aren't in the discord and helps inform them of why it's disabled and what. The recent update section should provide information on non-version updates, so you'll know if that specific change was applied to that server or not. (For example, a small ship hotfix would not change the latest server version, but it will now show up on the board to let players know this is the latest server with it).
[[File:Board.PNG|centre|thumb|674x674px]][[Leviathan]] Remodel released. Part count reduced from 155 to 86. File size reduced from 2.65 MB to 471 KB.


[[Fury]] & [[Frenzy]] parts reduced from 60 to 36 each without altering any appearance. (File size increased by 100kb/each).
2 New roaming tracks added. [//www.roblox.com/library/1475494985/Creation-and-Beyond https://www.roblox.com/library/1475494985/Creation-and-Beyond] [//www.roblox.com/library/1503419625/Stranger-Things-Extended https://www.roblox.com/library/1503419625/Stranger-Things-Extended]


New intro music, few new roaming themes, many new battle themes & new victory music.
<nowiki> </nowiki>2 New combat tracks added. [//www.roblox.com/library/1503408846/Its-Our-Fight-Steve-Jablonsky https://www.roblox.com/library/1503408846/Its-Our-Fight-Steve-Jablonsky] [//www.roblox.com/library/1503379616/Steve-Jablonsky-The-Art-of-War https://www.roblox.com/library/1503379616/Steve-Jablonsky-The-Art-of-War]


As part of a major effort to get lag under control, I have decided to suspend the following ships because they utilize 10% or more of the servers processor by itself. The ships will be restored after being remodeled to a version with less than 10% lag. This takes effect in version .61c5 [[Absolution]], [[Aegis]], [[Andromeda]], [[Archeon]], [[Aurora]], [[Blizzard]], [[Carvainir]], [[E Class]], [[Eclipse]], [[Frankenemi]], [[Ghoul Nyx]], [[Glacier]], [[Grim Reaper]], [[Halloween Ship]], [[Hasatan]], [[Naglfar]], [[Nyx]], [Secret Ship], [[Revelation]], [[Ridgebreaker]], [[Sagittarius]], [[Sovereign]], [[Stormbringer]], [[Tempest]], [[Tengu]], [[Tennhausen]], [[Warlock]] and [[Witch]].
Faction coloring Issues fixed on: [[Andromeda]], [[Absolution]], [[Witch]] & [[Sentinel]].


The new music added to the Music Page on the Wiki if you want to listen to it. [//roblox-galaxy-official.wikia.com/wiki/Music http://roblox-galaxy-official.wikia.com/wiki/Music].
[[Stormbringer]] now usable in new servers: Reduced part count 257 -> 61.


[[Nyx]] disabled, it's lag was reduced from in the 40% range to 12-13% but that's still not good enough so I'll work on that soon.
[[Frenzy]] & [[Fury]] now easier to get inside of & Part count reduced 60 -> 36.
[[File:.61g.png|centre|thumb|630x630px]][[Razor Wing]] nerfed, it lost 1 [[Turrets|Flak]] and [[Spinals]] reduced. Turn rate and acceleration also nerfed.


[[Ridgebreaker]] now usable in new servers: Reduced part count 497 -> 173.
[[Tennhausen]] buffed. It received 2 new [[Turrets|Medium Cannon Turrets]], and 1 [[Turrets|Railgun]] changed to a [[Turrets|Medium Cannon]].


[[E Class]] now usable in new servers: Reduced part count 177 -> 127.
<em>SECRET.</em>


[[Warlock]] now usable in new servers: Reduced part count 394 -> 216.
[[Revelation]] now usable in new servers: Reduced part count 795 -> 100 (I'm sorry but I had to strip it's central interior to even get it to this much...)


[[Tennhausen]] now usable in new servers: Reduced part count 470 -> 102.
[[Naglfar]] bridge fixed.
[[File:Unknown66.png|centre|thumb|638x638px]][[Nyx]] now usable in new servers: Reduced part count FURTHER 313 -> 204.


[[Absolution]] now usable in new servers: Reduced part count 494 -> 132
[[Freedom Base]] ladder blocking issue fixed.


To keep track of my progress on the ship part reductions, visit the trello. [//trello.com/c/9zWlGvJ0/748-ca-agenda https://trello.com/c/9zWlGvJ0/748-ca-agenda]
2 New Battle Themes:


[[Andromeda]] now usable in new servers: Reduced part count 209 -> 123.
[//www.roblox.com/library/1528315904/Pacific-Rim-Theme-FULL https://www.roblox.com/library/1528315904/Pacific-Rim-Theme-FULL]


2 new intro themes (total 3) | 1 new roaming theme & 1 new battle theme.
[//www.roblox.com/library/1528393633/Critical-Mass-Fatal https://www.roblox.com/library/1528393633/Critical-Mass-Fatal]


Presidents day event New event ship available in servers version .61d5.
6 New Roaming Themes:


It will only be available for TODAY so get it while you can!
[//www.roblox.com/library/1528396202/Ekstrak-Belt-Need-For-Speed-Carbon https://www.roblox.com/library/1528396202/Ekstrak-Belt-Need-For-Speed-Carbon]


Fixed the [[Myriad III]] sand turning faction colour when captured.
[//www.roblox.com/library/1528428262/03-Into-the-Breach-Antiquity-Row https://www.roblox.com/library/1528428262/03-Into-the-Breach-Antiquity-Row]


Event ship is now unavailable in new servers. The remaining servers will have it until the 24 hour mark, then they will be force shutdown. So get it while you can!
[//www.roblox.com/library/1528442778/02-Into-the-Breach-Old-Earth https://www.roblox.com/library/1528442778/02-Into-the-Breach-Old-Earth]


[[Starbase]] floating [[Turrets]] have now been raised and moved slightly further from the base so they don't interfere with large ships docking.
[//www.roblox.com/library/1528476370/04-Into-the-Breach-Old-War-Machines https://www.roblox.com/library/1528476370/04-Into-the-Breach-Old-War-Machines]


Fixed [[Myriad III|Myriad's]] dockpoints & teleporters on level 2.
[//www.roblox.com/library/1528497631/09-Into-the-Breach-Rusting-Hulks https://www.roblox.com/library/1528497631/09-Into-the-Breach-Rusting-Hulks]


[[Archeon]] now usable in new servers: Reduced part count 472 -> 184.
[//www.roblox.com/library/1528508410/21-Into-the-Breach-ACID https://www.roblox.com/library/1528508410/21-Into-the-Breach-ACID]


[[Witch]] now usable in new servers: Reduced part count 489 -> 195. ([[Archeon]] faction colors fixed).
Removed [[Spinals]] from Prototypes, added more Prototype Turrets to [[Prototype X-1|X-1]],[[Prototype X-2|X-2]] & Added more Damage, Reload & Nerfed Accuracy.


[[Sagittarius]] now usable in new servers: Reduced part count 301 -> 72.
[[Behemoth]] now usable on new servers. Part count reduced from 420 parts down to 212 parts.


[[Hasatan]] has been remodeled and added in new servers. Original model was 904 parts, then remodel was about 450 and I reduced that to 65 parts.
[[Sovereign]] now usable on new servers. Part count reduced from 298 parts down to 82 parts.


[[Naglfar]] now usable in new servers: Reduced part count 449 -> 44.
[[Bastion]] fixed in new servers.


Roblox update 1337: lol we broke your [[Turrets]] and seats.
Update Board at the [[Mega Base]] up to date.


Welding issue is fixed in new servers.
[[Wooly Mammoth]] buffed. Replaced 8 [[Turrets|Small Mining Lasers]] with 4 [[Turrets|Mediums]] & few color changes.


[[Hasatan]] being removed temporarily for bugfixes.
[[Tempest]] Reduced part count 501 -> 81.


[[Hasatan]] bug has been fixed.
[[Nimitz]] reduced in parts & remodeled Interior/minor exterior changes.


[[Sovereign]] now usable in new servers: Reduced part count 523 -> 152. (This is just to make it usable before the remodel is out).
[[Interceptor]] H/S reduced part count 60 -> 11.


[[Frankenemi]] now usable in new servers: Reduced part count 230 -> 160. (Minor coloring/interior updating as well).
[[Interceptor]] H/S buffed max Speed to 200.


[[Ridgebreaker]] front [[Turrets|Medium Railgun]] working in new servers.
[[Hevnetier]] HP buffed, speed & turnspeed reduced & spawns [[Nixesion]], [[Nighthawk]], [[Fury]], [[Frenzy]], [[Xenophile]] & [[Dragonfly]] now.


[[Ghoul Nyx]] now usable in new servers: Reduced part count 949 -> 203. (Also carries unique Fighters that have increased health/top speed).
[[Hawklight]] hull increased. (This change has been undone).


Fixed Faction Color for Ghoul Nyx Bridge & Buffed Spirit. ([[Ghoul Nixesion]]) HP 350/250.
7 New remodels released! The following ships have been remodeled: [[Sagittarius]], [[Retribution]], [[Archeon]], [[Xenon]], [[Archangel]], [[Raven]] and [[Dropship]].<em> </em>


[[Aegis]] now usable in new servers: Reduced part count 546 -> 102.
6 New ships added!! 1 Freighter, 2 Miners,1 Destroyer,1 Cruiser and 1 Battlecruiser.


[[E Class]] fixed in new servers.
All ship descriptions have been fixed.


Miners & Freighters received Resistance Buff, & Double Health.
Fixed Frigate build menu that Lord broke.


(Something Secret).
[[Nyx]] fixed.


Lore for Galaxy finally exists! This is not the finalized version as future updates are planned to add into the lore. [//roblox-galaxy-official.wikia.com/wiki/Official_Galaxy_Factions http://roblox-galaxy-official.wikia.com/wiki/Official_Galaxy_Factions]
[[Aeaphiel]] fixed.


[[Tengu]] is back to a usable state.
[[Constellation]] is now the first Freighter class to come armed. It now has 2 medium flaks for defense. Once again, this is normally a VIP Freighter but will be available to all players for a few days before it's VIP only, so get it while you can!


If you have obtained an Unknown Ship in some way, you shouldn't reveal it's secret Configurations until 03/02 - U.N.E. Commission. Also, note that flying around in Unknown Ships may cause others to take you down as time passes. If you do have one do tell us.
[[Scythe]] docking fixed.


Dread Rebalance has been released.
[[Nimitz]] upscaled. (Slightly bigger, no changes to appearance other than that).


Frigate Rebalance Released.
[[Interceptor]] S/H slightly upscaled & weapons replaced with mediums. (Small Flak Cannon replaced with Medium Flak Cannon etc).


Fighter Rebalance Released.
[[Blizzard]] [[Turrets]] reposition for better firing angle & HP buff: Shield: 2000 -> 2500 | Hull: 1200 -> 2000


11 new remodels released.
Higher Quality Discord Logo.


5 new ships released.
[[Cyclops]] second floor removed, interior updated.


The new ships are [[Scythe]], [[Meteor]], [[Genesis]], [[Mjolnheimr]], and [[Sentinel]].
Minor docking change to [[Retribution]].


The remodeled ships are [[Behemoth]], [[Avalon]], [[Zeus]], [[Phantom]], [[Dragonfly]], [[Nixesion]], [[Hawklight]], [[Sovereign]], [[Stormbringer]], [[Abyss]], and [[Tengu]].
Minor Prototype buff.


<span>Carrier Rebalance has been released.</span>
More Ship Descriptions Fixed.


Starbase Level 4 introduced & base HP buffs. (Level 1 Starbase SHIELD 3k -> 5k | HULL 5k -> 7k).
[[Avalon]] buffed in new servers.


Abandoned U.N.E Base Level 3 introduced. (Level 3 brings more defense).
[[Slipstream]] has 75 speed now.


Freedom Base HP buff SHIELD 5k -> 7.5k | HULL 5k -> 7.5k.
Increased Prototype Turrets reload to 20 seconds & damage on both is now 500 a/ Turret.


Myriad III HP buff HULL 7k -> 10k | SHIELD 3.5k -> 5k.
[[Constellation]] is now VIP in new servers.


[[Absolution]] now available in new servers. (Roblox saving issue deleted it before).
[[Slipstream]] speed buff reverted.


Minor cosmetic changes to [[Starbase]].
Prototype [[Turrets|Turret]] changes mostly reverted.


Minor coloring changes to all [[Turrets]].
All ships are currently broken, be patient until we figured it out.


New audio added to the combat [[Music]] selection.
I fixed it.


[[Prototype X-2]] reduced from 229 parts down to 82 parts.
[[Constellation]] buffed: One [[Turrets|Medium Flak]] replaced with one [[Turrets|Medium Laser]].


[[Turrets|Heavy Lasers]] & [[Turrets|Railguns]] barrels are now walk through(to combat them interfering with docking) also [[Turrets|Heavy Laser]] sound effect slightly "improved".
[[Aqueous II]] minor building error fixed.


[[Avalon]], [[Scimitar]] & [[Mjolnheimr]] docking fixed. ([[Avalon]] dock extended, [[Scimitar]] docking changed to rear & [[Mjolnheimr|Mjolnheimr's]] front prong removed).
Minor building error on [[Hornet]] fixed.


[[Sentinel]] reduced from 196 parts to 95.
[[Archangel]] coloring issue fixed.


[[Blizzard]] now usable in new servers. (Remodeled by [[Galaxy Staff|Arina]]) & reduced to 91 parts from former 700+.
[[Black Flare]] has now been brought back to it's original form (with a few alterations). Original flare that was removed used to be 1097 parts, it's now 97. Available in new servers.
[[File:.61e.PNG|centre|thumb|641x641px]]
[[File:.61f.PNG|centre|thumb|630x630px]][[Prototype X-1]] reduced from 200 parts to 63 parts.


[[Aegis]] collision issue fixed in new servers.
[[Starbase]] recolored & few building alterations.


New Turret remodels released. Part counts cut down by 75%.
Apoc buffed, 1 New Carrier and Fighter Released, 2 New Frigates Released, 2 New Destroyers Released, [[Carvainir]] Remodel Released, [[Rorqual]] Remodel Released and [[Turrets|Light Cannon]] Released.
[[File:New Turrets.png|centre|thumb|590x590px]]New [[Turrets|Turret]] types added in! Several ships have been updated with them.


[[Behemoth]], [[Nemesis]], [[Leviathan]], [[Retribution]], [[Slipstream]], [[Frankenemi]], [[Genesis]], [[Aegis]], [[Nisos]], [[Bastion]] and [[Hecate]].
The following ships received the Light Cannons: [[Aeaphiel]], [[Avenger]], [[Archangel]], [[Chimera]], [[Gideon]], [[Razor Wing]], [[Orion]], [[Osprey]] and the [[Ampharos]].
[[File:Turret.png|centre|thumb|560x560px]][[Hawklight]] now usable in new servers: Reduced part count 423 -> 66.


[[Aegis]] collision issue fixed. (Again).
Frigate menu fixed, [[Archangel]] removed until it is able to be fixed.


New Situation Board at the [[Mega Base]] which provides a short description of recent updates/current issues going on with Galaxy. For now, it displays all (non-admin) suspended ships (since that's the problem as of now) & displays a section of what was recently updated. This is targeted towards players that aren't in the discord and helps inform them of why it's disabled and what. The recent update section should provide information on non-version updates, so you'll know if that specific change was applied to that server or not. (For example, a small ship hotfix would not change the latest server version, but it will now show up on the board to let players know this is the latest server with it).
Small [[Turrets|Mining Lasers]] fixed in new servers.
[[File:Board.PNG|centre|thumb|674x674px]][[Leviathan]] Remodel released. Part count reduced from 155 to 86. File size reduced from 2.65 MB to 471 KB.


2 New roaming tracks added. [//www.roblox.com/library/1475494985/Creation-and-Beyond https://www.roblox.com/library/1475494985/Creation-and-Beyond] [//www.roblox.com/library/1503419625/Stranger-Things-Extended https://www.roblox.com/library/1503419625/Stranger-Things-Extended]
Galaxy is fixed once again.


<nowiki> </nowiki>2 New combat tracks added. [//www.roblox.com/library/1503408846/Its-Our-Fight-Steve-Jablonsky https://www.roblox.com/library/1503408846/Its-Our-Fight-Steve-Jablonsky] [//www.roblox.com/library/1503379616/Steve-Jablonsky-The-Art-of-War https://www.roblox.com/library/1503379616/Steve-Jablonsky-The-Art-of-War]
[[Archangel]] fixed in new servers.


Faction coloring Issues fixed on: [[Andromeda]], [[Absolution]], [[Witch]] & [[Sentinel]].
Hello everyone, the Official Galaxy Merch Store has been released! Feel free to buy posters and all kinds of other items to support Galaxy! [//www.zazzle.com.au/galaxy_store?rf=238754418880132827 https://www.zazzle.com.au/galaxy_store?rf=238754418880132827] There is currently a promotion going on for the store. If you buy a product, please send all the proof to @Sean_MorabitoYT on Discord to receive your one of a kind Carrier! You can only get 1 ship! You can buy ships for your friends if you wish. If you lose it then its gone forever. This promotion only lasts for 1 month. When you buy you hereby agree to these conditions. P.S You are able to fully customize everything on the store. P.S New Role for people who have purchased


[[Stormbringer]] now usable in new servers: Reduced part count 257 -> 61.
Moved [[Rorqual]] Teleporters, changed [[Turrets|Turret]] layout on [[Rorqual]].


[[Frenzy]] & [[Fury]] now easier to get inside of & Part count reduced 60 -> 36.
[[Borealis]] part count reduced by 80%.
[[File:.61g.png|centre|thumb|630x630px]][[Razor Wing]] nerfed, it lost 1 [[Turrets|Flak]] and [[Spinals]] reduced. Turn rate and acceleration also nerfed.


[[Tennhausen]] buffed. It received 2 new [[Turrets|Medium Cannon Turrets]], and 1 [[Turrets|Railgun]] changed to a [[Turrets|Medium Cannon]].
[[Borealis]] beautified.


<em>SECRET.</em>
[[Blitz]] part count reduced by 75%.


[[Revelation]] now usable in new servers: Reduced part count 795 -> 100 (I'm sorry but I had to strip it's central interior to even get it to this much...)
[[Starfall]] nerfed from 1000/1000 to 650/700.


[[Naglfar]] bridge fixed.
[[Prototype X-1]] reduced to 50 parts again.


[[Freedom Base]] ladder blocking issue fixed.
[[Sovereign]] fixed again.


2 New Battle Themes:
[[Zeus]] reduced from 532 to 232 parts. Available in new servers


[//www.roblox.com/library/1528315904/Pacific-Rim-Theme-FULL https://www.roblox.com/library/1528315904/Pacific-Rim-Theme-FULL]
Fixed [[Prototype X-1|X-1]] Teleporters that were eaten by the void.


[//www.roblox.com/library/1528393633/Critical-Mass-Fatal https://www.roblox.com/library/1528393633/Critical-Mass-Fatal]
[[Rorqual]] has warp now, 1000 more hull, 250 more shields, 30 less speed, 1000 less ore hold.


6 New Roaming Themes:
Fixed up the descriptions of all the new ships that got added.


[//www.roblox.com/library/1528396202/Ekstrak-Belt-Need-For-Speed-Carbon https://www.roblox.com/library/1528396202/Ekstrak-Belt-Need-For-Speed-Carbon]
[[Avenger]] remodeled / fixed.


[//www.roblox.com/library/1528428262/03-Into-the-Breach-Antiquity-Row https://www.roblox.com/library/1528428262/03-Into-the-Breach-Antiquity-Row]
Fixed issues on the [[Avenger|Avenger.]] It should be more appealing. Halved file size/lowered part count.


[//www.roblox.com/library/1528442778/02-Into-the-Breach-Old-Earth https://www.roblox.com/library/1528442778/02-Into-the-Breach-Old-Earth]
Hornet parts reduced 132 -> 73. (Docking issue should be fixed now).


[//www.roblox.com/library/1528476370/04-Into-the-Breach-Old-War-Machines https://www.roblox.com/library/1528476370/04-Into-the-Breach-Old-War-Machines]
[[Rorqual]] fixed.


[//www.roblox.com/library/1528497631/09-Into-the-Breach-Rusting-Hulks https://www.roblox.com/library/1528497631/09-Into-the-Breach-Rusting-Hulks]
Just a reminder that cancelling your order from the store once you get the ship is fraud which is illegal and you will be punished accordingly with a perm ban (appeal chances low) and the ship removed from your inventory. I do not want to post this for a 3rd time. Got it?


[//www.roblox.com/library/1528508410/21-Into-the-Breach-ACID https://www.roblox.com/library/1528508410/21-Into-the-Breach-ACID]
[[Viking]] [[Turrets|Turret]] placement fixed.


Removed [[Spinals]] from Prototypes, added more Prototype Turrets to [[Prototype X-1|X-1]],[[Prototype X-2|X-2]] & Added more Damage, Reload & Nerfed Accuracy.
2 [[Turrets]] on [[Viking]] replaced with [[Turrets|Light Cannons]].


[[Behemoth]] now usable on new servers. Part count reduced from 420 parts down to 212 parts.
FIXED THE COLOURING ISSUES ON THE [[Aeaphiel|AEAPHIEL]] THAT HAVE BEEN THERE FOR OVER A YEAR.


[[Sovereign]] now usable on new servers. Part count reduced from 298 parts down to 82 parts.
Before there is more people making stupid remarks about how they are so much more informed on Updates when they are not, .61i+ is going to add the following and more:


[[Bastion]] fixed in new servers.
Player can no longer teleport to their ship if docking, warping.


Update Board at the [[Mega Base]] up to date.
Reclass Prototypes as Super Capital, limited to one per faction.


[[Wooly Mammoth]] buffed. Replaced 8 [[Turrets|Small Mining Lasers]] with 4 [[Turrets|Mediums]] & few color changes.
Loyality gain-rate faster by 25%.


[[Tempest]] Reduced part count 501 -> 81.
Minimum base level and loyality required to spawn bigger ships. (Doesn't affect Frigates and Utility. Barely affects Destroyers, Cruisers, Battlecruisers. Notes coming soon.)


[[Nimitz]] reduced in parts & remodeled Interior/minor exterior changes.
Reduce Prices on Frigates, Destroyers, Cruisers.


[[Interceptor]] H/S reduced part count 60 -> 11.
New ship limits: Pre Endgame: Battleship 4, Carrier 1, Dread 2, Super Capital 0. Endgame: Battleship 5, Carrier 1, Dread 3, Super Capital 1.


[[Interceptor]] H/S buffed max Speed to 200.
Ship price calculations based on turret DPS rather than the number of [[Turrets|Turret]] slots.


[[Hevnetier]] HP buffed, speed & turnspeed reduced & spawns [[Nixesion]], [[Nighthawk]], [[Fury]], [[Frenzy]], [[Xenophile]] & [[Dragonfly]] now.
Made [[Draco]] VIP and more Expensive.


[[Hawklight]] hull increased. (This change has been undone).
=="The Anti-Piracy update" - .61h.==
[[File:.61H.PNG|centre|thumb|654x654px]][[Aliens|Alien Swarmer]] reduced part count 90 -> 7. (Should increase performance slightly).


7 New remodels released! The following ships have been remodeled: [[Sagittarius]], [[Retribution]], [[Archeon]], [[Xenon]], [[Archangel]], [[Raven]] and [[Dropship]].<em> </em>
[[Aliens|Alien Punisher]] reduced part count 152 -> 14. (Should increase performance slightly).


6 New ships added!! 1 Freighter, 2 Miners,1 Destroyer,1 Cruiser and 1 Battlecruiser.
[[Turrets|Medium Mining Laser]] reduced part count 42 -> 12.


All ship descriptions have been fixed.
[[Turrets|Small Mining Laser]] reduced part count 37 -> 11.


Fixed Frigate build menu that Lord broke.
[[Halloween Ship]] now available in new servers. Reduced part count 458 -> 58. (Mostly an update for staff).


[[Nyx]] fixed.
In [[Galaxy Arcade|Arcade]] when joining a faction, you instantly get 11% Loyalty.


[[Aeaphiel]] fixed.
Fixed missing parts on [[Witch]], fixed faction color.


[[Constellation]] is now the first Freighter class to come armed. It now has 2 medium flaks for defense. Once again, this is normally a VIP Freighter but will be available to all players for a few days before it's VIP only, so get it while you can!
[[Sabre Tooth]] and [[Xenophile]] Remodeled.


[[Scythe]] docking fixed.
Coloring/Building issues fixed with [[Starbase]]\Few [[Mega Base]] fixes\[[Abandoned U.N.E Base]] Alarm noise changed & plays every 60 seconds instead of every 30.


[[Nimitz]] upscaled. (Slightly bigger, no changes to appearance other than that).
Coloring issue fixed with [[Revelation]] & [[Nyx]].


[[Interceptor]] S/H slightly upscaled & weapons replaced with mediums. (Small Flak Cannon replaced with Medium Flak Cannon etc).
[[Panther]], [[Ishkur]], [[Ibis]] added.


[[Blizzard]] [[Turrets]] reposition for better firing angle & HP buff: Shield: 2000 -> 2500 | Hull: 1200 -> 2000
Reduced Speed on [[Panther]] by a little, increased HP.


Higher Quality Discord Logo.
[[Starbase]] Satellite turrets fixed. (No more docking issues).


[[Cyclops]] second floor removed, interior updated.
[[Panther]] severely nerfed, HP buffed, [[Spinals]] halved, speed reduced further, acceleration reduced. [[Spinals]] reduced to "large".


Minor docking change to [[Retribution]].
[[Cobra]] slightly reduced part count & slight interior change (For the better).


Minor Prototype buff.
[[Panther]] received 3/3 [[Spinals|Large Spinals]], hp buff, speed increase and some [[Turrets]] removed.


More Ship Descriptions Fixed.
[[Panther]] received 1 more [[Turrets|Light Cannon]], 1 more [[Spinals|Large Phaser]], 10 more speed and -250 shield.


[[Avalon]] buffed in new servers.
[[Revelation|Revelation's]] [[Fury|Furies]] should be fixed in new servers.


[[Slipstream]] has 75 speed now.
[[Borealis]] Fighter placement fixed in new servers.


Increased Prototype Turrets reload to 20 seconds & damage on both is now 500 a/ Turret.
[[Blitz]] fixed in new servers.


[[Constellation]] is now VIP in new servers.
[[Vanguard]] Fighter placement fixed in new servers.


[[Slipstream]] speed buff reverted.
[[Jackal|Jackal's]] spinal intervals reduced to Andro's speed. Medium phasers changed to large. Shield reduced by 100.


Prototype [[Turrets|Turret]] changes mostly reverted.
If you do stuff to gain power, it will probably also increase Loyalty Gain - so don't just sit around and wait for loyalty to generate - be active.


All ships are currently broken, be patient until we figured it out.
[[Jackal|Jackal's]] turn rate severely nerfed, hull reduced by 100.


I fixed it.
'''All miners now have warp.'''


[[Constellation]] buffed: One [[Turrets|Medium Flak]] replaced with one [[Turrets|Medium Laser]].
A bit more lore added to the [[United Nations Of Earth|U.N.E]] page and changed it slightly.


[[Aqueous II]] minor building error fixed.
New editions to the Store! (Ignore the Miners Of Galaxy Ones). (At the moment you can only view them by selecting the collections button). [//www.zazzle.com.au/galaxy_store?rf=238754418880132827 https://www.zazzle.com.au/galaxy_store?rf=238754418880132827]


Minor building error on [[Hornet]] fixed.
[[Razor Wing]] Remodel added in new servers.


[[Archangel]] coloring issue fixed.
[[Dire Wolf]] Remodel added in new servers.


[[Black Flare]] has now been brought back to it's original form (with a few alterations). Original flare that was removed used to be 1097 parts, it's now 97. Available in new servers.
[[Orion]] Remodel Added in new servers.


[[Starbase]] recolored & few building alterations.
[[Carvainir]] Remodel Added in new servers.


Apoc buffed, 1 New Carrier and Fighter Released, 2 New Frigates Released, 2 New Destroyers Released, [[Carvainir]] Remodel Released, [[Rorqual]] Remodel Released and [[Turrets|Light Cannon]] Released.
[[Carvainir]] hold buffed from 750 to 1000.


The following ships received the Light Cannons: [[Aeaphiel]], [[Avenger]], [[Archangel]], [[Chimera]], [[Gideon]], [[Razor Wing]], [[Orion]], [[Osprey]] and the [[Ampharos]].
Prototypes Buffed.


Frigate menu fixed, [[Archangel]] removed until it is able to be fixed.
New [[Turrets]] types replace two old [[Turrets]] types.


Small [[Turrets|Mining Lasers]] fixed in new servers.
[[Ishkur]] nerfed.


Galaxy is fixed once again.
Fixed error in the [[Hornet]]. (One of the text messages said [[Turrets|Medium Mining Laser]] instead of [[Turrets|Small]]).


[[Archangel]] fixed in new servers.
More ship descriptions fixed.


Hello everyone, the Official Galaxy Merch Store has been released! Feel free to buy posters and all kinds of other items to support Galaxy! [//www.zazzle.com.au/galaxy_store?rf=238754418880132827 https://www.zazzle.com.au/galaxy_store?rf=238754418880132827] There is currently a promotion going on for the store. If you buy a product, please send all the proof to @Sean_MorabitoYT on Discord to receive your one of a kind Carrier! You can only get 1 ship! You can buy ships for your friends if you wish. If you lose it then its gone forever. This promotion only lasts for 1 month. When you buy you hereby agree to these conditions. P.S You are able to fully customize everything on the store. P.S New Role for people who have purchased
Prototypes have entered Phase 2 of testing!


Moved [[Rorqual]] Teleporters, changed [[Turrets|Turret]] layout on [[Rorqual]].
[[Prototype X-1]] received longer range guns than [[Prototype X-2]].


[[Borealis]] part count reduced by 80%.
[[Prototype X-2]] received faster firing guns than [[Prototype X-1]].


[[Borealis]] beautified.
[[Prototype X-2]] received a new special turret and two specialized turrets.


[[Blitz]] part count reduced by 75%.
[[Hecate]] Remodeled.


[[Starfall]] nerfed from 1000/1000 to 650/700.
[[Prototype X-2]] Remodeled.


[[Prototype X-1]] reduced to 50 parts again.
[[Zero]] Remodeled.


[[Sovereign]] fixed again.
[[Osprey]] Remodeled.


[[Zeus]] reduced from 532 to 232 parts. Available in new servers
[[Sixfold]] Remodeled.


Fixed [[Prototype X-1|X-1]] Teleporters that were eaten by the void.
[[Prototype X-2]] Reduced from 80 parts to 24 parts.


[[Rorqual]] has warp now, 1000 more hull, 250 more shields, 30 less speed, 1000 less ore hold.
[[Prototype X-2]] File sized reduced from 1.3 MB's down to 534 KB's.


Fixed up the descriptions of all the new ships that got added.
[[Tengu]] Remodeled.


[[Avenger]] remodeled / fixed.
[[Hornet]] explosion reduced to 0 until further notice, it’s not supposed to be 105.


Fixed issues on the [[Avenger|Avenger.]] It should be more appealing. Halved file size/lowered part count.
[[Commercial Miner]] explosion reduced to 95.


Hornet parts reduced 132 -> 73. (Docking issue should be fixed now).
[[Lusso]] Interior improved & part count reduced. 179 -> 135 (Along with a few collision issues fixed)


[[Rorqual]] fixed.
[[Mammoth]]/[[Wooly Mammoth|Wool]] slightly buffed.


Just a reminder that cancelling your order from the store once you get the ship is fraud which is illegal and you will be punished accordingly with a perm ban (appeal chances low) and the ship removed from your inventory. I do not want to post this for a 3rd time. Got it?
[[Starbase]] upscaled & few building errors fixed.


[[Viking]] [[Turrets|Turret]] placement fixed.
Added tighter air-locks, so ships can't get through. (If you can, go on a VIP Server and upgrade it to level 2 or 3). Fixed loose parts.


2 [[Turrets]] on [[Viking]] replaced with [[Turrets|Light Cannons]].
[[Starbase]] reverted. No future exterior changes are planned for this starbase. Remodel may be in the near future.


FIXED THE COLOURING ISSUES ON THE [[Aeaphiel|AEAPHIEL]] THAT HAVE BEEN THERE FOR OVER A YEAR.
[[E Class]] docking improved & docking area slightly improved.


Before there is more people making stupid remarks about how they are so much more informed on Updates when they are not, .61i+ is going to add the following and more:
[[Hornet]] reset back to 0 explosion, Roblox and their crappy asset bugs.


Player can no longer teleport to their ship if docking, warping.
[[Apostle|Apostle's]] shield nerfed to 700 and hull nerfed to 650.


Reclass Prototypes as Super Capital, limited to one per faction.
[[Nemesis]] Remodel available in new servers.


Loyality gain-rate faster by 25%.
[[Naglfar]] Remodel available in new servers.


Minimum base level and loyality required to spawn bigger ships. (Doesn't affect Frigates and Utility. Barely affects Destroyers, Cruisers, Battlecruisers. Notes coming soon.)
[[Ridgebreaker]] Remodel available in new servers.


Reduce Prices on Frigates, Destroyers, Cruisers.
[[Glacier]] Remodeled and now available again in new servers.


New ship limits: Pre Endgame: Battleship 4, Carrier 1, Dread 2, Super Capital 0. Endgame: Battleship 5, Carrier 1, Dread 3, Super Capital 1.
[[Aliens|Alien]] Swarmer physically doubled in size (to make it an easier target) and health slightly buffed. Shield 250-->300 Hull 250-->300.


Ship price calculations based on turret DPS rather than the number of [[Turrets|Turret]] slots.
Poll opened on which ships to prioritize for lag reduction.


Made [[Draco]] VIP and more Expensive.
[[M Class]] part count reduced. 311-->82.


=="The Anti-Piracy update" - .61h.==
[[Genesis]] part count reduced. 447-->66.
[[File:.61H.PNG|centre|thumb|654x654px]][[Aliens|Alien Swarmer]] reduced part count 90 -> 7. (Should increase performance slightly).


[[Aliens|Alien Punisher]] reduced part count 152 -> 14. (Should increase performance slightly).
[[Commercial Miner]] explosion size set to 80.


[[Turrets|Medium Mining Laser]] reduced part count 42 -> 12.
[[Hornet]] explosion size set to 20.


[[Turrets|Small Mining Laser]] reduced part count 37 -> 11.
[[Sakala]] HP buffed and turrets changed, mobility nerfed significantly.


[[Halloween Ship]] now available in new servers. Reduced part count 458 -> 58. (Mostly an update for staff).
[[Sanguine]] HP nerfed, slight speed increase. ("Possible revert it future").


In [[Galaxy Arcade|Arcade]] when joining a faction, you instantly get 11% Loyalty.
[[Glacier]] re-released again.


Fixed missing parts on [[Witch]], fixed faction color.
[[Nemesis]] remodel released again.


[[Sabre Tooth]] and [[Xenophile]] Remodeled.
[[Ridgebreaker]] [[Spinals|Spinal]] interval fixed.


Coloring/Building issues fixed with [[Starbase]]\Few [[Mega Base]] fixes\[[Abandoned U.N.E Base]] Alarm noise changed & plays every 60 seconds instead of every 30.
New Battle (combat) theme [https://www.roblox.com/library/1792838428/F-777-Space-Battle added]


Coloring issue fixed with [[Revelation]] & [[Nyx]].
2 New Roaming (non-combat) [https://www.roblox.com/library/1792934447/Blue-Team-Halo-5-Guardians themes] [https://www.roblox.com/library/1792838076/No-Time-For-Caution-Interstellar-Soundtrack added]


[[Panther]], [[Ishkur]], [[Ibis]] added.
Another new Roaming theme [https://www.roblox.com/library/1797718313/Luna-Please-Fill-My-Empty-Sky added]


Reduced Speed on [[Panther]] by a little, increased HP.
== Update Version .61i ==
[[Aliens|Alien]] spawn rate dramatically increased, aliens lagging fixed


[[Starbase]] Satellite turrets fixed. (No more docking issues).
Supercapital spawning fixed


[[Panther]] severely nerfed, HP buffed, [[Spinals]] halved, speed reduced further, acceleration reduced. [[Spinals]] reduced to "large".
Map size increased


[[Cobra]] slightly reduced part count & slight interior change (For the better).
[[Loyalty]] now saves when you leave if and only if you join the same exact faction as before


[[Panther]] received 3/3 [[Spinals|Large Spinals]], hp buff, speed increase and some [[Turrets]] removed.
NEW NPC base called the "mothership"


[[Panther]] received 1 more [[Turrets|Light Cannon]], 1 more [[Spinals|Large Phaser]], 10 more speed and -250 shield.
Large railgun and miniguns added to this base, as well as other things. 5 unique, visually different levels. "Most powerful defense in the game"


[[Revelation|Revelation's]] [[Fury|Furies]] should be fixed in new servers.
[[:Category:Fighters|Fighter]] movement bugs fixed, bay doors not opening fixed


[[Borealis]] Fighter placement fixed in new servers.
VIP and Staff members have unique tags in the chat.


[[Blitz]] fixed in new servers.
Alien Punisher physically increased in size to make it an easier target. No other stat changes.


[[Vanguard]] Fighter placement fixed in new servers.
Alien Swarmer recolored and speed slightly buffed. Swarmer's laser reload time doubled from 2.5 to 5 seconds.


[[Jackal|Jackal's]] spinal intervals reduced to Andro's speed. Medium phasers changed to large. Shield reduced by 100.
Unanchored parts floating off of the [[mothership]] fixed


If you do stuff to gain power, it will probably also increase Loyalty Gain - so don't just sit around and wait for loyalty to generate - be active.
Mothership Cannon reload time doubled from 4 to 8 seconds


[[Jackal|Jackal's]] turn rate severely nerfed, hull reduced by 100.
Mothership Laser reload time reduced from 7 to 6 seconds


'''All miners now have warp.'''
Mothership Railgun damage reduced from 225 to 200


A bit more lore added to the [[United Nations Of Earth|U.N.E]] page and changed it slightly.
Mothership Minigun range reduced from 4000 to 3750


New editions to the Store! (Ignore the Miners Of Galaxy Ones). (At the moment you can only view them by selecting the collections button). [//www.zazzle.com.au/galaxy_store?rf=238754418880132827 https://www.zazzle.com.au/galaxy_store?rf=238754418880132827]
[[Mammoth]] ore hold buffed from 3500 to 5000, "torque" reduced from 15 to 13, cargo hold reduced from 350 to 175


[[Razor Wing]] Remodel added in new servers.
All [[turrets|mining lasers]] have had their range buffed by 1000 to compensate for map expansion updates


[[Dire Wolf]] Remodel added in new servers.
[[Aliens|Alien Swarmer]] laser reload time buffed from 5 to 2.5 seconds, damage increased from 25 to 35, Loot gain increased remains the same


[[Orion]] Remodel Added in new servers.
Alien Punisher loot buffed (~30% more than swarmer). No stat changes


[[Carvainir]] Remodel Added in new servers.
[[Wooly Mammoth]] ore hold buffed from 5000 to 6000, cargo hold buffed from 500 to 600, hull buffed from 3000 to 3500, turn speed increased from .4 to .5


[[Carvainir]] hold buffed from 750 to 1000.
2 New Roaming Tracks. [//www.roblox.com/library/1879006534/Time-From-Inception https://www.roblox.com/library/1879006534/Time-From-Inception] [//www.roblox.com/library/1878693018/Open-Seas-And-Skies https://www.roblox.com/library/1878693018/Open-Seas-And-Skies]


Prototypes Buffed.
1 New Battle Track. [//www.roblox.com/library/1878977089/John-Wick-Shots-Fired https://www.roblox.com/library/1878977089/John-Wick-Shots-Fired]


New [[Turrets]] types replace two old [[Turrets]] types.
BASE [[Turrets|TURRETS]] & SHIP SPAWNING FIXED.


[[Ishkur]] nerfed.
[[Xenon]] reduced part count 407 -> 45.


Fixed error in the [[Hornet]]. (One of the text messages said [[Turrets|Medium Mining Laser]] instead of [[Turrets|Small]]).
[[Zhanado]] reduced part count 281 -> 35.


More ship descriptions fixed.
[[Vansnova]] reduced part count 154 -> 77.


Prototypes have entered Phase 2 of testing!
[[Scimitar]] reduced part count 162 -> 68


[[Prototype X-1]] received longer range guns than [[Prototype X-2]].
[[Spectre]] reduced part count 341 -> 69


[[Prototype X-2]] received faster firing guns than [[Prototype X-1]].
[[Python]] reduced part count 108 -> 63


[[Prototype X-2]] received a new special turret and two specialized turrets.
[[Radiance]] reduced part count 381 -> 68
</div>
</div>
<div class="TDiv shadowhover">
<h1 class="mw-customtoggle-60 shipclass">Version 60</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-60" align=left>
[[File:.60.PNG|centre|thumb|702x702px]]


[[Hecate]] Remodeled.
New Christmas Limited Event ships released.


[[Prototype X-2]] Remodeled.
<em>A </em>[[Sentaliz]] nerf, new Cruiser, and a [[Ghoul Nyx]] remodel.


[[Zero]] Remodeled.
Fixed [[Sentaliz]] [[Spinals]].


[[Osprey]] Remodeled.
[[Glacier]] & [[Viking]] remodel.


[[Sixfold]] Remodeled.
The present at the [[Christmas Mega Base]] has opened and is a [[Festive Wasp|Festive]] and [[Coal Wasp]] that you can only get on Christmas by asking [[Galaxy Staff]] for it.


[[Prototype X-2]] Reduced from 80 parts to 24 parts.
Bug with the Wasps has been fixed.


[[Prototype X-2]] File sized reduced from 1.3 MB's down to 534 KB's.
To celebrate new years, we've got a special ship for you guys, but this time, it's going to be given out via a raffle system on the [[Official Galaxy Discord Servers|Galaxy Discord]]. Only 10 lucky people will receive this ship.


[[Tengu]] Remodeled.
Updated [[Frion I|Frion I.]] Minor changes to the exterior and changed [[Turrets|Turret]] positions.


[[Hornet]] explosion reduced to 0 until further notice, it’s not supposed to be 105.
New Shield effects have been added.
[[File:Shield4.PNG|centre|thumb|377x377px]]Made the final update to remove all [[Snowflake]]s from spawning.


[[Commercial Miner]] explosion reduced to 95.
Replaced [[Viking]] and [[Glacier]] models with the newer ones.


[[Lusso]] Interior improved & part count reduced. 179 -> 135 (Along with a few collision issues fixed)
Buffed 2018 ships max speed to 300 & added particles.


[[Mammoth]]/[[Wooly Mammoth|Wool]] slightly buffed.
Minor parts reduction from the [[Mega Base]] & few cosmetic changes.


[[Starbase]] upscaled & few building errors fixed.
New spray paint gear at gear vendor.


Added tighter air-locks, so ships can't get through. (If you can, go on a VIP Server and upgrade it to level 2 or 3). Fixed loose parts.
Few fixes to [[Mega Base]] and [[Aqueous II]].


[[Starbase]] reverted. No future exterior changes are planned for this starbase. Remodel may be in the near future.
[[Viking]] [[Spinals|Torpedos]] fixed.


[[E Class]] docking improved & docking area slightly improved.
Admin Lounge statues replaced with portraits. (Parts/size reduction). [Credit to chaos for that one].


[[Hornet]] reset back to 0 explosion, Roblox and their crappy asset bugs.
New additions to the [[Mega Base]] interior including 2 food vending machines to the center area.


[[Apostle|Apostle's]] shield nerfed to 700 and hull nerfed to 650.
Fixed Mega Base dock points D3, E1, E2, E3, E4.


[[Nemesis]] Remodel available in new servers.
Lowered E Dock points to avoid ship collisions on [[Mega Base]] thrusters.


[[Naglfar]] Remodel available in new servers.
Exterior additions to the [[Mega Base]].


[[Ridgebreaker]] Remodel available in new servers.
60d Winter Event has ended.


[[Glacier]] Remodeled and now available again in new servers.
Minor updates to the [[Mega Base]], you can access the admin lounge from the [[Mega Base]] via a staircase and not just the [[Eclipse]] now.


[[Aliens|Alien]] Swarmer physically doubled in size (to make it an easier target) and health slightly buffed. Shield 250-->300 Hull 250-->300.
Buffed [[Coal Wasp|Coal]] & [[Festive Wasp]] accel/topspeed.


Poll opened on which ships to prioritize for lag reduction.
[[Frion I]] remodel. Level 2 has 8 Heavy Turrets and decorative features.


[[M Class]] part count reduced. 311-->82.
New Admin Ship the [[Goliath X]] added.


[[Genesis]] part count reduced. 447-->66.
fixed [[Hevnetier]] Fighter spawns. (Now spawns [[Fury|Fury's]]).


[[Commercial Miner]] explosion size set to 80.
Fixed [[Archeon]] lasers placement.


[[Hornet]] explosion size set to 20.
[[Festive Wasp]] building errors fixed & now invisible on the [[Minimap]].


[[Sakala]] HP buffed and turrets changed, mobility nerfed significantly.
improved [[Frion I|Frion]] level 2 upgrade structures. (Replaced those "plants").


[[Sanguine]] HP nerfed, slight speed increase. ("Possible revert it future").
Improved teleporter pads.


[[Glacier]] re-released again.
Halved prices of [[VIP Lounge|VIP Food Vendor]].


[[Nemesis]] remodel released again.
1 new food [[VIP Lounge|Vendor]] item & 2 new gear [[VIP Lounge|Vendor]] items.


[[Ridgebreaker]] [[Spinals|Spinal]] interval fixed.
Sneak Peak at the next Galaxy Update!
[[File:Next update.png|centre|thumb|681x681px]]
<em>'''U.N.E Patrol Fleet returning to base after combat testing new prototype. A CLASSIFIED Capital Vessel that is yet to be Identified.'''</em>


New Battle (combat) theme [https://www.roblox.com/library/1792838428/F-777-Space-Battle added]
'''''U.N.E. scientist division is yet again a step ahead of time.'''''


2 New Roaming (non-combat) [https://www.roblox.com/library/1792934447/Blue-Team-Halo-5-Guardians themes] [https://www.roblox.com/library/1792838076/No-Time-For-Caution-Interstellar-Soundtrack added]
Starbase Remodel live in Development Servers, one additional floating [[Turrets|Turret Medium Laser]] and improved [[Turrets|Turret]] line of sight, as well as two extra Fighter spawns.
[[File:4346695a04909ecbd3b5ea1d1a80ab2d.gif|centre|thumb|430x430px]]New Miner added. The [[M Class]]. Brand new mining style as ore needs to be inside the ship to be mined, featuring 6 [[Turrets|MEDIUM MINING LASERS]] & WARP.


Another new Roaming theme [https://www.roblox.com/library/1797718313/Luna-Please-Fill-My-Empty-Sky added]
[[Wooly Mammoth]] received a well deserved stats buff|MaxHull 300->1000|MaxShield 1800->2000|OreHoldCap 3700->5000. (Went from around 186k material cost to 240k).


== Update Version .61i ==
The [[Nidhogg]] and [[Jackal]] have been added.
[[Aliens|Alien]] spawn rate dramatically increased, aliens lagging fixed


Supercapital spawning fixed
[[Frion I]] spawn points now invisible & a few structures falling apart fixed.


Map size increased
[[Festive Wasp]] [[Turrets|Small Mining Laser]] replaced with a [[Turrets|Medium]].


[[Loyalty]] now saves when you leave if and only if you join the same exact faction as before
Added particle effects on [[Ghoul Nyx]] engines.


NEW NPC base called the "mothership"
PLANET [[[Aqueous II]]] LEVEL 2 & LEVEL 3 UPGRADES ARE NOW LIVE IN NEW SERVERS.


Large railgun and miniguns added to this base, as well as other things. 5 unique, visually different levels. "Most powerful defense in the game"
Level 2 costs 12k to upgrade & introduces new structures replacing the old, as well as 20 defense systems consisting of [[Turrets|Medium Lasers]] & [[Turrets|Medium Railguns]].


[[:Category:Fighters|Fighter]] movement bugs fixed, bay doors not opening fixed
Level 3 costs 24k to upgrade & introduces 24 [[Turrets|Heavy Lasers]].


VIP and Staff members have unique tags in the chat.
Fixed floating [[Turrets|Heavy Laser]] bug on [[[Aqueous II]], repositioned few [[Turrets|Heavy Lasers]] & added 4 new [[Turrets|Lasers]] to compensate for blind spot discovered.


Alien Punisher physically increased in size to make it an easier target. No other stat changes.
Fixed [[Viking]] [[Turrets|Flak]] placement & removed random decal giving an error on [[Jackal]].
[[File:Warp system.png|centre|thumb|704x704px]]
New Warp System in the works.


Alien Swarmer recolored and speed slightly buffed. Swarmer's laser reload time doubled from 2.5 to 5 seconds.
The Roblox Admin OldBaronMondo who played Galaxy a while ago made a blog about it. [//blog.roblox.com/2018/01/developing-unknown-make-sci-fi-game/ https://blog.roblox.com/2018/01/developing-unknown-make-sci-fi-game/]


Unanchored parts floating off of the [[mothership]] fixed
[[Ghoul Nyx]] & [[Nimitz]] hotfix.


Mothership Cannon reload time doubled from 4 to 8 seconds
Completely remade the bridge of [[Cyclops]], it's got an interior now.


Mothership Laser reload time reduced from 7 to 6 seconds
[[E Class]] reduced file size & improved back to toilet cleaner state.


Mothership Railgun damage reduced from 225 to 200
[[Mega Base]] parts reduced from 2908 to 1918 without altering appearance.


Mothership Minigun range reduced from 4000 to 3750
Getting close to the big physics update. Decided to make the game completely zero gravity so trying to give players artificial gravity so they can still walk around. Haven't quite figured it out yet but I'm sure it will be soon.


[[Mammoth]] ore hold buffed from 3500 to 5000, "torque" reduced from 15 to 13, cargo hold reduced from 350 to 175
[[Cyclops]] top bridge remodeled because it didn't fit in right. Here's the updated one. (The right one is the updated one).
[[File:1.png|centre|thumb|712x712px]]
[[File:2 2.png|centre|thumb|710x710px]]
All event ships have received a HP buff & some in accel/top speed.


All [[turrets|mining lasers]] have had their range buffed by 1000 to compensate for map expansion updates
For those questioning when new warp/updates will be applied. Rc has to fix these bugs first & new ones pop up every day. [//trello.com/c/HOTvs7wW/740-do-it https://trello.com/c/HOTvs7wW/740-do-it]


[[Aliens|Alien Swarmer]] laser reload time buffed from 5 to 2.5 seconds, damage increased from 25 to 35, Loot gain increased remains the same
[[Abandoned U.N.E Base|U.N.E Starbase]] level 2 in new servers.


Alien Punisher loot buffed (~30% more than swarmer). No stat changes
If you haven't seen already, Roblox did a thing and messed up something and now, Galaxy is getting more players (yay in theory) but for the wrong reason (Bad in execution). Please do all of us a favor and Purge [[Freedom Base]]s.


[[Wooly Mammoth]] ore hold buffed from 5000 to 6000, cargo hold buffed from 500 to 600, hull buffed from 3000 to 3500, turn speed increased from .4 to .5
Arcade has updates that aren't in regular Galaxy yet. Still bugs and glitches being worked out. Have patience.


2 New Roaming Tracks. [//www.roblox.com/library/1879006534/Time-From-Inception https://www.roblox.com/library/1879006534/Time-From-Inception] [//www.roblox.com/library/1878693018/Open-Seas-And-Skies https://www.roblox.com/library/1878693018/Open-Seas-And-Skies]
Shipbuilders, we're looking for these remodels below V _ V - there have already been some submitted, but if you can make a better one than you see in #ship-submissions give it a try. If you want a Remodel / Ship of yours added to #ship-submissions, tag a mod or Admin. Remember, Max. Filesize is 2MB & 500 Parts. Try to make it below either of these.


1 New Battle Track. [//www.roblox.com/library/1878977089/John-Wick-Shots-Fired https://www.roblox.com/library/1878977089/John-Wick-Shots-Fired]
[[Osprey]], [[Orion]], [[Grievion]], [[Phantom]], [[Corvid]], [[Stormbringer]], [[Retribution]], [[Hawklight]], [[Razor Wing|Razorwing]]/[[Blood Wing|Bloodwing]], [[Xenon]], [[Raven]], [[Nisos]], [[Hasatan]], [[Hevnetier]], [[Archangel]], [[Nixesion]], [[Abyss]] and [[Dire Wolf]]. The most needed are [[Retribution]] and [[Hevnetier]].


BASE [[Turrets|TURRETS]] & SHIP SPAWNING FIXED.
Free models will not be accepted. We will know if you took a free model and tried to use it as your own. We want original models made by the community of galaxy. If you persist to submit free models multiple times you may be banned from submitting ships for a set amount of time.


[[Xenon]] reduced part count 407 -> 45.
Accepted Remodels for: [[Phantom]], [[Dragonfly]] by Lordmoneymonkey. [[Abyss]] by Deadnom. [[Nixesion]] by oChaoswarrioro.
[[File:Remodels 1.JPG|centre|thumb|665x665px]]
Accepted Remodels for: [[Hawklight]] by Lordmoneymonkey. [[Tengu]] by oChaoswarrioro/Changed [[Spinals|Torpedos]] to other [[Spinals|Spinal]] Armament. [[Sovereign]] by Miigaadenim.
[[File:Remodels 2.png|centre|thumb|670x670px]]
Accepted Remodels for: [[Zeus]], [[Behemoth]] by Lordmoneymonkey. [[Stormbringer]], [[Avalon]] by oChaoswarrioro.


[[Zhanado]] reduced part count 281 -> 35.
New ships:


[[Vansnova]] reduced part count 154 -> 77.
[[Mjolnheimr]] by MasterPlural.
[[File:Mjolnheimr.png|centre|thumb|606x606px]]
[[File:Pluralpic.png|centre|thumb|599x599px]]
[[Scythe]] by lordmoneymonkey.
[[File:Scythe.png|centre|thumb|609x609px]][[Sentinel]] by oChaosWarrioro.
[[File:Sentinel.png|centre|thumb|551x551px]]
[[File:Sent.PNG|centre|thumb|656x656px]]
[[Meteor]] by an_droider.
[[File:Meteor.png|centre|thumb|662x662px]]
[[Genesis]] by lordmoneymonkey.
[[File:Genesis.png|centre|thumb|668x668px]][[Hevnetier]] Remodel made by ToschaMijasik. '''<u>(NOT COMING).</u>'''
[[File:Hev Remodel.png|centre|thumb|566x566px]]
Voting is open for the next two:


[[Scimitar]] reduced part count 162 -> 68
[[Hasatan]] Remodel by ToschaMijasik.
[[File:Hasatan Remodel 1.png|centre|thumb|599x599px]]


[[Spectre]] reduced part count 341 -> 69
[[Hasatan]] Remodel by WhyImSoCool.
[[File:Hasatan Remodel 2.png|centre|thumb|566x566px]]Unidentified Space Craft was sighted taking part in Planetary Annihilation Tests.
[[File:Unknown-2.png|centre|thumb|462x462px]]Attempted balancing of [[Aqueous II]] Level 2 & 3. (Removed 6 [[Turrets|Heavy Lasers]] [24->18] from level 3 & removed 1 [[Turrets|Medium Railgun]] [20->19] from Level 2.


[[Python]] reduced part count 108 -> 63
After about 3 hours of very frustrating mesh work, I've reduced [[Aqueous II]] file size from 40MB to 15MB & reduced it's part count by about 250 parts. Meshes in most cases do have less collision problems than unions, but there's a chance there may still be issues.
 
[[Radiance]] reduced part count 381 -> 68
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<h1 class="mw-customtoggle-32_50 shipclass">Version 32-50</h1>
<h1 class="shipclass mw-customtoggle-59">Version 59</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-32_50" align=left>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-59" align=left>
.32 Admin commands fixed.
.59a Halloween Update. [[Halloween Mega Base|Festive Megabase]], new quest, limited event ships and a secret thingy. Oh and AI know how to use [[Spinals]] correctly and strafe now. Also, Invuln warp now starts at 350 speed for all ships.


.33 First admin nominations started.
HALLOWEEN EVENT


.38 Longest range Turret is Railgun at 6500 studs range has been added. Level 2 bases can have up to 4 railguns, which they keep upon getting upgraded to 3.
THE STAFF TEAM HAS LOOKED FORWARD TO THIS EVENT FOR A WHILE NOW AND IT'S FINALLY HERE BRINGING A VERY SPECIAL NEW QUEST, NEW SHIPS, A THEMED MEGABASE AND FOR THE FIRST TIME EVER LIMITED EDITION SHIPS!


.45b Fixed invincible bases.
LIMITED EDITION SHIPS


.50b Fixed Broken Minimap.
There are 5 new limited edition Halloween ships [[Spiderblade]], [[Blood Wing]], [[Bone Ampharos]], [[Frankenemi]], [[Ghoul Nyx]]. (ALL OF THESE SHIPS ARE LIMITED EDITION - THESE SHIPS HAVE ALTERED APPEARANCE AND WILL NOT BE AVAILABLE FOR PURCHASE[OR REPURCHASE] AFTER HALLOWEEN SO GET THEM WHILE YOU CAN!) NEW QUEST.
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<h1 class="mw-customtoggle-54 shipclass">Version 54</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-54" align=left>
.54e is Out, Should have fixed Random Blurr.


.54d4 is out, Fixed Warp - Blurr - Faction Menu Glitch.
There is now a limited edition quest that grants you a PRIZE-SHIP once completed. Speak to the [[Headless Horseman]] to learn more. (SPACE PUMPKINS ARE OBTAINABLE BUT HOW YOU GET THEM IS CURRENTLY UP TO PLAYERS TO FIGURE IT OUT). Good luck!


.54e2 is the latest Version, It fixed Warp and several other things.
[[Halloween Mega Base|HALLOWEEN THEMED MEGABASE]].


.54e3 is the latest Version, Fixed Major Bugs.
New customized megabase with spooky decorations and sound effects and a few new Halloween themed gears/food items.


.54e4 is the latest Version, Fixed Exploits.
More information to come.


.54e5 is the latest Version, Minor Fixes. (Including the Purchase Glitch).
Made minor fixes to colors and parts on ships, nothing too big.


.54e6 is the latest Version, should have fixed the MB Spawning Glitch.
¯\_(ツ)_/¯


.54f is the latest version, should have fixed Fighter Spawns & MB Spawning (?)
Gave [[Rorqual]] a small buff to give more reason to use it over the [[Mammoth]].


.54g is the latest version, Changes to Warp: You can now warp Up & Down. There is a 12-15 second Warp Re-charging Timer after Warping. You will be forced to wait it out until you can initiate warp again. Warp Acceleration is now on par with ship Classes, Nyx cannot "instantly" warp any longer, applies to all ships that had the ability to "instantly" warp. Vulnerability time has increased, you are vulnerable until you reach Twice your Speed (Going in warp - Reaching at least the doubled value of your base Speed ). Drifting was completely Fixed. Even if it "looks" like you're drifting, you will still arrive where you've pointed your ship at. Changes to Ship Movement: Added Negative Speed, you will be able to see a grayscale on your Speedo'meter. This appears when you're turning your Ship or are in Reverse. Changes to Economy: Megabase automatically restocking has been Stopped. Acceleration & Stopping warp is yet to be optimized.
Made some tweaks to [[Mammoth]], its mining speed and ore hold were not affected. (Just slight speed/hp tweaks).


.54h1 is the latest version, Tons of fixes! MB Spawning! Menu Glitching! Acceleration too Slow!
[[Nimitz]] is fixed.


[[Black Flare]] was replaced due to it's main model being un-editable to functionality.
[[File:.59b.png|centre|thumb|564x564px]]
[[File:.59c.png|centre|thumb|628x628px]]
[[File:Unknown (1)-0.png|centre|thumb|666x666px]]
Ships are being updated and Rekuri will let you guys know ship building requirements in the future.


.54i is the latest version. Changes to Ships: Fixed a lot of Ships that had Problems in various ways. Changed [[Black Flare]] Model. Added Spinals to [[Aegis]]. 6 Medium Cannons. Replaced Weldscripts for new Ones on a lot of Ships. Changed Orientation on CP to fit the PilotSeat's Orientation on a few Ships. Fixes / Changes: Q/E Going past 300 Speed. Fixed. Alien Swarmers now won't get stuck on your ship. Unable to launch from the dock by pressing Q/E. New Players changed from level .4 to .1 Ship not being able to be despawned after disappearing/getting flung. Stopping during "BEGIN WARP" will no longer make you get stuck in the warp. Re-warping after being stopped outside the map will no longer make you unable to warp.
Ships have been updated in a crunch fix. Long term ship remakes will happen when Rekuri brings the ships in. Anyone raging at staff for this can be muted.


Ships [[Spinals]] are being Fixed. This takes some time though, so be patient. We've already spent a whole night on fixing the Welding Problems, Spinal Problems. The only thing left to fix is the Docking!
As a major attempted to fix long load times, a lot of ships will not be spawnable. They will see be in your inventory but not spawnable till the new models are ready. Sorry for any inconvenience.


.54j is the latest Version. Report Glitches/Bugs on the General Discussions Channel. Changes: Npc's will attack bases again. [[Aliens|Alien Punishers]] can call in reinforcements to focus on one target. Warp deceleration is not consistent. Changed sell refund to 60%, example: Instead of 20,000 you get 60,000 Back.
All ships are now spawnable.


New Battleship, the "[[Witch]]" has been added to the game. You can buy it from brand new Servers. / VIP servers. You cannot use it on outdated Servers.'
Grim's pumpkin drop increased to 4 and new boss theme added.


[[Nova]] has been fixed.
Minor fixes to the [[Mega Base]].
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New patch is here:
<h1 class="mw-customtoggle-55 shipclass">Version 55</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-55" align=left>
.55 is the latest version, Fixes / Changes: GUI's not properly coming out of warp.
Possibly client isn't receiving packet telling it the warp part has been deleted.
Add safety to delete warp part/bubble from client if speed has returned to normal after a warp deceleration detected. Make NPC's use the bubble warp technology for long distance targets Only ships (and bases) destroyed by your team are lootable.
After a certain time, 20 mins, it becomes available for all to loot. Raise spawn position slightly when teleporting to bases to prevent the jump. Allow base credits to go negative for "Dump Ore". Only allow loans for negative balances. During endgame, add bonus to power based on your size to put high pressure on smaller factions.
If your home square is occupied by another faction, that base becomes a vassal of the larger faction. Squares on Navigation GUI should be bigger for closer things, smaller for further things. Display message when base is taken over. [[Andromeda]] is now a VIP ship. And about 25 more bug fixes.


[[Spinals]] ( Cannons Grey, Phasers Red ) have now different colors to be easily recognized.
- Balanced out [[Rorqual]] and [[Mammoth]].


[[Aegis]] was fixed.
- Buffed cyclops. (3 huge cannons, faster, more hp) .


Upcoming fixes and Solutions:
- Added weapons to [[Reaper]].


Players falling into the void once spawned at NPC assimilated bases: Add spawn location to mission bases. NPC Bases made out of turrets once main base was destroyed and players start spawning at NPC bases: Add a MaxLevel value to bases, so know if it even can be upgraded any further. Some ships having mass problems, causing them to drop down in warp or normal speed: [[Turrets]], fighters are currently not included as mass, will add in the mass script. Warp Bubble too big on some Ships: Use something different as mass to determine size of warp bubble. Changes: Need some way for the leader to select different bases. Economy tab should show assimilated bases.
- New [[Frankenemi]] + [[Blood Wing]] model.


Also working on +52 ships to have the standard weld script, so no parts fall off any longer.
- Minor bug fixes regarding ships.


DO NOT SPAWN SHIPS AT ASSIMILATED BASES. WE DO NOT REFUND LOSSES BY OWN BASE WITHOUT VIDEO PROOF.
- [[Arthur|Arthur's]] gun placement changed up a bit. (All lower now).


Latest Version, .55c5 Fixed Warp Problems. Fixed Ships Sinking. Fixed Warp Bubbles. Fixed NPC bases overall glitches. (Spawning, Spawning Ships). NPC BASES DO NOT HAVE ANY WEAPONRY, AS A LAST STAND BASE YOU NEED TO DEFEND IT WITH YOUR OWN SHIPS. Fixed an MB Npc. Added 2 new VIP Ships!> Battleship, [[Carvainir]]> Frigate, [[Zhanado]].
[[Leviathan]] and [[Frankenemi]] fixed.


[[Nyx]] is a faulty Model and was updated just now, [[Nyx]] is back to it's usual Model in newer servers
.59d2 - Moved all updated ships and Halloween ships into game storage, should see improved load time.


[[Sturm]] - Battlecruiser released.
.59e - Miscellaneous fixes


.55d3 is the latest version, fixed MB spawning - 47 Ships were edited. Added the new VIP ships & [[Sturm]]. Leaders of faction can choose bases of which they want to manage now. (Upgrading base, Buying / Selling).
The Official Galaxy Discord Server hit 2500 members!


Fixed Endgame not happening.
Group Tournaments are coming to Galaxy soon! The hope of this is to help bring back groups as well as offer a more competitive environment, with rewards such as unique ships and credits. More details will be released soon, however, expect the first tourney to start on November 10th, with entries into it starting on the 7th. Have fun!
[[File:59i.png|centre|thumb|634x634px]][[Christmas Mega Base]] added along with [[Aqueous II]].


Fixed [[Nyx]] fighter spawns.
Fixed unanchored bricks on the planet.


Latest Version is .55e, Changed some things on the [[Galaxy VIP Lounge|VIP lounge]]. Fixed players spawning at assimilated [[Freedom Base]] when taken over. Colors on "Chose Base" adjusted. MB shows on eco matrix. You can loot artifacts again. Fixed [[Turrets|Flaks]] randomly appearing under bases and shooting anything in their sight. Fixed Some ships that had spawning problems. Fixed [[Nyx]] Fighter spawn. Fixed [[Dragonfly]] spawn. Added better tracking speed to light turrets. NPC bases will no longer stop a Game Reset.
Fixed invisible spawn points.


.53e3 is the latest version, fixed Base Icons.
Fixed a few blocks that were can collide.


Latest Version is .55f, fixed Teleport to Ship. Warp Timer now starts when the Warp fully ended. Double/Triple Torque when Greyscale. Indicators for changes would be the [[Sturm]] being the second most expensive Battlecruiser.
Fixed [[Blizzard]] name bug.


Lowered prices of [[Tango]], [[Starblade]], [[Cobra]], [[Harvester]], [[Tempura]] and [[Advanced Miner]]. Raised price for [[Prepravca]].
Fixed the issue of spawning on the planet when your team does not own it.


.55g is the latest version, Changed / Fixed: Peace start after war has a 120 second timer similar to War start. (This is so leaders cant simply accept peace to save themselves after base diving). Billy Ray Joe head in his stomach. Make Ship Wrecks only visible from 20,000 Studs, unless in a freighter. Mission bases multiplying after round reset. Lag Fixed. Can't make peace in endgame when 3 or fewer factions remain.
[[Blizzard]] IS the Snowstorm, it's simply renamed.


Tell your friends, tell your sisters, tell your parents, tell your grandparents, tell your grand-grand parents & tell your pets! Join the Galaxy Group to be always up-to-date with news, updates & all sorts of other fancy stuff! And of course, tell them to play Galaxy!
The Roblox Admin OldBaronMondo played Galaxy
 
[[File:Unknown (1)-1.png|centre|thumb|330x330px]]
.55h1 is the latest version, fixed a lot of Glitches.
[[File:Unknown2.png|centre|thumb|226x226px]]
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<h1 class="mw-customtoggle-56 shipclass">Version 56</h1>
<h1 class="shipclass mw-customtoggle-58">Version 58</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-56" align=left>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-58" align=left>
.56 is the Latest Version. 1 Planet has been added, we call it Frion I. You're wondering what a planet can do, well let me tell you. 1. It lowers the price of each material, but only on the Planet. (Eco Bonus) 2. It can be upgraded for 12K to get Defensive Turrets. 3. It acts as your last resort since the Base inside the Planet has 30K total HP. How does it work? If Frion I should get "destroyed" you lose ownership and the ones that got the last hit get the Planet + extra Power for said Planet. It can't be destroyed. Frion I can be assimilated like every other "NPC" base, which means. The first territory to touch it got the Planet. (Power boost doesn't apply). What do we have planned for the future? 2 Words would describe it as, Ground Combat. Also, there will be more planets in the future. Other Fixes / Changes: Fixed Docking in Warp Glitch. Fixed Console Errors. Added Buy All / Sell All from Ship. Added a better Targeting Icon Visual.
Update .58a, New [[Mega Base]] Food Vendors, Gear (VIP) Vendors.


.56a fixed Alien Icons not being transparent.
Buffed all Frigates and Destroyers.


Fixed [[Tempest]] Docking point. Fixed [[Prospector]] Docking point.
Docking should be a bit faster.


Battlecruiser: [[Absolution]] has been added.
In .58a5, A possible fix for invisible bases and score added.
[[File:Unknown-0.png|centre|thumb|318x318px]]
[[File:.58b.png|centre|thumb|688x688px]].58c changes some things about communication between server and client. You prob wont notice anything different.


.56b is the latest version, reset hackers and banned them. (Fixed Exploits).
With this coming patch, I gave 4 ships some love in order to bring them back on par with the rest of the dreads, these ships are as follow;


Celebrating 1000+ Discord Users.
[[Zeus]]: Received a large buff to its shield hp while losing 1 heavy laser and gaining several mediums. The goal of this is to remove any long range role and make it a close-ranged beast for shield dpm. It is also slower now.


Lowered total HP on [[Absolution]].
[[Leviathan|Levi]]: Restored this ancient beast to its former glory of being the fastest dread, known for hunting down damaged dreads. It now has double its previous speed and acceleration. (also a really sick remodel )


New [[Industrial Miner]] w/ New Turret!
[[Sagittarius|Saggi]]: Further established this ships role as a sieging shield-breaker, gave it an extra heavy and slowed it down to maximize its burst potential.


To clarify, these are miners, so they have that special look. We're obviously not going to add this kind of look to Combat Ships. Don't you worry about designs, I'm sure we know what we're doing. Thanks for reading this very interesting report.
[[Naglfar]]: Buffed its speed by a considerable amount to distinguish its role from the [[Zeus]] for shield pvp, it now can handle other capital ships at long range, kiting essentially.
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<h1 class="shipclass mw-customtoggle-57">Version 57</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-57" align=left>
Unioned most of the dreads, they should create less lag and spawn faster.


For anyone wondering, we will also be re-making [[Starbase]]s to fit the new Ship Style, bigger docking ports for bigger Dreadnoughts because now we can size the ships realistically.
Fixed [[Lusso]].


We want to thank all the players for their continued support through Galaxy's Development. Over the years it has been our goal to reduce server lag but we have been limited in Roblox Studio. With the latest tech Roblox offers we are launching New Modern Ship Designs that will reduce server lag. Plus, the updated Star Base design allows Capital Ships to dock easier.
[[Nyx]] is no longer a lag bomb. Reduced it to 600 parts.
 
Freighter remodels are released.
 
Fixed [[Lusso]]. (Again).
 
Released 3 new ships; The [[Retribution]], [[Vanguard]], and [[Dramiel]]!
 
[[Vanguard]] has been updated to VIP status.
 
Fixed [[Lusso]] <em>again.</em> (He's a problem child I'm sorry).
[[File:.57a.png|centre|thumb|567x567px]]
[[Interceptor|Interceptor Fighter]] added temporarily for testing.
 
Gave all miners (except wasp) a buff to give a better chance of escaping a pirate ambush, prices will increase temporarily in .57a but should go back down in .57b as I have altered the pricing formula for miners.
 
[//trello.com/b/E0bIEAyS/galaxy https://trello.com/b/E0bIEAyS/galaxy] Trello is reopened for anyone who cares.
[[File:.57b.png|centre|thumb|566x566px]]
[[File:.57c.png|centre|thumb|598x598px]]
Servers are in .57c4. Will be bringing patches.
 
We hit 2k Discord members. Yay. Keep it up guys!
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<h1 class="mw-customtoggle-56 shipclass">Version 56</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-56" align=left>
.56 is the Latest Version. 1 Planet has been added, we call it Frion I. You're wondering what a planet can do, well let me tell you. 1. It lowers the price of each material, but only on the Planet. (Eco Bonus) 2. It can be upgraded for 12K to get Defensive Turrets. 3. It acts as your last resort since the Base inside the Planet has 30K total HP. How does it work? If Frion I should get "destroyed" you lose ownership and the ones that got the last hit get the Planet + extra Power for said Planet. It can't be destroyed. Frion I can be assimilated like every other "NPC" base, which means. The first territory to touch it got the Planet. (Power boost doesn't apply). What do we have planned for the future? 2 Words would describe it as, Ground Combat. Also, there will be more planets in the future. Other Fixes / Changes: Fixed Docking in Warp Glitch. Fixed Console Errors. Added Buy All / Sell All from Ship. Added a better Targeting Icon Visual.
 
.56a fixed Alien Icons not being transparent.
 
Fixed [[Tempest]] Docking point. Fixed [[Prospector]] Docking point.
 
Battlecruiser: [[Absolution]] has been added.
 
.56b is the latest version, reset hackers and banned them. (Fixed Exploits).
 
Celebrating 1000+ Discord Users.
 
Lowered total HP on [[Absolution]].
 
New [[Industrial Miner]] w/ New Turret!
 
To clarify, these are miners, so they have that special look. We're obviously not going to add this kind of look to Combat Ships. Don't you worry about designs, I'm sure we know what we're doing. Thanks for reading this very interesting report.
 
For anyone wondering, we will also be re-making [[Starbase]]s to fit the new Ship Style, bigger docking ports for bigger Dreadnoughts because now we can size the ships realistically.
 
We want to thank all the players for their continued support through Galaxy's Development. Over the years it has been our goal to reduce server lag but we have been limited in Roblox Studio. With the latest tech Roblox offers we are launching New Modern Ship Designs that will reduce server lag. Plus, the updated Star Base design allows Capital Ships to dock easier.


New Miner models available.
New Miner models available.
Line 7,240: Line 7,283:
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<h1 class="shipclass mw-customtoggle-57">Version 57</h1>
<h1 class="mw-customtoggle-55 shipclass">Version 55</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-57" align=left>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-55" align=left>
Unioned most of the dreads, they should create less lag and spawn faster.
.55 is the latest version, Fixes / Changes: GUI's not properly coming out of warp.
Possibly client isn't receiving packet telling it the warp part has been deleted.
Add safety to delete warp part/bubble from client if speed has returned to normal after a warp deceleration detected. Make NPC's use the bubble warp technology for long distance targets Only ships (and bases) destroyed by your team are lootable.
After a certain time, 20 mins, it becomes available for all to loot. Raise spawn position slightly when teleporting to bases to prevent the jump. Allow base credits to go negative for "Dump Ore". Only allow loans for negative balances. During endgame, add bonus to power based on your size to put high pressure on smaller factions.
If your home square is occupied by another faction, that base becomes a vassal of the larger faction. Squares on Navigation GUI should be bigger for closer things, smaller for further things. Display message when base is taken over. [[Andromeda]] is now a VIP ship. And about 25 more bug fixes.


Fixed [[Lusso]].
[[Spinals]] ( Cannons Grey, Phasers Red ) have now different colors to be easily recognized.


[[Nyx]] is no longer a lag bomb. Reduced it to 600 parts.
[[Aegis]] was fixed.


Freighter remodels are released.
Upcoming fixes and Solutions:


Fixed [[Lusso]]. (Again).
Players falling into the void once spawned at NPC assimilated bases: Add spawn location to mission bases. NPC Bases made out of turrets once main base was destroyed and players start spawning at NPC bases: Add a MaxLevel value to bases, so know if it even can be upgraded any further. Some ships having mass problems, causing them to drop down in warp or normal speed: [[Turrets]], fighters are currently not included as mass, will add in the mass script. Warp Bubble too big on some Ships: Use something different as mass to determine size of warp bubble. Changes: Need some way for the leader to select different bases. Economy tab should show assimilated bases.


Released 3 new ships; The [[Retribution]], [[Vanguard]], and [[Dramiel]]!
Also working on +52 ships to have the standard weld script, so no parts fall off any longer.


[[Vanguard]] has been updated to VIP status.
DO NOT SPAWN SHIPS AT ASSIMILATED BASES. WE DO NOT REFUND LOSSES BY OWN BASE WITHOUT VIDEO PROOF.


Fixed [[Lusso]] <em>again.</em> (He's a problem child I'm sorry).
Latest Version, .55c5 Fixed Warp Problems. Fixed Ships Sinking. Fixed Warp Bubbles. Fixed NPC bases overall glitches. (Spawning, Spawning Ships). NPC BASES DO NOT HAVE ANY WEAPONRY, AS A LAST STAND BASE YOU NEED TO DEFEND IT WITH YOUR OWN SHIPS. Fixed an MB Npc. Added 2 new VIP Ships!> Battleship, [[Carvainir]]> Frigate, [[Zhanado]].
[[File:.57a.png|centre|thumb|567x567px]]
[[Interceptor|Interceptor Fighter]] added temporarily for testing.


Gave all miners (except wasp) a buff to give a better chance of escaping a pirate ambush, prices will increase temporarily in .57a but should go back down in .57b as I have altered the pricing formula for miners.
[[Nyx]] is a faulty Model and was updated just now, [[Nyx]] is back to it's usual Model in newer servers


[//trello.com/b/E0bIEAyS/galaxy https://trello.com/b/E0bIEAyS/galaxy] Trello is reopened for anyone who cares.
[[Sturm]] - Battlecruiser released.
[[File:.57b.png|centre|thumb|566x566px]]
[[File:.57c.png|centre|thumb|598x598px]]
Servers are in .57c4. Will be bringing patches.


We hit 2k Discord members. Yay. Keep it up guys!
.55d3 is the latest version, fixed MB spawning - 47 Ships were edited. Added the new VIP ships & [[Sturm]]. Leaders of faction can choose bases of which they want to manage now. (Upgrading base, Buying / Selling).
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Fixed Endgame not happening.
<h1 class="shipclass mw-customtoggle-58">Version 58</h1>
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Update .58a, New [[Mega Base]] Food Vendors, Gear (VIP) Vendors.


Buffed all Frigates and Destroyers.
Fixed [[Nyx]] fighter spawns.


Docking should be a bit faster.
Latest Version is .55e, Changed some things on the [[Galaxy VIP Lounge|VIP lounge]]. Fixed players spawning at assimilated [[Freedom Base]] when taken over. Colors on "Chose Base" adjusted. MB shows on eco matrix. You can loot artifacts again. Fixed [[Turrets|Flaks]] randomly appearing under bases and shooting anything in their sight. Fixed Some ships that had spawning problems. Fixed [[Nyx]] Fighter spawn. Fixed [[Dragonfly]] spawn. Added better tracking speed to light turrets. NPC bases will no longer stop a Game Reset.


In .58a5, A possible fix for invisible bases and score added.
.53e3 is the latest version, fixed Base Icons.
[[File:Unknown-0.png|centre|thumb|318x318px]]
[[File:.58b.png|centre|thumb|688x688px]].58c changes some things about communication between server and client. You prob wont notice anything different.


With this coming patch, I gave 4 ships some love in order to bring them back on par with the rest of the dreads, these ships are as follow;
Latest Version is .55f, fixed Teleport to Ship. Warp Timer now starts when the Warp fully ended. Double/Triple Torque when Greyscale. Indicators for changes would be the [[Sturm]] being the second most expensive Battlecruiser.


[[Zeus]]: Received a large buff to its shield hp while losing 1 heavy laser and gaining several mediums. The goal of this is to remove any long range role and make it a close-ranged beast for shield dpm. It is also slower now.
Lowered prices of [[Tango]], [[Starblade]], [[Cobra]], [[Harvester]], [[Tempura]] and [[Advanced Miner]]. Raised price for [[Prepravca]].


[[Leviathan|Levi]]: Restored this ancient beast to its former glory of being the fastest dread, known for hunting down damaged dreads. It now has double its previous speed and acceleration. (also a really sick remodel )
.55g is the latest version, Changed / Fixed: Peace start after war has a 120 second timer similar to War start. (This is so leaders cant simply accept peace to save themselves after base diving). Billy Ray Joe head in his stomach. Make Ship Wrecks only visible from 20,000 Studs, unless in a freighter. Mission bases multiplying after round reset. Lag Fixed. Can't make peace in endgame when 3 or fewer factions remain.


[[Sagittarius|Saggi]]: Further established this ships role as a sieging shield-breaker, gave it an extra heavy and slowed it down to maximize its burst potential.
Tell your friends, tell your sisters, tell your parents, tell your grandparents, tell your grand-grand parents & tell your pets! Join the Galaxy Group to be always up-to-date with news, updates & all sorts of other fancy stuff! And of course, tell them to play Galaxy!


[[Naglfar]]: Buffed its speed by a considerable amount to distinguish its role from the [[Zeus]] for shield pvp, it now can handle other capital ships at long range, kiting essentially.
.55h1 is the latest version, fixed a lot of Glitches.
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<h1 class="shipclass mw-customtoggle-59">Version 59</h1>
<h1 class="mw-customtoggle-54 shipclass">Version 54</h1>
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.59a Halloween Update. [[Halloween Mega Base|Festive Megabase]], new quest, limited event ships and a secret thingy. Oh and AI know how to use [[Spinals]] correctly and strafe now. Also, Invuln warp now starts at 350 speed for all ships.
.54e is Out, Should have fixed Random Blurr.


HALLOWEEN EVENT
.54d4 is out, Fixed Warp - Blurr - Faction Menu Glitch.


THE STAFF TEAM HAS LOOKED FORWARD TO THIS EVENT FOR A WHILE NOW AND IT'S FINALLY HERE BRINGING A VERY SPECIAL NEW QUEST, NEW SHIPS, A THEMED MEGABASE AND FOR THE FIRST TIME EVER LIMITED EDITION SHIPS!
.54e2 is the latest Version, It fixed Warp and several other things.


LIMITED EDITION SHIPS
.54e3 is the latest Version, Fixed Major Bugs.


There are 5 new limited edition Halloween ships [[Spiderblade]], [[Blood Wing]], [[Bone Ampharos]], [[Frankenemi]], [[Ghoul Nyx]]. (ALL OF THESE SHIPS ARE LIMITED EDITION - THESE SHIPS HAVE ALTERED APPEARANCE AND WILL NOT BE AVAILABLE FOR PURCHASE[OR REPURCHASE] AFTER HALLOWEEN SO GET THEM WHILE YOU CAN!) NEW QUEST.
.54e4 is the latest Version, Fixed Exploits.


There is now a limited edition quest that grants you a PRIZE-SHIP once completed. Speak to the [[Headless Horseman]] to learn more. (SPACE PUMPKINS ARE OBTAINABLE BUT HOW YOU GET THEM IS CURRENTLY UP TO PLAYERS TO FIGURE IT OUT). Good luck!
.54e5 is the latest Version, Minor Fixes. (Including the Purchase Glitch).


[[Halloween Mega Base|HALLOWEEN THEMED MEGABASE]].
.54e6 is the latest Version, should have fixed the MB Spawning Glitch.


New customized megabase with spooky decorations and sound effects and a few new Halloween themed gears/food items.
.54f is the latest version, should have fixed Fighter Spawns & MB Spawning (?)


More information to come.
.54g is the latest version, Changes to Warp: You can now warp Up & Down. There is a 12-15 second Warp Re-charging Timer after Warping. You will be forced to wait it out until you can initiate warp again. Warp Acceleration is now on par with ship Classes, Nyx cannot "instantly" warp any longer, applies to all ships that had the ability to "instantly" warp. Vulnerability time has increased, you are vulnerable until you reach Twice your Speed (Going in warp - Reaching at least the doubled value of your base Speed ). Drifting was completely Fixed. Even if it "looks" like you're drifting, you will still arrive where you've pointed your ship at. Changes to Ship Movement: Added Negative Speed, you will be able to see a grayscale on your Speedo'meter. This appears when you're turning your Ship or are in Reverse. Changes to Economy: Megabase automatically restocking has been Stopped. Acceleration & Stopping warp is yet to be optimized.


Made minor fixes to colors and parts on ships, nothing too big.
.54h1 is the latest version, Tons of fixes! MB Spawning! Menu Glitching! Acceleration too Slow!


¯\_(ツ)_/¯
[[Black Flare]] was replaced due to it's main model being un-editable to functionality.


Gave [[Rorqual]] a small buff to give more reason to use it over the [[Mammoth]].
.54i is the latest version. Changes to Ships: Fixed a lot of Ships that had Problems in various ways. Changed [[Black Flare]] Model. Added Spinals to [[Aegis]]. 6 Medium Cannons. Replaced Weldscripts for new Ones on a lot of Ships. Changed Orientation on CP to fit the PilotSeat's Orientation on a few Ships. Fixes / Changes: Q/E Going past 300 Speed. Fixed. Alien Swarmers now won't get stuck on your ship. Unable to launch from the dock by pressing Q/E. New Players changed from level .4 to .1 Ship not being able to be despawned after disappearing/getting flung. Stopping during "BEGIN WARP" will no longer make you get stuck in the warp. Re-warping after being stopped outside the map will no longer make you unable to warp.


Made some tweaks to [[Mammoth]], its mining speed and ore hold were not affected. (Just slight speed/hp tweaks).
Ships [[Spinals]] are being Fixed. This takes some time though, so be patient. We've already spent a whole night on fixing the Welding Problems, Spinal Problems. The only thing left to fix is the Docking!


[[Nimitz]] is fixed.
.54j is the latest Version. Report Glitches/Bugs on the General Discussions Channel. Changes: Npc's will attack bases again. [[Aliens|Alien Punishers]] can call in reinforcements to focus on one target. Warp deceleration is not consistent. Changed sell refund to 60%, example: Instead of 20,000 you get 60,000 Back.


[[File:.59b.png|centre|thumb|564x564px]]
New Battleship, the "[[Witch]]" has been added to the game. You can buy it from brand new Servers. / VIP servers. You cannot use it on outdated Servers.'
[[File:.59c.png|centre|thumb|628x628px]]
[[File:Unknown (1)-0.png|centre|thumb|666x666px]]
Ships are being updated and Rekuri will let you guys know ship building requirements in the future.


Ships have been updated in a crunch fix. Long term ship remakes will happen when Rekuri brings the ships in. Anyone raging at staff for this can be muted.
[[Nova]] has been fixed.
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<h1 class="mw-customtoggle-32_50 shipclass">Version 32-50</h1>
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.32 Admin commands fixed.


As a major attempted to fix long load times, a lot of ships will not be spawnable. They will see be in your inventory but not spawnable till the new models are ready. Sorry for any inconvenience.
.33 First admin nominations started.


All ships are now spawnable.
.38 Longest range Turret is Railgun at 6500 studs range has been added. Level 2 bases can have up to 4 railguns, which they keep upon getting upgraded to 3.


Grim's pumpkin drop increased to 4 and new boss theme added.
.45b Fixed invincible bases.


Minor fixes to the [[Mega Base]].
.50b Fixed Broken Minimap.
 
New patch is here:
 
- Balanced out [[Rorqual]] and [[Mammoth]].
 
- Buffed cyclops. (3 huge cannons, faster, more hp) .
 
- Added weapons to [[Reaper]].
 
- New [[Frankenemi]] + [[Blood Wing]] model.
 
- Minor bug fixes regarding ships.
 
- [[Arthur|Arthur's]] gun placement changed up a bit. (All lower now).
 
[[Leviathan]] and [[Frankenemi]] fixed.
 
.59d2 - Moved all updated ships and Halloween ships into game storage, should see improved load time.
 
.59e - Miscellaneous fixes
 
The Official Galaxy Discord Server hit 2500 members!
 
Group Tournaments are coming to Galaxy soon! The hope of this is to help bring back groups as well as offer a more competitive environment, with rewards such as unique ships and credits. More details will be released soon, however, expect the first tourney to start on November 10th, with entries into it starting on the 7th. Have fun!
[[File:59i.png|centre|thumb|634x634px]][[Christmas Mega Base]] added along with [[Aqueous II]].
 
Fixed unanchored bricks on the planet.
 
Fixed invisible spawn points.
 
Fixed a few blocks that were can collide.
 
Fixed [[Blizzard]] name bug.
 
Fixed the issue of spawning on the planet when your team does not own it.
 
[[Blizzard]] IS the Snowstorm, it's simply renamed.
 
The Roblox Admin OldBaronMondo played Galaxy. 
[[File:Unknown (1)-1.png|centre|thumb|330x330px]]
[[File:Unknown2.png|centre|thumb|226x226px]]
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__NOTOC__

Revision as of 22:27, 29 November 2021

Galaxy Updates

Template:Horizontal Line

This page catalogs all known updates to Galaxy. All properly logged updates are from .54 onward.
(Older update logs are less accurate and will be updated if found).

Upload 10 26 2016 at 2 36 38 PM.png

Fun Fact: Galaxy Pre-Alpha got on the front page on September 16th, 2015!

The latest version of Galaxy is .74b14 (Publish #967) as of November 25th, 2021.

For information on Future or Cancelled Updates, see their respective pages.

This page mirrors the #update-log channels in both the Galaxy and Galaxy Wiki Discord servers.

Version 74

The Latest Version is .74a

--.74 = AI Fighters Alpha. Early access to VIP members

--Prometheus not being able to launch all fighters at once is now fixed! Enojy ^,^

Halloween Event, Part 1, has arrived! (finally)

--New NPCs replace both the Pirates and the Kneall, they're quite scary!

--Mega Base has been.. plagued!? Take a good look around!

--4 new Event Ships have appeared on the build menu, expect more on the way

--Stage One of the Evolution has begun.

--Enjoy Part One! Part Two will come around in the near future!

--Quest Ship fixed in new servers

--Dissonances should hopefully spawn more often

--Quest Ship actually fixed now (new servers i think)

--Revenant Soul Requirement 150 --> 100

--Revenant fixed

--Halkaryak is no longer secret

--Valkerac is no longer secret

--Devil's Broom is no longer secret

--Retro Ships fixed

--Plagued Preos Egg is no longer a flying brick (woohoo)

--Hellkeeper minimum player requirement 7 --> 4

--Mega Base D Terminal has been blocked off, I wonder why?

--Mega Base begins to tilt

--The Infected grow stronger.

--The Evolution Continues.

--Quest Requirement: 7 Embryos --> 5

--Valkerac teleporter probably fixed

The long-awaited custom buying amounts are here! Using the new trade menu I designed, you can buy and sell custom amounts from starbases. You might be asking why it’s so big, that’s because I had to make it big so the custom amount textbox doesn’t get truncated (Shows … at the end when it’s too long) How to use: Click in the textbox, put in the amount you want to buy and press enter. If you change your mind and don’t want to buy the custom amount after typing it in, simply click off and it’ll clear it out for you. Hope you guys like this update! Next project: settings menu; will work on making warehouse show up on the side of the menu

--Halloween Event end date will be delayed by a few days due to Roblox dying (or however long it's down for)

STEALTH SHIPS? You heard right! As of now there is one Stealth Ship that has been added to the game in new servers. Stealth ships offer a different angle of gameplay, they're the fastest ships in the game, more agile than even admin ships and pack a punch. However they are VERY weak and cannot take many hits. Stealth ships DO NOT appear on the map

In order to obtain these stealth ships, they're built like any other through build menu. You'll just need Stealth Plating. STEALTH PLATING CANNOT BE OBTAINED AS OF YET, IT WILL SOON BE ADDED

DISCLAIMER: STEALTH SHIPS ARE HIGHLY EXPERIMENTAL AND ARE SUBJECT TO CHANGE WHICH INCLUDES NERFS, BUFFS, AND/OR FULL SHIP REPLACEMENT AT ANY TIME WITHIN THE NEXT FEW DAYS/WEEK.

--Subjugator shields fixed

-Roblox updated some things and code has shifted around. Rc is working on fixing the ship controls and then stealth Plating will be released to the public. ETA >24 hours

--Nimitz back on Build Menu

--Valkerac TP probably fixed

--Nimitz offsale again

--Valkerac no longer has a tp, instead you jump down right into the pilotseat

--Frigates, Destroyers, and Admin Ships can now spawn at the Mega Base

--Freighters can spawn at Mega Base as well

--Stealth Plating live in New servers. They can be found in the loot of L4/L5 Starbases. (Will be adding to L5 mothership as well after Halloween is over) There is a second Stealth ship added, "Stealth B-2" inspired (NOT a replica of) by the B2 Bomber.

--2 Stealth plating drops added to Level 5 Mothership.

--Stealth Ships detectability range -->>should<<-- now be 3x less than the ships in their class. What this means for the current stealth ships in the game classed as battleships:

  • Normal battleships - 110k
  • Stealth battleships - 36k-40k

I understand some of you have concerns about the detectability reduced further (some of you have said 10k would be good), I cannot allow that as it will be too powerful. Remember, we have to factor in a potential fleet of Stealth ships, not just you alone. Hopefully this change will improve the gameplay and Stealth factor in them. The second concern players have brought up are the visible torpedo. We tried to make them invisible but you couldn't tell where you were aiming and where did it land. If this is a repetitive concern, I will make the torpedo invisible as well.

--Atlas Shields 1000 --> 6000 / Hull 13000 --> 12500, Turret loadout changed

--Arctic Wasteland Turret Line of Sight Fixed

--Absolution Large Cannons 2-->3

--Acolyte Line of Sight Improved; Speed 140 --> 160

--Atheon Gains 2 Medium Phasers 0.2 interval; Shield 1350 --> 1650; Hull 1250 --> 1450; Speed 185 --> 168; Improved turret accuracy

--Consul Line of Sight Improved; Shield 3000 --> 3650 (Total HP: 6000)

--Cutlass Turnrate 0.1-->0.15; 1 Medium flak --> 2 Light Flak Cannons

--Sovereign Line of Sight Massively Improved

--Cyclops Loadout Change: Spinal Huge Cannons 3 --> 2; 2 Capital Triple Lasers 1 Triple Heavy Laser 3 Medium Siege Rails 4 Dual Heavy Railguns

--Aegis Hull 700 --> 1150; Cannon spinals, Fires 2 at a time now; 2 Medium Cannons --> 2 Heavy Lasers

--Santa's Workshop Mining Lasers 3 --> 5 (Returned to the previous might before the countless Large Mining Laser nerfs (Just above orca level))

--Snowy Advanced Miner 4 Smalls --> 4 Medium mining lasers; Hull 1250 --> 1750; Shield 1000 --> 1500

--Chimera 1 Light Cannon --> 1 Light Gatling Cannon + 1 Light Laser; LoS Fix/Changed, Max 6 of 7 turrets can shoot

--Cobra Floating part fixed; + 50 hull; light lasers --> light gatling cannons

--Sentaliz: F Spinal fires Left Side, G Spinal fires Right Side; Spinals changed --> 3/3 Small Torpedoes; Turrets: 2 PDL, 1 Light Gatling Laser; Speed 145 --> 155

--Carvainir: 45 speed, 12 accel, 0.1 turnspeed; Loadout: 2 Heavy Cannon | 2 Heavy Laser | 2 Medium Cannon | 2 Medium Lasers; Line of Sight changed, max 6 turrets fire, minimum 4; Shield 3500 --> 4500; Hull 3000 --> 5250; Cargo 1500 --> 750

--Archeon Loses spinals: Loadout: 2 Heavy LR Lasers 3 Heavy rails 3 Medium rails (actually slightly lower dps); Turnspeed 0.4 --> 0.3

--Zhanado 4 Tiny Cannons --> 4 Small Cannons

--Ampharos Loses 2 Large cannon spinals (no spinals); Loadout change: 2 Light Flak Cannon 2 Light Gatling Cannon 4 Light Gatling Laser 1 Heavy Cannon 1 Heavy Laser (D0s 116 shield, 116 hull); Speed 100 --> 110

--Zhen: Torpedoes --> 2 Medium; Trail partshift Fixed

--Zeus SOON

--Ampharos reverted

--Zhen torpedo thing fixed

--Cyclops 4 Dual Heavy Pulse Lasers —-> 4 Heavy Lasers (Temporarily)

--Cyclops 4 Heavy Lasers —-> 4 Dual Heavy Railgun (New turrets: Dual Heavy Railguns. They're basically like the incarnate pulse rails but different model)

--Liberty gone (wait what is a liberty)

--Crystal Railguns resized, they're big again

--Random floating stud (seat) outside of chimera has been removed (CHIMERA FIXED)

--Passive Loyalty Gain cap 5% --> 7% (meaning you can do nothing up to 7%)

--A piece of technology has entered the Galaxy, asking for souls... (not part 2)

The Latest Version is .74b (exact version timing unknown; some entries prior to this marker may have been implemented in .74b)

--Added 2 more terminals to U.N.E. base and a few minor improvements; changed up the exterior visuals (more a recolor than remodel); Total dock points are now 12, previously 6

Part 2 of the Halloween Event has arrived! (finally)

--Brand new NPCs have appeared! Fight them to gain Forgotten Souls!

--NEW Quest ships have been added!

--The Third Evolution has arrived.

--The Infected have begun pushing back.. be careful.

--Hellkeeper is stronger

Fall

--Hellkeeper is vulture-proof now

--Maximum Laments spawned 6 --> 2

--You should be able to do the quest in the Kneall Carrier now

--Spirits buffed (5/5 small phaser/cannon)

--Hollow Vessel quest fixed in new servers (accidentaly took an alien device from you)

--Souls for Credits quest returns

--Zillavik quest fixed (new servers only)

--Plagued Preos Egg spawntime 90 Minutes --> 45 Minutes

--Plagued Preos Egg now drops one Embryo, but there's a chance you can get two! (experimental)

--Evolution Part III Dialogue fixed

--Lament ExplosionSize reduced

NEW TURRET TYPE: Sniper Turrets! They have PERFECT Accuracy & 10k Range. HOWEVER, The beam itself is slower. This means that while the enemy is in range, if they are a fast moving target there is a lower chance at hitting them. This is also dependent on the ship size, the larger the ship size, the higher chances of landing your shot. (This is unique since other turrets have to rely on Accuracy & bullet speed)

NEW STEALTH SHIP: The Stealth Recon is currently the only ship to utilize the Sniper Turrets. It is a far more affordable Stealth ship and requires a lot less Platings. It is currently a destroyer class, which means it has MUCH LESS DETECTION RANGE! It provides a very interesting type of gameplay style which I'm excited to see and hear back feedback from you guys. The current model for the Stealth Recon was created by @Solaris (edited)

--Precursors Rise. Erebus Partshifting Fixed. Erebus given a new ambience.

--Erebus max speed 60 ---> 90 (it is a grim ship why is it slow)

--Black Flare: Gave it 1 light laser and 1 triple medium laser

--Lazarus LoS Improved

--Lazarus loses one Capital Triple Cannon (It was really hard to find a spot where this could shoot, sorry!). Lazarus gains 4 medium cannon spinals; Lazarus LoS improved further

--Grim Hull 3333 ---> 6000

--Skeletal Ghostealis Teleporters are now visible

--Osiris gains another heavy quantum cannon

--Obamasphere (wtf?) removed

--Rapture Buffed: Stats 8500 hull, 9500 shield, 5 Heavy Siege Railgun, 3 Super Lr Lasers, 3 frenzys replaced with strikers

--3D printed warlock given 2 extra 3d printed lasers and 2 more large cannons

--Helios 700 Hull ---> 1000 Speed 185 ---> 200 +2 Large Cannons

--H ships fixed

--Wraiths +2 small phasers Torpedo size upped by 1.

--The Hellkeeper invested some effort into those thrusters!

--Prototype X-2 receives 2 more Kneall Cannons (turretplacement isn't super good on this it won't be that enormous of a change)

--Lillak's turrets receive an accuracy + range buff

--Epoka's turrets receive an accuracy + range buff

--Zillavik's turrets receive an accuracy + range buff

--Blizzard receives some hp changes Hull 9000 ---> 13000, Shield 8000 ---> 8750

Battleship Changes!

--Sovereign: Added 3 medium phaser spinals (with an interval of 0.3), Shield 4050 --> 4100.

--Sentaliz: Increased torque by 10 (20 ---> 30), Speed 155 ---> 195.

--Consul: Heavy LR laser changed to Heavy Laser. Point Defense Laser changed to Dual Medium Laser.

--Cutlass: Light Flak Cannons changed to Medium Flak Cannons. Shield 1500 --> 2500

--Carvainir: Shield 4500 ---> 5000

--Genesis: Removed 1 phaser on each side ---> Spinals changed to large. Shield 3000 ---> 3100 (this will be having a close eye kept on it so if the phaser change gets reverted I warned you)

--Grim: Max speed 133 ---> 166

--Legionnaire: Gains 2 Large Cannons (spinals) (with an interval of 1) and 1 Dual Medium Cannon.

--Loyalist: Gains one Heavy Cannon turret. Hull 2500 --> 3000.

--Warlock: 2 Medium Railguns ---> 2 Heavy Railguns.

--Warden: Shield 2750 --> 2800.

--Witch: Hull 2500 ---> 2600.

--Ampharos: +2 Light Gatling Lasers, Max Hull 3250 --> 3450.

--Aegis: +2 Medium Cannons

--Nisos: +2 Medium Flak Cannons (Dual Medium Laser ---> Heavy Point Defence Laser)

--The Adult has grown stronger

--The Forgotten reward the observant

--teleporter 99 A new era begins

--a shady old man has come to the megabase

--Slightly Increased preos egg loot

STEALTH B-2 REMODEL ADDED. Big thanks to @Mastroy for his amazing Model. B-2 has also been buffed slightly. (+2 Small torpedo, HP Buff, +5 Torque) I have also separated the torpedo into 2 different volleys, so you'll be able to fire one side of the ship at a time(F+G). The buffs were based off of the feedback I have received. (can be nerfed however). I've attached a picture of the remodel, shown inside a planet atmosphere so you'll be able to actually see it.

--Super minor HP buff to Stealth One & Stealth Recon

--the old man had a heart attack

--the forgotten no longer reward the observant

--forgotten quest is back thank @rcouret

--anti-vulture for the hellkeeper removed

--Frankenemi gains triple heavy quantum laser !!!

--Sin Improved (remember these are hullbreaker fighters meant for like.. diving hulled dreads in) THEY DO NOT HAVE PHASERS.

  • Speed 125 ---> 115
  • Torque massively Improved.
  • Max Hull 750 ---> 1000
  • Max Shield 750 ---> 1000
  • Spinals Changed to Tiny, +2 Tiny Cannon Barrels

--Sixfold Max Hull 700 --> 1000; Cannon size Tiny --> Small, removed 1 barrel. Sort of fixed some of the part shifting.

--Cobra Max speed 180 ---> 200; +2 Light Gatling Cannons

--Deity 2 Huge Triple Cannons changed to Triple Heavy Quantum Cannons; Huge Triple Laser changed to Super Laser; Quantum Lasers changed to Heavy Quantum Lasers

--Sin Tiny ---> small cannon spinals

--Prototype X-2 Loses one Kneall Cannon Turnspeed 0.11 --> 0.22

--Prototype X-2 Turnspeed 0.22 --> 0.20

--M Class upscaled (CAN NOW FIT ORES INSIDE) & Top speed increased 50 --> 100

--M Class turning bug should now be fixed, +1 Mining laser

--Santa workshop also upscaled & speed buffed. 97 -> 150

--Might of the Precursor quest dialogue slightly altered

--Zillavik quest dialogue slightly altered

--Prikkit gains 4 small cannons

--when the rc deleted

--why rc deleted

--Warden spinal count 8 --> 6

-- Hellkeeper has a chance to drop extra souls

--Requiem gains 2 Medium Phasers, 0 interval

--Revenant spinal interval 0.33 --> 0.1

--Retro Commercial Miner fixed

Freighter buffs:

  • Wyrm max speed 100 -> 150
  • Tempura max speed 100 -> 150
  • Argonaut max speed 100 -> 150
  • Prospector max speed 75 -> 100
  • Hercules max speed 65 -> 80
  • Prepravca max speed 50 -> 60
  • Constellation max speed 75 -> 100
  • E Class max speed 45 -> 60

--Added ONE Turret to the top of Megabase

--Naga Phaser spinal count 12 --> 6

Frion I receives a Level 3! (you can now spawn Super Capitals at frion)

--Fighter spawns now spawn at level 3

--+2 Orbitals (both lasers)

--A mysterious portal opens at Frion level 3. It appears to lead nowhere for right now.

--Plagued Preos Adult is now slightly weaker

--The Fourth Evolution has arrived.

--Preos Heart should be easier to get

--Helios Max shield 4750 --> 4250; Given another quad advanced medium cannon; Given one more large phaser.

--Zillavik's credit cost reduced to 1M

--Lillak's credit cost reduced to 900K

--Buffed Stealth One torque by +5. This should help it recover and get back to full speed faster after turning; keep in mind Stealth One is the bulky variant and not meant to be able to dodge absolutely everything like B-2/Recon

--Removed 2 Torpedoes from Stealth B-2

--Stealth Recon +1 Tiny Torpedo

--New planet added It is the first of its kind made by @uglycar

--Theia and Hyperion have both received buffs/changes!

  • Hyperion Turnspeed 0.13 --> 0.11; Loadout completely changed to fit more of a long range sniper; Shields removed and turretplacement improved massively. Shield 12000 --> 13000
  • Theia Receives 2 Super PDL's Turnspeed 0.13 --> 0.16
  • To clarify, no the Hyperion does not have 12 huge phasers and no it doesn't have sniper turrets

--Hyperion Sniper ---> Hyperion Triple Heavy Laser (same stats, just different looks so effectively no change) The sniper was causing issues and there's no point in it being in the game until I give it the range it's supposed to have via rc's permission so

--Oblivion receives some unique small torpedos that have... interesting firing arcs.

--Removed Hyperion Stealth value. It was added accidentally and will not happen again.

--E Class Retro model is Live.

--New Freighter has been added: D Class. Go crazy! (it's the modern E Class model scaled down)

--added "common sense" to galaxy

--Apocalypse 4 Dual Medium Cannons exchanged for 4 Heavy Railguns

--Razorwing: Cargo Hold 300 --> 500, +1 of each size of phaser

--Rotation Changed (it's a quest ship)

--Stat adjustment to the Zhen. (to make it better than atheon because it was worse for whatever reason)

--Fixed Zhen quest

--Black Friday! All quest event ships credit prices are reduced by 20%. For only 1 day. (just so the eu/asia people can get it); THE EVENT IS NOW GOING TO OFFICIALLY END AT 8PM EASTERN TOMORROW.

--Zhen quest requirements changed

--The Black Friday sale is now found in all servers

--Avalon is now cheaper

--All Event Ships are no longer secret

--Some event ships have received buffs

--Stealth B-2 Speed 350 --> 280

Destroyer Rebalances (Part 1):

--Argosy +2 Light Lasers

--Leecher +1 Small Phaser, Phaser Spinals upsized to Small

--Crucible +2 Small Cannons, Speed 195 --> 175

--Centurion Max Hull 700 --> 1000

--Apostle Shield 800 --> 1000, +2 Small Cannons

--Scythe Hull 400 --> 500, Shield 650 --> 700

--Scimitar +2 Small Phasers, Cannons changed to Tiny Torpedos.

--Misc Change(s): Abbadon Spinals upsized from large to huge. Azreal gains one more Azreal Laser.

--C folder fixed

--The Void makes a final stand. (event ends in 54 minutes)

--The Preos make a final stand

--Event has ended. Thanks for playing!

--Requiem and Revenant's cockpit area fixed

--Sins gain 12 more Small Cannons

--Retro Andromeda spinals changed to 6 Huge Phasers/8 Huge Cannons

--Jackal Loadout: 5 Large Phasers/5 Large Cannons --> 5 Large Phasers/6 Large Cannons

--Jack-Al'-Lantern gets a slight buff

--Nautilus spinals are now focused on one key

--Nautilus Spinal Loadout 6 Large Cannons --> 8 Large Cannons

--Something has been added to MB

--Staff room fixed in MB. Every staff member is now displayed there.

--if ur wondering where lonelywolf is--- he ran away; (found him)

Version 73

The Latest Version is .73a

--Added more drifting tolerance to fighters, frigates, and destroyers

--More incentive to trade when MB prices are high and inventory is low

--Bases have lower material prices on public servers and with more wars the team is currently engaged in to factor in trade risk

--:turretinfo <turretname> public command

--Maximum nuke size set for each class

--Server check for maximum SpecialMesh scale

--Allow custom build permits on a per-ship basis

--Remove ships as a quest reward (give ingredient item instead)

--Increase team limit by 1 (Main = 9; Arcade = 6)

--:info command should ignore Alien or Pirate prefix

--:info command now shows spinal barrel interval

--Fix bug that selecting a target in "Show Nav" then getting in a ship breaks turrets

--Server/ClientLib enhancements

--Added new "trusted" role for trustworthy people contributing something of great value

--When a NPC base is attacked it should call all available ships for defense

--Add Dreadnought, Carrier, Miner, Freighter Limited menu

--Disable ore suppression option when MB has high mat quantity

--Check ActiveShip while ship is being spawned and cancel the spawn if it already exists

--Cap speed/torque multipliers

--AddBase not working if more than one

--:items number alignment for big numbers

--Show all ship losses (even from non-players)

--Improved overall Flak turret accuracy; improved PDL range slightly

--Fixed :kick command

--Wave 1 of limited rereleases are here! Check them out when you get a chance (new servers only)

--Wave 2 of limited rereleases are here! (new servers only)

--The FINAL WAVE of limited rereleases are here! Along with some buffs...

  • Santa's Workshop Ore Hold buffed to 6000
  • Toy Mega Base Cargo Hold buffed to 2500

--Also Frankenemi is on menu (class B permit)

-- Maple Orca dropped to class B permit (buy it quickly!!!)

--SANCTION [REDACTED] REACTIVATED

--LANCER [REDACTED] REACTIVATED (new servers only)

--Fixed Azreal ambience

--Azreal spinals buffed to 5/5 Huges

--Abbadon gains an additional spinal barrel each (now 7/7 large)

--2020 ship and 3D printed wasp are now on limited build menu

--UNE soldiers recently discovered a fully intact Wooly Mammoth inside the depths of Aqueous II! They won't be selling it for cheap, however...

--Prototype X-2 Spinals 7/7 --> 5/5

--Prototype X-2 nerf reverted

-- Kraken has been Overhauled

  • Health: 6500/7000
  • Top Speed is now 50, Turnspeed is now 0.18, Acceleration is now 24
  • Cargo Hold is now 325
  • Kraken's Loadout has changed
    • 4 Large Phasers
    • 4 Medium Torpedoes (0.3 interval)
    • 5 Kraken Railguns
    • 4 Kraken Multilasers
    • 1 Kraken Flak

--Kraken Turret stats:

  • Kraken Railgun: Large Railgun, 3 barrels 288 Damage, 7.68 Reload
  • Kraken Multilaser: Large Laser, 4 barrels 240 Damage, 5.12 Reload
  • Kraken Flak: Medium Flak, 2 barrels 36 Damage, 1.92 Reload

--Kraken loses two Railguns

--Kraken Medium Torp count 4 --> 3

--Kraken Medium Torp interval 0.3 --> 0.2

--Kraken Multilaser reload increased

--Kraken gains 2 more Kraken Flaks

--Kraken Railgun LoS changed

--August Rotation Hour

  • Osiris is now off-sale, buy it before all the servers die!!!
  • Helios replaces it as the advanced rotation ship, with a few buffs
    • It gains an extra phaser/cannon
    • Speed increased to 185, turnspeed increased to 0.45, acceleration increased to 50

--NPC Combat Rewards have been increased

--Crucible loadout changed to 2 Small Phasers/4 Small Cannons

--Retro Event 2021, 1/2 is here!

  • 3 ships have made their way to the build menu, better buy them quick!

--Dropship remodeled, by @dREAM rEAPER

--Scythe remodeled

--Scythe spinals are now 7 Tiny Phasers (0.16)/7 Tiny Cannnons (0.06)

--Dropship has been upclassed to Destroyer

--Dropship 2 Medium Cannons --> 6 Tiny Cannons

--Discordite Cluster Cargo Hold increased 2475 --> 2500

--Updated Mega Base admin posters

--Updated Mega Base signs

--Updated Retro Andromeda description: Found lying in an abandoned wreck, this Andromeda has been restored. Pray that this reactivated technology never falls into the wrong hands...

--Abbadon Changes

  • Loses one phaser and one cannon
  • In return, permit drops to C class

--Dire Wolf Turret loadout changed: Now has 3 Dual Medium Cannons, 3 Dual Medium Lasers

--Arrow Buffs

  • Speed increased to 150
  • Turnspeed increased to 0.63
  • Acceleration increased to 35
  • Gains 4 extra turrets (2 tiny flak, 2 tiny laser)

--ENCRYPTED MESSAGEBOT: Li4uPDw8UkVUVVJOIFRPIFNISVA+Pj4uLi4NCi4uLjw8PE9ORSBMQVNUIFdJU0g+Pj4uLi4=

--Recoloured tiny flak cannons

--Pirates have stopped sending over artifact freighters

A fierce dreadnought to humans, yet a mere battleship to the Kneall. The Obliterator is capable of pushing out large amounts of damage to capital ships and come out nearly unscathed. The Player Decimator, named "Obliterator", has arrived to the Galaxy!

  • Available to all players (main/arcade)
  • Requires rare materials that can be collected by completing the recently released quests
  • Features 2 custom turrets, akin to those found on the Kneall ships, the Kneall Auto Laser and Kneall Auto Cannon--While not perfectly accurate, it is still plenty powerful
  • It also comes with a large health pool and plenty turn speed, so skilled pilots can excel at capital ship encounters
  • The ship, along with the quests, are here to stay for the time being. New servers only
  • ((disclaimer: obliterator is not prototype level nor is it super capital class))

--Turns out it was still marked not for sale (it is now fixed)

--Fixed Kodiak

--Kodiak Health increased to 15000/16500

--Retro Event, 2/2 is here!

--2 more ships have made their way to the build menu. You'll love this batch! This is the last part. (Retro warlock And retro nyx )

--Kodiak spawntime increased

--Jormungand spawnchance decreased

--Max Jormungands reduced 5 --> 4

--Kodiak loot nerfed

--Max Dragoons reduced 11 --> 8

--obamasphere can no longer go inside starbases

--Fixed Quest 202 (it was actually requiring more plates than was needed)

--Kodiak spawn time reduced

--Retro Nyx Turnspeed reduced to 0.17

--Retro Nyx Health reduced to 13500/12000

--Retro Nixesion Tiny Cannons upclassed to Small

--Retro Starbase nuke nerfed

--Retro Nyx also lost a heavy laser

--Prototypes were shadownerfed by someone and wasnt announced so uhh Bombardment cannon loses 1 barrel (now has 2.8 reload instead of 2.0)

--X-2 spinals reduced to 5/5

-Tempest buffed

  • All medium Pdls replaced with Heavy PDLS
  • All Medium flaks replaced with Heavy Flak cannons
  • Tempest gainst 4/4 small phaser/cannon
  • Tempest speed buffed to 64
  • Tempest acceleration buffed to 10

--Retro Light flaks are now classed as medium flaks

--Patriotic Osprey now has its small torpedo back

--Patriotic vipers trails changed

--Borealis shield reduced to 11k

--Frostfire buffed 2 medium torps 200 top speed 2 tiny lasers 2 light lasers

--Frostfire hp buffed to 1200/1200


--Hailstorm buffed (still requires class B permit)

--Hp reduced to 7.5k/7.5k(will be changed later)

--loses 3 Heavy flak cannons for 2 triple heavy cannons

--Gains 2 capital triple lasers replacing its triple heavy lasers

--Hailstorm turrets changed (buff). New loadout: 2 Heavy Quantums, 2 Super PDLs, 5 Super Flak Cannons

--Hailstorm hp changed: + 1500 shield (11,500) - 500 hull (10,500)

--Kodiak temporarily taken off of spawns

--Kodiak returns

--Prototype X-2 Spinals 5/5 --> 7/7

--Kodiak spawns have been reduced heavily.

--Snowsturm interval 0.2 --> 0.15

--Snowsturm gets two more cannon spinals

--Retro Event has ended

  • Retro Aegis Hull 700 --> 1500
  • Retro Aegis Shield 4000 --> 5000
  • Retro Aegis receives teleporters
  • Retro Andromeda Phaser Interval 0.15 --> 0.1
  • Retro Andromeda Cannon Interval 0.1 --> 0
  • Retro Andromeda Phaser count 6 --> 7
  • Retro Andromeda Cannon count 7 --> 10
  • Retro Andromeda Turnspeed 0.17 --> 0.21
  • Retro Commercial Miner Turnspeed 0.8 --> 0.55
  • Retro Commercial Miner Acceleration 10 --> 40
  • Retro Commercial Miner Ore Hold 2500 --> 3250
  • Retro Nyx HP 13500/12000 --> 16000/12000
  • NPC spawns reduced for a few days

--Subjugator gains more shields

--Icarus buffed

  • Gains 2 Triple Medium Cannons replacing dual medium cannons
  • Gains 1 Triple Medium Laser replacing Dual medium laser
  • Icarus loadout changed to 3 Triple Medium lasers,1 Triple Heavy Cannon,2 Triple Heavy Lasers,3 Triple medium cannons

--Obliterator back onsale

--Coal wasp on permit menu

--Clauspector no longer class C permit downclassed to class D

--Frozen MRLS is now a class C permit but gains 500 hp for the reclass

--Retro Gideon buffed (has more than 75 dps)

  • Gains 3 more retro Small lasers and 2 more retro Light Flak Cannons

--Frozen MRLS gets sickles and splitters christmas turrets on christmas ship

--Frozen MRLS now has trails

--Prototype X-2 Changes:

  • Turnspeed nerfed from 0.12 --> 0.11
  • Acceleration increased from 8 --> 10
  • Studio changes: speed increased from 29 --> 45

--Retro Grievion nerfed: loses 3 phasers and 3 cannons, loses 2 Retro Light Flak Cannons, downclassed to D permit

--Barrel interval is now 0.2 seconds (407 dps battlecruiser was too much)

--Ghost of christmas death now has trails

--Striker class fighter has been added to the game

--Revelation and rhino gain strikers

--Rhino gets 4 strikers in place of 4 frenzys

--Revelation gets 6 strikers in place of 6 furys

--Blackgate Buffs: Telepathy receives more DPS (increased the barrel by one as the model very clearly shows two barrels

--Revelation Buffed

  • Heavy Lasers swapped for Triple Heavy Lasers
  • 2 Heavy Flak Cannons switched to 2 Triple medium cannons
  • 2 Heavy Flak cannons replaced with heavy cannons
  • 2 Heavy PDLs replaced with 2 Heavy LR lasers

--Revelation price reduced

--Erebus hp changed hull 6666 shield 7666

--Panther is vip again

--Telepathy receives more DPS, they are now railguns

--Atlas buffed: loses 2 triple heavy cannons for 2 Capital Triple Lasers

--Atlas also loses 2 Heavy Lr lasers for 2 heavy quantum lasers

--Aberrant gains 2 more tiny torps

--Galaxy nerfed to 8k ore hold

--Freedom galaxy nerfed to 12k

The Latest Version is .73b

--Ship build materials list + scrolling frame

--Super capitals allowed usable fighters

--Fighters should have "disabled" flag to indicate not pilotable by anyone

--All ships will teleport away when stuck too long

--Some admin commands allow and :info shows some numerical abbreviations like 12.1k or 25m where appropriate

--Fix bug allowing team ships to become alien ships when planet is assimilated

--UNE should have ample asteroids spawn throughout the game

--Make pirates "daisy orange" color

--Devs get public server join annoucements

--Fix docking unrepsonsive problem

--Trying full respawn of asteroids during endgame again

--Add Super Capital to limited menu

--When MB goes negative in materials, have client side hide the item; also refresh buy buttons based on quantity

--:qtp command, sends self to quest giver object, only works for devs in dev server

--event permits release on their own but don't auto recycle

--confirmation box when spawning utility ship during war; confirmation box centers on mouse position to make it harder to accidentally click ok. Only one visible confirmation box should be allowed per GUI

--Pirates de-aggro ships they haven't damaged in 100 seconds

--Max ore hold will be 8K, with exception of Freedom Galaxy at 12K. All miners will be refundable

--NotForSale and Alien ships cannot have ExtraBuildMaterials (being used to alter combat reward amounts). ExtraBuildMaterials cannot be negative

--7.5% taken off of selling price when selling to MB from Warehouse (transferring to ship first won't work)

--Have to do something other than autoclick to increase loyalty

--Galaxy Changes: Price increased, Explosion value nerfed to 300

--Freedom Galaxy Changes: Price increased

--Subjugator Changes: Subjugator has been rereleased!

  • Subjugator turnspeed increased from 0.10 (0.02 in studio) to 0.11
  • Subjugator loses one big shield on both sides (2 big shields removed)
  • Subjugator explosion value increased to 1300 (cool fact: the max speed on sub was like 12 or something in studio)
  • reason for nerf: it can body an X-1 to like 4k hull

--Loyalty: "effortless" gain to 5%, easy gain to 10%

--Fix glitch when player resets that displays loyalty as 0%

--Pirate color made more "orange-y"

--Fix new multi-sound notifications

--.73b2 addition: That last one is actually rather significant, now we can chain IDs for sound effects like the new leader notification. That being said...

  • New leader notification sound has received an additional voice line (thanks to @Preauri for the voice line)
  • .73b3: Fixed exploitable bug that did not use up permit after buying permit ship

--Helios back onsale

--U.N.E Base Changes: Moved the teleporters closer towards their terminal hallway

--Kodiak loot nerf (removed some thrust components)

--NPC spawns are back to normal again

--Coal wasp buffed: 1 Coal mining laser replaces its small mining laser, Coal wasp gains 10 more shield and hull, Coal wasp gains more ore hold

--Coal wasp ore hold buffed to 1k

--Obliterator back onsale (it should never go on permit menu again hopefully)


--Retro hawk Spinals changed to 6/6 medium

--Obliterator is now orange in regular build menu and receives ambience

--Helios back on sale

--Retro hawklight hull increased to 3990

--Retro hawklight shield increased to 4550

--Rapture buffed Gains 2 Heavy Lr lasers replacing its pdls

--Gains 2 Heavy Railguns replacing 2 medium railguns

--Price should be lower

--Max shield increased to 7500

--Nyx price reduced a bit

--Hevnetier Price reduced

--Frion Fighters changed to 1 striker 1 xenophile and 1 Nighthawk

--Frion Fighters changed to 1 striker 1 xenophile and 1 Nighthawk

--Sadly dragonfly was partshifted and unusable or else it would still be here

--Myraid buffed Gains Heavy Laser Cannons

--Swarmer Prototype buffed Gains Small Kneall Laser instead of its light laser

--Hyperion's phasers now have 0.001 interval

--Hyperion nerfed

--Hyperion lasers are now statted as triple heavy lasers

--Hyperion Triple Heavy laser now has the stats of a triple heavy laser (kinda an large nerf since before it had heavy quantums)

--obliterator ambience changed

--Myraid level 3 is fixed

--Myraid gains huge railguns

--Reverted the hyperion turret nerf

--Hyperions interior no longer does this [1] (also known as z fighting fixed)

--A very strong Kneall fleet is Coming to a galaxy near you

--Black flare loses 1 railgun

--Erebus buffed spinals are now 6 Huge cannons/6 Huge Phasers

--Mega base portraits updated a bit

--Fixed Myriad III probably hopefully

--Fixed Myriad III proper (it should get the new turrets now)

--Ghoul nyx buffed:

  • shield buffed from 15k to 16k
  • ghoul nyx also has its interior back. If it proves too laggy it may be removed
  • Ghoul nyx gains 500 more hull

--Aeaphiel Buffed:

  • Hull buffed to 1670
  • Speed buffed to 200
  • 1 Dual medium cannon changed out for Heavy railgun
  • Gains 4 small cannon spinals
  • Moved to vip

--.73b8 Fixed that log despawn bug

--Aqueous II Docking should be a bit better (terminal A has extra walking)

--Decimator Price buffed!

--Grim buffed now gains 4 Grim railguns replace the autocannons

--Borealis tp should hopefully be better

--Prometheus Changes: Loses 2 Heavy Railguns for 2 Capital Triple Cannons, also moved its bottom turret to the top; turnspeed buffed to 0.12; Top speed buffed to 51; tp should also be fixed

--Leviathan buffed: Gains 1 more Huge cannon spinal, Replaced 1 dual medium cannon with a triple heavy laser, 2 dual medium lasers replaced with 2 triple medium lasers

--M ships fixed (they appear to have been shifted just a little bit)

--Cyber Leviathan gains tiny torps

--Prototype x-1 Buffed Colossus Lasers do 2000 damage every 25 seconds same with Colossus cannon

--Bombardment cannons classed as flak

--Prototype X-1 Changes: 5/5 Spinals reduced to 6 (two fire at once so it takes 0.1 to fire 2 cannons)

--Cyber Leviathan gains 400 more cargo hold

>>> [PALADIN OMEN REACTIVATED] <<< (Lucifer added to limited build menu)

--Prototype X-2 Buffs

  • Round 1: Kneall Subcannon given buffs > Damage increased to 1250 > Reload changed to 15 > Now classed as a cannon instead of a railgun
  • Round 2: Kneall Multilaser given buffs > Reload changed to 2.25 > Damage changed to 205

--C folder part shift fixed (So it appears that part shifting is quite easy to do)

The Latest Version is .73c

--Docking will teleport to spot if it seems like docking is making no progress after "x" amount of seconds

--Check that AI leader is being set properly when target is set to nil and then new target is acquired

--Mega Base credits are now global like ores; starts at -10 million to test how fast it will increase; new round (after win) will reduce positive credits by 10%

--Add global commands that only affect servers where specified conditions are met

--When an MB item drops from positive to zero or below quantity, send server message instructing to refresh immediately. Limit for spam

--Have AI spinals aim for PilotSeat rather than CenterPoint

--Base sends notification when upgraded

--Add confirmation for buying expensive items

--Bases spawn randomly rotated around the z-axis (making things like shipwrecks appear in a different location on each server)

--Different sell % by ship class, allowing utility ships to be sold for a much higher value in return (~85%)

--Allow selling of certain items like permits at a significant loss

--Fix MB giving all its debt to a base

--Minor changes: ":info" will now show full numbers again (with commas)

--":bans" command should display in reverse order (newest at top) and only fetch the name of the last 30 or so

--Ore spawning algorithm tweaked (old might be too much)

--New "load assets on demand" system (faster loading as all ships and bases won't be needed right away)

--More efficient class attachment should speed up servers a bit

--Other players' docked ships will not show on minimap to remove clutter

--":turretlist <group>" command for level 2+

--UNE has its own ambience voices. New docking and base upgrade notification sounds. Devs can combine notification ids for more versatility (using commas). Devs can change volume and other future options of a notification sound by using the pipe character. For example: "123456789,2345612345|Volume-.9|TimePosition-.2,36565656|Volume-.8"

--Fixed bug with loyalty dropping to zero sometimes when switching teams

--Warp drive notifications

--Prototype X-2 fixed (who gave it alien-classed turrets expecting that to work?)

--Lucifer Update: It has been taken offsale

--Lucifer fixed (all servers)

--Prototype X-1 should be fixed

--Decimator fixed (its torps may shoot you at least once)

--Hyperion Laser Barrels 5 --> 4

--Hyperion Triple Heavy Railgun Barrels 5 --> 4

--Frankenemi Quantum turrets switched for Triple Heavy turrets

--Turret Changes:

  • Quantum Laser Reload 6.4 --> 6
  • Quantum Cannon Damage 132 --> 140
  • Heavy Quantum Laser Damage 240 --> 280
  • Heavy Quantum Laser Reload 5.12 --> 6
  • Heavy Quantum Cannon Damage 132 --> 235
  • Heavy Quantum Cannon Reload 2.816 --> 5
  • Triple Heavy Quantum Laser Damage 240 --> 360
  • Triple Heavy Quantum Laser Reload 4.096 --> 6
  • Triple Heavy Quantum Cannon Damage 132 --> 350
  • Triple Heavy Quantum Cannon Reload 2.2528 --> 6
  • Kraken Multilaser Damage 240 --> 375
  • Kraken Multilaser Reload 6.4 --> 10
  • Kraken Railgun Damage 288 --> 450
  • Kraken Railgun Reload 7.68 --> 12
  • Siege Cannon Damage 1000 --> 1806
  • Super Laser Damage 1000 --> 1445

--New Large Turrets:

  • Super Flak Cannon - 60 Damage, 1.5s Reload
  • Super PDL - 60 Damage 1.5s Reload
  • Super LR Laser - 750 Damage, 20s Reload

--Clarification: Heavy Quantum loses dps

--Myraid III level 3 Should be fixed

--Black scarab LoS is better (in all servers)

--Bastion loses 2 PDLs for 2 Dual Medium Lasers

--Bastion's medium railgun is now a heavy railgun

--Bone Ampharos gains 2 PDLs replacing its Medium PDLs. Also gains 2 Heavy Flaks replacing 2 Medium Flaks (thank @[Ecuador #1] DylanTheVillain101 for this one)

--Bone ampharos also gains 1 more Large Cannon

--Belvat's Medium Lasers replaced with Triple Medium Lasers

--Starbase DPS reduced a bit; Siege ships are a viable option now

--Jormungands and Dragoons drop loot now

--Some people have acquired a rare blueprint (Nautilus) to a special ship and have begun selling them. You can find one of them in this very Galaxy (new public servers only)

--The Nautilus is now available on the Build Menu. (stay tuned for more stuff coming later today..)

--xxchaoticstrike is permanently banned

--Judgement switches out 2 Heavy Railguns for 2 Heavy Siege Railguns, and 3 Heavy LR Lasers for 3 Super LR Lasers

--Retro Prototype X-1 released (offsale)

--Hailstorm gains superflaks and pdls; Hailstorm hp is back to its old stats (10k/11k)

--Retro Prototype X-1 has come

--Starbase HP Nerfs (teen ghost update): Shield reduced by 2000, Hull reduced by 1000

--something cool has been added; this will be offsale in 10 minutes from this mesage btw

--Prototype x/1 Taken offsale (may come back later who knows)

--Starbase hp buffed

--Hailstorm gains more fighters (has 4 frostfires now and out DPS-es build menu carriers)

--Judgement nerfed: loses 2 super LRs for 2 normal ones

--Prototype x-2 has the fastest turnspeed around

--Prototype x-1 fixed

--Prototype X/1 deleted

--X-1 turnspeed reduced to 0.1, same with X-2 (turnspeed was buffed to 0.2 and speed buffed to 63)

--Hailstorm teleporters changed to white

--X-1 speed reduced back to normal

--Retro Nyx recieves an interior update

--Mining: NPCs have run off to another Galaxy for now, you'll be safe to mine. Now please go save the mega base its in horrible condition

--Reverted; megabase is rich all of a sudden

--spacefighterboss Memorial added (it's in a base)

--New Base Added (bugged)

--Prototype Rotation: Prototype X-1 released on limited build menu.

--Kodiak Loot changed: 20 Armor Platings --> 500 Armor Scraps

--Smith has appeared in the Mega Base, and knows of a way to convert Armor Scraps to Armor Platings.

--New writing has been engraved somewhere near Collins; It seems to be a new language..

--A new NPC has appeared in the Mega Base, looking for Armor Scraps. He offers cash in return.

--Kodiak max spawn time reduced from 5 to 3 hours

--Prototype X-1 should be back onsale

--Ghost updates or updates never mentioned in update-log (there is alot):

  • Despawn Timer 2m 46s (after leaving game with ship undocked)
  • Loot timer is 10 minutes (timer all teams can loot the wreck another team that killed it (doesnt include boss npc's))
  • Mothership nuke changes (range): Lvl 1: 5000 Lvl 2: 6500 Lvl 3: 8450 Lvl 4: 10990 Lvl 5: 14290
  • Starbase Nuke Changes (range): Lvl 1: 1500 Lvl 2: 1950 Lvl 3: 2540 Lvl 4: 3300 Lvl 5: 4290 (For reference, base nukes increase by 1.3x per level)
  • Negative items will no longer show in mega if said items sold (old update)
  • Cargo droprates: Player: 40%
  • Super capitals Current Explosion sizes: Deity 10000 Subjugator 10000 Theia 10250 Astraeus 12500 Oblivion 12500 Hyperion 12700 Lucifier 15000 Prototype X-1 15000 Prototype X-2 15000
  • Drift Changes: "Max Drift" speed (Old update) 90% - Fighters (including elanis) 80% - Frigates 70% - Destroyers 60% - Cruisers 50% - Battlecruiser / Miners 40% - Battleships / Freighters 30% - Dreads / Carriers 20% - Super capitals
  • Nuke Changes 1) Resistance now applies to nukes. 2) Max nuke damage (0% resistance) is Radius x 4. (WAS Radius x 2 tho ignored resistance) 3) Shield takes 50% nuke damage 4) Bases take 50% nuke damage 5) Nuke damage is also proportional to range (e.g. 2k range, if 1k out will recieve 50% of the damage) 6) ALL Base Nukes Deal extra 2x nuke damage (Nuke radius x 8 = max damage)(edited)
  • Executioner loses 500 shield
  • Starbase Loot droprates: Ore: 11% Artifacts: 11% (Originally 15%)
  • Starhunter Spinal changes 4 Tiny 0.1 interval 4 Small 0.6 interval
  • When undocked, shield now only heals when not hostile (Hostile Timer is 2 minutes)
  • Ore of a single item is capped to 150k (E.g. 157222 silicate. Rejoin, now have 150000)
  • Credit Cap removed
  • Elanis (Hevnetier fighter) Phasers downclassed from Large to Medium; Count remains same Due to fighter restrictions
  • Hevnetier Gains 500 Shield
  • Icicle Shield 750 --> 2000
  • Executioner Spinals changed due to carrier restrictions 2 / 2 Huge --> 3 / 3 Large
  • M class recieves Custom turrets; Exact same stats as Large Mining Turrets, however with 250 range only (due to exploiters removing parts to give M class max range)
  • Many mining turret nerfs have taken place:
    • Start of Gamma Comparison: 1 Large Mining laser = 2 Mediums = 4 Smalls, 1 Medium = 2 Small
    • Current: 1 Large = 1.59 Mediums = 2.6 Smalls, 1 Medium = 1.64 Smalls
    • Ore M3/s for Mining Turrets: Large - 9.55 Medium - 6 Small - 3.67 Tiny - 2.5
    • (Limited Mining Lasers have the same stats. Except, advanced medium / large, retro medium, Medium Patriotic + Patriotic Mining Laser (large, only used on patriotic rorqual. NOT Large Patriotic), all have 2 barrels)

--Nautilus turrets changed 2 Enclaves --> 2 Advanced Enclaves (now has 4)

The Latest Version is .73d

--Rcouret's ship will carry a Red Diamond in cargo hold if the ship is worth >100k credits

--Split the menu into separate modules for easier customization by scripting devs

--Fixed special ship loading after reloadships and behavior

--UI Semi-Update (Made everything dark mode, changed the layout of a few menus, some minor stuff) A bigger UI Update will be happening soon. We have a couple UI Designers hired

--3 new tracks added to the galaxy Soundtrack (Peaceful) as voted on in music-voting

--RC made ships (Miners?) much cheaper

--Kraken Torpedo Count 3 --> 4

--K Folder fixed

--Naga changes

  • No longer redboxed
  • loses light laser, now has 9 bone lurkers
  • 4 large phasers replaced for 12 tiny phasers
  • gains custom large torpedo
  • hp shifted a bit between sheild and hull and overall loses about 250 hp
  • quite a bit faster, with turn speed increased slightly

--Sentinel changes

  • ship no longer redboxed
  • new ship model (made by yours truly, Vexed Toast#7316)
  • medium rail replaced with medium cannon
  • 4 light gattlings replaced with 1 light cannon and 2 light lasers
  • spinals replaced to be 7 small spinals

--The Weapon Part is now being sold by someone named Rev. (new public servers only)

--Atheon on rotation, Helios off rotation

--Artifact Freighters return for a limited time

--Atheon price increased

--Theia HP 9K/9K --> 10K/10K; if it proves to be too ridiculous will revert

--Level One Starbase HP 10K/10K ---> 12.5K/12.5K; effectively buffs all levels as well

--Maple Orca Ore Hold 6500 --> 7000

--Office Chair released as admon ship (cuz chip deleted it from test folder & i malded cuz of that and put it in O folder instead) and was given ambience

--Kodiak's boss music returns

--Hyperion Reworked; Happy sieging!!

--Plagued Eradicator accidentally released to some build menus; ship was not intended to be bought and will likely not be refunded if built

The Latest Version is .73e

--Sugon's Music notifier popup

--Test ship info should not be cached. Make sure it is updated and sent to client on game load

--Added secret flag to certain AI ships where stats shouldn't be public knowledge (or want to mask an event ship or something)

--Fixed ship spawn and shield bar GUI for ships that have zero MaxShield

--Ship shield/hull costs determined by formula, taking into account the class resistance rather than by class alone. Hulls will specifically use Titanium and basic materials, while shields will specifically use Quantium and basic materials. Uranium will also be used for high-end resistances.

--Docked hull healing now twice as fast. Bonus healing rate for hull and shield is now (75% of player loyalty) + Base level + (25% for VIP)

--Tried to fix the "own ship not always white-colored on map" issue

--Fix secret ships being unavailable after :reloadships

--Admin Director or higher can issue Admin-class ships to others; any staff may use these ships

--Fixed peace menu

--Released simple alliance system

--Base turrets now have a 5% damage bonus per level and a 10% bonus to baseAccuracy stats. Range bonus reduced by 500 studs. Starbase damage resistance increased from 0.5 to 0.65

--Fixed whatever was causing MarketPrice ssaving loop from happening -- need to save MarketData in a table, not by key. Will reset MB inventory to zero

--Check for deleting quest info at a round reset

--Ships can be given out as quest rewards as long as the ship does not require a limited/restricted item such as a permit

--Capital ships now have a new warp effect (sub capital ship warp effect will be done soon)

--Alpha Ship fighters should be easier to hit now; side note: they might stick out the carrier

The Latest Version is .73f

--For duplicate notifications, don't play sound again, just show text

--Allow notificaions to interrupt a flag if you don't want to wait for the current sound to end

--fixed team.Leader being used for 2 different things

--More progress towards AI fighters

--Fix alliance war problem

--Can no longer fire any turrets or launch AI fighters while docked; this includes mining while docked

--Mega Base is no longer invulnerable. If it happens to blow up, the server will shut down. It has 75% resistance and 100,000 health

--Some carriers have 1 AI fighter slot available as a demo

--You can now exchange 20 Plasma Batteries at a time

--All Plasma Battery quests have their uranium exchange rate per battery moved up to 125

--Deity's Heavy Quantum Lasers exchanged for Triple Heavy Quantum Lasers

--Retro Nyx reverted

--Artifact Freighters no longer spawn

--Super Capitals can no longer dock at the Mega Base

--A strange object containing Kneall Writing and another unknown language has appeared.. I wonder what it says?

--Tango remodel, by Pata#2595

--Prototype X-1 Shield 22000 --> 19500

--Tango model has been improved

Version 72

The Latest Version is .72a

--Added "Combat Rewards" system (Beta)

--Fixed spinals messing up when shields/shield effects are active

The Latest Version is .72b

--Increased warehouse space per level, increased maximum level to 40

--Fixed other players not being ejected from your pilot seat

--Fixed client-side lag spike when shield effects appear

--First build menu Super Capital class ship. Will require an "SC Build Permit" (~1.6 million credits at Mega Base, one per SC) and regular building materials.

--The Discordite Cluster is once again available to new server boosters. Contact an admin for yours

The Latest Version is .72c

--Theia released in .72c12. Additional SC Build Permits to be released sporadically

--.72c20 - Fixed spinalTP kick exploit, fixed Goale cola ban, new Lich, Oppressor, Crucible, Pat. Crucible models, possible fix for game not resetting after a win. Replaced broken turrets on Apoc

--Mega Base has been changed up a little bit

--E-Class part shifting fixed and small interior building tweaks; There's a bit of z-clipping that needs to be fixed in the interior, so hang tight for that

--E-Class description changed

--E-Class Explosion Size increased from 100 -> 200

--Jack-Al'-Lantern's 3 Large Cannons have been increased to 4 Large Cannons

--Crystocrene's loadout changed

--Crystocrene's Large Phasers increased to 4

--Crystocrene gains 4 Medium Cannons

--Reaper interior issues fixed

--New Model for Dual Medium Laser

--New Model for Medium Laser

--New Model for Medium 3D Printed Laser

--Judgement Shield 12500 --> 11000

--Judgement Hull 3000 --> 4000

--Judgement Description changed slightly

--Judgement loadout changed

--Azreal HP buffed

--Azreal dps nerfe

--Astaroth buffed gains 1 more cannon and phaser spinal

--Astaroth gains 2 precursor lasers replacing the medium lasers

--Crystocrene hull buffed 1500 --> 2250

--Crystocrene gains 2 Medium icy artillary cannons replacing the crystal railguns

The Latest Version is .72d

--Reset to roblox default chat modules; figure out what branch is causing the problem through trial and error

--Quad Advanced Medium Cannon are now unanchored, you are free to use any ship with those turrets on it.

--New Model for Dual Medium Cannon

--New Model for Medium Cannon

--Gryphon partshifting fixed (thanks to fang for having the unpartshifted model)

--Gryphon gains an additional medium flak cannon (2-->3) and a light flak cannon (0-->1)

--Valiant Shield increased (1450 --> 1500)

--Valiant Hull increased (1250 --> 1300)

--Valiant Phasers 2 --> 3

--Valiant gains an additional Lykos Cannon Defense (1-->2)

--Incarnate Cannons 2 --> 4

--Andromeda Phasers 4 --> 5

--Andromeda Cannons 5 --> 6

--Borealis loadout completely changed: Two Medium Flak Cannons; Three Medium Cannons; Three Dual Medium Lasers; One Triple Heavy Cannon

--Borealis price massively reduced so that it is somewhat feasible to get

--Borealis Cargo hold reduced 1200 --> 200

--Borealis loses 1 shield point

--Borealis Medium Cannons changed to Quad Advanced Cannons after some reconsideration

--Luca Sky quest grammatical fixes

--Luca Sky quest reward increased from 300 credits -> 1500 credits to accommodate for inflation over the years

--Billy Ray Joe quest grammatical fixes

--Billy Ray Joe quest reward increased from 400 credits -> 1750 credits to accommodate for inflation over the years

--Icicle Cannon classification changed to Medium

--Viking loadout changed to accommodate for the change: Two Icicle Cannons; Two Sickles; Two Splitters

--Tennhausen turret orientation fixed

--Tempura part shift fix

--Something shady...(public servers only)

--Back to Shady made repeatable

--Prototype X-3 reclassified as a Miner

--Prototype X-3 loses Advanced Autocannon, gains Colossus Cannon

--Dimensional Alloy added into alien loot pool, stay tuned for its usage

--Swarmer loot buffed: Alien parts 2 --> 10

--Outrider Hull rounded up from 890 --> 900

--Outrider loses two Tiny Alien Lasers

--Outrider loot buffed: Alien parts 8 --> 50

--Bruiser loot buffe: Alien parts 6 --> 40

--Punisher loot buffed: Alien parts 10 --> 100, Dimensional Alloy 0 --> 1

--Decimator loot changed: Alien parts 625 --> 550, Dimensional Alloy 0 --> 5

--Decimator Dimensional Alloy drops 5 --> 3

--Quest ID for Back to Shady changed so should now be repeatable for all

--Dimensional Alloys replaced with Plasma Batteries due to a high MB cost and potential interactions with unfinished game features

--Incarnate fixed

--Plagued Warship gains an additional Medium Cannon (spinal) (4 --> 5)

--Plagued Warship's Advanced Medium Cannons become orbitals

--Azreal Turret loadout changed: 1 Azreal's Dagger, 4 Azreal Cannons. 2 Azreal Lasers, 2 Azreal's Blades (equivalent to Abbadon's Blade, Lucifer's Blade)

--Avalon Hull increased 3500 --> 5250

--Avalon Shield increased 3250 --> 4250

--Avalon Cargo Hold Increased 300 --> 375

--Avalon Acceleration/Turn Speed increased 5/0.10 -> 9/0.13

--Avalon spinals removed, replaced with four medium torpedos

--Avalon Turret Loadout changed One Heavy Railgun, Five Triple Heavy Cannons, One Heavy LR Lase

--Avalon Explosion Size increased

--Avalon torpedos now fire in a tight shotgun pattern (gimmicks for the win!)

--Avalon Top Triple Heavy Cannon downgraded to a Dual Medium Cannon

--Avalon loses the gimmick/shotgun pattern (doesn't work properly with spinal system)

--Avalon Medium torpedos 4 --> 3

--Aberrant gains two tiny torpedos (justice for teen)

--Slipstream overhaul is here:

  • The dumb railguns have been swapped out for extra flak cannons
  • Shield buffed to 2750
  • Hull reduced to 9850
  • Turnspeed buffed to 0.24
  • Cargo Hold reduced to 40

--Certain ships had their meshes archived by a modeler, do not be surprised when you find invisible ships

--Ships that were made invisible should now be fixed (hopefully)

--Avalon Cargo Hold Increased 375 --> 800

--Dire Wolf: 2 Medium Flak cannons replaced with 2 Medium Point Defence Laser

--Increased Railgun ranges by 1000, added PDL Turret types.

--Point Defence Laser: Converted to PDL type

--Heavy Point Defence Laser: Converted to PDL type

--Astaroth trails added

--Retro rebalance part 1

  • Retro Medium Railgun range changed to 7100
  • Retro Medium Railgun reload reduced to 8
  • Retro medium laser range reduced to 5866
  • Retro medium laser reload reduced to 5.12
  • Retro Large Laser range reduced to 6650
  • Retro Large Laser reload reduced to 8

--Bombardment Cannon range reduced to 5090

--Bombardment Cannon reload reduced to 2.258

--Quantum cannon reload time reduced to 3.52

--Quantum Cannon range reduced to 5640

--Quantum Laser range reduced to 6317

--Quantum Laser reload reduced to 6.5

--Erebus Obliterator reload reduced to 4

--Erebus Obliterator range reduced to 5462

--Erebus Decimator range reduced to 6175

--Erebus Decimator reload reduced to 6.4

--Advanced Enclave range reduced to 6650

--Advanced Enclave reload reduced to 8

--Medium Crystal Railguns range reduced to 7125

--Medium Crystal Railgun Reload reduced to 8

--Dire Wolf Trails Added

The Latest Version is .72e

--Oblivion re-added as a build menu Super Capital Ship

--Prototype X-1 line of sight issues fixed

--Commercial Miner ore hold nerf reverted (2500 --> 3000)

--Constellation Speed increased 45 --> 75

--Constellation Turn Speed increased 0.2 --> 0.25

--Meteor loses a small cannon ( 5 --> 4 )

--Prototype X-1 loses 1 Colossus Cannon For 1 Colossus Laser

--Retro Heavy Laser damage buffed to 300

--Retro Medium Laser damage buffed to 125

--Prototype X-1 gained 2 Huge Cannon spinals

--Prototype X-1 size increased

--Nautilus 2/2 Large Cannons --> 3/3 Large Cannons

--Super Laser upclasses to Huge, Siege Cannon upclassed to Huge

--Siege Cannon is now a Railgun

--Astraeus Fixed

--Wooly Mammoth Ore Hold increased to 6500

--Wooly Mammoth Speed increased to 150

--Nautilus quest has been reactivated. You can find it in the same place, and those who have lost it in the past should be able to rebuy it, just this once. It's still a one time quest.

--Lore pieces have been readded

--Nautilus Quest requirement changes

--Nautilus Buffed

--Nautilus Quest fixed

--Advanced Enclave and Enclave turret stats changed

--Heavy Quantum Cannon and Triple Heavy Quantum Cannon added

--Shady Dealer has moved

--Imperator Quantum Laser changed to a Heavy Quantum Laser

--3D Printed Warlock's Large Cannon count has been increased to 5

origins (chipsomen) — Yesterday at 9:32 PM

--Patriotic Rorqual's Patriotic Mining Lasers gain a barrel

--Small Advanced Mining Laser Added

--Medium Advanced Mining Laser Added

--Large Advanced Mining Laser Added

--Patriotic Mining Laser reload reduced from 10.5 to 8.5

--Prototype X-1 ambience

--Hijacked Nidhogg should be deleted

--Siege Cannon and Super Laser changes:

  • Both turrets now do 1000 Damage
  • Both turrets now have 7500 Range
  • Both turrets now have a 25 second reload

--Two Large Mining Lasers on the Galaxy replaced with two Large Advanced Mining Lasers

--Galaxy Ore hold 10000 --> 9250

--Galaxy Ore hold 9250 --> 9000

--Galaxy Cargo Hold 800 --> 750

--Astraeus receives an extra Siege Cannon

--Triple heavy quantum buffed

--Astraeus description changed

--Plasma Battery quest released. Exchange Plasma Batteries for Uranium at the Mega Base! New Public Servers Only.

--Plasma Battery Exchange rate changed: 1 Plasma Battery = 100 Uranium; quest made repeatable; Higher tier quests retired for now

--Hijacked kodiak turrets buffed (just for RC)

--Avalon price increases dramatically

--Katana's plating no longer has team color on it (woohoo thank god)

--Firehawk and Bonehawk partshift fixed (theyre also meshed now)

--Scowling has grown stronger

--Subjugator's shields are a bit stronger now

--Subjugator fixed (shield update reverted?)

--Scowlings should be weaker (removed 1 set of spinals)

--Vampire X-R4 loadout changed to 3/3 Medium Phasers

--Erebus turrets upclassed to Large

--3D Printed Warlock's railguns upclassed to Large

--Medium 3D Printed Railgun now has 2 barrels

--Medium 3D Printed Laser now has 3 barrels

--Erebus Obliterator now has 4 barrels

--Erebus Decimator now has 4 barrels(edited)

--"E" folder fixed (your E Class works now)

--Scowling loadout changed

--Bruiser and Outrider spawn chances and interval swapped

--Scowling spawns slightly more often

--Bruiser and Outrider spawn slightly more often

--Small NPC Changes

--UNE Subjugator now spawns

--Dont use or banned: chip added a new sc that is not supposed to be added. If you purchase you will not be refunded

--dont_use_or_banned taken offsale


--Imperator enabled for 1 day (new servers)

--Osiris speed increased, 50 --> 80

--Osiris turnspeed increased, 0.08 -- 0.14

--Osiris loadout changed; One Triple Heavy Quantum Laser, Two Heavy Quantum Cannons, Four Quantum Cannons, One Heavy PDL, One Quantum Laser

--"X" Folder fixed

--Nautilus quest fixed

--Shady Dealer has suddenly disappeared

--Someone else has entered the Galaxy

--Ships carrying valuable cargo have entered the Galaxy

--Attempted Incarnate fix

--Incarnate fixed

--Pirate Freighters spawn more often now

--Freighter chances adjusted

  • X-0 spawns less often
  • X-7849 spawns less often

--Prototype X-2 has received it's loving!

  • Spinals changed from 5/5 huge phasers/cannons to 5/5 huge phasers
  • Buffed Kneall Cannon to 3 barrels
  • Reclassified Kneall Multilaser as Huge
  • Buffed Kneall Subcannon - Reclassified as Huge Railgun, Given three barrels (if you're diving small ships you may reconsider your ship choices)
  • With these changes, X-2 now embraces more of a shieldbreaker role, both complimenting and countering X-1

--Freighters are less common

--Galaxy Ore hold 9000 --> 8500

--Hyperion is back!

  • Torpedo delay reduced from 5 --> 2
  • Reclassified the heavy railguns as Huge
  • Hull increased to 12000, Shield increased to 14000
  • Health increase because torps are unreliable and it should not die too easily to like 1-2 ships
  • Turnspeed increased from 0.05 --> 0.11

--Jack'al Lantern buffs:

  • Shield increased from 2500 --> 2750
  • Spinals changed to 6/6 large cannons/phasers

--Frostpocalypse buffs:

  • Medium Crystal Railguns changed to Crystal Railguns

--Patriotic Rorqual buffs:

  • Pat. Rorq gains an extra mining turret on the top
  • Ore hold increase from 5000 --> 5500

--Spawn chances halved for freighters

--10 Plasma Battery enabled (Now available in Private Servers)

--Nisos buff:

  • Hull increased from 2500 --> 3000
  • For some reason it got shadow nerfed; this is bringing it back up to what it should be

--Patriotic Gatling Cannons are now Medium Flaks

--United States of Razor changes: Fixed the turret plates, should now properly spawn

Fourth of July is here! (Part 1)

  • New mega base made by chip!
  • Two new ships! (More to come)
  • Forecast predicts it to be a bit chilly down the line

--New Patriotic Ship: Freedom Wolf Bringing freedom and securing America's interests across the galaxy

--New Patriotic Ship: Patriotic Draco Faster than the speed of oil

--New Patriotic Ship: Patriotic Devastation The Patriotic Devastation will devastate both your target's shields and their oil reserves

--New Patriotic Ship: Patriotic Sixfold When you replace the autoloaders with the FreedomLoader, you get this beast of a hullbreaking cruiser

--Patriotic Sixfold should now be buildable

--New Patriotic Ship: Freedom General Upgraded by the U.S Military, the Freedom General stomps on the shields of those threatening America and her interests.

--Updated Freedom General colour scheme (thanks to spacefighterboss (juice))

--Temperatures inside the Mega Base are starting to get noticeably colder

--A fleet of ships was spotted speeding towards Mega Base. While not named nor identified, they were noted down as both being red and white in colour and bearing a flag of a time before the UNE

Fourth of July Event Part II: Lovely day for an annexation, eh?

  • Canadians have swarmed Mega Base and have taken it over, with no intentions of leaving for a while
  • They bring with them gifts, including ships
  • They won't kill you, they're too nice for that
  • Maple Orca has been released to the public!

--Maple Orca changes:

  • Description changed: Turns out, by injecting its reactors with pure maple syrup, it can mine more efficiently.
  • Uranium price increased from 2000 --> 4000

--New Canadian Ship: Maple Witch Converted by the RCSMP, the Canadian Witch is the Canadian's first choice in ship-hunting matters.

--Patriotic Devastation now looks different

--Fixed Freedom Warden's spinals

--Uranium cost for Maple Orca lowered

--New Canadian Ship: Maple Aura The RCSMP's first choice in securing their maple syrup supply lines.

--Raised the price of Maple Witch

--New Canadian Ship: Maple Syrup Launcher By mixing maple syrup with an isotope of Plutonium, you can get big results with a few small jars of syrup.

--Increased turnspeed of Maple Orca from 0.1 --> 0.15

--Canadian radars have picked up foreign signals, clearly hostile, speeding towards the Mega Base

--Signals that are coming back appear to be picking up large ships

--Anticipating a fight, Canadian ships have been dispatched of similar size

Fourth of July: Part 3 There ain't enough room in this galaxy for the two of us

  • The UNE have dispatched two new ships specifically to eradicate RCSMP presence
  • In response, the RCSMP have deployed two of their own ships to counter the UNE

The Latest Version is .72f

--Added new "Limited Edition (Permit)" tab to the build menu

--The Québécois region of Canada has finally seceded from the country, stealing some of their dreads with it. They’ve been declared hostile and have been marked for destruction

--Sakala is no longer restricted to VIP players

--Plasma Battery quest fixed

--obamasphere (available in all servers); Only available til midnight EST

--Decimator retreated for repairs

--Icebreaker and Arctic Wasteland ran away

--WMD and Nuclear Catalyst now call aliens

--Explanation as to why WMD and Nuclear Cata are alien: They have split off from UNE forces and have gone rogue.

--Fixed nuclear cata being big on the map

-- OBAMASPHERE IS GONE (the quest)

--Reclassed rogue WMD and nuclear cata, along with rogue icebreaker and AW as pirates

--The UNE have deployed their own WMDs and nuclear catas to patrol the galaxy

--The rogue ships have been supercharged with plasma batteries, however if they are destroyed they are yours to claim

--Rogue AW and rogue icebreaker have been readded to the pirate spawn pool

--AW/Nuclear cata drop 5, WMD/Icebreaker drop 15 plasma batteries

--Fixed rogue nuclear cata being big on map

--UPDATE: Due to increasing costs to maintain due to lack of proper supply lines, the weaker rogue ships have been starting to lose some of their effectiveness.

--Nuclear Catalyst has had its price lowered

--Removed call from all rogue ships (scowlings shouldn't dive you now)

--3D Warlock Buffs

  • 3D Warlock gains 2 extra turrets (from what I recall, an extra heavy laser and an extra medium laser)
  • 3D Warlock gains an extra 2 cannon spinals
  • 3D Printed Warlock is now offsale

--Spawns Adjusted

--All bosses now call

--WMD is now scarier than scowlings

--WMD/Icebreaker loot 15 -> 5 Plasma Batteries, AW/Nuclear loot 5 -> 2 Plasma Batteries

--3D Printed Warlock nerfed

--obamasphere is now a miner

--obamasphere nuke nerfed (it will return someday)

--Fixed 3D Printed Warlock trails

--Osiris 8 Medium Phasers --> 6 Large Phasers (both sides)

-- Icebreaker's 3 Large Cannons--> 2 Large Cannons

--Snowfall Overhaul

  • Snowfall's phaser delay changed from 0.1 --> 0.05
  • Speed increased to 110
  • New Snowfall loadout:
    • 2 Frosty Flak Cannons
    • 1 Capital Triple Cannon
    • 1 Frosty Triple Heavy Laser
    • 1 Frosty Dual Medium Cannon
    • 1 Capital Triple Laser
    • 1 Frosty Dual Medium Laser
    • 1 Frosty Triple Heavy Laser(edited)

--Hyperion Buffed

  • Gains 2 Hyperion Triple Heavy Railguns
  • Speed buffed to 55
  • Turnspeed buffed to 0.126
  • Shield Buffed by 20
  • Hull Buffed by 20
  • Placement changed
  • Phasers are now huge
  • Hyperion explosion a wee bit larger at 1270

-=The Osiris and Nautilus quests have been disabled temporarily

--Osiris has come back to build menu, with the same artifacts and nearly the same mat cost as when it was for sale as a quest (new servers only)

--Event build menu kinda empty: Several old event ships have been added to the build menu (dreads+ will not appear since rc has not finished those)

-Heavy LR Laser stat changes: 300 Damage --> 600 Damage, Reload 12 --> 25

--Lucifer rebalanced

  • Lucifer Health increased from 12500/12500 to 14500/14500
  • Lucifer speed increased from 50 to 60
  • Lucifer turnspeed increased from 0.1 to 0.13
  • Lucifer spinals increased from 5/5 Huge Phasers/Cannons to 7/7 Huge Phasers/Cannons
  • Lucifer's turrets have been changed to point defense/flak (two of each type)

--Prototype X-2's second set of phasers have been swapped out for its original 5 huge cannons, complete with its cannon firing sounds

--Fixed X-2

--Medium Railgun received a remodel!
Railgun72f.png

--Heavy railgun has also been remodeled

--Nerfed Hyperion cargo hold from 2500 --> 500

--Single Heavy Laser/Cannon turrets remodeled
Lasercannon72f.png

--Deity loadout changed:

  • 3 Huge Quad Lasers
  • 4 Heavy Quantum Lasers
  • 2 Huge Triple Cannons
  • 1 Triple Heavy Quantum Cannon

--Hallowlight spinals have changed slightly: One set of 8 medium cannons --> Two sets of 4 medium cannons

--Hasatan has been changed slightly

  • Phasers upclassed to Large
  • Turnspeed lowered to 0.17

--Helios speed has been raised from 135 to 175

--Arctic Wastelands spawn more often

--Jormungands no longer sit around when diving

--Astraeus exchanges one Heavy LR Laser for a Super Laser

--Deity turnspeed lowered to 0.2

--Deity turnspeed has risen to 0.22

--Deity trades Two Huge Quad Lasers for Two Huge Triple Lasers

--Deity turnspeed lowered to 0.19

--Deity's Huge Quad Laser drops to a Huge Double Laser

--Crucible reverted, partshift fixed

--Deity turnspeed has risen to 0.21 from 0.19

--Deity trades 2 Heavy Quantum Lasers for 2 Quantum Lasers

--Deity trades 1 Huge Triple Laser for 1 Huge Double Laser

--Prototype X-2 spinals increased to 7/7

--Permafrost turrets dps increased at a cost of range

--Retro mining laser reload reduced

--The small patriotic turrets colors are changed

--Permafrost speed increased to 200

--Permafrost spinals upclassed to small

--Hyperion Triple Heavy Laser sound changed

--Derelict Stations Turrets are now classed as huge


--Battlecruiser+ ships have been retired for the rest of the event Happy Fourth of July! Happy Canada Day!

--Blizzard buffed

--Ghost of christmas death buffed

  • Gains 1 Frosty Dual Medium Laser
  • Gains 2 more phasers
  • Gains 400 more hp

--Aberrant bioaccelerator buffed

--Astraeus is onsale

--Astraeus Price reduced

--Maple witch is back onsale

--Maple Witch Offsale

--Hyperion loses its Heavy Quantum Lasers

--Hyperion gains Hyperion Lasers

--Aqueous II remodel added

--Oblivion buffed gains 2 Huge triple lasers (replaces quantum lasers)

--Retro heavy laser buffed (reload reduced at a cost of range)

--Icicle buffed gained 2k more shield and gets large phasers

--Icicle cannons classed as railguns (may be nerfed later)

--Retro medium railgun classed as large (retro ships are slightly better now due to this)

--Retro Hawklight loses 2 retro flaks for 2 retro medium Lasers (buff)

--Retro Hawklight spinals now have 0 interval (shotgun spinals !)

--Azreal ambience fixed

--Aqueous II is extremely strong now

--Vanguard returns

--Vengeance returns

--Ghost of Christmas Death partshift fixed

--Ghost partshift fixed

--Gideon partshift fixed

--Hallowlight partshift fixed

--Harbinger partshift fixed

--Industrial Miner partshift fixed

--Inquisitor partshift fixed

--Maple witch nerfed

  • Loses 10 speed
  • loses 0.05 turnspeed

--All Patriotic Ships have their partshift fixed

--Prototype X-2 partshift fixed

--Patriotic Crucible is back to normal (some stats may have changed)

--Prospector and Prepravca partshift fixed

--Event ended

--Decimator no longer spawns in New servers

--NPC spawns have been reduced this week

--Maple Witch loses a Phaser and Cannon spinal

--Andromeda gains another Huge Cannon

--Subjugator Gains 2 more shields (adds about 3k hp to the left and right )

--Leech added to alien spawns

--Has a 2% spawn chance but drops big combat rewards

--Leech has been removed from alien spawns (you can mine safely now)

--Prototype X-2's ambience returns

--Permafrost's Cannon spinals have been downgraded to Tiny

--Permafrost Turnspeed 0.55 --> 0.5

--Permafrost spinal interval 0 --> 0.1

--Crucible Cannons 6 --> 3

--Plasma battery quest disabled

--Incarnate's 4 Huge Cannons --> 2/2 Huge Cannons

--Incarnate turrets fixed

--Permafrost nerf to spinals reverted

--Permafrost HP 1000/1000 --> 900/900

Return of the King:

  • Prometheus rereleased
  • Cargo Hold reduced to 300
  • Loadout changed: 2 heavy flaks, 2 heavy PDLs, 2 heavy railguns (subject to change)
  • Harbingers buffed: Max speed increased to 140, acceleration increased to 30, turn speed increased to 0.39 (should help with longevity)
  • 4th Harbinger added

--Hawklight spinals buffed, back to 8 medium cannons (why did warden have more anyways???)

--A strange signal emerged from an old wreck for a split second, asking for materials. What could this mean? @Development Pings

--Secret quest fixed


--Spawns have returned to normal

--Decimator has finished its repairs. You will now get more rewards for defeating it.

--Pirate freighters are speeding along, carrying valuable cargo.. what could it be for?

--Plasma Battery Quests return

--Light Gatling Lasers and Light Gatling Cannons have been changed

  • Laser variant becomes a PDL with 3 barrels
  • Cannon variant becomes a Flak with 3 barrels
  • Light Flak Cannon is now a Flak

--Decimator now plays music when it spawns

--Removed that weird testing brick in the Mega Base (kinda forgot about it)

--Meteor Spinals nerfed:

  • 4 Small Phasers --> 3 Tiny Phasers
  • 4 Small Cannons --> 3 Small Cannons
  • 0.15 interval added

--Prototype X-3 is now on the Event Permit Build Menu

--Galleon will spawn every 2 hours in new servers, just like the Decimator

--Fixed galleon spawns

--Mothballed Liberty and Dominion, they have lost their turrets, their spinals, most of their cargo hold, and their nuke has been reduced greatly. (Now would be a good time to open a ticket in #galaxy-support to request your refund if you haven't, they will be eventually redboxed and unusable/not refundable at that point)

--Olde Galleon has been outfitted with a sweet new shanty

--Firehawk buffed: Spinals have been upclassed to Small (from Tiny)

--Falcon buffed: Falcon now has three tiny phasers

--Secrets of a golden age lie inside the ruins of a planet. The secret is yours to discover.

--Fixed Olde Galleon's sweet sea shanty (the name of the song is Rum 'n Bass by Boom Kitty)

Version 71

The Latest Version is .71a

--MAJOR ADDITION: Playable U.N.E. faction which will allow new players to learn the game without being harassed by pirate players; scores under 10 will join automatically. The team will have limitations on ship spawns so as to promote moving to a Player/PVP team when ready

--Players under score 100 will get a popup warning when attempting to joing a PVP team that they may lose their ship

--Capital ships and Miners over "size" 1500 are not allowed to spawn or dock at the Mega Base or at the Peaceful UNE faction. UNE will also have a freighter spawn/dock restriction over size 1500 and the Mega Base will have a freighter spawn restriction of over 2500, but no dock restriction

--Repeatable quests work without rejoining

--Rudimentary anti-spam system

--Can only declare war on StarbaseLevel - 1 factions at a time (a level 1 base cannont declare any wars). This limit will not apply to declaring war on alliances

--Final massive explosions can be seen/heard from anywhere on the map (smaller details like mini-explosions and parts won't be visible unless nearby). Visibility is also dependent on roblox graphics settings

--Neutral players will always show up white in chat and added a few team chat fixes

--Sellings ships returns 65% value instead of 60%

--Notifications sounds will play even when music is disabled

--Bases and planets get a small font upgrade in the Nav gui to make them easier to see

--New base color options; removed purple and brown; blue is reserved for UNE

--Removed manufacturing fee for any ship that costs less than 1000 credits

--Turret limit increased to 10

--Fixed additional turret cost multiplier for 0 turrets. When a ship has 0 turrets, it will now cost less than the same ship with one turret

--Fixed gear not working until you sit inside a ship and then stand up

--Myriad level 3 fighters fixed

--Vigilance model fixed

The Latest Version is .71b

--With the exception of the U.N.E. base restrictions, any ship can dock at any base. Combat ships won't have safe dock benefits at any base not beloning to the player's team, and safe docks won't apply to hostile ships (those with an active combat timer)

--You can only dump/transfer ore and spawn ships at bases belonging to your own team; Mega Base is considered the NPC team

--Base ore transfer rates increased by 2%, now at 21% + loyalty%

--Base income now increases depending on the base level -- NumTiles * 80%, (Baselevel - 1) * 5%; e.g. a level 5 base gets 20% more income than a level 1 base

--Base taxes decreased by 1% on each tax bracket

--Miner prices reduced a little

--U.N.E. should not spawn on private servers

--Winning team locks immediately to help control vultures

--Suspended 1 million item cap at Mega Base

--When a team is abandoned and owns planets, the planets are set back to 0 power with NPC ownership to allow for easier assimilation

--Bases can lose uncontested territory if they lose power

--:addscore/:removescore command for admins to deal with players that autoclicked their way to a high score

--Improve base healing rates to 2 * level

--U.N.E. will have a maximum territory radius of 10 tiles

--Fixed aliens attacking the Mega Base

--Fixed ships/players waiting indefinitely if there are no open docks at a base

--Aliens/Bases won't target players under 20 score unless they go hostile

--Fixed map not working if players die/reset after a game end while waiting for the next round

--Decimator and a few friends have been modified. They should drop better loot for today (Feb. 14th, 2021)

--Heartbreaker Speed 120 -> 135

--Heartbreaker phasers 5 -> 6

--Heartbreaker is back on sale today (Feb. 14th, 2021)

--Tempest now has 10 turrets. (Additional Medium Flak)

--Warlock now has 10 turrets. (Additional Medium Railgun)

--Secret added

--Valentine's Event ended (Feb. 14th, 2021)

--Alpha ship gets 1 extra hull point

--Osiris interior updated

--All previously armed miners/freighters are now unarmed?

--Carvainir reverted to Battleship-class?

The Latest Version is .71c

--Raised max loyalty from 30% to 33%

--When NPC bases are assimilated by player factions, and those factions are subsequently abandoned, the NPC base will revert to NPC faction control rather than being removed completely

--Improved "Loans" frame/GUI

--Instead of U.N.E. bases having a maximum range, they now gain power at half the normal rate

--Fixed mining lasers incorrectly labeling quantity/type as mass (e.g. now shows "10 Silicate Ore" instead of "10 m3 Ore")

--Carrier costs are calculated by the relative strength/stats of the fighters rather than the amount; fighter costs increased to reflect their "no risk" nature

--Implement class restrictions

--:info command to see ship information in the build menu, plus some other stats

--Carriers now have an extra 15% ship cost multiplier per large turret, and a 5% multiplier per medium turret. Fighters have a 10% multiplier per medium turret and a 5% multiplier per small turret.

--Refined/updated Laser, Destruction, and Warp effects.

--Secret added

--Changed Mammoth stats to match it's non-vip predecessor Rorqual (plus one Medium mining laser). Recolored red exterior to team color.

--Changed MRLS Launcher to use it's team color instead of dark/deep blue. Changed torpedo class from "Medium" to "Small", but now uses all 4 torpedo tubes instead of 2. (Frozen MRLS unchanged)

--Minor Niddhog stat changes, 7 phasers -> 6

--Put Massive gun back on 3D Printed Wasp, accomplished by changing class to Miner

Version 70

The Latest Version is .70a

--Each MB resource has its own normalized quantity for better auto-pricing. Team bases have a price floor for materials of 3.5 times the mass

--Fixed seat eject button

--War alerts against the player's team display centered on the view

--Adjusted pricing formula; too much weight on torque, not enough weight on sameTurret values; look at spinals

--Automatic leader picks should be from players with higher scores

--Add quest completion/rewards to the log. Most quest conversation will now appear in game chat

--Mining no longer launches combat music

--UNE ships will despawn after 7 minutes if they have no targets (too much impact on server resources)

--Mining improvements: much bigger asteroids, slightly less asteroid shrinkage per cycle, shortened reload times

--Mining lasers are more accurate (weren't properly hitting swarmers)

--Small Cannon turret changeed from 20 dmg, 3.2 reload to 24 dmg, 3.0 reload

--Kinetic damage type against shields changed from 35% to 40%; Laser damage type against hull changed from 25% to 30%; missile damage against hull changed from 120% to 100%

--Miner/Freighter resistance increased from 10 to 15%; Frigate resistance increased from 20% to 25%; Starbase resistance decreased from 50% to 45%; Dreadnought resistance increased from 35% to 38%; Super Capital resistance increased from 35% to 42%; Alien resistance decreased from 30% to 25%

--Add negative score auto-text

--Console message if a quest is temporarly unavailable because an associated base doesn't exist in this particular server

--Snowflake drops have slight position variation to avoid camping

--Santa's workshop Shield 1000 -> 4000

--Santa's workshop Hull 3000 -> 2500

--Santa's workshop Ore Hold 4500 -> 6500

--Santa's workshop size has increased, top laser fixed

--Snowsturm shield 1000 -> 3000

--Snowsturm 2 Medium Lasers -> 2 Medium Ice Lasers

--Toy Megabase acceleration doubled

--Toy Megabase 2000 cargo -> 2250

--minor Templar nerf -loses one gatling -some turrets moved to the underside of the ship

--Peaceful Music.

--Battle Music.

--Removed 2 Battle tracks that were taken down and fixed 2 Battle tracks that were written wrong.

--Carvainir shield 2300 -> 3500

--Carvainir gets 2 Medium flaks

--Carvainir 2 Medium Lasers -> 2 Triple Heavy Lasers

--Constellation turnspeed 0.13 -> 0.2

--Constellation cargo hold 5000 -> 5500

--Tempest and Tenn fixed

--Event ended

--Alien spawning fixed, stronghold gone for repairs

--Decimator is back

--Alien spawning slowed/reduced, guaranteed punisher spawn is down from 2 to 1

--UNE spawnrate slightly increased

--Patriotic rorqual loses 200 ore hold so you can have it refunded

--Santa's workshop hold reverted so you can have it refunded

--Santa's workshop gets a speed buff from 40 -> 70

--Nisos remodeled

Further Starbase DPS Nerfs

--Level 3 loses all 4 turrets

--Level 4 loses 2 medium flaks

--Level 5 loses a heavy point defense laser and 2 mediums

--Base Hp buffed (Starting Hull: 8000 -> 9500, Starting Shield: 7000 -> 8000)

--Outrider nerf, all spinals downgraded from small to tiny

--Chimera-S spawn rate increased

--Chimera-S buffed

--Catalyst buff 6450 shield -> 7000

--Sov-x Re-armed and buffed

--Punisher limited to 1 at all times.

--Bruisers limited to 3 at all times.

--Outriders limited to 5 at all times.

The Latest Version is .70b

--Separate option to mute Stereos

--Fixes to :music command

--Can no longer despawn a non-docked ship if your combat timer is active (fixed jump-despawning)

--Adjust Robux for credits to reflect inflation

  • "Base of Credits" option for $R5000
  • $R50 = 5000 credits, $R100 = 10% bonus, $R250 = 20%, $R500 = 30%, $R1000 = 40%, $R2500 = 50% (375,000), $R5000 = 60% (800,000)


--Turret Button/Status adjusts text size to fit

--Base Transfer amounts to player warehouse now 16% instead of 14%; Players get 80% of current loyalty added to this percentage

--Base ship repair now goes at a rate of every 2 seconds, based on the seconds since last combat; Shield repairs 4x faster than Hull; maximum repair rate of 200 for Shield, 50 for Hull

--Light Christmas turrets fixed

--Incarnate loses 2 huge cannons until I figure out what to do with it

--Kraken remodeled

The Latest Version is .70c

--Alliance chat channel

--Temporarily disabled alliances during re-write of diplomacy system

--New/improved hull damage effects

--Changed skybox

--Implement hit effects based on beam touch position rather than part position

--Bases will heal hull first at 1 point per level, then shield at 4 points per level (not simultaneously)

--Docking/Hostile bar fixes

--Add info to billboard data as to which user purchased an ad; Allow for deleting by expires tick

--New loading screen

--Massive structure explosions

--Getting rid of base broker fees (adding/subtracting .1 to buy/sell price) on materials for easier trade planning

--Items/Artifacts will have a 5% higher buy price than its market price (sell price = market price); the price will always be 15% lower than market outside of the Mega Base

--New Anti-exploit detections

--Items/artifacts can now have their prices set via command; this will reflect in all bases

--Added VIP ball "functionality" and placed in MB; they will try to head back to where they started if left alone long enough

--Added ship status text "warping," "docking," etc. to ship stat window

--Spinals are noticeably more accurate in aiming precision

--Kraken turret placement fixed

--Tengu & Theia fixed

--Lazarus remodeled

--Wooly Mammoth ore hold has been reduced to 5k so it can be refunded

--Wooly Mammoth Accel doubled and speed increased

--3d Wasp should dock better

--Armageddon 10000 hull -> 9500

--Andromeda buffed, Loses 1 phaser but Large Phasers -> Huge Phasers

--Initial/Starting Starbase Hull 9500 -> 10K

--Initial/Starting Starbase Shield 8500 -> 10K

--Some flaks added to the topside of level 3

--Loyalist turnspeed 0.1 -> 0.35

Version 69

Gamma

Galaxy has moved from [Beta] to [Gamma] as of version .69a1. This change is meant to signify the game transitioning away from the current meta in order to "survive"

"I know there is a lot of confusion and doubt on the new changes I am making beginning with Version 0.69 (Gamma). The game really needs to take a new direction to survive and I am planning to do that with emphasizing combat as much if not even more than mining/trading. Combat in itself will become an effective way to "grind" and I have some ideas how to accomplish that.

The game isn't going to be balanced by any means at first, but things can always be adjusted and added to get it there. You'll just have to have faith that I am looking at the big picture with everything I am doing even when it seems wrong. rcouretYesterday at 8:46 PM Galaxy begins a new chapter today.. I expect it will be a rough start as it is tough to break years of players and developers mindset about what this game should be.. but It can only get better from here. Welcome to Gamma

Game is moving away from Dreadnaughts being the answer to everything. If a ship has 8 or 9 turrets of same size (Large), expect it to be very expensive. Most battleships and below should still be very reasonably priced if not cheaper than before. Prices are automatically calculated using a complex formula based on ship stats, meant to be a control measure for Devs creating ridiculously powerful ships. I expect there to be some serious turret adjustments in the future to bring down costs." --Rcouret

The Latest version is .69a1

-- Dreadnoughts have been rebalanced in line with rcouret's new turret changes. They have recieved changes to loadouts that make them cheaper, somewhat more accurate and more versatile ships. The aim has been to reduce capital turrets, which has reduced the insane DPS they recieved in the first place; dreadnoughts are closer to their original pre-9 heavy turret stats, and are better at tanking damage. Battleships have also had health nerfs where needed to compensate for this, but their stats are not final.

--Discordite Cluster is no longer being distributed (8/18/20)

--Retribution 6 Medium Cannons --> 4 Small Torpedoes. Loadout Changed slightly to better adjust its role. Turnspeed 0.13 to 0.17.

--Further dread changes (apoc, judge,cata buffed) + alien nerfs (less DPS and more shield tank)

--LR laser reload reduced 30 -> 7

--Super laser and Siege laser (astra turrets) reloads 25 -> 6.5

--Adjustment to dreads and some battleships. Dread DPS is increased.

--Large mining laser buff (pat variant too), Reload 10 -> 8

--Snowfall Triple Heavy Cannons -> Frosty variants (buff)

-- Leviathan Speed 65 -> 70, Accel 6 -> 15

--Disruptor supercharged and re-released for an indefinite amount of time. Enjoy :) (It won't be here too long probably. Get it while you can. It will never be released again.)

--Zero docking (should be) fixed

--Unarmed the Envoy

--Gatling turrets have been given new sounds

--Minor fixes

--Disruptor put offsale

--Cyclops model fix (and various ships get updated descriptions)

-- Hevnetier has been remodelled and reworked. Along with a new loadout of flak and laser, It will now be able to disconnect into 2 ships, hosting a very strong but vulnerable fighter; make sure you have a good pilot ready! Additionally, it comes with two escort nighthawks, which have also been remodelled.

-Ships/S fixed (part shifting)

--Sturm remodeled

--Subjugator buffed

  • Looks like the UNE engineers finally got those shield generators working. Each has its own health pool

--Azreal 3 large phasers, 3 large cannons -> Huge

--Aura 8 Tiny Phasers -> 6 Phasers, --Aura 8 Tiny Cannons -> 4 Small cannons

--Atheon recieves 2 additional medium turrets. --Aberrant Hull 5250 -> 7250

--Vengeance has been disabled until it recieves a model that actually works. --3D warlock Large cannons -> Huge cannons

--Bluetorp wasp fixed

--Stormbringer hull 6000 -> 7000

--Scimitar phasers small -> medium --Scimitar speed 230 -> 185

--Sentaliz remodel --Sentaliz 2 Large cannons -> 4 Small torpedoes. (no, its not a nerf, this actually makes it more op)

--Prometheus taken off build menu. It will have it's price reduced soon (to prevent people from buying/reselling for inf credits)

--Prototype x-1 14500 Hull -> 25000 Hull --^ 6 Large cannons -> 8 Huge cannons.

--Commercial miner remodeled (by @King_Jingaling)

-minor visual changes to ships/c

-Tiny alien laser damage 2 -> 5

The Latest version is .69b

--Fixed mining lasers (and other turrets?) shots sometimes not displaying

--Reduced immediate despawn time from 12 seconds to 8 seconds

--Prevented selling of quest ships (e.g. Prototype X-1 & X-2)

--Nerfed DPS of small spinals

--Added a slightly longer, fading shield strike effect

--Increased reset time after victory from 30 seconds to 5 minutes to give the winning team chances to loot and sell before the server reset. Victory message informs players about the remaining time in seconds

--Fixed carriers not being able to move if the pilot uses their own fighter

--Fixed fighters losing turning control if players sit in the same fighter seat twice in a row

--Adjust medium and large flak; "too hard to hit"

--Devs can now customize turrets as approved by Rcouret using an OverrideCode system

--Ores will stop respawning when there are 3 or less factions remaining in endgame, as opposed to immediately upon endgame

--Made medium/large mining lasers a bit more accurate as combat turrets

--TODO: Halloween Event stuff

The Latest version is .69b1 THE HALLOWEEN EVENT IS HERE

Spooky ghosts and ships have once again returned to galaxy, enjoy! PHASE 1

--Mega Base Halloweenified

--4 event ships released

--Three new NPC ships have replaced the kneall, including a boss

--T̴̉̆H̴͋͐E̴͂̂ ̷̈́͠V̴̚ͅÖ̷́̆I̷̓̄D̴̃̚ ̸̊͘C̵͑̈́A̷͆̀L̵͐͠L̵͑̅S̴͂̂

Stay tuned for the next part of the event

--Nerfed Gamma Pumpkin drop rates

--Necromancer loot adjustments, turret recolours.

--More effective superflaks, hopefully slightly better AI.

--Servs now use Plasma weapons instead of Lasers.

--Intro music switched to Halloween.

--Starbase fury fixed, and then speed changed to 275. It was supposed to lose it's 400 speed a long time ago.

--Starhunter speed 325 -> 225

--Necromancer AI improved:

  • should no longer go out of bounds
  • should no longer attack safe dock ships
  • should no longer be distracted
  • aliens are now sentient

--All dreads have 40 percent resistance again so they can tank.

--Supers have 50 percent resist again

--Necromancer health and DPS reduced.

--Prototype X-1 25000 Hull -> 14500, resistance is back.

--Capital weapons are somewhat better now.

--Slightly more necromancer loot.

PHASE TWO OF THE HALLOWEEN EVENT IS HERE

A rift in space has opened

--Necromancer evolved

--4 quest ships released

--Added two new NPC ships

One can only wonder the secrets that the rift holds

Stay tuned for the next part of the event

-Warehouse has also been buffed, each level has more space

--Attempted necromancer fix

The latest version is .69c

--cost2 command for devs and above to analyze ship costs

--fix lagging causing player to be kicked from remote security fails

--Attempt fix alien TP exploit

--Try to prevent aliens from dropping below the map and despawning

--Prevent aliens from prioritizing Wyrms

--Add settings for NPC Initiator and Siege behavior

--Fixed game breaking after round ends

--NPCs take reduced explosion ("nuke") damage

--Fighters don't reset so quickly when jumping out unless close to their spawn position

THE FINAL PHASE OF THE HALLOWEEN EVENT IS HERE

--2 new quest ships T̶͒̚H̵̋̏E̸̔̆ ̷̢̾V̷͖́O̷̢͆Ì̸̿D̷͈͊ ̷̌͋C̸͌̌A̶̅̍L̴̖͠L̷͋̀S̷͌͝ T̵̔ͅH̶̔̓Ê̶̏ ̴̿͝V̷̿̑O̵̧͝Í̵̆D̶̏̍ ̶̏͝S̵̓̓É̵͗E̵̝̊K̶̅͝S̴̰̒ Ṫ̵͠I̴̾̆T̷̄̑A̸̝͋N̸͐͘S̴̅͝ ̷̐͋R̶̈̊Ï̸̳S̷̻̈́Ẹ̴͑ H̶̏̍A̴͂̆L̴̃͊L̵͓̀O̶͎̊W̴͌͊S̴̾́ ̷̎͠F̸͈͒A̵͛͗L̴͊L


--Black Scarab received teleporters(edited)


The Latest Version is .69d

--Made it harder to kite defending NPCs from the area

--Reduced arcade round end timer to ~15

--Starbase prices now begin at Mega Base levels and adjust based on base inventory relative to the Mega Base

--Fixed boss loot amount

--Added some natural uranium asteroids

--Bump up range of mining lasers to 4500, 5500, 6500

--Swarmers, Servs, and Kneall Scouts no longer call other aliens

--Fixed join faction menu disappearing after starbase is destroyed

--Fixed NPCs not properly attacking a new "CommonTarget" when they are already engaging a new one

--Add all battlecruisers and above to arcade gamepasses; VIP ships will be half-off

--Event ships do not require gamepasses in arcade, but still require materials/credits

--If user leaves and rejoins, the despawn timer on their ship will cancel

--System of renaming misspelled ships without players losing them

--System for deleting ships from inventory that no longer exist

--Blackgate now plays a sound after spawning

--Nimitz has been temporarily removed from the build menu for violating lag protocols

ALIEN FIXES

--Kneall Bruiser -> Bruiser (name change)

--Kneall Outrider -> Outrider (name change)

--Bruiser and Outrider added back to normal spawns

--Swarmers spawn more often now

--Alien spawn limit increased 10 -> 20

--Scouts are still not in the game

--Moved the side turrets on commercial miner so it's a bit easier to get mining lasers on target

--Bonehawk and Baby Tyrant uncloaked

--Black Scarab particles dramatically reduced. This should help with the ship tanking FPS, but may not significantly impact server lag.

--Meteor has received a remodel, but has also lost its turrets.

--Meteor gets one more small cannon spinal because reasons

--Swarmer alien part drops fixed

--Aliens now guaranteed drop (more) uranium

--Bruiser fixed (was removed for a little while)

Black Friday event

--Atlas buff:

---2 Capital Cannons -> 2 Triple Capitals

---2 Capital Cannons -> 2 Triple Heavy Cannons

---2 Long Range Lasers -> Triple Capitals

--Paint bucket tool temporarily released

--Fixed alien spawn rates

The Latest Version is .69e

--Made Punisher, Bruiser, and Outrider icons larger

--Camera maximum zoom out distance is 2.5x larger; camera no longer resets to facing front-back automatically

--Fixed test ships importing to main game

--Each asteroid contains a bit more ore

--New NPC team, ship (Chimera-S)

--Removed blocking things from billboards, removed confusing teleporters on upper-level starbase floors

--Increase wreckage Uranium drop percent; Alien ships use more Uranium

--LootLimit inside NPC CargoHold item

--Prevent aliens from spawning if SpawnLocation doesn't exist

--Changed "too low" error to "bad angle"

--Increased alien loot

--Leading and trailing spaces are trimmed from faction names

--Adjustments to standard turret ranges and accuracy

--New Skybox

--Hevnetier fixed

--Bastion's random LR Laser changed to a Point Defence Laser

--Medium Flak Cannon received a long-pending model

--(medium) LR Laser removed from the game

--Hasatan medium LRs changed to Medium Railguns

--Naga's Bone Lurkers now have more consistent firing angles

--Bone Lurker buff (single barrel heavy flak -> dual heavy cannon)

--Snowfall hull 3000->5000

--Snowfall has cool frosty turrets back

--Loyalist turret layout changed

--Flak changes

--Point Defence Lasers can now Point Defence again

--Hailstorm description changed -> Hailstorm: A heavy carrier designed to shred smaller targets with a withering storm of point-defense fire, backed up with the devastating power of its custom fighters.

--Hailstorm triple heavy lasers replaced with frosty triple heavy lasers

--Prototype descriptions slightly changed -> X-1: Designed by the UNE to combat the rising Kneall threat, the X-1 is the precursor to modern supercapital technology. -> X-2: A Kneall flagship sporting cutting-edge technology, sold to human pilots for purposes unknown. Each X-2 has a Kneall transponder hard-wired into the sensor array, but no one knows why it's there or what it's for...

--Frankenemi Triple Heavy Cannons changed to Quantum Cannons

--Punisher buffed

--Decimator respawns after a long period of time(edited)

--Slipstream description adjusted for consistency

--Starbase nerfed, now gets orbital point defense platforms at levels 2 and 4

--Armageddon turret placement slightly changed for better firing angles

--Avalon description changed to fit its current state better (no mention of torpedoes)

--USR is a battlecruiser again

--USR explosion size massively increased (haha funny american nuke go brr)

--Borealis remodeled; Borealis is now an advanced ship

--Significant buff to Borealis, Blitz, Skeletal Ghostealis, and Wraith

--All Battleship-Class rotation ships and below enabled (With price increase; Available for 1 month; Public Servers only)

--Naut Quest enabled (Device changed to 5000 parts)

--Prototypes buffed

--Fixed Viking

--Prom Cargo Hold nerf/slight ship buff

--LR Laser buffed, 7.5k range

--Zhen price is reduced by 100k

--Judgement description adjusted

--Nightmare loses 2 turrets

--Zhen gains 2 turrets and 100 shield

--Theia loses 3 huge phasers until its rebalance

--Liberator buff: Shield 4000 -> 6500, 2 extra Large Mass Drivers

--Panther explosion size buffed

--Minor visual changes to myriad

The Latest version is .69f

--Fix base defense turrets attacking UNE ships

--Fixed issue where pressing ESC put the ship into permanent reverse

--Create AdminLib to replace AdminScript

--Attempt to spawn ships at the dock closest to the player so they are less likely to have to walk around to find the ship

--Allow IsLeader as an NPC spawn parameter for better on-the-fly events

--Maximum players per faction during Endgame with two teams increased from 20 to 21

--Fix :view command

--Restore camera that auto-positions behind player

--Megabase prices adjust by percentage rather than 0.1 intervals

--MaxSpawned parameter per type of Alien in SpawnConfig

--MinPlayers int value and DisablePrivate bool value under SpawnEvent

--Artifacts that were heavily duped will be reset, but you can keep one for nostalgia

-- "Buy 1k" button for Megabase -> Warehouse, "Sell 1k" button for Warehouse -> Megabase

--Lower base health a lot to make sieging easier

--Much lower advertising price, each ad stays on the board longer before switching

--Increase maximum dock radius from 1000 studs to 1500 studs from the base center

--Increase loot distance from 500 to 600 studs

--GUI improvements

--Lower Alien class cost base for Speed and Torque to raise its build costs and resulting loot

--Changes to pricing formula for excess Speed.Turn and Torque

--Fix aliens not stopping attacks on planets once they capture them

--NPC kills against other NPCs result in 75% loot

--Borealis temporarily put on sale in arcade

--Borealis is back in the build menu

--Borealis loadout nerfed Quantum Cannons -> Heavy Flaks

--Collision fixes with Borealis and Skeletal Ghostealis

--Hevnetier line of sight fixed

--Rather than just being removed, Instigator A has been officially released as a new Cruiser, with modified stats. It should be fixed in newer servers.

--Behemoth spinals buffed 2/2 large -> 4/4 large

--Behemoth spinal interval 0.5 -> 0.1 seconds

--Orion fixed

--Subjugator shielding buffed

--Subjugator turnspeed buffed

--Kneall stronghold hp considerably buffed

--Kneall stronghold has disappeared, presumably for repairs.

[1/2] Christmas eve update: --Christmas Mega base, Starbase and Freedom Base.

--Snowflakes now spawn, find them hidden in Mega Base and Aqueous!

--Kneall stronghold has returned again.. with a slight change..

[2/2] Christmas Day update

--4 gifts have appeared around mega base

--Snowflake spawns fixed; Merry Christmas

--Minimum players to spawn snowflakes is now 4, snowflakes spawn more frequently

--Genesis remodeled

  • now with broadside phasers again
  • phaser buff
  • turret nerf

--Katana receives Genesis's old model

  • turret changes (heavy cannons become flaks, fewer gatlings)

--Borealis teleporter fixed

--Mammoth teleporters fixed

--Katana buffed

  • hull 1000->2000
  • heavy flaks -> triple heavy cannons
  • spinal interval 0.1s -> 0s
  • top speed 100 -> 90
  • phasers receive minor angle offsets

--Appearance of a rare comet that only passes every ~300 years.

--Templar hull 1500 -> 1200

--Templar speed 120 -> 110

Version 68

The Latest Version is .68a

--TurretTP/Automine Exploit fix.

--Increased RemoteCall security.

--Warp should instantly cancel if docking is detected.

--Lower loyalty requirements.

---Battleships no longer require level 2 base.

--Add small amount of cushion to spinal distance exploit detection.

--Player controlled alien ships allowed to attempt docking?

--Devs will have admin permissions on Dev server.

--Devs can set current EventId in both Dev and Main to fully host events.

--Better prevention of hijacking NPC ships via exploit.

--Modelers have test ships appear in list.

--VIP Starting Loyalty reduced from 3% to 2%.

The Latest Version is .68b

--Icarus remodel added (by @Ges_Mo1).

--Astraeus stern collisions fixed.

--The 4th of July event is here! Celebrate the United States' independence with three returning ships from previous events! A shrine to the Eagle has been created in the Mega Base, maybe it knows something... This event will last for three days

--Removed USR ambient

--The eagle provides Liberation

--The eagle provides economic freedom [PUBLIC SERVERS ONLY]

--Hyperion quest fixed™️

--2020 should now be fixed in new servers

--Increased Swarmers loot gain. Swarmers cargo now consists of 50 of Quantium, Titanium, Palladium and Adamantite Each. Swarmers uranium drop lowered from 75 -> 50

--Temporary Apocalypse Model in new servers. (The model is very basic, no turret placement/etc has been changed)

--Starbase remodel added ---Starbase now Can be upgraded to Level 5, giving it more health and weapons ---Level 3 and up comes with an additional larger hangar housing 2 larger new base fighters for use against enemy vessels

--Docking points extended slightly in order to provide smooth docking with all ships, In new servers

--Tempest Spinals removed

--Tempest Sheild Increased 5650->6000

--The 4th of July event has ended

--Nautilus quest fixed

--Starhunter and a few other ships fixed broken meshes

--Fixed 3D printed colossus cannon

--Starbase Fury Speed reduced 400->200

--Ships/0-9 fixed (3D warlock)

--2020 ship removed from the build menu

The Latest Version is .68c

--Server logging to work on item duping

--Fix ship duping?

--Remote security updates

--Freedom Galaxy given another turret

--Liberator Shield buffed 5000->6500, Hull buffed 3000 -> 4000

--Liberator docking changed to be from the back, no more problems with dropping

--Liberator Turret placement changed to the top

The Latest Version is .68d

--Start checking for excessive player accounts and auto report to admins as suspicious

--Give admin director power to totally reset accounts that are clearly not legit

--Removed raw ore from Alien cargo holds

--Leviathan remodeled (by @Solaris)

--Nimitz remodeled by @Experia

-- Carrier Rebalance part one: Carriers are large vessels intended to hold vast amounts of fighters to fight with them, however many lack presence on the battlefield due to un reliable protection from their own weaponry or their fighter complement. Carriers themselves will be given more health and more defense focused weaponry to emphasize their role as one of the lead ships in any fleet, whilst a few battle carriers will still carry larger weapons. ---Nyx Sheild and hull increased 12500 -> 15000 10000 -> 11000

---Nyx weaponry replaced with 4 Heavy PDLS and 2 Heavy Flak Cannons

---Alpha ship Shield and hull increased 8000 -> 10000 8000 -> 9000

---Blizzard Shield and hull increased 3750 -> 8000 4500 -> 5000

---Borealis/Skeletal Ghostealis Remain the same until new model is added

---Excecutioners Shield and hull increased 6250 -> 8000 5250 -> 6000

---Ghoul Nyx Shield increased 14000 -> 15000

---Hailstorm’s Shield and hull increased 7500 -> 11000 7500 -> 8500

---Hailstorm’s 2 Medium PDL’s replaced with Heavy Flaks

---Hevnetier Shield increased 5350 -> 9000

---Hevnetier Weaponry changed -> 1 Large laser, 2 Heavy PDL’s, 3 Heavy Flak Cannons

---Icarus Shield and Hull increased 6500 -> 8500 5250 -> 8000

---Kapisi Shield and hull increased 7000 -> 9000

---Nimitz Shield and hull increased 5860 -> 10000 5900 -> 8000

---Nimitz Weaponry Changed 2 Heavy Flaks, 3 Heavy PDL’s, 2 medium flak cannons

---Prometheus Shield increased 10000 -> 15000

---Rapture Shield and Hull increase 6000 -> 6500 6750 -> 9000

---Rapture 2 large lasers replaced with 2 Heavy PDLs

---Revelation shield increased 6000 -> 10000

---Revelation Medium cannons and medium lasers replaced with PDL and Heavy Flak Cannons

---Rhino Shield and Hull increased 8000 -> 11000 7250 -> 8000

---Rhino Replaced 4 turrets with 2 Heavy PDLs and 2 Heavy Flaks

---Sakala Shield and Hull increased 7000 -> 9000

---Stormbringer Hull increased 6000 -> 12000

---Stormbringer Weaponry Changed 4 Heavy PDLs 2 Heavy Flak cannons and 2 medium lasers

---Vanguard Shield and hull increased 1600 -> 4000 1400 -> 3500

---Warlord Shield and hull increased 5750 -> 9100 5800 -> 8900

---Warlord 4 light cannons replaced with 4 Heavy PDLs

--Ships missing from build menu fix

--Hyperion & Starblade remodels added.

—-Grim hull reduced 6666 -> 3333

—-Grim cannon size increased to Huge, Grim phasers size increased to large The Latest Version is .68e

--Game name (previously "Galaxy [Beta]") changed to "Galaxy [Gamma]"

--Official update to "Gamma" starts with version .69

--Starbase terminal collisions fixed

--Starbase now gains teleporters for each terminal at levels 4 and 5

--Revelation teleporters are now fixed

--Theia made less laggy, probably the best it will get

--Fixed a broken MB mesh

--Templar now uses teamcolor

--Triple heavy & triple capital turrets fixed

--Attempted to fix the performance issues caused by the Nimitz

--Apocalypse fixed

--Valkyrie remodel added, matching icarus' current model

--Cyber Leviathan Buff Speed 110 --> 120 Accel 9 --> 15 Cannon turrets changed to quantum counterparts (like they were supposed to be)

-- Hyperion receives 4 "Hyperion Dual Railguns" and 2 "Hyperion Triple Lasers" created by @berb. These turrets have the same stats as before. Hyperion turret line of sight should also be fixed.

-- All Small/ Light turrets that were missing have been updated. Thanks to @Solaris and @i did something

-- Capital cannons and Capital lasers recieve temporary models until a remodel is created. (rcouret's decision)

-- Triple heavy quantum cannons have been remodeled.

-- Supercapital cannons and Supercapital lasers recieve temporary models until a remodel is created. (rcouret's decision)

-- Frostpoc and Frankenemi have fixed lighting now.

-- Frostpoc crystal railgun buff - Reload 10 -> 6.5

—Glacier hull increased 1500 -> 3500 Speed increased 60 -> 100 Medium Railguns replaced with Crystal railguns

—Hallowlight hull 3000 -> 4000 2 dual medium cannons replaced with Skeletal Cannons Acceleration increased 10 -> 25

--Dire Wolf: Medium Laser turret moved to top. Two medium cannons changed to larges. (spinals) Speed 130 -->140

--Sixfold Hull 500 --> 700

--Spectre given its 2 small phasers back.

--Dire wolf turret fixed.

--Cyber Leviathan Remodel (@Solaris )

--Vansnova spinals put back to burst, given two extra smalls.

--Razorwing spinals set back to 4/4, Cargohold increased to 300 from 150.

-- Retro Mining Laser buff 50 yield -> 70

--A new retro event has been released! This event is smaller and will last for 3 days, get the ships while you can! (Newer servers)

-- Retro Cyclops hull 4000 -> 6900

—Cyber Leviathan hull reduced 6300 -> 5800

-- Retro Medium Railgun 180 damage -> 250 damage

--Slipstream Turnspeed buffed to 0.26 from 0.21, given an extra 45 speed from 75. (120 speed total) Cargohold reduced to 10 from 300.

--Zeus given 2 Capital Triple Laser's and 1 Heavy Point Defense Laser.

--Lazarus Shield increased 9001 -> 11050

--Naglfar Shield increased 6200 -> 7000 1 cannon -> 2 Large -> Huge spinal size

--Ridgebreaker turnspeed .04 -> .06 given 2 Triple Heavy Cannons

--Retro Cyclops meshed

- Re-added liberator

-- Wooly Mammoth: 4 tiny lasers -> 4 mediums (8 mediums total), 6000 ore hold -> 6500

-- Mammoth receives a remodel by @Experia, Speed and turnspeed have been reduced, Mammoth has been changed to 4 mediums

--Commercial Miner, loadout changed to 1 medium 3 smalls.

--Commercial Miner Fixed.

—Retro event ended

--Spectre Remodel.

--Starbase has been optimized. (less lag in newer servers)

--Astra remodel added, with new turret remodels. @Solaris

-- Turrets firing wrong projectiles fixed

-- Advanced Medium AutoCannons + AutoLasers remodels / placeholders.

-- Valiant remodel

-- Hallowlight Hull 3000-> 3500, Dual Medium Cannons -> Skeletal Cannons, Dual Medium Laser -> Point Defence Laser, Acceleration 10 -> 25 (again)

-- Coldfront 2 small cannons -> 2 medium

--Clive has decided to run away.

-- Disruptor loses 1 medium cannon and 1 medium phaser, but thanks to Kneall technology now shows up as green on the map

--Mothership now has teleporters on each Terminal

--Heavy Halloween and Christmas 2018 turrets have been given new models

--Nemesis recieves it's previous model until a working remodel is added.

--Nimitz Received 3 new custom fighters

-- Nemesis teleporters are now visible. Frankenemi recieves teleporters. @Ion300

-- Mammoth fixed + gets teleporters (fixed again now)

-- Archangel remodel @King_Jingaling (also more accel)

Version 67

The Latest Version is .67a

--???

The Latest Version is .67b

--Fix attempt for weird gui, spinal, etc. bugs that popped up in .67a

--Updated staff portraits

--Atlas nerfed

--Galaxy's intro music has been remastered [11]

--Anti Exploit Patch.

--Fixed a random issue pertaining to certain ships becoming unusable

The Latest Version is .67c

.67c -- Fix attempt for "... did not pass security check". 3 new random alien ship spawns

--The new Alien ships should now drop uranium.

--Funny exploit patched.

--Updated staff lounge portraits.

--Eduardo has ran away and someone new has come.

--M Class remodel added

--Baby tyrant fixed.

--Genesis Remodel added
----Nerfed spinals to 4 medium phasers, phasers now fire from the front

--Mclass resized to hopefully not fit around upgraded bases

--3D warlock should now have no docking issues

--Osiris Remodel added

--Quantum Cannon, Quantum Laser, Heavy Quantum Laser, Heavy Point Defense Laser, and Heavy Flak Cannon remodeled

--Osiris Build Menu Fixed

--Broadside Spinals sound fix

--Heavy Flak cannon and Heavy PDL sounds changed

--Orca fixed

--Warden docking issues fixed

--Atlas Shields reduced 7500 > 1000

--Atlas Hull reduced 15499 > 13000

--Atlas Turnspeed increased .01 > .04

--Atlas Turrets changed - 4 Heavy LR Laser, 4 Capital Cannons

--Oblivion Docking and seat fixed

--Vigilance seat fixed

--Atlas turrets fixed

--Nidhogg Remodel added

--Behemoth fixed.

--Astraeus fixed

--Atlas temporarily removed from the build menu

--Draco remodel added

--Added Solaris's Armageddon remodel

--Panther remodel added (also by Solaris)

--Templar remodel added

--Point defense lasers fixed

--Ships/R folder fixed (part displacement)

--Retribution remodeled

--Advanced Ship rotation (Helios)

--Prototype X-1 Remodel added

--Temporarily removed X-1 ambience

--Collosus Laser & Cannon remodels

--Retro hawk spinals should be fixed.

--Prototype x-1 Size reduced; better performance, less lag

--Ships/H fixed (part displacement)

--Hyperion model reverted

The Latest Version is .67f

--Theia remodeled

--Updated staff lounge portraits.

--Dramiel and Nova remodeled (by @HannahB888)

--Made the Prototype X-1 more performance-friendly

Version 66

The latest version is .66b

--Kodiak spawn cooldown reduced to 2 hours instead of 4.

--Myriad III Remodel Added.

--Ship duplication bug patched.

--Navigation shows team colors above base/ship/player names.

--Players must despawn their ships and/or wait for them to despawn by the 2-minute auto-despawn before switcing Factions.

--Added "something fun" to the VIP lounge.

--Fixed bugs on Myriad III and added something to it.

--Admin lounge expanded

--Quest Update! 10 New Quests Have Been Added.

--Bug Fixes & Kraken Can Dock Better At Planets.

--Admin lounge should be fixed, with more pictures

--Exploit Patch.

--Proto Sounds Have Returned.

--Spider fixed.

--Retro Ship Event Released! It will last 2 weeks. Have fun!

--Fixed Retro Naglfar Meshes.

--Added the rest of the staff portraits to megabase, replaced chug jug.

--Retro Hawk Passenger Seat Fixed.

--New Retro Ship Added.

--Spider explosion reduced from 25>6

--Kodiak quest disabled until further notice.

--Kodiak re-enabled.

--3 New turret types added in

--Oblivion Added in

--2 New Cruisers

--1 New Frigate

--1 New Carrier

--1 New Fighter

--1 New Miners

--Jackal Remodel added

--Vanguard Remodel added

--Vigilance Remodel added

--Aegis Remodel added

--Deity Remodel added

--Fury Remodel added

--Vansnova Remodel added

--Tennhausen Remodel added

--Starfall Remodel added

--Gryphon Remodel added

--Scimitar Remodel added

--Scimitar received one light turret

--Ampharos Medium Lasers replaced with Point Defence Lasers

--Slipstream max hull increased 7150-->8850

--Slipstream Medium Lasers replaced with Point Defence Lasers

--Tennhausen Readjusted

--Tempest Armaments changed

--Deity Turnspeed buffed 0.08-->0.1

--Leviathan Triple Heavy Cannon replaced with Rapid Fire Cannon

--Hyperion Rebalanced

--Witch Max Hull reduced 2500-->2000

--Witch Max Shield reduced 2500-->2250

--Zeus DPS Heavily Buffed

--Bastion Armament Changed

--Apocalypse Max Speed increased 30-->35

--Apocalypse Turnrate increased 0.06-->0.14

--Apocalypse Max Hull reduced 5950-->5450

--Apocalypse Max Shield reduced 6420-->6020

--Apocalypse 2 Triples replaced

--Large Laser damage fixed 150-->250

--Large Laser Reload fixed

--Large Cannon damage fixed 150-->250

--Large Laser Reload fixed

--Prototype X-2 received trails

--Apocalypse Trails updated

--Absolution received trails

--Viper Top Speed reduced 330-->290

--Heavy Cannon changed to 7500 range

--Heavy Laser changed to 7500 range

--Heavy Railgun changed to 8000 range

--Medium Railgun changed to 7750 range

--Dual Medium Cannon changed to 5000 range

--Point Defense Laser damage changed to 25

--Rapid Fire Cannon/Laser reload rate increased to 2.2

--Orca Uranium cost lowered from 15k to 5k

--Orca Ore hold changed from 6500 to 7500

--New Music:

Peaceful:

Combat:

--X-1 has a screech like the X-2 now.

--Backwards Tennhausen turrets fixed.

--Scimitar spinals fixed.

--Tennhausen Spinals fixed.

--New Huge Cannon Sound.

--Kodiak Disabled Until Further Notice.

--2 New Uranium Spawns.

--Medium and Large Mining Lasers have there own custom sound instead of the default for all Mining Lasers.

--Made 2 of the Uranium Ores small enough so the M Class can mine it but the other is still massive so you can still see it from that far away.

--Constellation Buffed. 2 Point Defense Lasers added.

--Large Mining Laser Sound Adjusted.

--X2 Missing Trail Fixed.

--Removed a battle track that whenever the game tried to play it, it would break the music and prevent any song from playing. https://www.roblox.com/library/2358239305/Content-Deleted

--Light Gatling's Speed denom buffed from 15500-->22500

--Marauder One Dual Medium Cannon switched with Point Defence Laser

--Razor Wing Spinal count reduced down to 3 on both

--All Medium and Small turrets DPS reduced by 10 or more or cut in half

--Prototype X-1's main guns damage increased from 1000-->1250

--PDL reduced down to 15 Damage a shot

--Judgement's shields reduced from 14500-->12500

--Turnspeed also nerfed because I derped and forgot to change that so 0.07--0.04

--Prometheus Added. New Supercarrier

--Harbinger Added. New Battlecruiser fighter

--Prometheus received trails

--Retro Event Ended.

--Retro Ships Buffed, go check out the new stats

--Another deleted audio, battle track removed that was stopping music play playing. https://www.roblox.com/library/2589246079/Content-Deleted

--Another One. (Peaceful track this time) https://www.roblox.com/library/593200226/Content-Deleted

--moved prom's fighter spawns a little bit to make getting into fighters easier

--Avalon turnrate increased 0.04-->0.09

--Avalon received two PDLs

--Avalon Max Hull increased 3200-->4000

--Avalon Max Shield increased 3200-->4500

--Cyber Leviathan Dual Medium Cannons switched to Quad Advanced Medium Cannons

--Cyber Leviathan's Medium Laser's switched to Dual Medium Lasers

--Cyber Leviathan's Turnrate increased from 0.18-->0.2

--Cyber Leviathan's Max Speed increased from 100-->110

--Cyber Leviathan Max Hull Increased 5000-->5800

--Cyber Leviathan Max Shield Increased 6000-->6650

--Frankenemi Max Speed increased 38-->45

--Frankenemi Turnrate increased from 0.15-->0.19

--All Frankenemi guns upgraded to Advanced variants

--Frankenemi Max Shield and Hull increased 5950-->6350

--Imperator Quantum accuracy buffed

--Imperator Quantum damage increased from 300-->400

--Envoy quest disabled

--Super capitals and Osiris disabled temporarily due to weapon part/alien device duping.

--Accidentally gave the normal small mining lasers the retro mining laser sound effects. Whoops! Its fixed now -Sean

--Subjugator remodel added

--Invictus Remodel Added

--Oppressor Fixed

--move the osiris teleporter and dock point to accomodate for docking at all bases

--Attempted to fix Myriad III random spawning

--ok i forgot to add the osiris fix, its actually in now -Awina

--Belvat's phaser reduced by 2, Belvat's phaser Barrel Interval increased by .2

--Vansnova's Phaser reduced by 3, Vansnova's Barrel interval's added to 0.2

--Retro Advanced cargohold reduced 6250-->5000, Retro Mining mass mined reduced 60-->50, Retro Mining reload increased 7.2-->7.5, Retro Mining range decreased 6250-->5250

--Oppressor cargohold increased 35-->65

--Super Caps and Osiris reenabled for credit costs

--Dialogue updated as well

--Envoy Quest renabled so you can sell your weapon part. (It will give you back the price you brought it for) 24 hours only

--Helios Advanced Battleship added https://prnt.sc/oqut6l

--Added Remains Of U.N.E Starbase 12 onto the map.

--Fixed Victory Music and removed another deleted audio. Also fixed faction assimilation sound. https://www.roblox.com/library/2037232298/Content-Deleted

--Frenzy Remodel added.

--Osiris docking actually fixed.

--Aegis random spawning fixed and the seat possibly fixed?

--Genesis docking fixed.

--Warlord fixed.

--Orca docking should be a lot better.

--Oppressor spinals fixed.

--Prometheus docking should be a lot better.

--Frostpocalypse interior z fighting fixed.

--Executioner teleporter fixed.

--Another one https://www.roblox.com/library/2589246079/Content-Deleted

--Mjolnheimr remodel added.

--New derelict remodel added.

--fixed collision issues with derelcit

--I totally didn't forget to disable the Envoy quest. (Sean)

-Yesterday (August 19th, 2019) the blue torp wasp was removed since it was 24 hours event only.

--Osiris Damage buffed

--Osiris Max Shield reduced 9000-->8150

--Osiris cost reduced 7,000,000 credits-->2,500,000

--Super Capital turret remodels added

--Super Capital turrets rebalanced [Insane alpha slow reload, same DPS]

--All super capital's health pools increased by 5000

--Prototype X-1 health pool increased by 7500

--Prototype X-2 health pool increased by 6000

--Prototype X-2's fire rate on laser and cannon reduced by .5

--Prototype X-2's sub cannon alpha increased and reload increased [Same DPS]

--Slipstream Max shield reduced 2340-->1850

--Slipstream Max hull increased 8850-->10150

--Slipstream loadout completely changed

--Slipstream got a massive health buff because why not.

--Osiris's price can now be decreased due to the gap between super caps and dreads being widened as well as with the prototypes. Also lowered the health of the Osiris due to it receiving a stronger turret. All super caps were buffed due to them not performing up to what they should be performing. They are meant to have a bigger impact on the game than what they presently do. I changed the alpha and reload to make it accommodate more towards larger ship pvp and sieging but less effective against smaller ships. Now don't get me wrong if these turrets hit a small ship that small ship ceases to exist. Also with this update, the Slipstream has become more unique as a dread due to the loadout changes. So just hop in and see what the changes are. Prototypes also got buffed along with the super caps. But only due to them not ever going on sale again.

--All Advanced ships pushed into Semi-Limited. They will come back into the rotation here on 9/1/19

--Deity recolored and minor fixes applied

--Cyclops Max Hull increased 4200-->5200

--Cyclops Turnrate increasde 0.04-->0.09

--Cyclops Medium Railguns changed to Dual Medium Cannons

--Cyclops 2 Heavy Lasers changed to Triple Heavy Lasers

Part Two of Mega Update:

--3 New Turret types added

--Astraeus Added

--Theia Added

--2 New Cruisers

--3 New Battleships

--1 New Dreadnought

--Radiance Remodel added

--Torpedo Remodel added

--Avalon playstyle changed

--Avalon Max Hull decreased from 4000-->3500

--Avalon Max Shield decreased from 4500-->3500

--Avalon received one of the new turrets

--Avalon Medium switched out for the new turret

--Chimera received another turret

--Chimera Acceleration increased from 10-->35

--Chimera small laser switched to Light gatling laser

--Gideon recolored

--Gideon received another turret

--Gunslinger cannon spinal size increased Large-->Huge

--Hyperion Max Hull increased 10500-->11500

--Hyperion Max Shield increased 12500-->13500

--Hyperion received custom turrets to better fit a siege role

--Hyperion Price increased

--Kraken is now buildable

--Kraken turrets switched out for normal turrets

--Kraken 2 turrets switched out for Triple Heavy Lasers

--Lazarus all Triples switched for Rapid Fire variants

--Lazarus Dual Medium cannon upsized for Rapid Fire Cannon

--Leviathan Max Speed increased 50-->55

--Leviathan received 1 more Huge Spinal

--Meteor Barrel interval reduced from 0.5-->0.01

--Meteor received 2 turrets

--Naglfar Triples switched for Rapid Fire variants [Might get reverted if too OP]

--Nidhogg Barrel interval reduced from 0.2-->0.01

--Nidhogg Flak cannon switched for Light Gatling cannon

--Nidhogg received 3 more turrets

--Nova barrel interval reduced from 0.25-->0.1

--Nova received 2 more turrets

--Python received 2 more turrets

--Radiance received 2 more turrets

--Sentinel received a Medium railgun

--Sentinel received 2 more turrets

--Sovereign Heavy Lasers switched for Triple Heavy Lasers

--Vigilance Received 7 broadside spinals on both sides [Might also get nerfed later

--Starbase Max Hull increased 7000-->14000

--Starbase Max Shield increased 7000-->14000

--Starbase Light Flak Cannons switched to Medium Flak Cannons

--Starbase Light Lasers switched to Point Defence Lasers

--Starbase Dual Base Laser accuracy increased

--Frion I Max Hull increased 15000-->20000

--Frion I Max Shield increased 15000-->20000

--Frion I Massively buffed with more turrets

--Frion I received 21 more heavy turrets

--Archeon heavy laser switched to a new turret

--Avalon fixed.

Prototype's move into the next stage of testing, the increasingly limited quantity lost during combat has given further results as to how to perfect the chassis. Both Prototypes receive upgrades

--Prototype X-1 now has two colossus variants

--Prototype Received 2 Colossus Cannons

--Prototype X-1 loses two Bombardment cannons

--Prototype X-1 Max Hull increased from 12500-->14500

--Prototype X-2 two Kneall lasers switched to Kneall Multilasers

--Prototype X-2 received one more spinal of each

--Prototype X-2 Max Hull increased 10500-->11500

--Prototype X-2 Max Shield increased 16500-->17500

--Colossus Damage increased from 1250-->1350

Forgot to mention that in the message above

--Judgement All heavy lasers replaced with Heavy LR Lasers

--Sagittarius All heavy lasers replaced with Heavy LR Lasers

--Warden docking fixed

--Secret added

--Avalon Remodel Added

--Avalon Fixed.

--Harvester has an actual purpose now.

--Seat on Punisher moved -350k below map border

--Prototype X-3 quest redisabled

--Shadier dealer removed from inside of giant uranium asteroid

--All Kneall/Boss ships seats adjusted to remove potential vulnerability from exploiters.

--1 Day Limited Ship Event.

--Swarmer fixed

--Andromeda turnrate increased from 0.05-->0.08

--Avalon z-fighting fixed

--Invictus z-fighting fixed.

--Disrupter off-sale.

--New Peaceful tracks added based on your votes.

https://www.roblox.com/library/3936404797/Star-Tiger-Animula-RBX @bungespob

https://www.roblox.com/library/3936433882/Pacific-Steep-Scrapduck @[BTCLord] Scrapduck

https://www.roblox.com/library/3936486448/GASBOMB-and-XENTHETA-RUPTURE @GASBOMB @Xentheta

https://www.roblox.com/library/3936572203/ConsmicHaze-Sauce @SaucE

https://www.roblox.com/library/3936601961/Alpha-Xentheta @Xentheta

--Level 3 Laser Fixed.

--Frost Apoc damage buff.

--Disrupter Buffed.

--Razor Wing and X-3 zfighting fixes

--Kraken PDL's switched for Medium Flaks

--Kraken Received 2 more Triple heavy lasers

--Kraken Heavies moved to the front

--Kraken Mediums moved to the rear

--Consul remodel added

--Consul turnspeed reduced 0.3-->0.24

--Hawklight heavies replaced with triples

--Hawklight light gatling laser replaced with a PDL

--Leviathan Heavy Lasers replaced with Triple Heavy Lasers

--Leviathan Medium lasers replaced with Dual Medium Lasers

Pt 1/2 Capital Rebalance Update V2--Changes will be listed underneath if you don't want to read the wall of text

So in an effort to make the capitalships namely dread+ more competitive all dread's mediums have been swapped out for large turret variants of the same type. This has increased their DPS yes, but also their accuracy has been reduced massively. While also their current large weapons have been swapped out with new turrets being the Capital turrets which are a much stronger variant of the original turrets, while also being much more inaccurate due to buffed stats. But also this update brings all the dreads to have decent ranges now amongst them all. The longer ranged higher alpha capital turrets have 8k range, while the lower alpha higher reload turrets have 7k range. There is also two new turrets in this update while also removing the rapid fire turrets but being replaced by the new Heavy Flak Cannons and Heavy PDL. Both of these turrets have replaced the obvious med flaks and PDL's on the dreads that had them. All in all the DPS's of all dreads and super caps because their heavies were replaced with the new capital turrets which makes them better against larger ships, but more ineffective against smaller ships. Sure if the shots land they will decimate the smaller ships, but with them being more inaccurate its less likely. In the future this will make it more easier to adjust the stats of individual classes instead of all of them as there is more turrets to be edited. You will be happy to know that the highest price increase on a dread has only been 4k credits.

--Capital Turret variants added

--All Dreadnought mediums turrets switched to large turrets

--Previous large turrets switched to capital turrets on Dreadnoughts

--Previous large turrets switched to capital turrets on Super-Capitals

This is in a testing phase so all stats are not final.

--Prometheus switched to new turrets

--Executioner switched to new turrets

--Heavy Flak nerfed

--Heavy PDL nerfed

--Heavy Triples Speed Denom reduced from 5000-->4000

--Capital Turrets Speed Denom reduced from 4500-->3750

--Heavy Flak nerfed further

--Heavy PDL nerfed further

--Reduced Super Capital Cannon damage to its intended value of 1000 instead of 1500

--Capital Triples damage reduced from 500-->350

--Capital Single barrels reload increased from 12--14

--Heavy Single barrels reload increased from 9-->12

--Heavy Triples reload increased from 4-->6

--Mega base inventory snapped. Enjoy good eco for a little bit

--Quantum Cannon damage reduced 450-->350

--Quantum Laser damage reduced 400-->300

--Osiris Autocannons and Autolasers replaced with Heavy Flaks and Heavy PDL's

--Zhanado remodel added in

--Xenon remodel added in

--Gunslinger remodel added in

--Gunslinger loadout changed

--Ishkur remodel added in

--Ishkur loadout changed

--Sturm remodel added in

--Python remodel added in

--Python fixed

--Sturm fixed

--Zhanado fixed

--python actually fixed

--ishkur fixed

--gunslinger fixed

--Zhanado fixed

--Xenon fixed [not distortions]

--Frigate build menu fixed

--Atheon taken off sale. So begins the first rotation.

Rotation announcement and release commences on 10/1/19

--Aeaphiel remodel added

--Sturm actually fixed.

--Ishkur actually fixed.

--Copyrighted tracks that were missed removed. (Turns out the space station 13 one is actually under creative commons but Im going to upload the original one instead of the one that gets cut off, space station 13 actually took it from a half life 2 mod).

https://www.roblox.com/library/1475494985/Creation-and-Beyond

https://www.roblox.com/library/330765998/Space-Station-13-Music-Traitor

--Guillotine fixed

--Ishkur cannons spinal fixed

--The full version of that the song that was removed above added in. Also another new peaceful and combat track from the same creator.

https://www.roblox.com/library/4004942722/ZhayTee-Minerva-Metastasis-OST-01-Absconditus

https://www.roblox.com/library/4004984664/ZhayTee-Minerva-Metastasis-OST-04-Duco-Ergo-S

https://www.roblox.com/library/4004958548/ZhayTee-Minerva-Metastasis-OST-02-Liberalitas

--Sturm received it's 8 mediums back. Also received the dual firing feature

--Retro Combat Turrets Buffed.

--New Cruiser Added: Aura

--Aura spinal configuration and barrel count fixed

--Cruiser build menu fixed

--Round two of the Rotation has begun--the shady dealer ran away and hid somewhere

--Osiris Max Hull increased from 5500-->6500

--Osiris Max Shield increased from 8150-->8950

--New Battlecruiser Added: Hyron

--Centurion Remodel

--Prototype X-1 Turnspeed increased 0.01-->0.05

--Prototype X-1 Torpedoes switched to Large Cannons

--Prototype X-1 Cannon interval reduced from 2-->0.01

--Slipstream Remodel Added.

--Slipstream Remodel Reverted.

--Wasp Given Trails & Improved.

--Atlas Dreadnought released

--Prowler Battleship released

--Prowler cargohold reduced from 1750-->200

--Communist symbol removed from atlas exterior

--Wraith Fixed.

--Level 3 Starbase Turret Fixed.

--Slipstream Remodel Added Back In.

--Retribution Remodel added in

--Panther Explosion radius reduced from 200-->100

--X3 Given Trails.

--Bastion Remodel added in

--Consul trails added

--Atheon received custom turrets [Exact same stats as Medium autos]

--Retribution remodel reverted

--Loyalist remodel added in

--Retro Heavy Laser reload increased 3-->3.5

--Retro Medium Railgun reload increased 5-->7

--Retro Medium Laser reload increased 2.5-->5

--Zhen Recoloured/Z-Fighting Fixed.

--Ship Teleporter Fixes.

--Helios Recolour.

--Tenn Recoloured/Z-Fighting Fixed.

Halloween update!!!

All halloween event ships added in except for one for now

Capital ship price rebalance--All dreads have had their prices sliced in half

--Last halloween ship added in

--Lucifer dialog fixed

--Mega base inventory deleted [maybe]

--Super Capital's quest price label changed to the correct value

--Azreal and Abbadon teleporters fixed.

--Azreal and Abbadon DPS reduced by 40%

--Lucifer DPS reduced by 5%

--Aberrant fix applied

--Swarmer pies removed

--Punisher pies removed

--Halloween Mega Base Added & Fixes.

--Punisher Uranium drop increased from 500--750

--Swarmer Uranium Loot 25 --> 75--In other words, hunting aliens is now very profitable.

--3D Printed Warlock Reclassed as Battleship, 4750/4750 --> 5K/5K Hull & Shield, Cannon Barrels 1 --> 3

--Viper Fixed.

--Heavy flak cannon speed denominator increased from 15000-->25000

--Heavy PDL speed denominator increased from 15000-->25000

--Heavy Flak Cannon accuracy increased from 0.009-->0.0009

--Heavy PDL accuracy increased from 0.009-->0.0009

--Normal peaceful and combat tracks removed per vote in #dev_poll_channel. Halloween tracks remain. Don't complain to me about the music being repetitive after a while you guys voted.

--Secret Added. (Updated Public Servers Only)

--Punisher now actually drops 750 uranium

-Erebus HEAVILY nerfed

--Huge phasers and cannons reduced down to 4/4

--Obliterator damage reduced 140--85

--Decimator damage increased from 36--38

--Decimator reload increased from 0.2-->1

--Erebus Hull reduced 8000-->6500

--Erebus Shield reduced 8000-->7000

--Erebus top speed reduced 125-->60

--Erebus Turnspeed reduced .38-->.15

--Erebus quest removed, added to build menu

--Erebus uranium price reduced from 10000-->5000

--Decimator damage increased from 36-->85 To balance out their DPS to keep it easy to calculate

--Ridgebreaker re-enabled

--Derelict Station has Custom Turrets on Level 2. Level 2 also gives more HP.

--Small turrets unachored fun fact as to why some weren't working

--Harvester buff reverted Just to bring the price back down since it's purpose got removed.

--Bioaccelerator damage increased 200-->225

--Bioaccelerator reload decreased 5-->4

--Heavy Bioaccelerator damage increased 310-->400

--Aberrant Max hull increased 4250-->5250

--Bioaccelerator positioning fixed

--Franken's Advanced Quad's switched to Heavy Triples

--Franken's Medium spinal switched to a Huge

--Franken's Frontal Quantum Laser switched to a Heavy Quantum Laser

--Lazarus turnrate increased 0.07-->0.1

--Tiny Alien Laser damage reduced 28-->2

--Tiny Alien Laser reload reduced 3.6-->0.2

-- Avenger remodel added(?)

--Nightmare is now disabled. The next rotation will appear in 3 days

--Subjugator turret placement change.

--Hammer and sickle removal on the Atlas reverted Because there is actually no rule or stipulation against the said symbol

--Shady Dealer ran off again with another ship

--Dealer Quest (hopefully) fixed

--All Ores Remodelled.

--Adjusted Templar Seat Slightly To Allow For Easier Access

Halloween event is over. No buffs will be coming to the ships this year. (Nov. 15th)

--First line of fixes rolled out. This will include all of the ships with their names beginning with A B and C. Hopefully this should have fixed all of their mesh and teleporter issues.

As it stands, each time one of these kind of updates roll out, there will be atleast 20+ ships fixed each time.

--Vigilance now registers 6 turrets (please double check your ships before submitting)

--Black flare now registers all 8 phasers in the build menu

--All fixes reapplied, narrowed down the true nature of the parts going out of place

--Chimera should also be back lol

--Zhen meshes fixed

--Zhen recolored

--Zhen detailed a tiny bit more

--Zhen Max Hull increased 1000-->1050

--Zhen Max Shield increased 950-->1150

--Zhen Phaser interval reduced from 0.2-->0.01

--Zhen max speed increased from 200-->250

-- Panther turrets fixed

-- Hawklight turrets fixed

-- Slipstream turrets fixed

-- Consul teleporter moved back into the bridge rather than stuffed in the floor

-- Apocalypse meshes realigned to factory specifications

Black Friday Sale!!!! Today for black friday and today only, we are releasing 3 past events for a second chance for those who didn't get them and or lost them before. Enjoy the update as it will be disabled rather quickly also.

--Aura turnspeed decreased 0.4-->0.35

--Aura Max speed decreased from 125-->110

Black Friday Sale over: The sale is now over, all ships that we're brought for this short little event are now offsale once again. Judging based on the success of this event we might make this an annual thing now. Just will randomly choose events or specific ships to bring back for a small period of time

--Mega base inventory yeeted again

Christmas event update part 1: Christmas event has just dropped so enjoy this while it's here! There will be multiple things being released over the following month, oh hey look its an update released on time. These ships are up for a limited time before they are taken off sale for the 2nd stage of the event!!

Any servers without christmas themed aliens are outdated. Just restart your private servers if this is the case.

--Minor Mega Base Fixes.

--Ores in mega fixed

--Added Christmas Intro Music.

--Rotation ship taken offsale. New one will appear in 3 days

--New Music Added based on voting, created by fellow Galaxy players.

---https://www.roblox.com/library/4483620100/Starlight-Xentheta

---https://www.roblox.com/library/4483622685/Exoplanet-Xentheta

---https://www.roblox.com/library/4483635731/Vast-Space-TheShiny

---https://www.roblox.com/library/4483627453/A-New-Trail-GasBomb

---https://www.roblox.com/library/4483640778/GasBomb

---https://www.roblox.com/library/4483688331/Atmosphere-GasBomb

---https://www.roblox.com/library/4485220729/Going-Deeper-GasBomb

---https://www.roblox.com/library/4485270773/Purpose-GasBomb

---https://www.roblox.com/library/4485364866/Seven-GasBomb

---https://www.roblox.com/library/4485463641/Stories-GasBomb

--Shady dealer ran away again. As three days have NOW passed.

--Theia Mesh placement fixed

--Theia Max hull increased 9000-->10000

--Theia Max Shield increased from 10500-->11500

--Hyperion Mesh placement fixed

--Deity meshes fixed

--Deity Max shield increased 9350-->9850

--Deity docking fixed

--Centurion torpedo should be fixed

Christmas update part 2: All of the part 1 event ships are now disabled, part 2 has now been released!

--Spinal barrels fixed in 2 ships

--Galaxy remodel added

--Snowball added--This event ship can be had for 1 credits in a new public server via a quest found at the pedestal. There is a second part to find in order to complete it and acquire this rare pile of space matter.

--Snowball quest disabled.

--2020 Ship Released! It will last 3 days. I will also extend the Christmas Event and end it when the 2020 Ship ends.

--Christmas event is now over

-- Witch and Warlock models fixed

--Centurion fixed

--2020 ship fixed

--Tracks Removed:

---https://www.roblox.com/library/1528442778/02-Into-the-Breach-Old-Earth-Ben-Prunty

---https://www.roblox.com/library/1528428262/03-Into-the-Breach-Antiquity-Row-Ben-Prunty

---https://www.roblox.com/library/1528476370/04-Into-the-Breach-Old-War-Machines-Ben-Prunty

---https://www.roblox.com/library/1528497631/09-Into-the-Breach-Rusting-Hulks-Ben-Prunty

---https://www.roblox.com/library/1528508410/21-Into-the-Breach-ACID-Ben-Prunty

---https://www.roblox.com/library/214437887/FTL-MilkyWay-Battle

--Secret Added.

--3D Warlock meshes fixed

--Centurion Fixed [Again]

--Shady Dealer has ran and hidden himself away again

Capital Ship Rebalance update 2/3 Moved to a 3 part update to include the carriers and fighters in their own separate update. This time it's a focus the battleships. All battleships [except consul, advanced, and event] have received a substantial buff to their performances. All should do rather well now with some receiving a more defined role in what they do.

--Genesis Remodel added

--Leviathan Remodel added

--Ampharos Remodel added

--Hawklight Remodel added

--Sovereign Remodel added

--Zero Remodel added

--Tengu Remodel added

--M Class Remodel added

--Carvainir switched to freighter class

--Leviathan Price fixed?

--Hawklight spinals fixed

The Alpha Player Ship is now available for Alpha Players ONLY, if you are an alpha player please msg the admins and show proof of the alpha player badge in your inventory to receive it. You can only get it once. When it dies, its gone.

If you deleted your alpha badge but are an alpha player, ask an admin to log you in-game and if you have a log that is before jan 25 of 2016 then you played during alpha and can get the ship. If it is jan 26 onwards you are a beta player and cannot get it.

--Leviathan's chair fixed

--Hasatan Remodel Added in

--Hasatan Loadout minorly changed (Still same role)

--Catalyst Remodel added

--Catalyst Max Hull decreased from 6750-->6520

--Catalyst Max Shield increased from 5750-->6580

--Catalyst Armament buffed

--Helios Cannon interval reduced from .4-->.1

--Helios Phaser interval reduced from .4-->.2

--Helios Max shield increased from 4000-->4750

--Imperator Max Hull increased from 3500-->3850

--Imperator Max Shield increased from 4500-->5500

--Imperator Turnrate buffed from .12-->.22

--Imperator Armament buffed

--Quantum Laser and Quantum Cannon stats switched

--Mega Base inventory fixed

--Siege Cannon Damage increased 1000-->1500 --Siege Cannon Reload increased 12.5-->22.5 --Siege Cannon Range increased 7750-->8000 --Super Laser Reload increased 20-->22.5 --Super Laser Range increased 6250-->8000 --Astraeus Heavy Railgun replaced with a Super Laser

--Shadowmap is now in Galaxy.

--Spinal Teleport exploit patched?

--New Music:

Combat:

PTK-Animula-RBX

Peaceful:

Bringing-Lydian-Xecular
Collapse-GasBomb
Moonlight-GasBomb
Neptune-GasBomb
Starphoria-Mouse-PotatOwO

The Latest Version is .66c

--Deity engines fixed --Deity trails added

--Shady dealer has stopped talking to people. Maybe he will again in a few days.

--Shady dealer ran away again. He got tired of looking at some of the ugly people here.

--Happy Valentines Day, Dream Reaper Has made a ship for you all to acquire, It will cost 50k credits, you just have to find the NPC. It's in a super hard spot to find.

--Mega Base fixed

--Exploit that made Mega Base ore storage negative patched

--Shady dealer decided to run off early. He will come back out of hiding in a few days again

--New skybox

--Spinal Exploit Actually Confirmed Patched This Time.

--Unintended bug which lowered prices of spinal ships fixed.

--Mega fixed yet again.

--Billboards are back (by rc's request).

--Balls are unanchored in vip lounge.

--Ingame update log is updated.

--Above update reverted

--Shady dealer has came back and is selling something due to Yasurgi finally stopping his temper tantrum. All his fault it took so long.

The Latest Version is .66k

--Jackal, Sentaliz and Santaliz fixed.

--Avalon and Absolution fixed.

--Witch, Warlock and 3D fixed/Remodeled.

--Viper Fixed.

--Wyrm and Worm fixed.

--Corvid & Constantine Remodel added.

--Cyber Levi buff 5800 H/ 6650 S --> 6300 H 7150 S

--3D Printed fixed. If you got bought it in the time from my error to when I fixed it good for you. It wont be removed from your inv

--Wasp fixed.

--Spinal Exploit Patched

--Automining and Alien exploit patched.

--Imperator Remodel.

--Reaver fixed.

--Nightmare remodel added.

--Blue Torp Wasp fixed.

--Orca fixed.

--Oblivion better turret placement.

--Small MB update.

--Small MB update 2: Electric Boogaloo.

--Galaxy Remodel added.

--Adjusted Galaxy size.

--Shady Dealer be vibin' (secret #1)

The Latest Version is .66l

--Shady Dealer be vibin' (secret #1)

--A large object has been spotted far away from MB. (Secret #2)

--A strange disturbance can be felt across the galaxy. (Secret #3)

--The wheels have been set in motion. (Secret #4)

--Sorry for the wait Nyx remodel added.

--Big exploit patch.

--It is time. (New public servers only)

--Prototype Tyrant quest made available in private servers due to exploiters.

--Baby Tyrant music nerf.

--Ship rotation has returned in new servers.

--April Fools Event Released

--Prisoner is now closer to MB

--Eduardo

--Prisoner is now even closer to MB

--Event ended

The Latest Version is .66m

--Small Nyx rebalance

-Nyx scaled up

-Nixesion remodel added

-Fighter count 12 -> 8

-Nixesion spinals 3/4 -> 4/6

-Nixesion scaled up

--Naglfar fixed.

--Nemesis fixed.

--Warlock given its Heavy Laser back

--3D Printed Warlock turret placement fixed and docking fixed

--Archeon Remodel added in

--Secret Added.

--Hallow Remodel added

--You will no longer randomly spawn at Myriad III if you don't own it.

--Cyclops Teleporter fixed

--Cyclops shield increased 5620 -> 6250

The Latest Version is .66n

--The game will now prevent welds during warp and should prevent warps from landing in bases or other ships.

--Avalon remodel added.

--Ship folders W-Z fixed

--Zeus remodel added

--Radiance remodel added

--Updated staff portraits

--Zhanado spinals fixed

--Anti-exploit fixes

Version 65

Latest Version is .65a3

Halloween Event update!! 7 event ships released Event NPC released! [SECRET] Just a fair warning. If something spawns, just run if you don't have a sufficiently strong fleet. Just a hint :D Have fun! There is still more to come too! --Kodiak fixed Also fixing some kinks so some stuff wont appear yet

--Hallowlight and Kapisi fixed.

--kodiak activator quest fixed, it should be sent to your warehouse on completion, please do NOT complete the quest on old servers

--Black Flare Docking Fixed.

--hallowlight spinals should be fixed

--kodiak torpedos doubled and changed to mediums

--Harvest Laser's damage reduced from 150 -->75 --Harvest Laser's reload reduced from 2 seconds to .2 seconds --Harvest Laser's accuracy increased from 0.0008 to 0.0001

--Harvest Laser's damage actually reduced to 45 because that's DPS is insane actually

--Harvest King turn rate increased from .5 to .9

--Harvest Laser's damage reduced to 10. Instant death is not fun

--Servitor now has the 2 turrets its suppose to have and damage reduced to 8

--kodiak quest no longer repeatable, cooldown set to 4 hours

--Archangel Fixed in new servers --Hevnetier reverted to working model (Somehow got messed up with file transfers but still new model)

--Nixesion fixed in new servers

--bonehawk fighter spinal sounds should be working now

Harvest King has entered Stage 1 of it's evolution! It will keep getting stronger until it reaches Stage 3, which a special surprise will release then c:

--Fixed Some Errors On The Halloween Mega base.

--Kapisi Buff.

--Harvest Laser range reduced to 4500

--Servitor fixed in new servers. Seat was backwards for some reason

--Kraken mobility heavily nerfed

--Zhen received it's advanced weaponry

--Hevnetier fixed again

--Galaxy docking fixed

Harvest King has reached Stage II in it's evolution!!! -- Weapons have increased firepower and range, and the Harvest King is also faster

Servitors grow weaker due to the King becoming stronger

--Minor Mega Base update

--Import error ^Updates above re added

--Due to excessive complaints from fellow developers, The Harvest King has been heavily nerfed.

--Harvest King's drops cut in half

Due to the discovery of a glitch, all artifact ships and quests that give ships are disabled until further notice. The following ships are now offsale/cannot be obtained:

- Osiris, Imperator, Zhen, Nightmare, Galaxy, Grim (quest disabled), Kraken (quest disabled)

Sorry about the inconvenience.

Grim quest may be disable permanently until a fix is made. Blame those that decided to abuse the glitch

Also, to clear some things up, yes, the ship can still be used if you own it. People can no longer acquire new ones

--Halloween ship purchasing disabled

--If the issue is not fixed before the end of the event, another time will be named to re-enable the ships for a few days for everyone.

Latest Version is .65a5

--Dropship explosion fixed.

Latest Version is .65a6

--Alien remodels released.

--Alien Turret remodels released.

--Constellation, Prepravca, Advanced Miner, Industrial Miner remodels released.

--Skeletal cannons should be fixed, their reload set to 2.

--Nidhogg barrels invisible.

--Turret Rebalance added!

--This should change up how ships play quite a bit. Single barrel weapons have longer range and higher alpha. Multiple barrel weapons have shorter range and lower alpha. The range difference is between 1000-4000 range.

--Heavy Railgun added, Dual Medium Lasers

--Dual Medium Railguns removed. Medium Gatlings removed.

--New turret models also added in
NewTurrets.png

--Several ships have been buffed and nerfed to make them more viable.

--Starbases buffed heavily. Level 4 now adds more turrets.

--5 new ships have been added.

--Valiant fixed

--Spider fixed

--Judgement nocollide part fixed.

--Turret ranges fixed.

--Kodiak and Kraken recieved their new turrets , basically the same as normal turrets not too much changed.

--Minor Prototype buff? Maybe

    • Capital Weapon Damage: 350 -> 500
    • Capital Weapon Reload: 8 -> 12
    • Capital Weapon Range: 5500 -> 6000
  • X-2
    • Kneall Weapon Damage: 325 -> 150
    • Kneall Weapon Reload: 7.2 -> 3
    • Kneall Tri Laser Damage: 250 -> 300
    • Kneall Tri Laser Reload: 3 -> 2

Latest Version is .65b

Christmas Update!

--Just like last year, you will be required to gather snowflakes from around the map, most bases should have them, and they spawn in private servers

--There is a new quest located on aqueous II for a unique ship from this event (requires 500 uranium)

--6 event ships added

--1 regular ship added (battlecruiser) this ship requires uranium to build

--Derelict station quest set as repeatable,

--Later on when i can fix some stuff, another event ship and quest will be added (hopefully)

--Excess models removed

--Quest giver SHOULD be fixed (he wasn't anchored)

--Kodiak quest availible during the duration of the event, requires more materials to craft however

--Heavy Rails removed from frostpocalypse due to balancing issues, given amped mediums to compensate and increased hull value

--Fixed some issues with the christmas mega base and added more spawns for the snowflakes.

--Added 4 New Ambients.

--Removed the drumset due to people abusing with it.

--Uranium has been given a new look.

--1 new event ship added, this was meant to be added on the 20th however i never got chance

--Defiance

  • --Cannon count reduced 6-->5
  • --Shield 800-->550

--Valiant

  • Turnrate reduced .49-->4
  • --Hull reduced 1500-->1250
  • --Shield reduced 2000-->1500

--Razorwing

  • --Phaser count reduced 6-->4
  • --Turnrate reduced .5-->.45

--Cyclops

  • --Dual Mediums changed to Single Mediums

--Zhanado

  • --Phaser count 3-->4
  • --Cannon count 3-->4

--Andromeda

  • Received 6 Medium turrets
    • --3 Dual Medium Lasers
    • --3 Dual Medium Cannons

--Banshee

  • --Turnrate increased .24-->.27

--Snowy Advanced Light Laser removed

--MRLS Launcher & Frozen MRLS Launcher

  • Torpedo Size Small-->Medium

--Zeus

  • Max Shield 8250-->8750
  • All Medium Lasers-->Dual Medium Lasers

--Lazarus

  • Max Shield 8500-->9001
  • Turnrate 0.05-->0.07

--Legionnaire

  • Heavy Cannon-->Triple Heavy Cannon

--Slipstream

  • Max Hull 6150-->7150
  • Turnrate 0.07-->0.1

--Tempest

  • Cannon Spinals Large-->Huge
  • All Triple Heavy Lasers-->Heavy Lasers

--Sentaliz

  • Max Speed 135-->145

--Lich

  • Max Speed 68-->125

--Dual Base Laser [Placeholder] Added

  • 25 Damage
  • 0.5 Second Reload
  • 5500 Range
  • Starbases receive 2 of them where the orbitals are
  • Normal Medium accuracy

Alien Punisher fixed. (Was stuck in place and would glitch out when players attacked it)

The Christmas Event 2018 is now over.

--Christmas turrets received tiny damage boosts along with reload boosts

--All Christmas ships received minor hp/speed boosts

--Frozen MRLS launcher: 4 Medium Torpedoes --> 4 Large Torpedoes

--Snowy Advanced Miner: Ore Hold 1800 --> 4500

--Added hidden upcoming event ship.

--Small hint to a future event that requires very specific set of requirements to appear added

--Changed The Mega Base back.

--Removed the old Halloween Hints.

--Monogram Quest Buff.

--New Railgun Sounds https://www.roblox.com/library/2763445318/Railgun-Heavy-Artillery-Shot-6 https://www.roblox.com/library/2763444582/Railgun-Heavy-Artillery-Shot-9

--Andromeda remodel added in

  • Max Hull 4500-->4850
  • Max Shield 4200->5000
  • Turnrate increased 0.07-->0.09
Andro.png
--Sagittarius remodel added in
  • Spinal size Large-->Huge
Saggi.png

Belvat and Cyclops remodels will be added in once I fix collision problems later.

--Cyclops

  • Remodel Added in
Cyclops-0.png
--Belvat
  • --Remodel Added in
Belvat-0.png
Andromeda-Turnrate reduced 0.09-->0.07

Aephiel --Max Shield 2150-->2350

Absolution --Max Shield 1500-->1650

Ampharos --Max Shield 3150-->3350

Aegis --Max Shield 5000-->5300

3D Printed warlock --Class change Battleship-->Dreadnought --Max Shields 5000-4750 --Max Hull 5000-->4750 To compensate for class change resistances

Scimitar --Max Speed 210-->230

Crucible --Tiny Cannon count 6-->4

Hawklight --Max Shields 2750-->3050

Invictus --Max Hull 1300-->2000

Slipstream --Turnrate .1-->.19

--Minor Updates To The Mega Base.

--Changed explosion size on a few ships commercial 80 -> 60 m class 150 ->110 rorqual 250 -> 125 ridgebreaker 10 -> 175

--Fixed The Hole In The Level 2 Starbase.

--Aegis Now Has Teleporters.

Ridgebreaker and Prototype X-2 remodels added.

PROTOTYPE REBIRTH!!!! Prototypes for awhile have been under performing as to what they are to be. The X-2 for one became too powerful for what it was. As such has been rebalanced. The X-1 has also been buffed up to be able to match a X-2. Both of the ships have received INSANE remodels, basically remaking the ships. Have received new custom turrets to help clear out the amount of assets that we have for turrets which were taking up unnecessary space. 3 New quests have came with this update. 2 Being for the Prototypes so I guess they don't really count. Also did I mention if you have lost them before you are able to rebuy them this time round? And that this is the last time that prototypes will release? Anyways 1 of the quests that came with this will be important for later updates as well. But the quest is required for the prototypes. This quest is located where the harbourmaster is. The quest givers for the Protos have been hidden away in a hidden place. Only hint I shall give is get upgrading.

Available for only 3 days, forgot to mention

--New Battlecruiser released: Marauder

--Prototype quests fixed

--Vip ship recolours added, dm me about anything if i accidentally reverted anyway

--Cyclops reverted to rails and regular heavy lasers

--Prototype X-2 turnrate fixed

--Prototype Quests disabled. This will be the last time the X-2 and X-1 will appear. They will be treated as artifact super capitals

--X-1 barrel interval increased from 1-->2

--Marauder received two Medium Cannon spinals

--Radiance Max hull 1200-->1450, received two more Light Lasers

--Aeaphiel Medium Cannon changed to Dual Medium Cannon, received another Light Cannon

--Devestation received two Light Lasers

--Dire wolf's Medium Laser changed to Dual Medium Lasers x2

--Belvat received another Light Flak Cannon

--Hecate's Medium Laser changed to Dual Medium Laser, Max Shield 1400-->1650

--Admin Ships Explosion Reduced From 80 --> 0

--Radiance buff fixed but changed to Dual Medium Lasers rather than new turrets.

--Absolution received it's large cannon back

--Frankenemi turnrate increased from 0.02 to 0.15

--Glacier barrel interval decreased from 0.5 to 0.01

--Nemesis turnrate increased from 0.05 to 0.09

--Frostpocalypse turnrate increased from 0.07 to 0.1, Max Hull increased from 7000-->7250, Max Shield increased from 6900-->7200

--Colossus Main Gun Speed Denominator reduced from 10000-->6500, Main Gun Reload increased from 10-->12 (Prototype turrets)

--Bombardment Speed Denominator reduced from 10000-->9000 (Prototype turrets)

--Crucible Max Shield reduced from 1000-->600

--Scimitar's Barrel Interval reduced from 0.5 to 0.1

--Sabre Tooth's Barrel Size increased from Small-->Medium

--Starbase Max Shield 5000-->7000, Starbase Small Turrets fixed. Starbase level 4 Received 4 more medium railguns, Starbase level 2 Medium Lasers changed to Medium Railguns

--Peaceful Tracks Added: https://www.roblox.com/library/2883277212/Slow https://www.roblox.com/library/2883292662/YOUTH-83-Euphoria https://www.roblox.com/library/2883300345/Wavelight-2-Xentheta https://www.roblox.com/library/2883312169/Whitesand-Martynas-The-Dark-Sorcere https://www.roblox.com/library/2883317342/HOME-Twisted-Light https://www.roblox.com/library/2883347999/Syrsa-Alneda-Kabrius https://www.roblox.com/library/2883367815/Syrsa-Alneda-Platforms https://www.roblox.com/library/2883389747/Syrsa-Zerahypt-OST-Zerzek

--Combat Tracks Added: https://www.roblox.com/library/2883355399/TUKI-Space-Non-copyrighted https://www.roblox.com/library/1843158437/Breach

--Zhen Turnspeed reduced 0.75-->0.7, Barrel Interval added onto the torpedoes of 0.3, Max hull reduced from 1200-->1000, Barrel Interval increased on phasers 0.1-->0.3

--Crucible fix re added

--Kraken Torpedo count 1-->2

--Judgement Max Hull 2000-->2500, Turnrate 0.08-->0.1

--Gryphon Max Shield 700-->1000, Max Hull 925-->1000, received another Medium Flak Cannon

--Xenon Max Shield 750-->1000, received another Medium Railgun

--Orion Received 2 Medium Phasers, Medium Laser changed to Dual Medium Laser

--Reaver received 4 Small Phasers

--Python received 2 small cannons, turnrate increased from 0.6-->0.7

Carrier buffs Many carriers have received buffs. All but the Nyx and Borealis. There is too many here for me to list so just hop in game to find out for yourself.

But anyways mostly includes weaponry buffs, Health boosts, mobility increases, etc.

--2 New fighters added in for the Icarus and one of the new carriers. Valkyrie, Raptor Also heads up the Valkyrie is very powerful

--2 New Carriers Rapture, Warlord

--1 New Battleship Cutlass

--1 New Battlecruiser Vigilance

--1 New Cruiser Vengeance

--Revelation Remodel Added in

--Tempest Remodel Added in

--Icarus Butcher Model reverted

--Vanguard Spinals fixed

--Vanguard Fixed

--Tempest Fixed again

--Build Menu's Fixed

--Revelation teleporters should be fixed

--very small fix to warlord teleport from base moved onto the right side hanger because of teleport issues mass value removed, should fix all acceleration issues hanger doors reconfigured and fixed, fighters can leave the ship now

--aegis teleporter fixed

--rev teleporters fixed

--Revelation teleporters officially fixed [I hope lol if not then roast me]

--Raptor spinals fixed

--Warlord's bay doors fixed temporarily till I have more time to work on it

--Valkyrie acceleration buffed 16-->35 --Rev acceleration buffed 5-->10 --Warlord acceleration buffed 10-->15

--New Light, Medium and Heavy Laser Turret Sounds Added. (To Replace The Star Wars Effects) https://www.roblox.com/library/2925088883/Laser-Reverb-02 https://www.roblox.com/library/2925088295/Laser-Cannon-Fire-Lightspace https://www.roblox.com/library/2925093822/Laser-Large-Aggressive-Heavy-Impact

--Revelation's docking fixed

--Revelation's cafe teleporter fixed

Freighter Remodels!

All freigheters except constellation has received a remodel to make them more uniform and to make them look nicer.

--Hercules Max Cargohold increased 1500-->2750

--Hercules Max Shield increased 1500-->2000

--Prepravca Max Cargohold increased 2500-->5000

--Prepravca Max Shield increased 2500-->3000

--Prepravca Max Hull increased 1500-->2500

--E Class Max Cargohold increased 7500-->10000

--E Class Max Hull increased 5600-->6500

--E Class Max Shield increased 3000-->3500

--Prospector Cargohold increased 1000-->1750

--Prospector Max Hull increased 1050-->1500

--Prospector Max Shield increased 700--1200

--Argonaut Cargohold increased 750-->1250

--Tempura Cargohold increased 500-->750

--Vengeance Max Shields 1500-->800

--Vengeance Max Speed 180-->150

--3 Peaceful Tracks Added:

--1 Combat Track Added:

--Kneall Base Track:

--Copyrighted Tracks Removed:

--Swarmer Prototype Remodel Added. Slight HP Buff. 250-->300 Hull & Shields.

--All copyrighted peaceful tracks removed, battle songs next.

--All Copyrighted Battle Themes Removed.

--Sagittarius: Small flak moved to Medium flak, Large turrets should now appear in the build menu

--Tennhausen: Small turret should now appear as medium in the build menu. Max Hull Increased 5250-->5850. Max Shield Increased 5260-->5860

--Nemesis: Medium turret should now appear in the build menu

--Missed A Song: https://www.roblox.com/library/295728012/Silverfrost-Mountains

--Removed Victory Song: https://www.roblox.com/library/2255998176/02-Regicide-Destiny-The-Taken-King-OST

Replaced With: https://www.roblox.com/library/2976827862/Galaxy-Victory-Sans By GASB0MB

--Removed All Intro Songs:

Replaced With:

--New Intro Song: https://www.roblox.com/library/2979743187/Space-Exploration-Xentheta By Xentheta

--Fixed error on the Tempest

--New Sounds To Replace Copyrighted Ones (Not All Removed Yet)

--Wyrm And Worm Remodel Added.

--New Sounds To Replace War Declaration and Alliance Terminated.

--New Battle Tracks (Used With Permission)

Judgement

--Remodel added in

--Max Shields 12000-->14500

--Max Hull 2500-->3000

--Third Heavy Railgun added

--Turnrate 0.1-->0.07

--New Endgame Sound: https://www.roblox.com/library/3009716863/Endgame-DoxrColdYT By DoxrColdYT [Aqua] replaces https://www.roblox.com/library/168540675/Sly-Samurai (Old)

--Temporary Victory Music Replaced With: https://www.roblox.com/library/3009887254/Victory-In-Space-TheShinySamurott

--Removed DockPoints from Boss ships

--Increased manufacturing and warehouse requirements of Grim and Reaper to counteract exploiters.

--Added an item cost to all off-sale artifact ships to counter exploiters.

-- New Death Sound: https://www.roblox.com/library/3017404748/Ship-Death-Xentheta replaces https://www.roblox.com/library/162493975/Death-or-Mission-Failed-music (Old)

--New Battle Tracks:

--2 New Memes In The Mega Base.

--Kodiak has been renamed and recieved a slight buff. It will be released for about a week during april fools

--Prototype X-3 Released! You heard that right. Here is the prototype X-3. It's available for 7 Mil credits, a Weapon part and a Alien device. Y'all just got to find the person who sells it which i've hidden VERY well. Good luck finding it. Here's a teaser of what it looks like. https://gyazo.com/0de1f6f26f3515d65c2841691f94a770

--Cost command for X-3 fixed

--I'ma add this tidbit btw since I revealed more. It will be available for two weeks. If you can find it within that time that is. So either decide to look for it or to grind for it. Your choice.

--Kodiak can now spawn in servers

--New Base Assimilation Sound: https://www.roblox.com/library/3037899599/Base-Assimilation-Xentheta replaces https://www.roblox.com/library/2037232298/Binkovs-Battlegrounds-Music-Base-Assimilation-Cut (Old)

--P.S I know some of the new sounds get cut off but that is because of the way rc has it scripted, since the older sounds were music he scripted them to cut off at a certain time so not much I can do about it till he is back. (Sean)

ARTIFACT SHIPS RETURN So i've brought back the artifact ships through a quest system. They will be found in a new room which has replaced an old room in the mega base. As a precaution they all are now rather expensive Sorry but they have returned as such for now. The larger ships are much more expensive such as the Galaxy or Osiris. Let me know if anything is still unanchored from testing lol.

--Only Available in public servers

--Potential Imperator buff incoming

Also, let's just rename Artifact ships to Advanced ships for now since they don't really require artifacts

--X-3 Public server requirement removed, date pushed back by another week till X-3 removed

--Imperator Quest price label fixed. It is indeed 1m. If it says 400k it is still 1m.

--Some Minor Details To The Mega Base & Louder Mining Laser Sound.

--Kodiak turrets recieved a slight stat change, should actually be able to hit targets

--Minor cosmetic update to carrier hanger doors, they now use the forcefield texture, dm me any issues (such as the doors not working)

--Broken hair on myriad III's monogram fixed

--Added a new quest to give the activator with no cooldown, hopefully no more losses from the current quest, a monogram unit was added beside jack kendall which will take your 3 armour pieces for the activator jack kendalls quest has been made "impossible" as it will now only be used to spawn the kodiak, the cooldown will stay however removed staff that have left from the admin room added a new gear and foodstuffs to vendors

(the activator quest will also take 800k like always)

--Blizzard received a buff (it was quite underpowered) all flaks replaced with cannons, slight mobility nerf and hp buff

--Blizzard also recieved a different fighter, to accomodate for the buff

--New Kodiak Battle Track By Thanos DoxrColdYT [Aqua] https://www.roblox.com/library/3078882177/Kodiak-Song-DoxrColdYT (Old ID's Removed 1197463147, 1468697337, 1197457388. That is the last of the copyrighted tracks that are in the game, now there is just a few sounds left).

--Spiderblade buff 550 hull 950 shields, small torps --> medium torps

--Bone Ampharos buff 250+ hull and shields, small flaks changed to medium flaks

--All Carrier doors fixed.

--Defiance--Max Hull reduced 600-->500, Turnrate reduced .6-->.55, Cannon spinals reduced 5-->3

--Andromeda--Turnrate reduced 0.07-->0.05, Max Shield reduced 5000-->4650

--Archeon--Medium Laser replaced --> Heavy Railgun

--Armageddon--Max Hull increased 9500-->10000, Medium Lasers replaced --> Dual Medium Lasers--Turnrate increased 0.04-->0.05

--Blizzard--Cannons reverted back to Flaks, Heavy Laser replaced --> Triple Heavy Laser

--Imperator--Received it's own quantum turret, Received it's advanced medium cannons

--Nemesis--Max Hull increased 4500-->5500, Max Shield increased 5600-->5650

--Reaper--Max Hull increased 3333-->3999, Small Phasers changed to Medium Phasers and count to 6, Turnrate increased to .55, Received visual changes and upgrades

--Osiris--Max Shield 9550-->9000, Max Hull 6975-->5500, Nerfed due to insane DPS and the ease of obtaining being reduced as well.

Super Capital Update Due to the positive feedback of the poll asking for these months back I have decided to get many made and ready for this update. So as such I have added in three super capitals, all unique in the roles they play and the armaments they have. The Three that were added are the Subjugator, Deity, and Hyperion. Their quests can be found at their respective computers. The quests are repeatable so its not the end of the world if you lose one. except maybe the grind for one but eh Individually they cannot take down a Prototype but they do pose a threat to one. They have been tested extensively in fights between the Prototypes, Osiris, each other, and dreads. They are powerful but not super powerful. So enjoy the update.

--X-3 Quest available for only one week, public servers only

--Kodiak's mobility nerfed, spinal armament has been increased, kodiak turrets have been buffed ever so slightly

--Bonehawk's speed and HP reduced

--Removed Copyrighted track: https://www.roblox.com/library/401637304/Viscera-Cleanup-Detail-OST-06-Spaced-Out

--Frion I has recieved 3 different fighters aboard Lucifer Station: Dragonfly, Nighthawk, Unarmed Envoy

--Teleporter added between Lucifer Station and Frion main base (menu-based teleporter has not been added)

--X-3 has recieved slight turnrate boost

--Fixed Victory Music Not Playing.

--Copyright tracks removed: https://www.roblox.com/library/1445814635/Andromeda-Ascendant-Sara, https://www.roblox.com/library/265320054/Crossfire-Wave-Mode-Theme, https://www.roblox.com/library/2358249626/Galaxy-on-Fire-2-Interception-Alexander-K

--Better Looking Boards At The Mega Base & All Music Creators Now Credited In-game.

--Carvainir Cargo Hold Buff But With Health Reduction. Cargo Hold: 1000 --> 2500, Hull: 3500 --> 3000, Shield: 2700 --> 2300

--Kapisi door finally fixed

--Zhen remodel added

--Torpedoes fixed

--Mega Base Boards Easier To Read.

--New Kodiak Song: https://www.roblox.com/library/3155997949/Unholy-Giants-VaderTahu101

--Cutlass Docking Fixed.

--Fixed The Tango Seat.

--Hallowlight buffed - Shield: 3500 --> 4000, Hull: 2000 --> 3000

--Fixed a few bugs and errors

--Apocalypse remodel added

--Hornet Remodel Added from @GalaxyOrigins.

--New Song: https://www.roblox.com/library/3273508358/Stellardrone-Breathe-In-The-Light

--Tiny, Small, Medium and Large Mining Lasers remodelled by GalaxyOrigins.

--New Song: https://www.roblox.com/library/3279586426/Hyper-Voyage

--SECRET has been added! (You cannot find it on private servers) -- Kneall Fleet

--"Discordite Cluster" has been added, Freighter class reward ship for those that have Nitro Boosted the discord server, please request admins to give you said ship if you have the role in #rank_request @Admin Please check #rank_request to make sure the ship is distributed to everyone that needs it. Follow them to new servers or private servers to ensure it ends up in there inventory. https://gyazo.com/5d800f0581f9db5a186ec66e963dfad1

--The Kneall Fleet is now admin only spawnable thanks to people who were spamming the quest to bug it out and spam like 10 protos at once.

--Fixed Frion I's Fighters & Spelling Errors.

--New Combat Track: https://www.roblox.com/library/3352014973/Faced-Against-Titans-TheShinySamurott

--SECRET has been added. Also as a BONUS, first to find it and show me proof in dms WITH PHOTOS gets a Discordite Cluster. Only 1 will be given out. Good luck! (You can find it on any updated server) -- Remains of U.N.E Starbase 12

-->>Congrats to u00854 for winning https://cdn.discordapp.com/attachments/592647388380921857/592652047107751936/RobloxScreenShot20190624_174704052.png

--Kapisi Fixed.

4th of July Event released!

--7 event ships, nothing big. Enjoy.

--Viper Fixed

--Viper(s) buffed

--4th of July event ended

Version 64

Latest Version is .64a

- When dumping ore, you will have two options. 1) Directly send 15% of the refined materials into your warehouse. The Starbase keeps the remaining materials. 2) Give all materials directly to the base for 1.25x ore Mass payment in credits (the "old" system). Both options will have an increased profit as loyalty increases..

- Changed the mining tutorial to handle the new dual-option system and changed "HOW TO PLAY".

- One-time code for a free Frigate.

- Code logging.

- Better menu buttons for GUI.

- Added extra ticks along the warp bar to show middle values.

- Asteroid and Wreck icons should load more quickly.

- Fixed the purchase spam bug.

- To fix Carrier warping, unreleased Fighters are considered part of the host ship until someone sits in them and flies away. This will likely make fighters invulnerable and/or un-targetable while they have no pilot in them.

Latest Version is .64b

- Fixed ship destruction bug.

- Only display tutorial automatically one time.

- Fixed bug that made players lose control after attempting to sit in someone else's ship.

Latest Version is .64c

- Attempt to fix base destruction bug.

- Giant explosions should take a bit more time.

- Add a small bit of height to teleport destinations to try and stop falling.

--sakala fighters should spawn closer to the sakala fighter bays, easier to get in.

Minor Dreadnought Rebalance Released!

A few dreadnoughts have been buffed to make them more useful, and a few have been nerfed. Most remain unchanged. The changes have either been to health, turrets, or in speed. No speed decreases, only increases on some.

- Harvester's smalls exchanged for 1 medium.

- Greivion has received it's remodel.

- Stormbringer has received it's remodel.

- Event Battleships have been buffed (except USR).

- An event Battlecruiser has been buffed have fun.

- Leviathan also got a nice visual improvement.

- Updated Staff Portraits At The Mega Base And Added More Big Updates To The Change Log In-game.

- Added that redeemable codes are now in-game in the change log.

-Small updates made to Mega base. Also little secrets sprinkled around.

-Further updates made to staff Portraits.

Carrier Rebalance Released!

- All carriers now have some form of self defense. Don't expect the larger ones to be able to completely defend themselves, but they do now at least have some form of protection. Only one carrier has received health changes. There has only been armament changes for most carriers. The more combat-focused carriers will now fill those roles better.

-Retribution Rebalance added in.

-Greivion model re-added in.

-Interceptors weapon changed from mediums to light gats respectively.

-Stormbringer should be fixed.

Secret

--Two admin ships removed.

--Added 6 new combat tracks.

--Added 5 new peaceful tracks.

--Spectre's 2 small lasers removed, acceleration buffed from 29 to 34.

--Patriotic Mining Laser nerf reverted.

--Witch and Warlock Remodels added in. --Tengu model reverted to original.
Tengu-0.png

--Tengu Re-balanced and Stats adjusted to accordingly to its new model.

--Witch & Warlock Cargo Hold Fixed.

Latest Version is .64d

--Fix questhandler not able to set Mega Base as a spawn location.

--Put a small delay in AI warp loop (to help with Punisher lag).

--Attempt to fix teleport falling bug.

--PublicServerOnly flag on quests.

--Added 2 quest items.

--Re Enable SoundService RespectFilteringEnabled.

--Add teleport detection as phase 1 of teleport exploit detection.

--Zhen Battlecruiser "gunship" added.

  • 1st ship to require artifacts to craft.
  • Will become VIP only after some time.
  • Possibly nerfed in future updates.

--Warlock rebalanced (Heavy Laser removed)

--Zhen price buff and resource required buff.

--Zhen torpedoes nerfed to smalls, reload reduced to 7-8 seconds. Also reduced Artifact cost.

BattleCruiser Rebalance Released!!! All battlecruisers have either received health buffs or armament increases, along with several getting changed severely in terms of armaments. Prices for most have also gone up. Mobility has been reduced on some, but also increased on some. --Scythe, Dire Wolf, Absolution, and Devestation have received appearance improvements.

--Devestation fixed in new servers.

--Osiris Released! The 2nd artifact ship is out. This one will remain to be the most expensive one forever. This one is more of a ship to show off. Also fun fact, it takes an alien device to make it!
Osiris2.png

--Halloween Ship replaced with "Egg".

--Osiris Received it's 2nd custom turret. So armaments have been slightly changed.

--Added combat song based on votes. Don't go complaining about how long it is. https://www.roblox.com/library/2408264267/DOOM-BFG-Division-Trim

--Fixed a bunch of f9 errors appearing from certain ships with wrong configs,

--Ibis explosion radius reduced from 40->1.

--Added combat song based on votes. https://www.roblox.com/library/2420894469/DOOM-Argent-Combat-Trim

Latest Version is .64e

- Added a "private" visible barrier that prevents ships from going above/below the map boundaries

- Added more import error detection to ships

- Fix short warp "false positive" teleport detection

- Loyalty now caps at 30% (to combat autoclicker exploits that stay online for days on end).

Latest Version is .64f

--Loans Made Better.

--Change listed ship cost to account for the extra .1 MB adds to price.

--When mega base has over 150,000 stock of an item, economy prices will be based off of 150k cap.

--Made borders 1k further from warp limits.

--Increased base income from .5 per tile to .7 per tile.

--Faster Territory Expansion.

--More Credits for Robux.

--Base mining sell amount increased from mass x 1.25 to mass x 1.20 (plus loyalty).

--Base mining transfer amount decreased from amt x (15% + Loyalty) to amt x (14% + .85 * Loyalty).

--Base power (& score) for dumping ore increased from .001 per sell credit to .0016 per sell credit.

--Manufacturing fee less than 100 are waved.

--Reduction in early stage warehouse costs.

--Small increase in most later stage warehouse sizes.

--Added 2 more warehouse levels, max = 32 with 143k space.

--Add code that gives a few free Silicate, Carbon, and Iridium.

--Reduce Debt Token mass by 25%.

--Black Flare Docking Fixed.

--Zhen Phaser Issue Fixed.

--Fixed The Invisible Wall In The Cobra.

--Also Fixed Team Color Issue On The Cobra.

--Andromeda Turn Speed Buffed To 0.07.

--Viking Buffed. 2 Medium Flaks Instead Of Light Flaks and 4 Small Cannons.

--2 New Artifact ships! (Nightmare and Imperator).

--2 New Non-Artifact Ships! (Banshee and Armageddon).

--Absolution Remodel Released.

--Reaver Remodel Released.

--Better descriptions and grammar errors fixed on the new ships.

--Advanced turrets set to 0.4 fire speed - Nightmare speed reduced to 250.

--Reaver's seat fixed, you can get into it now.

--Fixed Reaver's windows.

--Meme added to Armageddon [temporary don't worry].

--Osiris received it's artifact grade mediums.

--Osiris also received a small.--Soon....

--Fixed the secret that had the wrong date.

--Nighthawk remodel added.
Nighthawk-1.png

Version 63

Latest Version is .63b

- All ships / removed or reverted features should be fixed

- Attempted to fix excessive Warp Timer cooldown

- Ships cannot be despawned during warp

- Jumping out of seats in warp / over 10 speed fixed

- Bumping / bouncing while standing still reduced / somewhat fixed

- Instead of every NPC base spawning at once, a random assortment will spawn in each round. Once destroyed, those same NPC bases cannot spawn again in the same round.

Latest Version is .63c

- Weld issues should be fixed once again.

- Prototype X-1 laser range set to 6k, Cannon range to 5.5k.

- Prototype X-1 and X-2 quests disabled, may be available during special events.

- The Discord Server link is now on the game page for 13+ accounts.

Latest Version is .63d

- Docking should now be faster and fixed the endless docking circle glitch by forcing the ship to slow down if traveling away from the dock. Also, docking should no longer get caught up waiting a long time to cover that last inch between the ship and the dock.

- Probably fixed that bug where your ship is docking and then its no longer registered as docked.

- Buffed Alien Swarmer shield from 300 to 400, increased speed 150 to 170.

- Buffed Tiny Alien Laser from 24 to 27 damage, increased range 4500 to 5000, decreased reload from 5s to 3.67s.

Latest Version is .63e

- If warp timer is negative or more than 150, force immediate resync and recalculate the wait time.

- Players can no longer respawn their character to initialize the warp cooldown timer until their ship comes out of warp.

- Changed respawn penalty from 90 to 115 seconds, as well as a possible 10 second death wait.

- Fixed short reload turrets (Gatlings) from going back to their home position so quickly.

- Much better Warp system, less lag and doesn't slow down.

Latest Version is .63f

- Rcouret forgot to take out a test feature that randomly disables player ships.

Latest Version is .63g

- Bases will always have 50-100 explosions when destroyed.

- Ships will always have 4-50 explosions when destroyed, but 1 on instant destruction (explosion damage).

- Carrier warping fixed.

- Warp cannot end near the center point of the Mega Base (prevents "Mega Base Warping").

Latest Version is .63h

- Fix Quest initialization if the required NPC base is not available in that round.

- Fix Mega Base inventory not syncing between servers.

- Turrets should fire immediately on button press as long as the turret has completed a full reload cycle.

- Increased healing when docked at player faction Starbase for shields from a maximum of 75 to 150 per heal, and reduced hull healing speed when docked from a maximum of 75 down to 50 per heal.

- R15 model/animation is now compatible.

Battleship Rebalance released! (still ver .63h)

  • Most battleships have received at least 1000+ additional total health and +1 heavy or upsizing to medium weaponry.
  • The main exceptions to weapon changes were Jackal and Hasatan.
  • Minor price increases ranging from 5k-20k in total price adjustments.
  • Speed has been reduced from between 10-30 total less speed.

- Minor Apocalypse buff [Heavy Laser switched to Triples].

- Minor Zeus buff [1 Medium changed to Heavy and Pre-existing Heavies switched to Triples].

- Minor Tennhausen buff [Cannons switched to duals and 2 Heavies to Triples].

- Slipstream docking fixed completely.

- Loyalist dockpoint changes.

- Sentaliz seat fixed again.

- Fixed Legionnaire Turret read out.

- Hawklight buffed with 2 Turret upsizings and turn rate.

- Warlock rebalance re-added.

- Witch rebalance re-added.

- Sentaliz's rebalance re-added.

(For some reason many of the changes didn't save when they were added).

- Sovereign Triple Heavy Lasers replaced with regular heavies.

- Further Sovereign changes.

- Minor Legionnaire buff

- Dual Railguns Added. Apocalypse is the only ship with them so far.

- Starbase Fighter bays fixed.

- Major changes and rules board added to Mega Base, now you can’t complain you can’t find the rules.
UpdatedalaxyRulesandAnnouncementsBoards.jpeg
-Dual Railguns damage reduced from 90 -> 75.

Version 62

Version .62_dbg03:

(Early versions of .62 are titled "dbg" due to heavy debugging occurring in Galaxy. Recent Roblox updates caused significant errors to arise in the game.)

New intro theme

Removed animated "autodoors" from Mega Base terminals due to functionality errors in servers under "heavy load"

Ampharos part count reduced 373 --> 131

Raven part count reduced 328 --> 31

Warp distances increased / quicker to charge to small numbers, but timer also broken a bit

Version .62_dbg04:

5 New turrets! http://prntscr.com/jt1y2i

Gatling Cannons and other variants of existing turrets The following ships have received the turrets

Behemoth, Tempest, Slipstream, Nemesis, Leviathan, Genesis, Sovereign, Ampharos, Sentaliz, Bastion, Hecate, Aeaphiel, Gideon, Xenon, Corvid, Centurion, & Osprey.

GUI Bug Fixed. Latest Version: dbg_05 If you have vip, you start with 3% loyalty.

Loyalty saves each time it increases.

Multiple issues on various ships fixed.

Tutorial fixed.

Both quests at Mega Base fixed.

Multiple anti-exploit measures added.

Ship issue where unable to spawn ships and Turrets not appearing completely fixed.

Doors removed from the Mega Base, causing lag and being slow during lag.

Many ship reductions.

All loyalty for spawning ships was reduced by 1%.

More New Items On The Galaxy Store.

Mega Base recolored.

Sakala Remodel.

Sanguines made bigger, 4 med turrets.

Unarmed frigate added as a fighter to the Sakala.

Mobility reduced for more health.

Gatlings fixed in new servers.

Galaxy Version .62a officially out of Debug

Two new ambient tracks and two new battle tracks

Added two additional fighter pads to Myriad level 3, fixed fighter spawning on level 3.

Slight appearance update / model fixes to the Swarmer Prototype.

Worm and Jackal explosion size fixed / reduced.

I've scanned all of the ships on galaxy once again and listed 22 of the ships that cause server lag. Here's more info on it. https://trello.com/c/9zWlGvJ0/748-ca-agenda(edited)

Archeon, Avalon, Carvainir, Genesis, and Retribution suspended due to excessive part counts and lag.

Grievion added to ship suspension - caused up to 16% of server lag in one case.

We are aware of the exploiter crashing servers, please use one of these private servers instead https://www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=vrDjemsL3iCpIQEt7o0spxkOzNngXGge

https://www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=oG2tslxQLCRDcK3XZbhDiSdjtco5YqgV

https://www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=Jstvb2JW4nraxDv32WosmJ70lCSsDQrU

--Ampharos's gatlings have returned.

--Added 3 more peaceful tracks to the game C: https://web.roblox.com/library/504618717/Original-Music-Drifting-Galaxies https://web.roblox.com/library/330165926/Determination https://web.roblox.com/library/317251079/Bright-Future

- Two new Combat tracks: https://www.roblox.com/library/583634411/F-777-Deadlocked & https://www.roblox.com/library/337792642/F-777-Airborne-Robots

- fixed visible spinal parts/faction color issues on ridgebreaker, tennhausen, nisos, archangel, worm

(This announcement regards future changes - these features are not currently implemented)

PSA 2018, state of the game: Just a short overview of what's going on in Galaxy's Development.

Content & Gameplay

We have alot of content planned, some of which are being worked on as we speak. (Big Content Updates) I believe we want to prioritize the reduction of lag before anything else though. Bug Fixes & etc. should also be coming along hopefully, depending on Rcouret's time. (Hopefully some changes to mechanics too, such as warp)

Ships & Stuff

I'm unsure if we want to add more ships into the game at it's current state, we'll see how optimized some of the submissions are. The Rebalance isn't going forward right now, but we did make a few examples for Miners, which i'll post below. (I will only present one Example)

---Harvester--- Agile, fast, fast mining, low orehold =S/H= 600/100 =Speed=75 =T.Speed=.35 =Accel=18 =Turrets + size= Medium x2 =Warp drive=Yes =Cargo Hold=25 =Ore Hold=400

For all ships - we'll be using the description to determine and help players realize each ship's role. All ships will finally have a specified role, no longer is it dedicated to it's Class.

AGAIN, we are very limited as to what we can do without Rcouret's help. More to come™

Constellation buffed to gain another Medium Flak Cannon and a Medium Laser, bringing the total to 4 turrets (two of each). This will hopefully make it more of a threat to bigger pirates and make it easier to finish off small ships. The price was not greatly affected.

All admin ships removed until further notice to help cut down on lag, and reduce loading times.

Un-suspended all player obtainable ships that were suspended at the beginning of the month as it had no impact on lag. As shown by community and experienced by myself. http://prntscr.com/k0ab5f

Sabre Tooth nerfed. 2 barrels removed, speed reduced, and turnrate reduced.

Removed all Starbase Turrets and replaced the 23+ Turrets (on level 3 & 4) with 6 Orbital Cannons that do equal DPS. (Part 1 of Lag Reduction Updates)

  • New Orbital Base Turrets, Small, Medium, Heavy (Base Level 1,2,3) - 2 Turrets for each Level Upgrade.
  • DAMAGE/RANGE INFORMATION:
    • S: 220 Damage, 5500 Range, Decent Accuracy, Low Reload time (Railgun at Top, Laser at Bottom)
    • M: 350 Damage, 6700 Range, Medium Accuracy, Medium Reload time (Railgun Left, Laser Right)
    • H: 500 Damage, 7200 Range, Low Accuracy, High Reload time (Railgun Vertical to Left, Laser Vertical to Right) Railguns/Lasers have the same Damage.
  • OLD: 23 Turrets x 10 Max Level Bases = 230 Turrets constantly searching for targets/script running for each one of them.
  • NEW: 6 Turrets at Level 1 x 10 Level 1 Bases = 60 Turrets constantly searching for a target, new bases have max. of 6 Turrets.
  • Also changed Base Colors & Materials.

Base has no Blindspots since all Turrets are Orbital. Next: Planets/NPC Changes.

Frion & Aqueous now have new Orbital Turrets:

  • Frion has 8 in total, ranging from M type Turrets to H type turrets about equal in numbers
  • Aqueous when fully upgraded has 10 turrets, also ranging from M type to H type turrets - 5 turrets each level
  • Frion's atmosphere is now 10% bigger

Laser Gatling "variant" released! Added to several ships "[but we] will leave that for you guys to find out on which."

Sabre Tooth re balanced: 2 medium phasers replaced with 4 small phasers.

5 New ships released!

  • 1 Dread
  • 2 Battleships
  • 2 Destroyers

6 Remodels released!:

Prospector, Hercules, Witch [Test run], Warlock [Test run], Draco, Nisos

We will be going around shutting down servers

Battleship tab fixed

Legionnaire fixed

Frigate tab fixed too [Blame fang]

--Gatlings fixed again, assets reverted

-myriad & aqua atmosphere 20% bigger

--fixed floating starbase turrets

Lazarus goes VIP in 1 day so get it while you can

The following songs have been removed due to copyright:

I will compensate with new music which I will upload soon

--Warlock fixed in new servers

--Witch fixed in new servers

--Draco fixed in new servers

Found a version of Mentallica Enter Sandman without the vocals which sneaked past copyright detection which means its back in the game! https://www.roblox.com/library/1542866894/Metallica-Enter-Sandman-Instrumental-edited

Added the new base assimilation sound and 2 new peaceful tracks.

--Made Lazarus VIP with a healthpool of 1250 hull and 8500 shields from the previous 3850 hull and 8240 shields

Version .62c -- The Celestial Bodies Update!

  • 1 new quest added
  • New asteroid belt added around Aqueous
  • Kendall research station added
  • Sakala will be available for 3 DAYS ONLY
    • (purchasing from the galaxy merch store gets you a sakala, dm sean if you purchased)
  • more content will be added soon including 3 more quests

Released Patriotic Hercules & Rorqual in celebration of July 4th

Updated Server: https://www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=vrDjemsL3iCpIQEt7o0spxkOzNngXGge

(the virus script is removed)

  • the update will be delayed while we fix it

New Private Server: https://www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=6oyoxHgM5VQL0YUZ77DmBgjCJIUk67s8

Sean's Server: https://www.roblox.com/games/200330616/Galaxy?privateServerLinkCode=Jstvb2JW4nraxDv32WosmJ70lCSsDQrU

quest description fixed

its ascension crystals not antimatter shards

You need 7 ascension crystals to complete the quest

  • You can sometimes find any sort of artifacts under bases in populated servers

Added some of peaceful and combat tracks to comensate for copyrighted music.

Celestial Bodies Update 2:

Under 20 asteroids have been picked to be minable in the asteroid belt, composed of palladium and iridium.

Base spawning for planets reduced.

The dust field reversed to make a second ring, stops targetting issues allows for targeting of the said asteroids.

The quest on aqua has been set to repeatable, it is now the first repeatable quest.

--Fixed the unminable asteroids around aqua

--Fixed Devestation Explosion Size.

--Colors edited on patriotic ships

--Legionnaire's speeds fixed

--Admin ships re-removed

--Prospector Remodel readded

--Fixed both Prototype quest configs, should work now

--Celestial bodies update part 3 is out - ver .62d2

-1 new quest

-A moon added to Myriad, the moon "Duna'kaé." The volcanic moon is now dormant, but excessive heat has left a tough, flattish surface great for a holiday vacation

--Quest fixed in new servers

--Draco Remodel readded

--Prospector Remodel readded

--Reaper's gatlings readded

--Patriotic Rorqual fixed

--Patriotic Hercules fixed

--Vanguard Buffed

--Slipstream Buffed

--Slipstream Revert model added

--Rhino revert model added

Pt. 1 of "Mega Update" released!

Starbase Remodeled
New Starbase (Discord pic).png
--Jump despawning no longer possible at starbases

--Base turrets rebalanced

(The new starbase is reduced by over 300 parts, which means for an anchored base it's a lag reduction.)

Credit to VaderTahu101/MasterPlural

--Panther's spinals fixed

--Warlock spinal's fixed

--Witch spinal's fixed

--Retribution re-added in

--Starbase docking improved?

--Turret placement reorganized

--Turret stats edited

--Prototype X-2's turret accuracy fixed

--Prototype X-2 Buffed [also Slipstream and Vanguard??]

There's one new quest at myriad and all I'm going to say is, it's going to take a ton of time to turn in and the reward will be worth it for those who hang onto this "Device".

Warehouse max level increased. Max level is now 30 (previously 25)

--Punisher now drops 10 alien parts each(previously 3)

3 Copyrighted tracks removed. All battle themes.

--Rebalanced base turrets, new tp pads near each docking tube, repositioned base-turrets

--ambient sounds removed from Aqueous, prototype x-1,prototype x-2 . Should cut down on lag when spawning, and lag when entering the game by small amount and reduce game cpu usage.

--Old starbases are back.

--Added these songs based on votes.

--Draco Fixed

--Leviathan Fixed.

--Razor Wing Fixed.

Anyone that was having Ice Checking issues on voice chat should have been fixed now

(Latest version is .62d7. That version likely has been around for longer but the exact timing relative to earlier logged changes is unknown)

--Patriotic Rorqual & Patriotic Hercules exterior recolored/slightly altered

--Patriotic Mining laser recolors

--Patriotic Rorqual nerfed: | Ore hold: 5850 -> 5200 | Cargo hold: 1170 -> 750 | The reality of this change was it was wrecking the economy, cannot be compared with wooly since wooly is far less uncommon than the patriotic rorqual. Regardless the difference between wooly and patriotic rorqual is thin so it's not that large of a deal.

--Quest folder updated

Roblox made an update and it reverted a lot of assets to a previous system we used. This is one of the real examples happening right now. Inside teleporters theres used to be a script, we replaced that system so it doesnt need one. Whatever roblox did reverted any changes to ships without leaving a version history trace. This or something more drastic could be the cause for the VIP servers not functioning properly. This actually happened to aquaous right before we published the Celestial Bodies 1 update and arina & plural had to reconfigure a lot of it to get it working. [I] Personally have no idea how they can "roll back" so many changes without leaving a version history trace but it's actually so much effort and such a large setback for us because this seems to happen every other month now. Once the game is back up, if you notice anything different or broken(from a few days ago to present) DM arina or me and we'll try and fix it for the 100th time.

--game should be fixed, try joining vip servers

--Nyx fixed in new servers

--Ghoul Nyx fixed in new servers

Just a reminder if it's not displayed here on update log, then we didn't make the change to ships/bases etc. So if you see a ship "nerfed", unless its posted here we didn't do it.

Removed 3 songs for copyright. One is a Victory Song and the other 2 are combat tracks also rip Metallica.

--Cyclops recolored (may be reverted if public opinion is negative)

--Game audio system fixed (was broken, you may have noticed no game music playing in a few outdated servers)

-- Nerfed Leecher. New stats are 350/350, 140 speed, 11 accel, -1 phaser

Version 61

.61 Update was being tested on Galaxy Arcade, now released to main Galaxy with .61c.

New warp system added and a new planet, Myriad III.

Starbases remodeled back to the newer model again.

Unknown-3.png
Here's my personal agenda on things I need to get done, right now priority being to reduce lag and here's a list of the largest offenders

https://trello.com/c/9zWlGvJ0/748-ca-agenda

Nyx is now made up half of meshes, part count reduced from 662 to 313 (and lag greatly reduced) it's appearance was not changed for those concerned.

Nixesion (Fighter) reduced from 96 parts to 26 without altering any appearance/increasing file size.

Fury & Frenzy parts reduced from 60 to 36 each without altering any appearance. (File size increased by 100kb/each).

New intro music, few new roaming themes, many new battle themes & new victory music.

As part of a major effort to get lag under control, I have decided to suspend the following ships because they utilize 10% or more of the servers processor by itself. The ships will be restored after being remodeled to a version with less than 10% lag. This takes effect in version .61c5 Absolution, Aegis, Andromeda, Archeon, Aurora, Blizzard, Carvainir, E Class, Eclipse, Frankenemi, Ghoul Nyx, Glacier, Grim Reaper, Halloween Ship, Hasatan, Naglfar, Nyx, [Secret Ship], Revelation, Ridgebreaker, Sagittarius, Sovereign, Stormbringer, Tempest, Tengu, Tennhausen, Warlock and Witch.

The new music added to the Music Page on the Wiki if you want to listen to it. http://roblox-galaxy-official.wikia.com/wiki/Music.

Nyx disabled, it's lag was reduced from in the 40% range to 12-13% but that's still not good enough so I'll work on that soon.

Ridgebreaker now usable in new servers: Reduced part count 497 -> 173.

E Class now usable in new servers: Reduced part count 177 -> 127.

Warlock now usable in new servers: Reduced part count 394 -> 216.

Tennhausen now usable in new servers: Reduced part count 470 -> 102.

Unknown66.png
Nyx now usable in new servers: Reduced part count FURTHER 313 -> 204.

Absolution now usable in new servers: Reduced part count 494 -> 132

To keep track of my progress on the ship part reductions, visit the trello. https://trello.com/c/9zWlGvJ0/748-ca-agenda

Andromeda now usable in new servers: Reduced part count 209 -> 123.

2 new intro themes (total 3) | 1 new roaming theme & 1 new battle theme.

Presidents day event New event ship available in servers version .61d5.

It will only be available for TODAY so get it while you can!

Fixed the Myriad III sand turning faction colour when captured.

Event ship is now unavailable in new servers. The remaining servers will have it until the 24 hour mark, then they will be force shutdown. So get it while you can!

Starbase floating Turrets have now been raised and moved slightly further from the base so they don't interfere with large ships docking.

Fixed Myriad's dockpoints & teleporters on level 2.

Archeon now usable in new servers: Reduced part count 472 -> 184.

Witch now usable in new servers: Reduced part count 489 -> 195. (Archeon faction colors fixed).

Sagittarius now usable in new servers: Reduced part count 301 -> 72.

Hasatan has been remodeled and added in new servers. Original model was 904 parts, then remodel was about 450 and I reduced that to 65 parts.

Naglfar now usable in new servers: Reduced part count 449 -> 44.

Roblox update 1337: lol we broke your Turrets and seats.

Welding issue is fixed in new servers.

Hasatan being removed temporarily for bugfixes.

Hasatan bug has been fixed.

Sovereign now usable in new servers: Reduced part count 523 -> 152. (This is just to make it usable before the remodel is out).

Frankenemi now usable in new servers: Reduced part count 230 -> 160. (Minor coloring/interior updating as well).

Ridgebreaker front Medium Railgun working in new servers.

Ghoul Nyx now usable in new servers: Reduced part count 949 -> 203. (Also carries unique Fighters that have increased health/top speed).

Fixed Faction Color for Ghoul Nyx Bridge & Buffed Spirit. (Ghoul Nixesion) HP 350/250.

Aegis now usable in new servers: Reduced part count 546 -> 102.

E Class fixed in new servers.

Miners & Freighters received Resistance Buff, & Double Health.

(Something Secret).

Lore for Galaxy finally exists! This is not the finalized version as future updates are planned to add into the lore. http://roblox-galaxy-official.wikia.com/wiki/Official_Galaxy_Factions

Tengu is back to a usable state.

If you have obtained an Unknown Ship in some way, you shouldn't reveal it's secret Configurations until 03/02 - U.N.E. Commission. Also, note that flying around in Unknown Ships may cause others to take you down as time passes. If you do have one do tell us.

Dread Rebalance has been released.

Frigate Rebalance Released.

Fighter Rebalance Released.

11 new remodels released.

5 new ships released.

The new ships are Scythe, Meteor, Genesis, Mjolnheimr, and Sentinel.

The remodeled ships are Behemoth, Avalon, Zeus, Phantom, Dragonfly, Nixesion, Hawklight, Sovereign, Stormbringer, Abyss, and Tengu.

Carrier Rebalance has been released.

Starbase Level 4 introduced & base HP buffs. (Level 1 Starbase SHIELD 3k -> 5k | HULL 5k -> 7k).

Abandoned U.N.E Base Level 3 introduced. (Level 3 brings more defense).

Freedom Base HP buff SHIELD 5k -> 7.5k | HULL 5k -> 7.5k.

Myriad III HP buff HULL 7k -> 10k | SHIELD 3.5k -> 5k.

Absolution now available in new servers. (Roblox saving issue deleted it before).

Minor cosmetic changes to Starbase.

Minor coloring changes to all Turrets.

New audio added to the combat Music selection.

Prototype X-2 reduced from 229 parts down to 82 parts.

Heavy Lasers & Railguns barrels are now walk through(to combat them interfering with docking) also Heavy Laser sound effect slightly "improved".

Avalon, Scimitar & Mjolnheimr docking fixed. (Avalon dock extended, Scimitar docking changed to rear & Mjolnheimr's front prong removed).

Sentinel reduced from 196 parts to 95.

Blizzard now usable in new servers. (Remodeled by Arina) & reduced to 91 parts from former 700+.

.61e.PNG
.61f.PNG
Prototype X-1 reduced from 200 parts to 63 parts.

Aegis collision issue fixed in new servers.

New Turret remodels released. Part counts cut down by 75%.

New Turrets.png
New Turret types added in! Several ships have been updated with them.

Behemoth, Nemesis, Leviathan, Retribution, Slipstream, Frankenemi, Genesis, Aegis, Nisos, Bastion and Hecate.

Turret.png
Hawklight now usable in new servers: Reduced part count 423 -> 66.

Aegis collision issue fixed. (Again).

New Situation Board at the Mega Base which provides a short description of recent updates/current issues going on with Galaxy. For now, it displays all (non-admin) suspended ships (since that's the problem as of now) & displays a section of what was recently updated. This is targeted towards players that aren't in the discord and helps inform them of why it's disabled and what. The recent update section should provide information on non-version updates, so you'll know if that specific change was applied to that server or not. (For example, a small ship hotfix would not change the latest server version, but it will now show up on the board to let players know this is the latest server with it).

Leviathan Remodel released. Part count reduced from 155 to 86. File size reduced from 2.65 MB to 471 KB.

2 New roaming tracks added. https://www.roblox.com/library/1475494985/Creation-and-Beyond https://www.roblox.com/library/1503419625/Stranger-Things-Extended

2 New combat tracks added. https://www.roblox.com/library/1503408846/Its-Our-Fight-Steve-Jablonsky https://www.roblox.com/library/1503379616/Steve-Jablonsky-The-Art-of-War

Faction coloring Issues fixed on: Andromeda, Absolution, Witch & Sentinel.

Stormbringer now usable in new servers: Reduced part count 257 -> 61.

Frenzy & Fury now easier to get inside of & Part count reduced 60 -> 36.

.61g.png
Razor Wing nerfed, it lost 1 Flak and Spinals reduced. Turn rate and acceleration also nerfed.

Tennhausen buffed. It received 2 new Medium Cannon Turrets, and 1 Railgun changed to a Medium Cannon.

SECRET.

Revelation now usable in new servers: Reduced part count 795 -> 100 (I'm sorry but I had to strip it's central interior to even get it to this much...)

Naglfar bridge fixed.

Freedom Base ladder blocking issue fixed.

2 New Battle Themes:

https://www.roblox.com/library/1528315904/Pacific-Rim-Theme-FULL

https://www.roblox.com/library/1528393633/Critical-Mass-Fatal

6 New Roaming Themes:

https://www.roblox.com/library/1528396202/Ekstrak-Belt-Need-For-Speed-Carbon

https://www.roblox.com/library/1528428262/03-Into-the-Breach-Antiquity-Row

https://www.roblox.com/library/1528442778/02-Into-the-Breach-Old-Earth

https://www.roblox.com/library/1528476370/04-Into-the-Breach-Old-War-Machines

https://www.roblox.com/library/1528497631/09-Into-the-Breach-Rusting-Hulks

https://www.roblox.com/library/1528508410/21-Into-the-Breach-ACID

Removed Spinals from Prototypes, added more Prototype Turrets to X-1,X-2 & Added more Damage, Reload & Nerfed Accuracy.

Behemoth now usable on new servers. Part count reduced from 420 parts down to 212 parts.

Sovereign now usable on new servers. Part count reduced from 298 parts down to 82 parts.

Bastion fixed in new servers.

Update Board at the Mega Base up to date.

Wooly Mammoth buffed. Replaced 8 Small Mining Lasers with 4 Mediums & few color changes.

Tempest Reduced part count 501 -> 81.

Nimitz reduced in parts & remodeled Interior/minor exterior changes.

Interceptor H/S reduced part count 60 -> 11.

Interceptor H/S buffed max Speed to 200.

Hevnetier HP buffed, speed & turnspeed reduced & spawns Nixesion, Nighthawk, Fury, Frenzy, Xenophile & Dragonfly now.

Hawklight hull increased. (This change has been undone).

7 New remodels released! The following ships have been remodeled: Sagittarius, Retribution, Archeon, Xenon, Archangel, Raven and Dropship.

6 New ships added!! 1 Freighter, 2 Miners,1 Destroyer,1 Cruiser and 1 Battlecruiser.

All ship descriptions have been fixed.

Fixed Frigate build menu that Lord broke.

Nyx fixed.

Aeaphiel fixed.

Constellation is now the first Freighter class to come armed. It now has 2 medium flaks for defense. Once again, this is normally a VIP Freighter but will be available to all players for a few days before it's VIP only, so get it while you can!

Scythe docking fixed.

Nimitz upscaled. (Slightly bigger, no changes to appearance other than that).

Interceptor S/H slightly upscaled & weapons replaced with mediums. (Small Flak Cannon replaced with Medium Flak Cannon etc).

Blizzard Turrets reposition for better firing angle & HP buff: Shield: 2000 -> 2500 | Hull: 1200 -> 2000

Higher Quality Discord Logo.

Cyclops second floor removed, interior updated.

Minor docking change to Retribution.

Minor Prototype buff.

More Ship Descriptions Fixed.

Avalon buffed in new servers.

Slipstream has 75 speed now.

Increased Prototype Turrets reload to 20 seconds & damage on both is now 500 a/ Turret.

Constellation is now VIP in new servers.

Slipstream speed buff reverted.

Prototype Turret changes mostly reverted.

All ships are currently broken, be patient until we figured it out.

I fixed it.

Constellation buffed: One Medium Flak replaced with one Medium Laser.

Aqueous II minor building error fixed.

Minor building error on Hornet fixed.

Archangel coloring issue fixed.

Black Flare has now been brought back to it's original form (with a few alterations). Original flare that was removed used to be 1097 parts, it's now 97. Available in new servers.

Starbase recolored & few building alterations.

Apoc buffed, 1 New Carrier and Fighter Released, 2 New Frigates Released, 2 New Destroyers Released, Carvainir Remodel Released, Rorqual Remodel Released and Light Cannon Released.

The following ships received the Light Cannons: Aeaphiel, Avenger, Archangel, Chimera, Gideon, Razor Wing, Orion, Osprey and the Ampharos.

Frigate menu fixed, Archangel removed until it is able to be fixed.

Small Mining Lasers fixed in new servers.

Galaxy is fixed once again.

Archangel fixed in new servers.

Hello everyone, the Official Galaxy Merch Store has been released! Feel free to buy posters and all kinds of other items to support Galaxy! https://www.zazzle.com.au/galaxy_store?rf=238754418880132827 There is currently a promotion going on for the store. If you buy a product, please send all the proof to @Sean_MorabitoYT on Discord to receive your one of a kind Carrier! You can only get 1 ship! You can buy ships for your friends if you wish. If you lose it then its gone forever. This promotion only lasts for 1 month. When you buy you hereby agree to these conditions. P.S You are able to fully customize everything on the store. P.S New Role for people who have purchased

Moved Rorqual Teleporters, changed Turret layout on Rorqual.

Borealis part count reduced by 80%.

Borealis beautified.

Blitz part count reduced by 75%.

Starfall nerfed from 1000/1000 to 650/700.

Prototype X-1 reduced to 50 parts again.

Sovereign fixed again.

Zeus reduced from 532 to 232 parts. Available in new servers

Fixed X-1 Teleporters that were eaten by the void.

Rorqual has warp now, 1000 more hull, 250 more shields, 30 less speed, 1000 less ore hold.

Fixed up the descriptions of all the new ships that got added.

Avenger remodeled / fixed.

Fixed issues on the Avenger. It should be more appealing. Halved file size/lowered part count.

Hornet parts reduced 132 -> 73. (Docking issue should be fixed now).

Rorqual fixed.

Just a reminder that cancelling your order from the store once you get the ship is fraud which is illegal and you will be punished accordingly with a perm ban (appeal chances low) and the ship removed from your inventory. I do not want to post this for a 3rd time. Got it?

Viking Turret placement fixed.

2 Turrets on Viking replaced with Light Cannons.

FIXED THE COLOURING ISSUES ON THE AEAPHIEL THAT HAVE BEEN THERE FOR OVER A YEAR.

Before there is more people making stupid remarks about how they are so much more informed on Updates when they are not, .61i+ is going to add the following and more:

Player can no longer teleport to their ship if docking, warping.

Reclass Prototypes as Super Capital, limited to one per faction.

Loyality gain-rate faster by 25%.

Minimum base level and loyality required to spawn bigger ships. (Doesn't affect Frigates and Utility. Barely affects Destroyers, Cruisers, Battlecruisers. Notes coming soon.)

Reduce Prices on Frigates, Destroyers, Cruisers.

New ship limits: Pre Endgame: Battleship 4, Carrier 1, Dread 2, Super Capital 0. Endgame: Battleship 5, Carrier 1, Dread 3, Super Capital 1.

Ship price calculations based on turret DPS rather than the number of Turret slots.

Made Draco VIP and more Expensive.

"The Anti-Piracy update" - .61h.

.61H.PNG
Alien Swarmer reduced part count 90 -> 7. (Should increase performance slightly).

Alien Punisher reduced part count 152 -> 14. (Should increase performance slightly).

Medium Mining Laser reduced part count 42 -> 12.

Small Mining Laser reduced part count 37 -> 11.

Halloween Ship now available in new servers. Reduced part count 458 -> 58. (Mostly an update for staff).

In Arcade when joining a faction, you instantly get 11% Loyalty.

Fixed missing parts on Witch, fixed faction color.

Sabre Tooth and Xenophile Remodeled.

Coloring/Building issues fixed with Starbase\Few Mega Base fixes\Abandoned U.N.E Base Alarm noise changed & plays every 60 seconds instead of every 30.

Coloring issue fixed with Revelation & Nyx.

Panther, Ishkur, Ibis added.

Reduced Speed on Panther by a little, increased HP.

Starbase Satellite turrets fixed. (No more docking issues).

Panther severely nerfed, HP buffed, Spinals halved, speed reduced further, acceleration reduced. Spinals reduced to "large".

Cobra slightly reduced part count & slight interior change (For the better).

Panther received 3/3 Large Spinals, hp buff, speed increase and some Turrets removed.

Panther received 1 more Light Cannon, 1 more Large Phaser, 10 more speed and -250 shield.

Revelation's Furies should be fixed in new servers.

Borealis Fighter placement fixed in new servers.

Blitz fixed in new servers.

Vanguard Fighter placement fixed in new servers.

Jackal's spinal intervals reduced to Andro's speed. Medium phasers changed to large. Shield reduced by 100.

If you do stuff to gain power, it will probably also increase Loyalty Gain - so don't just sit around and wait for loyalty to generate - be active.

Jackal's turn rate severely nerfed, hull reduced by 100.

All miners now have warp.

A bit more lore added to the U.N.E page and changed it slightly.

New editions to the Store! (Ignore the Miners Of Galaxy Ones). (At the moment you can only view them by selecting the collections button). https://www.zazzle.com.au/galaxy_store?rf=238754418880132827

Razor Wing Remodel added in new servers.

Dire Wolf Remodel added in new servers.

Orion Remodel Added in new servers.

Carvainir Remodel Added in new servers.

Carvainir hold buffed from 750 to 1000.

Prototypes Buffed.

New Turrets types replace two old Turrets types.

Ishkur nerfed.

Fixed error in the Hornet. (One of the text messages said Medium Mining Laser instead of Small).

More ship descriptions fixed.

Prototypes have entered Phase 2 of testing!

Prototype X-1 received longer range guns than Prototype X-2.

Prototype X-2 received faster firing guns than Prototype X-1.

Prototype X-2 received a new special turret and two specialized turrets.

Hecate Remodeled.

Prototype X-2 Remodeled.

Zero Remodeled.

Osprey Remodeled.

Sixfold Remodeled.

Prototype X-2 Reduced from 80 parts to 24 parts.

Prototype X-2 File sized reduced from 1.3 MB's down to 534 KB's.

Tengu Remodeled.

Hornet explosion reduced to 0 until further notice, it’s not supposed to be 105.

Commercial Miner explosion reduced to 95.

Lusso Interior improved & part count reduced. 179 -> 135 (Along with a few collision issues fixed)

Mammoth/Wool slightly buffed.

Starbase upscaled & few building errors fixed.

Added tighter air-locks, so ships can't get through. (If you can, go on a VIP Server and upgrade it to level 2 or 3). Fixed loose parts.

Starbase reverted. No future exterior changes are planned for this starbase. Remodel may be in the near future.

E Class docking improved & docking area slightly improved.

Hornet reset back to 0 explosion, Roblox and their crappy asset bugs.

Apostle's shield nerfed to 700 and hull nerfed to 650.

Nemesis Remodel available in new servers.

Naglfar Remodel available in new servers.

Ridgebreaker Remodel available in new servers.

Glacier Remodeled and now available again in new servers.

Alien Swarmer physically doubled in size (to make it an easier target) and health slightly buffed. Shield 250-->300 Hull 250-->300.

Poll opened on which ships to prioritize for lag reduction.

M Class part count reduced. 311-->82.

Genesis part count reduced. 447-->66.

Commercial Miner explosion size set to 80.

Hornet explosion size set to 20.

Sakala HP buffed and turrets changed, mobility nerfed significantly.

Sanguine HP nerfed, slight speed increase. ("Possible revert it future").

Glacier re-released again.

Nemesis remodel released again.

Ridgebreaker Spinal interval fixed.

New Battle (combat) theme added

2 New Roaming (non-combat) themes added

Another new Roaming theme added

Update Version .61i

Alien spawn rate dramatically increased, aliens lagging fixed

Supercapital spawning fixed

Map size increased

Loyalty now saves when you leave if and only if you join the same exact faction as before

NEW NPC base called the "mothership"

Large railgun and miniguns added to this base, as well as other things. 5 unique, visually different levels. "Most powerful defense in the game"

Fighter movement bugs fixed, bay doors not opening fixed

VIP and Staff members have unique tags in the chat.

Alien Punisher physically increased in size to make it an easier target. No other stat changes.

Alien Swarmer recolored and speed slightly buffed. Swarmer's laser reload time doubled from 2.5 to 5 seconds.

Unanchored parts floating off of the mothership fixed

Mothership Cannon reload time doubled from 4 to 8 seconds

Mothership Laser reload time reduced from 7 to 6 seconds

Mothership Railgun damage reduced from 225 to 200

Mothership Minigun range reduced from 4000 to 3750

Mammoth ore hold buffed from 3500 to 5000, "torque" reduced from 15 to 13, cargo hold reduced from 350 to 175

All mining lasers have had their range buffed by 1000 to compensate for map expansion updates

Alien Swarmer laser reload time buffed from 5 to 2.5 seconds, damage increased from 25 to 35, Loot gain increased remains the same

Alien Punisher loot buffed (~30% more than swarmer). No stat changes

Wooly Mammoth ore hold buffed from 5000 to 6000, cargo hold buffed from 500 to 600, hull buffed from 3000 to 3500, turn speed increased from .4 to .5

2 New Roaming Tracks. https://www.roblox.com/library/1879006534/Time-From-Inception https://www.roblox.com/library/1878693018/Open-Seas-And-Skies

1 New Battle Track. https://www.roblox.com/library/1878977089/John-Wick-Shots-Fired

BASE TURRETS & SHIP SPAWNING FIXED.

Xenon reduced part count 407 -> 45.

Zhanado reduced part count 281 -> 35.

Vansnova reduced part count 154 -> 77.

Scimitar reduced part count 162 -> 68

Spectre reduced part count 341 -> 69

Python reduced part count 108 -> 63

Radiance reduced part count 381 -> 68

Version 60

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New Christmas Limited Event ships released.

A Sentaliz nerf, new Cruiser, and a Ghoul Nyx remodel.

Fixed Sentaliz Spinals.

Glacier & Viking remodel.

The present at the Christmas Mega Base has opened and is a Festive and Coal Wasp that you can only get on Christmas by asking Galaxy Staff for it.

Bug with the Wasps has been fixed.

To celebrate new years, we've got a special ship for you guys, but this time, it's going to be given out via a raffle system on the Galaxy Discord. Only 10 lucky people will receive this ship.

Updated Frion I. Minor changes to the exterior and changed Turret positions.

New Shield effects have been added.

Made the final update to remove all Snowflakes from spawning.

Replaced Viking and Glacier models with the newer ones.

Buffed 2018 ships max speed to 300 & added particles.

Minor parts reduction from the Mega Base & few cosmetic changes.

New spray paint gear at gear vendor.

Few fixes to Mega Base and Aqueous II.

Viking Torpedos fixed.

Admin Lounge statues replaced with portraits. (Parts/size reduction). [Credit to chaos for that one].

New additions to the Mega Base interior including 2 food vending machines to the center area.

Fixed Mega Base dock points D3, E1, E2, E3, E4.

Lowered E Dock points to avoid ship collisions on Mega Base thrusters.

Exterior additions to the Mega Base.

60d Winter Event has ended.

Minor updates to the Mega Base, you can access the admin lounge from the Mega Base via a staircase and not just the Eclipse now.

Buffed Coal & Festive Wasp accel/topspeed.

Frion I remodel. Level 2 has 8 Heavy Turrets and decorative features.

New Admin Ship the Goliath X added.

fixed Hevnetier Fighter spawns. (Now spawns Fury's).

Fixed Archeon lasers placement.

Festive Wasp building errors fixed & now invisible on the Minimap.

improved Frion level 2 upgrade structures. (Replaced those "plants").

Improved teleporter pads.

Halved prices of VIP Food Vendor.

1 new food Vendor item & 2 new gear Vendor items.

Sneak Peak at the next Galaxy Update!

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U.N.E Patrol Fleet returning to base after combat testing new prototype. A CLASSIFIED Capital Vessel that is yet to be Identified.

U.N.E. scientist division is yet again a step ahead of time.

Starbase Remodel live in Development Servers, one additional floating Turret Medium Laser and improved Turret line of sight, as well as two extra Fighter spawns.

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New Miner added. The M Class. Brand new mining style as ore needs to be inside the ship to be mined, featuring 6 MEDIUM MINING LASERS & WARP.

Wooly Mammoth received a well deserved stats buff|MaxHull 300->1000|MaxShield 1800->2000|OreHoldCap 3700->5000. (Went from around 186k material cost to 240k).

The Nidhogg and Jackal have been added.

Frion I spawn points now invisible & a few structures falling apart fixed.

Festive Wasp Small Mining Laser replaced with a Medium.

Added particle effects on Ghoul Nyx engines.

PLANET [[[Aqueous II]]] LEVEL 2 & LEVEL 3 UPGRADES ARE NOW LIVE IN NEW SERVERS.

Level 2 costs 12k to upgrade & introduces new structures replacing the old, as well as 20 defense systems consisting of Medium Lasers & Medium Railguns.

Level 3 costs 24k to upgrade & introduces 24 Heavy Lasers.

Fixed floating Heavy Laser bug on [[[Aqueous II]], repositioned few Heavy Lasers & added 4 new Lasers to compensate for blind spot discovered.

Fixed Viking Flak placement & removed random decal giving an error on Jackal.

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New Warp System in the works.

The Roblox Admin OldBaronMondo who played Galaxy a while ago made a blog about it. https://blog.roblox.com/2018/01/developing-unknown-make-sci-fi-game/

Ghoul Nyx & Nimitz hotfix.

Completely remade the bridge of Cyclops, it's got an interior now.

E Class reduced file size & improved back to toilet cleaner state.

Mega Base parts reduced from 2908 to 1918 without altering appearance.

Getting close to the big physics update. Decided to make the game completely zero gravity so trying to give players artificial gravity so they can still walk around. Haven't quite figured it out yet but I'm sure it will be soon.

Cyclops top bridge remodeled because it didn't fit in right. Here's the updated one. (The right one is the updated one).

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All event ships have received a HP buff & some in accel/top speed.

For those questioning when new warp/updates will be applied. Rc has to fix these bugs first & new ones pop up every day. https://trello.com/c/HOTvs7wW/740-do-it

U.N.E Starbase level 2 in new servers.

If you haven't seen already, Roblox did a thing and messed up something and now, Galaxy is getting more players (yay in theory) but for the wrong reason (Bad in execution). Please do all of us a favor and Purge Freedom Bases.

Arcade has updates that aren't in regular Galaxy yet. Still bugs and glitches being worked out. Have patience.

Shipbuilders, we're looking for these remodels below V _ V - there have already been some submitted, but if you can make a better one than you see in #ship-submissions give it a try. If you want a Remodel / Ship of yours added to #ship-submissions, tag a mod or Admin. Remember, Max. Filesize is 2MB & 500 Parts. Try to make it below either of these.

Osprey, Orion, Grievion, Phantom, Corvid, Stormbringer, Retribution, Hawklight, Razorwing/Bloodwing, Xenon, Raven, Nisos, Hasatan, Hevnetier, Archangel, Nixesion, Abyss and Dire Wolf. The most needed are Retribution and Hevnetier.

Free models will not be accepted. We will know if you took a free model and tried to use it as your own. We want original models made by the community of galaxy. If you persist to submit free models multiple times you may be banned from submitting ships for a set amount of time.

Accepted Remodels for: Phantom, Dragonfly by Lordmoneymonkey. Abyss by Deadnom. Nixesion by oChaoswarrioro.

Remodels 1.JPG

Accepted Remodels for: Hawklight by Lordmoneymonkey. Tengu by oChaoswarrioro/Changed Torpedos to other Spinal Armament. Sovereign by Miigaadenim.

Remodels 2.png

Accepted Remodels for: Zeus, Behemoth by Lordmoneymonkey. Stormbringer, Avalon by oChaoswarrioro.

New ships:

Mjolnheimr by MasterPlural.

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Scythe by lordmoneymonkey.

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Sentinel by oChaosWarrioro.
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Meteor by an_droider.

Meteor.png

Genesis by lordmoneymonkey.

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Hevnetier Remodel made by ToschaMijasik. (NOT COMING).
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Voting is open for the next two:

Hasatan Remodel by ToschaMijasik.

Hasatan Remodel 1.png

Hasatan Remodel by WhyImSoCool.

Hasatan Remodel 2.png
Unidentified Space Craft was sighted taking part in Planetary Annihilation Tests.
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Attempted balancing of Aqueous II Level 2 & 3. (Removed 6 Heavy Lasers [24->18] from level 3 & removed 1 Medium Railgun [20->19] from Level 2.

After about 3 hours of very frustrating mesh work, I've reduced Aqueous II file size from 40MB to 15MB & reduced it's part count by about 250 parts. Meshes in most cases do have less collision problems than unions, but there's a chance there may still be issues.

Version 59

.59a Halloween Update. Festive Megabase, new quest, limited event ships and a secret thingy. Oh and AI know how to use Spinals correctly and strafe now. Also, Invuln warp now starts at 350 speed for all ships.

HALLOWEEN EVENT

THE STAFF TEAM HAS LOOKED FORWARD TO THIS EVENT FOR A WHILE NOW AND IT'S FINALLY HERE BRINGING A VERY SPECIAL NEW QUEST, NEW SHIPS, A THEMED MEGABASE AND FOR THE FIRST TIME EVER LIMITED EDITION SHIPS!

LIMITED EDITION SHIPS

There are 5 new limited edition Halloween ships Spiderblade, Blood Wing, Bone Ampharos, Frankenemi, Ghoul Nyx. (ALL OF THESE SHIPS ARE LIMITED EDITION - THESE SHIPS HAVE ALTERED APPEARANCE AND WILL NOT BE AVAILABLE FOR PURCHASE[OR REPURCHASE] AFTER HALLOWEEN SO GET THEM WHILE YOU CAN!) NEW QUEST.

There is now a limited edition quest that grants you a PRIZE-SHIP once completed. Speak to the Headless Horseman to learn more. (SPACE PUMPKINS ARE OBTAINABLE BUT HOW YOU GET THEM IS CURRENTLY UP TO PLAYERS TO FIGURE IT OUT). Good luck!

HALLOWEEN THEMED MEGABASE.

New customized megabase with spooky decorations and sound effects and a few new Halloween themed gears/food items.

More information to come.

Made minor fixes to colors and parts on ships, nothing too big.

¯\_(ツ)_/¯

Gave Rorqual a small buff to give more reason to use it over the Mammoth.

Made some tweaks to Mammoth, its mining speed and ore hold were not affected. (Just slight speed/hp tweaks).

Nimitz is fixed.

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Ships are being updated and Rekuri will let you guys know ship building requirements in the future.

Ships have been updated in a crunch fix. Long term ship remakes will happen when Rekuri brings the ships in. Anyone raging at staff for this can be muted.

As a major attempted to fix long load times, a lot of ships will not be spawnable. They will see be in your inventory but not spawnable till the new models are ready. Sorry for any inconvenience.

All ships are now spawnable.

Grim's pumpkin drop increased to 4 and new boss theme added.

Minor fixes to the Mega Base.

New patch is here:

- Balanced out Rorqual and Mammoth.

- Buffed cyclops. (3 huge cannons, faster, more hp) .

- Added weapons to Reaper.

- New Frankenemi + Blood Wing model.

- Minor bug fixes regarding ships.

- Arthur's gun placement changed up a bit. (All lower now).

Leviathan and Frankenemi fixed.

.59d2 - Moved all updated ships and Halloween ships into game storage, should see improved load time.

.59e - Miscellaneous fixes

The Official Galaxy Discord Server hit 2500 members!

Group Tournaments are coming to Galaxy soon! The hope of this is to help bring back groups as well as offer a more competitive environment, with rewards such as unique ships and credits. More details will be released soon, however, expect the first tourney to start on November 10th, with entries into it starting on the 7th. Have fun!

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Christmas Mega Base added along with Aqueous II.

Fixed unanchored bricks on the planet.

Fixed invisible spawn points.

Fixed a few blocks that were can collide.

Fixed Blizzard name bug.

Fixed the issue of spawning on the planet when your team does not own it.

Blizzard IS the Snowstorm, it's simply renamed.

The Roblox Admin OldBaronMondo played Galaxy.

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Version 58

Update .58a, New Mega Base Food Vendors, Gear (VIP) Vendors.

Buffed all Frigates and Destroyers.

Docking should be a bit faster.

In .58a5, A possible fix for invisible bases and score added.

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.58c changes some things about communication between server and client. You prob wont notice anything different.

With this coming patch, I gave 4 ships some love in order to bring them back on par with the rest of the dreads, these ships are as follow;

Zeus: Received a large buff to its shield hp while losing 1 heavy laser and gaining several mediums. The goal of this is to remove any long range role and make it a close-ranged beast for shield dpm. It is also slower now.

Levi: Restored this ancient beast to its former glory of being the fastest dread, known for hunting down damaged dreads. It now has double its previous speed and acceleration. (also a really sick remodel )

Saggi: Further established this ships role as a sieging shield-breaker, gave it an extra heavy and slowed it down to maximize its burst potential.

Naglfar: Buffed its speed by a considerable amount to distinguish its role from the Zeus for shield pvp, it now can handle other capital ships at long range, kiting essentially.

Version 57

Unioned most of the dreads, they should create less lag and spawn faster.

Fixed Lusso.

Nyx is no longer a lag bomb. Reduced it to 600 parts.

Freighter remodels are released.

Fixed Lusso. (Again).

Released 3 new ships; The Retribution, Vanguard, and Dramiel!

Vanguard has been updated to VIP status.

Fixed Lusso again. (He's a problem child I'm sorry).

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Interceptor Fighter added temporarily for testing.

Gave all miners (except wasp) a buff to give a better chance of escaping a pirate ambush, prices will increase temporarily in .57a but should go back down in .57b as I have altered the pricing formula for miners.

https://trello.com/b/E0bIEAyS/galaxy Trello is reopened for anyone who cares.

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Servers are in .57c4. Will be bringing patches.

We hit 2k Discord members. Yay. Keep it up guys!

Version 56

.56 is the Latest Version. 1 Planet has been added, we call it Frion I. You're wondering what a planet can do, well let me tell you. 1. It lowers the price of each material, but only on the Planet. (Eco Bonus) 2. It can be upgraded for 12K to get Defensive Turrets. 3. It acts as your last resort since the Base inside the Planet has 30K total HP. How does it work? If Frion I should get "destroyed" you lose ownership and the ones that got the last hit get the Planet + extra Power for said Planet. It can't be destroyed. Frion I can be assimilated like every other "NPC" base, which means. The first territory to touch it got the Planet. (Power boost doesn't apply). What do we have planned for the future? 2 Words would describe it as, Ground Combat. Also, there will be more planets in the future. Other Fixes / Changes: Fixed Docking in Warp Glitch. Fixed Console Errors. Added Buy All / Sell All from Ship. Added a better Targeting Icon Visual.

.56a fixed Alien Icons not being transparent.

Fixed Tempest Docking point. Fixed Prospector Docking point.

Battlecruiser: Absolution has been added.

.56b is the latest version, reset hackers and banned them. (Fixed Exploits).

Celebrating 1000+ Discord Users.

Lowered total HP on Absolution.

New Industrial Miner w/ New Turret!

To clarify, these are miners, so they have that special look. We're obviously not going to add this kind of look to Combat Ships. Don't you worry about designs, I'm sure we know what we're doing. Thanks for reading this very interesting report.

For anyone wondering, we will also be re-making Starbases to fit the new Ship Style, bigger docking ports for bigger Dreadnoughts because now we can size the ships realistically.

We want to thank all the players for their continued support through Galaxy's Development. Over the years it has been our goal to reduce server lag but we have been limited in Roblox Studio. With the latest tech Roblox offers we are launching New Modern Ship Designs that will reduce server lag. Plus, the updated Star Base design allows Capital Ships to dock easier.

New Miner models available.

New Argonaut.

New Tempura.

New Prospector.

New Wyrm.

We are a user-generated community and we value our player's opinions. The ship remakes are not set in stone and are open for discussion and voting. Right now we have heard your views about the Wrym and made adjustments. Next, we will move onto the Rorq. Thank you for everyone's participation.

Don't panic about your stats reset, it's just Roblox database acting up according to Rcouret.

Leave. Galaxy. Before. It. Saves. Your. EMPTY. DATA.

For all ignorant punks, Rcouret isn't at fault for this. It's Roblox.

Obby placeholder till Roblox database is fixed.

Re-join galaxy servers 10 Times and see if you have it back.

FORMULA FOR PLAYERS THAT WERE RESET. Your Name: Your Bounty: Your Credits: Your Warehouse Level: IF YOU ARE ASKED TO NOT BE IN A GALAXY SERVER, THEN YOU SHOULD LEAVE ASAP ONCE YOUR FORMULA HAS BEEN ACCEPTED. Staff will tell you when your formula is accepted so we can tell you to leave the game and apply the Commands. If we think something is Fishy we will take all the time in the world to figure it out, even if your log is 1000 Entries Long. Liars won't be refunded.

New Icons for Map & Nav!

New Target UI! (& Icons).

A lot more fixes.

The Community in Galaxy is awesome. To better meet your needs we are restructuring staff and bringing in a new Community Advisor/Advisors and a new Shipmaster. Game updates are under rc, the game's owner. Staffing will continue under me. rc thinks you guys rock and will continue to make Galaxy an amazing user-generated experience.

We would like to Welcome our new Community Advisor as uglycar and our new shipmaster as Rekuri. Ship submission go to Rekuri and we are establishing the ship submission guidelines so you can submit ships soon. Thanks to our Community for moving forward with us.
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.56d2 Fixed combat Turret beams not showing.

Added 6 new ships.

Fixed the Nyx fighter spawns.

.56e Bug fixes.

Our group hit 5000 members.

Due to some problems with updates, all ships that begin with the letters D-Z are broken (excluding Dire Wolf). We are looking into it now, expect it to be fixed soon.

All ships should be fixed in versions .56e2

Changed name of Nyxesion to Nixesion, should allow you guys to :cost Nyx now.

New shirts are available in the groups store! Go check them out!

Fixed the annoying team color problems on the Tempest and Nisos.

Testing Testing, Just gonna leave this here to let everyone know that it exist now https://www.reddit.com/r/RobloxGalaxy/

Made the game more balanced. Buffs Corvid, One more flak, more hp, buffed Turret placement. Sabre Tooth, Doubled Spinals. Xenon, Gave more hull, added 1 flak. Bastion, Buffed gun placement, Buffed hp/shield. Hecate, First ship with Medium flaks. Dire Wolf, Removed two light lasers, added two medium flaks. Sovereign, Buffed hp(again). Witch, slightly buffed turn speed. Carvainir, Cargo hold is now 750 Nerfs. Razor Wing costs, Hawklight cost. notice how the corvid is still useless

Rhino HP went from 3750/3750 to 4800/5250. so it's a even bigger wall

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Version 55

.55 is the latest version, Fixes / Changes: GUI's not properly coming out of warp. Possibly client isn't receiving packet telling it the warp part has been deleted. Add safety to delete warp part/bubble from client if speed has returned to normal after a warp deceleration detected. Make NPC's use the bubble warp technology for long distance targets Only ships (and bases) destroyed by your team are lootable. After a certain time, 20 mins, it becomes available for all to loot. Raise spawn position slightly when teleporting to bases to prevent the jump. Allow base credits to go negative for "Dump Ore". Only allow loans for negative balances. During endgame, add bonus to power based on your size to put high pressure on smaller factions. If your home square is occupied by another faction, that base becomes a vassal of the larger faction. Squares on Navigation GUI should be bigger for closer things, smaller for further things. Display message when base is taken over. Andromeda is now a VIP ship. And about 25 more bug fixes.

Spinals ( Cannons Grey, Phasers Red ) have now different colors to be easily recognized.

Aegis was fixed.

Upcoming fixes and Solutions:

Players falling into the void once spawned at NPC assimilated bases: Add spawn location to mission bases. NPC Bases made out of turrets once main base was destroyed and players start spawning at NPC bases: Add a MaxLevel value to bases, so know if it even can be upgraded any further. Some ships having mass problems, causing them to drop down in warp or normal speed: Turrets, fighters are currently not included as mass, will add in the mass script. Warp Bubble too big on some Ships: Use something different as mass to determine size of warp bubble. Changes: Need some way for the leader to select different bases. Economy tab should show assimilated bases.

Also working on +52 ships to have the standard weld script, so no parts fall off any longer.

DO NOT SPAWN SHIPS AT ASSIMILATED BASES. WE DO NOT REFUND LOSSES BY OWN BASE WITHOUT VIDEO PROOF.

Latest Version, .55c5 Fixed Warp Problems. Fixed Ships Sinking. Fixed Warp Bubbles. Fixed NPC bases overall glitches. (Spawning, Spawning Ships). NPC BASES DO NOT HAVE ANY WEAPONRY, AS A LAST STAND BASE YOU NEED TO DEFEND IT WITH YOUR OWN SHIPS. Fixed an MB Npc. Added 2 new VIP Ships!> Battleship, Carvainir> Frigate, Zhanado.

Nyx is a faulty Model and was updated just now, Nyx is back to it's usual Model in newer servers

Sturm - Battlecruiser released.

.55d3 is the latest version, fixed MB spawning - 47 Ships were edited. Added the new VIP ships & Sturm. Leaders of faction can choose bases of which they want to manage now. (Upgrading base, Buying / Selling).

Fixed Endgame not happening.

Fixed Nyx fighter spawns.

Latest Version is .55e, Changed some things on the VIP lounge. Fixed players spawning at assimilated Freedom Base when taken over. Colors on "Chose Base" adjusted. MB shows on eco matrix. You can loot artifacts again. Fixed Flaks randomly appearing under bases and shooting anything in their sight. Fixed Some ships that had spawning problems. Fixed Nyx Fighter spawn. Fixed Dragonfly spawn. Added better tracking speed to light turrets. NPC bases will no longer stop a Game Reset.

.53e3 is the latest version, fixed Base Icons.

Latest Version is .55f, fixed Teleport to Ship. Warp Timer now starts when the Warp fully ended. Double/Triple Torque when Greyscale. Indicators for changes would be the Sturm being the second most expensive Battlecruiser.

Lowered prices of Tango, Starblade, Cobra, Harvester, Tempura and Advanced Miner. Raised price for Prepravca.

.55g is the latest version, Changed / Fixed: Peace start after war has a 120 second timer similar to War start. (This is so leaders cant simply accept peace to save themselves after base diving). Billy Ray Joe head in his stomach. Make Ship Wrecks only visible from 20,000 Studs, unless in a freighter. Mission bases multiplying after round reset. Lag Fixed. Can't make peace in endgame when 3 or fewer factions remain.

Tell your friends, tell your sisters, tell your parents, tell your grandparents, tell your grand-grand parents & tell your pets! Join the Galaxy Group to be always up-to-date with news, updates & all sorts of other fancy stuff! And of course, tell them to play Galaxy!

.55h1 is the latest version, fixed a lot of Glitches.

Version 54

.54e is Out, Should have fixed Random Blurr.

.54d4 is out, Fixed Warp - Blurr - Faction Menu Glitch.

.54e2 is the latest Version, It fixed Warp and several other things.

.54e3 is the latest Version, Fixed Major Bugs.

.54e4 is the latest Version, Fixed Exploits.

.54e5 is the latest Version, Minor Fixes. (Including the Purchase Glitch).

.54e6 is the latest Version, should have fixed the MB Spawning Glitch.

.54f is the latest version, should have fixed Fighter Spawns & MB Spawning (?)

.54g is the latest version, Changes to Warp: You can now warp Up & Down. There is a 12-15 second Warp Re-charging Timer after Warping. You will be forced to wait it out until you can initiate warp again. Warp Acceleration is now on par with ship Classes, Nyx cannot "instantly" warp any longer, applies to all ships that had the ability to "instantly" warp. Vulnerability time has increased, you are vulnerable until you reach Twice your Speed (Going in warp - Reaching at least the doubled value of your base Speed ). Drifting was completely Fixed. Even if it "looks" like you're drifting, you will still arrive where you've pointed your ship at. Changes to Ship Movement: Added Negative Speed, you will be able to see a grayscale on your Speedo'meter. This appears when you're turning your Ship or are in Reverse. Changes to Economy: Megabase automatically restocking has been Stopped. Acceleration & Stopping warp is yet to be optimized.

.54h1 is the latest version, Tons of fixes! MB Spawning! Menu Glitching! Acceleration too Slow!

Black Flare was replaced due to it's main model being un-editable to functionality.

.54i is the latest version. Changes to Ships: Fixed a lot of Ships that had Problems in various ways. Changed Black Flare Model. Added Spinals to Aegis. 6 Medium Cannons. Replaced Weldscripts for new Ones on a lot of Ships. Changed Orientation on CP to fit the PilotSeat's Orientation on a few Ships. Fixes / Changes: Q/E Going past 300 Speed. Fixed. Alien Swarmers now won't get stuck on your ship. Unable to launch from the dock by pressing Q/E. New Players changed from level .4 to .1 Ship not being able to be despawned after disappearing/getting flung. Stopping during "BEGIN WARP" will no longer make you get stuck in the warp. Re-warping after being stopped outside the map will no longer make you unable to warp.

Ships Spinals are being Fixed. This takes some time though, so be patient. We've already spent a whole night on fixing the Welding Problems, Spinal Problems. The only thing left to fix is the Docking!

.54j is the latest Version. Report Glitches/Bugs on the General Discussions Channel. Changes: Npc's will attack bases again. Alien Punishers can call in reinforcements to focus on one target. Warp deceleration is not consistent. Changed sell refund to 60%, example: Instead of 20,000 you get 60,000 Back.

New Battleship, the "Witch" has been added to the game. You can buy it from brand new Servers. / VIP servers. You cannot use it on outdated Servers.'

Nova has been fixed.

Version 32-50

.32 Admin commands fixed.

.33 First admin nominations started.

.38 Longest range Turret is Railgun at 6500 studs range has been added. Level 2 bases can have up to 4 railguns, which they keep upon getting upgraded to 3.

.45b Fixed invincible bases.

.50b Fixed Broken Minimap.